Merge changes I018a5d6c,I85ff1c24,Iba722a17,Ic1dfd8de into udc-dev
* changes: Multi-shade foundation - UI layer composables (4/5). Multi-shade foundation - UI layer viewmodel (3/5). Multi-shade foundation - domain layer (2/5). Multi-shade foundation - data layer (1/5).
This commit is contained in:
@@ -0,0 +1,849 @@
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/*
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* Copyright (C) 2023 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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package com.android.compose.swipeable
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import androidx.compose.animation.core.Animatable
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import androidx.compose.animation.core.AnimationSpec
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import androidx.compose.animation.core.SpringSpec
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import androidx.compose.foundation.gestures.DraggableState
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import androidx.compose.foundation.gestures.Orientation
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import androidx.compose.foundation.gestures.draggable
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import androidx.compose.foundation.interaction.MutableInteractionSource
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.DisposableEffect
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import androidx.compose.runtime.Immutable
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import androidx.compose.runtime.LaunchedEffect
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import androidx.compose.runtime.Stable
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import androidx.compose.runtime.State
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import androidx.compose.runtime.getValue
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import androidx.compose.runtime.mutableStateOf
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import androidx.compose.runtime.remember
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import androidx.compose.runtime.saveable.Saver
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import androidx.compose.runtime.saveable.rememberSaveable
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import androidx.compose.runtime.setValue
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import androidx.compose.runtime.snapshotFlow
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.composed
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import androidx.compose.ui.geometry.Offset
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import androidx.compose.ui.input.nestedscroll.NestedScrollConnection
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import androidx.compose.ui.input.nestedscroll.NestedScrollSource
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import androidx.compose.ui.platform.LocalDensity
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import androidx.compose.ui.platform.debugInspectorInfo
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import androidx.compose.ui.unit.Density
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import androidx.compose.ui.unit.Dp
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import androidx.compose.ui.unit.Velocity
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import androidx.compose.ui.unit.dp
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import com.android.compose.swipeable.SwipeableDefaults.AnimationSpec
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import com.android.compose.swipeable.SwipeableDefaults.StandardResistanceFactor
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import com.android.compose.swipeable.SwipeableDefaults.VelocityThreshold
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import com.android.compose.swipeable.SwipeableDefaults.resistanceConfig
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import com.android.compose.ui.util.lerp
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import kotlin.math.PI
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import kotlin.math.abs
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import kotlin.math.sign
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import kotlin.math.sin
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import kotlinx.coroutines.CancellationException
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import kotlinx.coroutines.flow.Flow
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import kotlinx.coroutines.flow.filter
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import kotlinx.coroutines.flow.take
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import kotlinx.coroutines.launch
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/**
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* State of the [swipeable] modifier.
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*
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* This contains necessary information about any ongoing swipe or animation and provides methods to
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* change the state either immediately or by starting an animation. To create and remember a
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* [SwipeableState] with the default animation clock, use [rememberSwipeableState].
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*
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* @param initialValue The initial value of the state.
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* @param animationSpec The default animation that will be used to animate to a new state.
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* @param confirmStateChange Optional callback invoked to confirm or veto a pending state change.
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*
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* TODO(b/272311106): this is a fork from material. Unfork it when Swipeable.kt reaches material3.
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*/
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@Stable
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open class SwipeableState<T>(
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initialValue: T,
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internal val animationSpec: AnimationSpec<Float> = AnimationSpec,
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internal val confirmStateChange: (newValue: T) -> Boolean = { true }
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) {
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/**
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* The current value of the state.
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*
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* If no swipe or animation is in progress, this corresponds to the anchor at which the
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* [swipeable] is currently settled. If a swipe or animation is in progress, this corresponds
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* the last anchor at which the [swipeable] was settled before the swipe or animation started.
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*/
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var currentValue: T by mutableStateOf(initialValue)
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private set
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/** Whether the state is currently animating. */
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var isAnimationRunning: Boolean by mutableStateOf(false)
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private set
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/**
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* The current position (in pixels) of the [swipeable].
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*
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* You should use this state to offset your content accordingly. The recommended way is to use
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* `Modifier.offsetPx`. This includes the resistance by default, if resistance is enabled.
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*/
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val offset: State<Float>
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get() = offsetState
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/** The amount by which the [swipeable] has been swiped past its bounds. */
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val overflow: State<Float>
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get() = overflowState
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// Use `Float.NaN` as a placeholder while the state is uninitialised.
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private val offsetState = mutableStateOf(0f)
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private val overflowState = mutableStateOf(0f)
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// the source of truth for the "real"(non ui) position
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// basically position in bounds + overflow
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private val absoluteOffset = mutableStateOf(0f)
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// current animation target, if animating, otherwise null
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private val animationTarget = mutableStateOf<Float?>(null)
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internal var anchors by mutableStateOf(emptyMap<Float, T>())
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private val latestNonEmptyAnchorsFlow: Flow<Map<Float, T>> =
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snapshotFlow { anchors }.filter { it.isNotEmpty() }.take(1)
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internal var minBound = Float.NEGATIVE_INFINITY
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internal var maxBound = Float.POSITIVE_INFINITY
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internal fun ensureInit(newAnchors: Map<Float, T>) {
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if (anchors.isEmpty()) {
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// need to do initial synchronization synchronously :(
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val initialOffset = newAnchors.getOffset(currentValue)
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requireNotNull(initialOffset) { "The initial value must have an associated anchor." }
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offsetState.value = initialOffset
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absoluteOffset.value = initialOffset
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}
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}
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internal suspend fun processNewAnchors(oldAnchors: Map<Float, T>, newAnchors: Map<Float, T>) {
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if (oldAnchors.isEmpty()) {
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// If this is the first time that we receive anchors, then we need to initialise
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// the state so we snap to the offset associated to the initial value.
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minBound = newAnchors.keys.minOrNull()!!
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maxBound = newAnchors.keys.maxOrNull()!!
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val initialOffset = newAnchors.getOffset(currentValue)
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requireNotNull(initialOffset) { "The initial value must have an associated anchor." }
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snapInternalToOffset(initialOffset)
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} else if (newAnchors != oldAnchors) {
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// If we have received new anchors, then the offset of the current value might
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// have changed, so we need to animate to the new offset. If the current value
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// has been removed from the anchors then we animate to the closest anchor
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// instead. Note that this stops any ongoing animation.
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minBound = Float.NEGATIVE_INFINITY
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maxBound = Float.POSITIVE_INFINITY
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val animationTargetValue = animationTarget.value
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// if we're in the animation already, let's find it a new home
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val targetOffset =
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if (animationTargetValue != null) {
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// first, try to map old state to the new state
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val oldState = oldAnchors[animationTargetValue]
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val newState = newAnchors.getOffset(oldState)
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// return new state if exists, or find the closes one among new anchors
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newState ?: newAnchors.keys.minByOrNull { abs(it - animationTargetValue) }!!
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} else {
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// we're not animating, proceed by finding the new anchors for an old value
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val actualOldValue = oldAnchors[offset.value]
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val value = if (actualOldValue == currentValue) currentValue else actualOldValue
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newAnchors.getOffset(value)
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?: newAnchors.keys.minByOrNull { abs(it - offset.value) }!!
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}
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try {
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animateInternalToOffset(targetOffset, animationSpec)
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} catch (c: CancellationException) {
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// If the animation was interrupted for any reason, snap as a last resort.
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snapInternalToOffset(targetOffset)
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} finally {
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currentValue = newAnchors.getValue(targetOffset)
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minBound = newAnchors.keys.minOrNull()!!
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maxBound = newAnchors.keys.maxOrNull()!!
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}
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}
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}
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internal var thresholds: (Float, Float) -> Float by mutableStateOf({ _, _ -> 0f })
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internal var velocityThreshold by mutableStateOf(0f)
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internal var resistance: ResistanceConfig? by mutableStateOf(null)
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internal val draggableState = DraggableState {
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val newAbsolute = absoluteOffset.value + it
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val clamped = newAbsolute.coerceIn(minBound, maxBound)
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val overflow = newAbsolute - clamped
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val resistanceDelta = resistance?.computeResistance(overflow) ?: 0f
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offsetState.value = clamped + resistanceDelta
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overflowState.value = overflow
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absoluteOffset.value = newAbsolute
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}
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private suspend fun snapInternalToOffset(target: Float) {
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draggableState.drag { dragBy(target - absoluteOffset.value) }
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}
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private suspend fun animateInternalToOffset(target: Float, spec: AnimationSpec<Float>) {
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draggableState.drag {
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var prevValue = absoluteOffset.value
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animationTarget.value = target
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isAnimationRunning = true
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try {
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Animatable(prevValue).animateTo(target, spec) {
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dragBy(this.value - prevValue)
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prevValue = this.value
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}
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} finally {
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animationTarget.value = null
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isAnimationRunning = false
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}
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}
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}
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/**
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* The target value of the state.
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*
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* If a swipe is in progress, this is the value that the [swipeable] would animate to if the
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* swipe finished. If an animation is running, this is the target value of that animation.
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* Finally, if no swipe or animation is in progress, this is the same as the [currentValue].
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*/
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val targetValue: T
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get() {
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// TODO(calintat): Track current velocity (b/149549482) and use that here.
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val target =
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animationTarget.value
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?: computeTarget(
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offset = offset.value,
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lastValue = anchors.getOffset(currentValue) ?: offset.value,
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anchors = anchors.keys,
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thresholds = thresholds,
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velocity = 0f,
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velocityThreshold = Float.POSITIVE_INFINITY
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)
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return anchors[target] ?: currentValue
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}
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/**
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* Information about the ongoing swipe or animation, if any. See [SwipeProgress] for details.
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*
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* If no swipe or animation is in progress, this returns `SwipeProgress(value, value, 1f)`.
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*/
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val progress: SwipeProgress<T>
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get() {
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val bounds = findBounds(offset.value, anchors.keys)
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val from: T
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val to: T
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val fraction: Float
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when (bounds.size) {
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0 -> {
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from = currentValue
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to = currentValue
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fraction = 1f
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}
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1 -> {
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from = anchors.getValue(bounds[0])
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to = anchors.getValue(bounds[0])
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fraction = 1f
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}
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else -> {
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val (a, b) =
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if (direction > 0f) {
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bounds[0] to bounds[1]
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} else {
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bounds[1] to bounds[0]
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}
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from = anchors.getValue(a)
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to = anchors.getValue(b)
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fraction = (offset.value - a) / (b - a)
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}
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}
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return SwipeProgress(from, to, fraction)
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}
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/**
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* The direction in which the [swipeable] is moving, relative to the current [currentValue].
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*
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* This will be either 1f if it is is moving from left to right or top to bottom, -1f if it is
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* moving from right to left or bottom to top, or 0f if no swipe or animation is in progress.
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*/
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val direction: Float
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get() = anchors.getOffset(currentValue)?.let { sign(offset.value - it) } ?: 0f
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|
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/**
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* Set the state without any animation and suspend until it's set
|
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*
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* @param targetValue The new target value to set [currentValue] to.
|
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*/
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suspend fun snapTo(targetValue: T) {
|
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latestNonEmptyAnchorsFlow.collect { anchors ->
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val targetOffset = anchors.getOffset(targetValue)
|
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requireNotNull(targetOffset) { "The target value must have an associated anchor." }
|
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snapInternalToOffset(targetOffset)
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currentValue = targetValue
|
||||
}
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}
|
||||
|
||||
/**
|
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* Set the state to the target value by starting an animation.
|
||||
*
|
||||
* @param targetValue The new value to animate to.
|
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* @param anim The animation that will be used to animate to the new value.
|
||||
*/
|
||||
suspend fun animateTo(targetValue: T, anim: AnimationSpec<Float> = animationSpec) {
|
||||
latestNonEmptyAnchorsFlow.collect { anchors ->
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||||
try {
|
||||
val targetOffset = anchors.getOffset(targetValue)
|
||||
requireNotNull(targetOffset) { "The target value must have an associated anchor." }
|
||||
animateInternalToOffset(targetOffset, anim)
|
||||
} finally {
|
||||
val endOffset = absoluteOffset.value
|
||||
val endValue =
|
||||
anchors
|
||||
// fighting rounding error once again, anchor should be as close as 0.5
|
||||
// pixels
|
||||
.filterKeys { anchorOffset -> abs(anchorOffset - endOffset) < 0.5f }
|
||||
.values
|
||||
.firstOrNull()
|
||||
?: currentValue
|
||||
currentValue = endValue
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Perform fling with settling to one of the anchors which is determined by the given
|
||||
* [velocity]. Fling with settling [swipeable] will always consume all the velocity provided
|
||||
* since it will settle at the anchor.
|
||||
*
|
||||
* In general cases, [swipeable] flings by itself when being swiped. This method is to be used
|
||||
* for nested scroll logic that wraps the [swipeable]. In nested scroll developer may want to
|
||||
* trigger settling fling when the child scroll container reaches the bound.
|
||||
*
|
||||
* @param velocity velocity to fling and settle with
|
||||
* @return the reason fling ended
|
||||
*/
|
||||
suspend fun performFling(velocity: Float) {
|
||||
latestNonEmptyAnchorsFlow.collect { anchors ->
|
||||
val lastAnchor = anchors.getOffset(currentValue)!!
|
||||
val targetValue =
|
||||
computeTarget(
|
||||
offset = offset.value,
|
||||
lastValue = lastAnchor,
|
||||
anchors = anchors.keys,
|
||||
thresholds = thresholds,
|
||||
velocity = velocity,
|
||||
velocityThreshold = velocityThreshold
|
||||
)
|
||||
val targetState = anchors[targetValue]
|
||||
if (targetState != null && confirmStateChange(targetState)) animateTo(targetState)
|
||||
// If the user vetoed the state change, rollback to the previous state.
|
||||
else animateInternalToOffset(lastAnchor, animationSpec)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Force [swipeable] to consume drag delta provided from outside of the regular [swipeable]
|
||||
* gesture flow.
|
||||
*
|
||||
* Note: This method performs generic drag and it won't settle to any particular anchor, *
|
||||
* leaving swipeable in between anchors. When done dragging, [performFling] must be called as
|
||||
* well to ensure swipeable will settle at the anchor.
|
||||
*
|
||||
* In general cases, [swipeable] drags by itself when being swiped. This method is to be used
|
||||
* for nested scroll logic that wraps the [swipeable]. In nested scroll developer may want to
|
||||
* force drag when the child scroll container reaches the bound.
|
||||
*
|
||||
* @param delta delta in pixels to drag by
|
||||
* @return the amount of [delta] consumed
|
||||
*/
|
||||
fun performDrag(delta: Float): Float {
|
||||
val potentiallyConsumed = absoluteOffset.value + delta
|
||||
val clamped = potentiallyConsumed.coerceIn(minBound, maxBound)
|
||||
val deltaToConsume = clamped - absoluteOffset.value
|
||||
if (abs(deltaToConsume) > 0) {
|
||||
draggableState.dispatchRawDelta(deltaToConsume)
|
||||
}
|
||||
return deltaToConsume
|
||||
}
|
||||
|
||||
companion object {
|
||||
/** The default [Saver] implementation for [SwipeableState]. */
|
||||
fun <T : Any> Saver(
|
||||
animationSpec: AnimationSpec<Float>,
|
||||
confirmStateChange: (T) -> Boolean
|
||||
) =
|
||||
Saver<SwipeableState<T>, T>(
|
||||
save = { it.currentValue },
|
||||
restore = { SwipeableState(it, animationSpec, confirmStateChange) }
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Collects information about the ongoing swipe or animation in [swipeable].
|
||||
*
|
||||
* To access this information, use [SwipeableState.progress].
|
||||
*
|
||||
* @param from The state corresponding to the anchor we are moving away from.
|
||||
* @param to The state corresponding to the anchor we are moving towards.
|
||||
* @param fraction The fraction that the current position represents between [from] and [to]. Must
|
||||
* be between `0` and `1`.
|
||||
*/
|
||||
@Immutable
|
||||
class SwipeProgress<T>(
|
||||
val from: T,
|
||||
val to: T,
|
||||
/*@FloatRange(from = 0.0, to = 1.0)*/
|
||||
val fraction: Float
|
||||
) {
|
||||
override fun equals(other: Any?): Boolean {
|
||||
if (this === other) return true
|
||||
if (other !is SwipeProgress<*>) return false
|
||||
|
||||
if (from != other.from) return false
|
||||
if (to != other.to) return false
|
||||
if (fraction != other.fraction) return false
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
override fun hashCode(): Int {
|
||||
var result = from?.hashCode() ?: 0
|
||||
result = 31 * result + (to?.hashCode() ?: 0)
|
||||
result = 31 * result + fraction.hashCode()
|
||||
return result
|
||||
}
|
||||
|
||||
override fun toString(): String {
|
||||
return "SwipeProgress(from=$from, to=$to, fraction=$fraction)"
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Create and [remember] a [SwipeableState] with the default animation clock.
|
||||
*
|
||||
* @param initialValue The initial value of the state.
|
||||
* @param animationSpec The default animation that will be used to animate to a new state.
|
||||
* @param confirmStateChange Optional callback invoked to confirm or veto a pending state change.
|
||||
*/
|
||||
@Composable
|
||||
fun <T : Any> rememberSwipeableState(
|
||||
initialValue: T,
|
||||
animationSpec: AnimationSpec<Float> = AnimationSpec,
|
||||
confirmStateChange: (newValue: T) -> Boolean = { true }
|
||||
): SwipeableState<T> {
|
||||
return rememberSaveable(
|
||||
saver =
|
||||
SwipeableState.Saver(
|
||||
animationSpec = animationSpec,
|
||||
confirmStateChange = confirmStateChange
|
||||
)
|
||||
) {
|
||||
SwipeableState(
|
||||
initialValue = initialValue,
|
||||
animationSpec = animationSpec,
|
||||
confirmStateChange = confirmStateChange
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Create and [remember] a [SwipeableState] which is kept in sync with another state, i.e.:
|
||||
* 1. Whenever the [value] changes, the [SwipeableState] will be animated to that new value.
|
||||
* 2. Whenever the value of the [SwipeableState] changes (e.g. after a swipe), the owner of the
|
||||
* [value] will be notified to update their state to the new value of the [SwipeableState] by
|
||||
* invoking [onValueChange]. If the owner does not update their state to the provided value for
|
||||
* some reason, then the [SwipeableState] will perform a rollback to the previous, correct value.
|
||||
*/
|
||||
@Composable
|
||||
internal fun <T : Any> rememberSwipeableStateFor(
|
||||
value: T,
|
||||
onValueChange: (T) -> Unit,
|
||||
animationSpec: AnimationSpec<Float> = AnimationSpec
|
||||
): SwipeableState<T> {
|
||||
val swipeableState = remember {
|
||||
SwipeableState(
|
||||
initialValue = value,
|
||||
animationSpec = animationSpec,
|
||||
confirmStateChange = { true }
|
||||
)
|
||||
}
|
||||
val forceAnimationCheck = remember { mutableStateOf(false) }
|
||||
LaunchedEffect(value, forceAnimationCheck.value) {
|
||||
if (value != swipeableState.currentValue) {
|
||||
swipeableState.animateTo(value)
|
||||
}
|
||||
}
|
||||
DisposableEffect(swipeableState.currentValue) {
|
||||
if (value != swipeableState.currentValue) {
|
||||
onValueChange(swipeableState.currentValue)
|
||||
forceAnimationCheck.value = !forceAnimationCheck.value
|
||||
}
|
||||
onDispose {}
|
||||
}
|
||||
return swipeableState
|
||||
}
|
||||
|
||||
/**
|
||||
* Enable swipe gestures between a set of predefined states.
|
||||
*
|
||||
* To use this, you must provide a map of anchors (in pixels) to states (of type [T]). Note that
|
||||
* this map cannot be empty and cannot have two anchors mapped to the same state.
|
||||
*
|
||||
* When a swipe is detected, the offset of the [SwipeableState] will be updated with the swipe
|
||||
* delta. You should use this offset to move your content accordingly (see `Modifier.offsetPx`).
|
||||
* When the swipe ends, the offset will be animated to one of the anchors and when that anchor is
|
||||
* reached, the value of the [SwipeableState] will also be updated to the state corresponding to the
|
||||
* new anchor. The target anchor is calculated based on the provided positional [thresholds].
|
||||
*
|
||||
* Swiping is constrained between the minimum and maximum anchors. If the user attempts to swipe
|
||||
* past these bounds, a resistance effect will be applied by default. The amount of resistance at
|
||||
* each edge is specified by the [resistance] config. To disable all resistance, set it to `null`.
|
||||
*
|
||||
* For an example of a [swipeable] with three states, see:
|
||||
*
|
||||
* @param T The type of the state.
|
||||
* @param state The state of the [swipeable].
|
||||
* @param anchors Pairs of anchors and states, used to map anchors to states and vice versa.
|
||||
* @param thresholds Specifies where the thresholds between the states are. The thresholds will be
|
||||
* used to determine which state to animate to when swiping stops. This is represented as a lambda
|
||||
* that takes two states and returns the threshold between them in the form of a
|
||||
* [ThresholdConfig]. Note that the order of the states corresponds to the swipe direction.
|
||||
* @param orientation The orientation in which the [swipeable] can be swiped.
|
||||
* @param enabled Whether this [swipeable] is enabled and should react to the user's input.
|
||||
* @param reverseDirection Whether to reverse the direction of the swipe, so a top to bottom swipe
|
||||
* will behave like bottom to top, and a left to right swipe will behave like right to left.
|
||||
* @param interactionSource Optional [MutableInteractionSource] that will passed on to the internal
|
||||
* [Modifier.draggable].
|
||||
* @param resistance Controls how much resistance will be applied when swiping past the bounds.
|
||||
* @param velocityThreshold The threshold (in dp per second) that the end velocity has to exceed in
|
||||
* order to animate to the next state, even if the positional [thresholds] have not been reached.
|
||||
* @sample androidx.compose.material.samples.SwipeableSample
|
||||
*/
|
||||
fun <T> Modifier.swipeable(
|
||||
state: SwipeableState<T>,
|
||||
anchors: Map<Float, T>,
|
||||
orientation: Orientation,
|
||||
enabled: Boolean = true,
|
||||
reverseDirection: Boolean = false,
|
||||
interactionSource: MutableInteractionSource? = null,
|
||||
thresholds: (from: T, to: T) -> ThresholdConfig = { _, _ -> FixedThreshold(56.dp) },
|
||||
resistance: ResistanceConfig? = resistanceConfig(anchors.keys),
|
||||
velocityThreshold: Dp = VelocityThreshold
|
||||
) =
|
||||
composed(
|
||||
inspectorInfo =
|
||||
debugInspectorInfo {
|
||||
name = "swipeable"
|
||||
properties["state"] = state
|
||||
properties["anchors"] = anchors
|
||||
properties["orientation"] = orientation
|
||||
properties["enabled"] = enabled
|
||||
properties["reverseDirection"] = reverseDirection
|
||||
properties["interactionSource"] = interactionSource
|
||||
properties["thresholds"] = thresholds
|
||||
properties["resistance"] = resistance
|
||||
properties["velocityThreshold"] = velocityThreshold
|
||||
}
|
||||
) {
|
||||
require(anchors.isNotEmpty()) { "You must have at least one anchor." }
|
||||
require(anchors.values.distinct().count() == anchors.size) {
|
||||
"You cannot have two anchors mapped to the same state."
|
||||
}
|
||||
val density = LocalDensity.current
|
||||
state.ensureInit(anchors)
|
||||
LaunchedEffect(anchors, state) {
|
||||
val oldAnchors = state.anchors
|
||||
state.anchors = anchors
|
||||
state.resistance = resistance
|
||||
state.thresholds = { a, b ->
|
||||
val from = anchors.getValue(a)
|
||||
val to = anchors.getValue(b)
|
||||
with(thresholds(from, to)) { density.computeThreshold(a, b) }
|
||||
}
|
||||
with(density) { state.velocityThreshold = velocityThreshold.toPx() }
|
||||
state.processNewAnchors(oldAnchors, anchors)
|
||||
}
|
||||
|
||||
Modifier.draggable(
|
||||
orientation = orientation,
|
||||
enabled = enabled,
|
||||
reverseDirection = reverseDirection,
|
||||
interactionSource = interactionSource,
|
||||
startDragImmediately = state.isAnimationRunning,
|
||||
onDragStopped = { velocity -> launch { state.performFling(velocity) } },
|
||||
state = state.draggableState
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
* Interface to compute a threshold between two anchors/states in a [swipeable].
|
||||
*
|
||||
* To define a [ThresholdConfig], consider using [FixedThreshold] and [FractionalThreshold].
|
||||
*/
|
||||
@Stable
|
||||
interface ThresholdConfig {
|
||||
/** Compute the value of the threshold (in pixels), once the values of the anchors are known. */
|
||||
fun Density.computeThreshold(fromValue: Float, toValue: Float): Float
|
||||
}
|
||||
|
||||
/**
|
||||
* A fixed threshold will be at an [offset] away from the first anchor.
|
||||
*
|
||||
* @param offset The offset (in dp) that the threshold will be at.
|
||||
*/
|
||||
@Immutable
|
||||
data class FixedThreshold(private val offset: Dp) : ThresholdConfig {
|
||||
override fun Density.computeThreshold(fromValue: Float, toValue: Float): Float {
|
||||
return fromValue + offset.toPx() * sign(toValue - fromValue)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A fractional threshold will be at a [fraction] of the way between the two anchors.
|
||||
*
|
||||
* @param fraction The fraction (between 0 and 1) that the threshold will be at.
|
||||
*/
|
||||
@Immutable
|
||||
data class FractionalThreshold(
|
||||
/*@FloatRange(from = 0.0, to = 1.0)*/
|
||||
private val fraction: Float
|
||||
) : ThresholdConfig {
|
||||
override fun Density.computeThreshold(fromValue: Float, toValue: Float): Float {
|
||||
return lerp(fromValue, toValue, fraction)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Specifies how resistance is calculated in [swipeable].
|
||||
*
|
||||
* There are two things needed to calculate resistance: the resistance basis determines how much
|
||||
* overflow will be consumed to achieve maximum resistance, and the resistance factor determines the
|
||||
* amount of resistance (the larger the resistance factor, the stronger the resistance).
|
||||
*
|
||||
* The resistance basis is usually either the size of the component which [swipeable] is applied to,
|
||||
* or the distance between the minimum and maximum anchors. For a constructor in which the
|
||||
* resistance basis defaults to the latter, consider using [resistanceConfig].
|
||||
*
|
||||
* You may specify different resistance factors for each bound. Consider using one of the default
|
||||
* resistance factors in [SwipeableDefaults]: `StandardResistanceFactor` to convey that the user has
|
||||
* run out of things to see, and `StiffResistanceFactor` to convey that the user cannot swipe this
|
||||
* right now. Also, you can set either factor to 0 to disable resistance at that bound.
|
||||
*
|
||||
* @param basis Specifies the maximum amount of overflow that will be consumed. Must be positive.
|
||||
* @param factorAtMin The factor by which to scale the resistance at the minimum bound. Must not be
|
||||
* negative.
|
||||
* @param factorAtMax The factor by which to scale the resistance at the maximum bound. Must not be
|
||||
* negative.
|
||||
*/
|
||||
@Immutable
|
||||
class ResistanceConfig(
|
||||
/*@FloatRange(from = 0.0, fromInclusive = false)*/
|
||||
val basis: Float,
|
||||
/*@FloatRange(from = 0.0)*/
|
||||
val factorAtMin: Float = StandardResistanceFactor,
|
||||
/*@FloatRange(from = 0.0)*/
|
||||
val factorAtMax: Float = StandardResistanceFactor
|
||||
) {
|
||||
fun computeResistance(overflow: Float): Float {
|
||||
val factor = if (overflow < 0) factorAtMin else factorAtMax
|
||||
if (factor == 0f) return 0f
|
||||
val progress = (overflow / basis).coerceIn(-1f, 1f)
|
||||
return basis / factor * sin(progress * PI.toFloat() / 2)
|
||||
}
|
||||
|
||||
override fun equals(other: Any?): Boolean {
|
||||
if (this === other) return true
|
||||
if (other !is ResistanceConfig) return false
|
||||
|
||||
if (basis != other.basis) return false
|
||||
if (factorAtMin != other.factorAtMin) return false
|
||||
if (factorAtMax != other.factorAtMax) return false
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
override fun hashCode(): Int {
|
||||
var result = basis.hashCode()
|
||||
result = 31 * result + factorAtMin.hashCode()
|
||||
result = 31 * result + factorAtMax.hashCode()
|
||||
return result
|
||||
}
|
||||
|
||||
override fun toString(): String {
|
||||
return "ResistanceConfig(basis=$basis, factorAtMin=$factorAtMin, factorAtMax=$factorAtMax)"
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Given an offset x and a set of anchors, return a list of anchors:
|
||||
* 1. [ ] if the set of anchors is empty,
|
||||
* 2. [ x' ] if x is equal to one of the anchors, accounting for a small rounding error, where x' is
|
||||
* x rounded to the exact value of the matching anchor,
|
||||
* 3. [ min ] if min is the minimum anchor and x < min,
|
||||
* 4. [ max ] if max is the maximum anchor and x > max, or
|
||||
* 5. [ a , b ] if a and b are anchors such that a < x < b and b - a is minimal.
|
||||
*/
|
||||
private fun findBounds(offset: Float, anchors: Set<Float>): List<Float> {
|
||||
// Find the anchors the target lies between with a little bit of rounding error.
|
||||
val a = anchors.filter { it <= offset + 0.001 }.maxOrNull()
|
||||
val b = anchors.filter { it >= offset - 0.001 }.minOrNull()
|
||||
|
||||
return when {
|
||||
a == null ->
|
||||
// case 1 or 3
|
||||
listOfNotNull(b)
|
||||
b == null ->
|
||||
// case 4
|
||||
listOf(a)
|
||||
a == b ->
|
||||
// case 2
|
||||
// Can't return offset itself here since it might not be exactly equal
|
||||
// to the anchor, despite being considered an exact match.
|
||||
listOf(a)
|
||||
else ->
|
||||
// case 5
|
||||
listOf(a, b)
|
||||
}
|
||||
}
|
||||
|
||||
private fun computeTarget(
|
||||
offset: Float,
|
||||
lastValue: Float,
|
||||
anchors: Set<Float>,
|
||||
thresholds: (Float, Float) -> Float,
|
||||
velocity: Float,
|
||||
velocityThreshold: Float
|
||||
): Float {
|
||||
val bounds = findBounds(offset, anchors)
|
||||
return when (bounds.size) {
|
||||
0 -> lastValue
|
||||
1 -> bounds[0]
|
||||
else -> {
|
||||
val lower = bounds[0]
|
||||
val upper = bounds[1]
|
||||
if (lastValue <= offset) {
|
||||
// Swiping from lower to upper (positive).
|
||||
if (velocity >= velocityThreshold) {
|
||||
return upper
|
||||
} else {
|
||||
val threshold = thresholds(lower, upper)
|
||||
if (offset < threshold) lower else upper
|
||||
}
|
||||
} else {
|
||||
// Swiping from upper to lower (negative).
|
||||
if (velocity <= -velocityThreshold) {
|
||||
return lower
|
||||
} else {
|
||||
val threshold = thresholds(upper, lower)
|
||||
if (offset > threshold) upper else lower
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun <T> Map<Float, T>.getOffset(state: T): Float? {
|
||||
return entries.firstOrNull { it.value == state }?.key
|
||||
}
|
||||
|
||||
/** Contains useful defaults for [swipeable] and [SwipeableState]. */
|
||||
object SwipeableDefaults {
|
||||
/** The default animation used by [SwipeableState]. */
|
||||
val AnimationSpec = SpringSpec<Float>()
|
||||
|
||||
/** The default velocity threshold (1.8 dp per millisecond) used by [swipeable]. */
|
||||
val VelocityThreshold = 125.dp
|
||||
|
||||
/** A stiff resistance factor which indicates that swiping isn't available right now. */
|
||||
const val StiffResistanceFactor = 20f
|
||||
|
||||
/** A standard resistance factor which indicates that the user has run out of things to see. */
|
||||
const val StandardResistanceFactor = 10f
|
||||
|
||||
/**
|
||||
* The default resistance config used by [swipeable].
|
||||
*
|
||||
* This returns `null` if there is one anchor. If there are at least two anchors, it returns a
|
||||
* [ResistanceConfig] with the resistance basis equal to the distance between the two bounds.
|
||||
*/
|
||||
fun resistanceConfig(
|
||||
anchors: Set<Float>,
|
||||
factorAtMin: Float = StandardResistanceFactor,
|
||||
factorAtMax: Float = StandardResistanceFactor
|
||||
): ResistanceConfig? {
|
||||
return if (anchors.size <= 1) {
|
||||
null
|
||||
} else {
|
||||
val basis = anchors.maxOrNull()!! - anchors.minOrNull()!!
|
||||
ResistanceConfig(basis, factorAtMin, factorAtMax)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// temp default nested scroll connection for swipeables which desire as an opt in
|
||||
// revisit in b/174756744 as all types will have their own specific connection probably
|
||||
internal val <T> SwipeableState<T>.PreUpPostDownNestedScrollConnection: NestedScrollConnection
|
||||
get() =
|
||||
object : NestedScrollConnection {
|
||||
override fun onPreScroll(available: Offset, source: NestedScrollSource): Offset {
|
||||
val delta = available.toFloat()
|
||||
return if (delta < 0 && source == NestedScrollSource.Drag) {
|
||||
performDrag(delta).toOffset()
|
||||
} else {
|
||||
Offset.Zero
|
||||
}
|
||||
}
|
||||
|
||||
override fun onPostScroll(
|
||||
consumed: Offset,
|
||||
available: Offset,
|
||||
source: NestedScrollSource
|
||||
): Offset {
|
||||
return if (source == NestedScrollSource.Drag) {
|
||||
performDrag(available.toFloat()).toOffset()
|
||||
} else {
|
||||
Offset.Zero
|
||||
}
|
||||
}
|
||||
|
||||
override suspend fun onPreFling(available: Velocity): Velocity {
|
||||
val toFling = Offset(available.x, available.y).toFloat()
|
||||
return if (toFling < 0 && offset.value > minBound) {
|
||||
performFling(velocity = toFling)
|
||||
// since we go to the anchor with tween settling, consume all for the best UX
|
||||
available
|
||||
} else {
|
||||
Velocity.Zero
|
||||
}
|
||||
}
|
||||
|
||||
override suspend fun onPostFling(consumed: Velocity, available: Velocity): Velocity {
|
||||
performFling(velocity = Offset(available.x, available.y).toFloat())
|
||||
return available
|
||||
}
|
||||
|
||||
private fun Float.toOffset(): Offset = Offset(0f, this)
|
||||
|
||||
private fun Offset.toFloat(): Float = this.y
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.compose.ui.util
|
||||
|
||||
import kotlin.math.roundToInt
|
||||
import kotlin.math.roundToLong
|
||||
|
||||
// TODO(b/272311106): this is a fork from material. Unfork it when MathHelpers.kt reaches material3.
|
||||
|
||||
/** Linearly interpolate between [start] and [stop] with [fraction] fraction between them. */
|
||||
fun lerp(start: Float, stop: Float, fraction: Float): Float {
|
||||
return (1 - fraction) * start + fraction * stop
|
||||
}
|
||||
|
||||
/** Linearly interpolate between [start] and [stop] with [fraction] fraction between them. */
|
||||
fun lerp(start: Int, stop: Int, fraction: Float): Int {
|
||||
return start + ((stop - start) * fraction.toDouble()).roundToInt()
|
||||
}
|
||||
|
||||
/** Linearly interpolate between [start] and [stop] with [fraction] fraction between them. */
|
||||
fun lerp(start: Long, stop: Long, fraction: Float): Long {
|
||||
return start + ((stop - start) * fraction.toDouble()).roundToLong()
|
||||
}
|
||||
@@ -21,8 +21,10 @@ import android.content.Context
|
||||
import android.view.View
|
||||
import androidx.activity.ComponentActivity
|
||||
import androidx.lifecycle.LifecycleOwner
|
||||
import com.android.systemui.multishade.ui.viewmodel.MultiShadeViewModel
|
||||
import com.android.systemui.people.ui.viewmodel.PeopleViewModel
|
||||
import com.android.systemui.qs.footer.ui.viewmodel.FooterActionsViewModel
|
||||
import com.android.systemui.util.time.SystemClock
|
||||
|
||||
/** The Compose facade, when Compose is *not* available. */
|
||||
object ComposeFacade : BaseComposeFacade {
|
||||
@@ -48,6 +50,14 @@ object ComposeFacade : BaseComposeFacade {
|
||||
throwComposeUnavailableError()
|
||||
}
|
||||
|
||||
override fun createMultiShadeView(
|
||||
context: Context,
|
||||
viewModel: MultiShadeViewModel,
|
||||
clock: SystemClock,
|
||||
): View {
|
||||
throwComposeUnavailableError()
|
||||
}
|
||||
|
||||
private fun throwComposeUnavailableError(): Nothing {
|
||||
error(
|
||||
"Compose is not available. Make sure to check isComposeAvailable() before calling any" +
|
||||
|
||||
@@ -23,10 +23,13 @@ import androidx.activity.compose.setContent
|
||||
import androidx.compose.ui.platform.ComposeView
|
||||
import androidx.lifecycle.LifecycleOwner
|
||||
import com.android.compose.theme.PlatformTheme
|
||||
import com.android.systemui.multishade.ui.composable.MultiShade
|
||||
import com.android.systemui.multishade.ui.viewmodel.MultiShadeViewModel
|
||||
import com.android.systemui.people.ui.compose.PeopleScreen
|
||||
import com.android.systemui.people.ui.viewmodel.PeopleViewModel
|
||||
import com.android.systemui.qs.footer.ui.compose.FooterActions
|
||||
import com.android.systemui.qs.footer.ui.viewmodel.FooterActionsViewModel
|
||||
import com.android.systemui.util.time.SystemClock
|
||||
|
||||
/** The Compose facade, when Compose is available. */
|
||||
object ComposeFacade : BaseComposeFacade {
|
||||
@@ -51,4 +54,21 @@ object ComposeFacade : BaseComposeFacade {
|
||||
setContent { PlatformTheme { FooterActions(viewModel, qsVisibilityLifecycleOwner) } }
|
||||
}
|
||||
}
|
||||
|
||||
override fun createMultiShadeView(
|
||||
context: Context,
|
||||
viewModel: MultiShadeViewModel,
|
||||
clock: SystemClock,
|
||||
): View {
|
||||
return ComposeView(context).apply {
|
||||
setContent {
|
||||
PlatformTheme {
|
||||
MultiShade(
|
||||
viewModel = viewModel,
|
||||
clock = clock,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,144 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.multishade.ui.composable
|
||||
|
||||
import androidx.compose.foundation.background
|
||||
import androidx.compose.foundation.gestures.detectTapGestures
|
||||
import androidx.compose.foundation.gestures.detectVerticalDragGestures
|
||||
import androidx.compose.foundation.layout.Box
|
||||
import androidx.compose.foundation.layout.BoxWithConstraints
|
||||
import androidx.compose.foundation.layout.Column
|
||||
import androidx.compose.foundation.layout.fillMaxSize
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.collectAsState
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.setValue
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.graphics.graphicsLayer
|
||||
import androidx.compose.ui.input.pointer.pointerInput
|
||||
import androidx.compose.ui.layout.onSizeChanged
|
||||
import androidx.compose.ui.platform.LocalDensity
|
||||
import androidx.compose.ui.res.colorResource
|
||||
import androidx.compose.ui.unit.IntSize
|
||||
import com.android.systemui.R
|
||||
import com.android.systemui.multishade.shared.model.ProxiedInputModel
|
||||
import com.android.systemui.multishade.ui.viewmodel.MultiShadeViewModel
|
||||
import com.android.systemui.notifications.ui.composable.Notifications
|
||||
import com.android.systemui.qs.footer.ui.compose.QuickSettings
|
||||
import com.android.systemui.statusbar.ui.composable.StatusBar
|
||||
import com.android.systemui.util.time.SystemClock
|
||||
|
||||
@Composable
|
||||
fun MultiShade(
|
||||
viewModel: MultiShadeViewModel,
|
||||
clock: SystemClock,
|
||||
modifier: Modifier = Modifier,
|
||||
) {
|
||||
val isScrimEnabled: Boolean by viewModel.isScrimEnabled.collectAsState()
|
||||
|
||||
// TODO(b/273298030): find a different way to get the height constraint from its parent.
|
||||
BoxWithConstraints(modifier = modifier) {
|
||||
val maxHeightPx = with(LocalDensity.current) { maxHeight.toPx() }
|
||||
|
||||
Scrim(
|
||||
modifier = Modifier.fillMaxSize(),
|
||||
remoteTouch = viewModel::onScrimTouched,
|
||||
alpha = { viewModel.scrimAlpha.value },
|
||||
isScrimEnabled = isScrimEnabled,
|
||||
)
|
||||
Shade(
|
||||
viewModel = viewModel.leftShade,
|
||||
currentTimeMillis = clock::elapsedRealtime,
|
||||
containerHeightPx = maxHeightPx,
|
||||
modifier = Modifier.align(Alignment.TopStart),
|
||||
) {
|
||||
Column {
|
||||
StatusBar()
|
||||
Notifications()
|
||||
}
|
||||
}
|
||||
Shade(
|
||||
viewModel = viewModel.rightShade,
|
||||
currentTimeMillis = clock::elapsedRealtime,
|
||||
containerHeightPx = maxHeightPx,
|
||||
modifier = Modifier.align(Alignment.TopEnd),
|
||||
) {
|
||||
Column {
|
||||
StatusBar()
|
||||
QuickSettings()
|
||||
}
|
||||
}
|
||||
Shade(
|
||||
viewModel = viewModel.singleShade,
|
||||
currentTimeMillis = clock::elapsedRealtime,
|
||||
containerHeightPx = maxHeightPx,
|
||||
modifier = Modifier,
|
||||
) {
|
||||
Column {
|
||||
StatusBar()
|
||||
Notifications()
|
||||
QuickSettings()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Composable
|
||||
private fun Scrim(
|
||||
remoteTouch: (ProxiedInputModel) -> Unit,
|
||||
alpha: () -> Float,
|
||||
isScrimEnabled: Boolean,
|
||||
modifier: Modifier = Modifier,
|
||||
) {
|
||||
var size by remember { mutableStateOf(IntSize.Zero) }
|
||||
|
||||
Box(
|
||||
modifier =
|
||||
modifier
|
||||
.graphicsLayer { this.alpha = alpha() }
|
||||
.background(colorResource(R.color.opaque_scrim))
|
||||
.fillMaxSize()
|
||||
.onSizeChanged { size = it }
|
||||
.then(
|
||||
if (isScrimEnabled) {
|
||||
Modifier.pointerInput(Unit) {
|
||||
detectTapGestures(onTap = { remoteTouch(ProxiedInputModel.OnTap) })
|
||||
}
|
||||
.pointerInput(Unit) {
|
||||
detectVerticalDragGestures(
|
||||
onVerticalDrag = { change, dragAmount ->
|
||||
remoteTouch(
|
||||
ProxiedInputModel.OnDrag(
|
||||
xFraction = change.position.x / size.width,
|
||||
yDragAmountPx = dragAmount,
|
||||
)
|
||||
)
|
||||
},
|
||||
onDragEnd = { remoteTouch(ProxiedInputModel.OnDragEnd) },
|
||||
onDragCancel = { remoteTouch(ProxiedInputModel.OnDragCancel) }
|
||||
)
|
||||
}
|
||||
} else {
|
||||
Modifier
|
||||
}
|
||||
)
|
||||
)
|
||||
}
|
||||
@@ -0,0 +1,317 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.multishade.ui.composable
|
||||
|
||||
import androidx.compose.foundation.gestures.Orientation
|
||||
import androidx.compose.foundation.interaction.DragInteraction
|
||||
import androidx.compose.foundation.interaction.InteractionSource
|
||||
import androidx.compose.foundation.interaction.MutableInteractionSource
|
||||
import androidx.compose.foundation.layout.fillMaxWidth
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.foundation.layout.width
|
||||
import androidx.compose.foundation.shape.RoundedCornerShape
|
||||
import androidx.compose.material3.Surface
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.LaunchedEffect
|
||||
import androidx.compose.runtime.collectAsState
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.snapshotFlow
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.geometry.Offset
|
||||
import androidx.compose.ui.graphics.graphicsLayer
|
||||
import androidx.compose.ui.input.pointer.util.VelocityTracker
|
||||
import androidx.compose.ui.platform.LocalDensity
|
||||
import androidx.compose.ui.unit.Density
|
||||
import androidx.compose.ui.unit.Dp
|
||||
import androidx.compose.ui.unit.dp
|
||||
import com.android.compose.modifiers.height
|
||||
import com.android.compose.swipeable.FixedThreshold
|
||||
import com.android.compose.swipeable.SwipeableState
|
||||
import com.android.compose.swipeable.ThresholdConfig
|
||||
import com.android.compose.swipeable.rememberSwipeableState
|
||||
import com.android.compose.swipeable.swipeable
|
||||
import com.android.systemui.multishade.shared.model.ProxiedInputModel
|
||||
import com.android.systemui.multishade.ui.viewmodel.ShadeViewModel
|
||||
import kotlin.math.roundToInt
|
||||
import kotlinx.coroutines.launch
|
||||
|
||||
/**
|
||||
* Renders a shade (container and content).
|
||||
*
|
||||
* This should be allowed to grow to fill the width and height of its container.
|
||||
*
|
||||
* @param viewModel The view-model for this shade.
|
||||
* @param currentTimeMillis A provider for the current time, in milliseconds.
|
||||
* @param containerHeightPx The height of the container that this shade is being shown in, in
|
||||
* pixels.
|
||||
* @param modifier The Modifier.
|
||||
* @param content The content of the shade.
|
||||
*/
|
||||
@Composable
|
||||
fun Shade(
|
||||
viewModel: ShadeViewModel,
|
||||
currentTimeMillis: () -> Long,
|
||||
containerHeightPx: Float,
|
||||
modifier: Modifier = Modifier,
|
||||
content: @Composable () -> Unit = {},
|
||||
) {
|
||||
val isVisible: Boolean by viewModel.isVisible.collectAsState()
|
||||
if (!isVisible) {
|
||||
return
|
||||
}
|
||||
|
||||
val interactionSource: MutableInteractionSource = remember { MutableInteractionSource() }
|
||||
ReportNonProxiedInput(viewModel, interactionSource)
|
||||
|
||||
val swipeableState = rememberSwipeableState(initialValue = ShadeState.FullyCollapsed)
|
||||
HandleForcedCollapse(viewModel, swipeableState)
|
||||
HandleProxiedInput(viewModel, swipeableState, currentTimeMillis)
|
||||
ReportShadeExpansion(viewModel, swipeableState, containerHeightPx)
|
||||
|
||||
val isSwipingEnabled: Boolean by viewModel.isSwipingEnabled.collectAsState()
|
||||
val collapseThreshold: Float by viewModel.swipeCollapseThreshold.collectAsState()
|
||||
val expandThreshold: Float by viewModel.swipeExpandThreshold.collectAsState()
|
||||
|
||||
val width: ShadeViewModel.Size by viewModel.width.collectAsState()
|
||||
val density = LocalDensity.current
|
||||
|
||||
val anchors: Map<Float, ShadeState> =
|
||||
remember(containerHeightPx) { swipeableAnchors(containerHeightPx) }
|
||||
|
||||
ShadeContent(
|
||||
shadeHeightPx = { swipeableState.offset.value },
|
||||
overstretch = { swipeableState.overflow.value / containerHeightPx },
|
||||
isSwipingEnabled = isSwipingEnabled,
|
||||
swipeableState = swipeableState,
|
||||
interactionSource = interactionSource,
|
||||
anchors = anchors,
|
||||
thresholds = { _, to ->
|
||||
swipeableThresholds(
|
||||
to = to,
|
||||
swipeCollapseThreshold = collapseThreshold.fractionToDp(density, containerHeightPx),
|
||||
swipeExpandThreshold = expandThreshold.fractionToDp(density, containerHeightPx),
|
||||
)
|
||||
},
|
||||
modifier = modifier.shadeWidth(width, density),
|
||||
content = content,
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws the content of the shade.
|
||||
*
|
||||
* @param shadeHeightPx Provider for the current expansion of the shade, in pixels, where `0` is
|
||||
* fully collapsed.
|
||||
* @param overstretch Provider for the current amount of vertical "overstretch" that the shade
|
||||
* should be rendered with. This is `0` or a positive number that is a percentage of the total
|
||||
* height of the shade when fully expanded. A value of `0` means that the shade is not stretched
|
||||
* at all.
|
||||
* @param isSwipingEnabled Whether swiping inside the shade is enabled or not.
|
||||
* @param swipeableState The state to use for the [swipeable] modifier, allowing external control in
|
||||
* addition to direct control (proxied user input in addition to non-proxied/direct user input).
|
||||
* @param anchors A map of [ShadeState] keyed by the vertical position, in pixels, where that state
|
||||
* occurs; this is used to configure the [swipeable] modifier.
|
||||
* @param thresholds Function that returns the [ThresholdConfig] for going from one [ShadeState] to
|
||||
* another. This controls how the [swipeable] decides which [ShadeState] to animate to once the
|
||||
* user lets go of the shade; e.g. does it animate to fully collapsed or fully expanded.
|
||||
* @param content The content to render inside the shade.
|
||||
* @param modifier The [Modifier].
|
||||
*/
|
||||
@Composable
|
||||
private fun ShadeContent(
|
||||
shadeHeightPx: () -> Float,
|
||||
overstretch: () -> Float,
|
||||
isSwipingEnabled: Boolean,
|
||||
swipeableState: SwipeableState<ShadeState>,
|
||||
interactionSource: MutableInteractionSource,
|
||||
anchors: Map<Float, ShadeState>,
|
||||
thresholds: (from: ShadeState, to: ShadeState) -> ThresholdConfig,
|
||||
modifier: Modifier = Modifier,
|
||||
content: @Composable () -> Unit = {},
|
||||
) {
|
||||
Surface(
|
||||
shape = RoundedCornerShape(32.dp),
|
||||
modifier =
|
||||
modifier
|
||||
.padding(12.dp)
|
||||
.fillMaxWidth()
|
||||
.height { shadeHeightPx().roundToInt() }
|
||||
.graphicsLayer {
|
||||
// Applies the vertical over-stretching of the shade content that may happen if
|
||||
// the user keep dragging down when the shade is already fully-expanded.
|
||||
transformOrigin = transformOrigin.copy(pivotFractionY = 0f)
|
||||
this.scaleY = 1 + overstretch().coerceAtLeast(0f)
|
||||
}
|
||||
.swipeable(
|
||||
enabled = isSwipingEnabled,
|
||||
state = swipeableState,
|
||||
interactionSource = interactionSource,
|
||||
anchors = anchors,
|
||||
thresholds = thresholds,
|
||||
orientation = Orientation.Vertical,
|
||||
),
|
||||
content = content,
|
||||
)
|
||||
}
|
||||
|
||||
/** Funnels current shade expansion values into the view-model. */
|
||||
@Composable
|
||||
private fun ReportShadeExpansion(
|
||||
viewModel: ShadeViewModel,
|
||||
swipeableState: SwipeableState<ShadeState>,
|
||||
containerHeightPx: Float,
|
||||
) {
|
||||
LaunchedEffect(swipeableState.offset, containerHeightPx) {
|
||||
snapshotFlow { swipeableState.offset.value / containerHeightPx }
|
||||
.collect { expansion -> viewModel.onExpansionChanged(expansion) }
|
||||
}
|
||||
}
|
||||
|
||||
/** Funnels drag gesture start and end events into the view-model. */
|
||||
@Composable
|
||||
private fun ReportNonProxiedInput(
|
||||
viewModel: ShadeViewModel,
|
||||
interactionSource: InteractionSource,
|
||||
) {
|
||||
LaunchedEffect(interactionSource) {
|
||||
interactionSource.interactions.collect {
|
||||
when (it) {
|
||||
is DragInteraction.Start -> {
|
||||
viewModel.onDragStarted()
|
||||
}
|
||||
is DragInteraction.Stop -> {
|
||||
viewModel.onDragEnded()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** When told to force collapse, collapses the shade. */
|
||||
@Composable
|
||||
private fun HandleForcedCollapse(
|
||||
viewModel: ShadeViewModel,
|
||||
swipeableState: SwipeableState<ShadeState>,
|
||||
) {
|
||||
LaunchedEffect(viewModel) {
|
||||
viewModel.isForceCollapsed.collect {
|
||||
launch { swipeableState.animateTo(ShadeState.FullyCollapsed) }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles proxied input (input originating outside of the UI of the shade) by driving the
|
||||
* [SwipeableState] accordingly.
|
||||
*/
|
||||
@Composable
|
||||
private fun HandleProxiedInput(
|
||||
viewModel: ShadeViewModel,
|
||||
swipeableState: SwipeableState<ShadeState>,
|
||||
currentTimeMillis: () -> Long,
|
||||
) {
|
||||
val velocityTracker: VelocityTracker = remember { VelocityTracker() }
|
||||
LaunchedEffect(viewModel) {
|
||||
viewModel.proxiedInput.collect {
|
||||
when (it) {
|
||||
is ProxiedInputModel.OnDrag -> {
|
||||
velocityTracker.addPosition(
|
||||
timeMillis = currentTimeMillis.invoke(),
|
||||
position = Offset(0f, it.yDragAmountPx),
|
||||
)
|
||||
swipeableState.performDrag(it.yDragAmountPx)
|
||||
}
|
||||
is ProxiedInputModel.OnDragEnd -> {
|
||||
launch {
|
||||
val velocity = velocityTracker.calculateVelocity().y
|
||||
velocityTracker.resetTracking()
|
||||
// We use a VelocityTracker to keep a record of how fast the pointer was
|
||||
// moving such that we know how far to fling the shade when the gesture
|
||||
// ends. Flinging the SwipeableState using performFling is required after
|
||||
// one or more calls to performDrag such that the swipeable settles into one
|
||||
// of the states. Without doing that, the shade would remain unmoving in an
|
||||
// in-between state on the screen.
|
||||
swipeableState.performFling(velocity)
|
||||
}
|
||||
}
|
||||
is ProxiedInputModel.OnDragCancel -> {
|
||||
launch {
|
||||
velocityTracker.resetTracking()
|
||||
swipeableState.animateTo(swipeableState.progress.from)
|
||||
}
|
||||
}
|
||||
else -> Unit
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts the [Float] (which is assumed to be a fraction between `0` and `1`) to a value in dp.
|
||||
*
|
||||
* @param density The [Density] of the display.
|
||||
* @param wholePx The whole amount that the given [Float] is a fraction of.
|
||||
* @return The dp size that's a fraction of the whole amount.
|
||||
*/
|
||||
private fun Float.fractionToDp(density: Density, wholePx: Float): Dp {
|
||||
return with(density) { (this@fractionToDp * wholePx).toDp() }
|
||||
}
|
||||
|
||||
private fun Modifier.shadeWidth(
|
||||
size: ShadeViewModel.Size,
|
||||
density: Density,
|
||||
): Modifier {
|
||||
return then(
|
||||
when (size) {
|
||||
is ShadeViewModel.Size.Fraction -> Modifier.fillMaxWidth(size.fraction)
|
||||
is ShadeViewModel.Size.Pixels -> Modifier.width(with(density) { size.pixels.toDp() })
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
/** Returns the pixel positions for each of the supported shade states. */
|
||||
private fun swipeableAnchors(containerHeightPx: Float): Map<Float, ShadeState> {
|
||||
return mapOf(
|
||||
0f to ShadeState.FullyCollapsed,
|
||||
containerHeightPx to ShadeState.FullyExpanded,
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the [ThresholdConfig] for how far the shade should be expanded or collapsed such that it
|
||||
* actually completes the expansion or collapse after the user lifts their pointer.
|
||||
*/
|
||||
private fun swipeableThresholds(
|
||||
to: ShadeState,
|
||||
swipeExpandThreshold: Dp,
|
||||
swipeCollapseThreshold: Dp,
|
||||
): ThresholdConfig {
|
||||
return FixedThreshold(
|
||||
when (to) {
|
||||
ShadeState.FullyExpanded -> swipeExpandThreshold
|
||||
ShadeState.FullyCollapsed -> swipeCollapseThreshold
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
/** Enumerates the shade UI states for [SwipeableState]. */
|
||||
private enum class ShadeState {
|
||||
FullyCollapsed,
|
||||
FullyExpanded,
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.notifications.ui.composable
|
||||
|
||||
import androidx.compose.foundation.layout.Column
|
||||
import androidx.compose.foundation.layout.Spacer
|
||||
import androidx.compose.foundation.layout.defaultMinSize
|
||||
import androidx.compose.foundation.layout.fillMaxWidth
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.unit.dp
|
||||
|
||||
@Composable
|
||||
fun Notifications(
|
||||
modifier: Modifier = Modifier,
|
||||
) {
|
||||
// TODO(b/272779828): implement.
|
||||
Column(
|
||||
modifier = modifier.fillMaxWidth().defaultMinSize(minHeight = 300.dp).padding(4.dp),
|
||||
) {
|
||||
Text("Notifications", modifier = Modifier.align(Alignment.CenterHorizontally))
|
||||
Spacer(modifier = Modifier.weight(1f))
|
||||
Text("Shelf", modifier = Modifier.align(Alignment.CenterHorizontally))
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.qs.footer.ui.compose
|
||||
|
||||
import androidx.compose.foundation.layout.Column
|
||||
import androidx.compose.foundation.layout.Spacer
|
||||
import androidx.compose.foundation.layout.defaultMinSize
|
||||
import androidx.compose.foundation.layout.fillMaxWidth
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.unit.dp
|
||||
|
||||
@Composable
|
||||
fun QuickSettings(
|
||||
modifier: Modifier = Modifier,
|
||||
) {
|
||||
// TODO(b/272780058): implement.
|
||||
Column(
|
||||
modifier = modifier.fillMaxWidth().defaultMinSize(minHeight = 300.dp).padding(4.dp),
|
||||
) {
|
||||
Text("Quick settings", modifier = Modifier.align(Alignment.CenterHorizontally))
|
||||
Spacer(modifier = Modifier.weight(1f))
|
||||
Text("QS footer actions", modifier = Modifier.align(Alignment.CenterHorizontally))
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.statusbar.ui.composable
|
||||
|
||||
import androidx.compose.foundation.layout.Arrangement
|
||||
import androidx.compose.foundation.layout.Row
|
||||
import androidx.compose.foundation.layout.defaultMinSize
|
||||
import androidx.compose.foundation.layout.fillMaxWidth
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.unit.dp
|
||||
|
||||
@Composable
|
||||
fun StatusBar(
|
||||
modifier: Modifier = Modifier,
|
||||
) {
|
||||
// TODO(b/272780101): implement.
|
||||
Row(
|
||||
modifier = modifier.fillMaxWidth().defaultMinSize(minHeight = 48.dp).padding(4.dp),
|
||||
horizontalArrangement = Arrangement.Center,
|
||||
verticalAlignment = Alignment.CenterVertically,
|
||||
) {
|
||||
Text("Status bar")
|
||||
}
|
||||
}
|
||||
@@ -844,4 +844,44 @@
|
||||
|
||||
<!-- Configuration to set Learn more in device logs as URL link -->
|
||||
<bool name="log_access_confirmation_learn_more_as_link">true</bool>
|
||||
|
||||
<!-- [START] MULTI SHADE -->
|
||||
<!-- Whether the device should use dual shade. If false, the device uses single shade. -->
|
||||
<bool name="dual_shade_enabled">true</bool>
|
||||
<!--
|
||||
When in dual shade, where should the horizontal split be on the screen to help determine whether
|
||||
the user is pulling down the left shade or the right shade. Must be between 0.0 and 1.0,
|
||||
inclusive. In other words: how much of the left-hand side of the screen, when pulled down on,
|
||||
would reveal the left-hand side shade.
|
||||
|
||||
More concretely:
|
||||
A value of 0.67 means that the left two-thirds of the screen are dedicated to the left-hand side
|
||||
shade and the remaining one-third of the screen on the right is dedicated to the right-hand side
|
||||
shade.
|
||||
-->
|
||||
<dimen name="dual_shade_split_fraction">0.67</dimen>
|
||||
<!-- Width of the left-hand side shade. -->
|
||||
<dimen name="left_shade_width">436dp</dimen>
|
||||
<!-- Width of the right-hand side shade. -->
|
||||
<dimen name="right_shade_width">436dp</dimen>
|
||||
<!--
|
||||
Opaque version of the scrim that shows up behind dual shades. The alpha channel is driven
|
||||
programmatically.
|
||||
-->
|
||||
<color name="opaque_scrim">#D9D9D9</color>
|
||||
<!-- Maximum opacity when the scrim that shows up behind the dual shades is fully visible. -->
|
||||
<dimen name="dual_shade_scrim_alpha">0.1</dimen>
|
||||
<!--
|
||||
The amount that the user must swipe down when the shade is fully collapsed to automatically
|
||||
expand once the user lets go of the shade. If the user swipes less than this amount, the shade
|
||||
will automatically revert back to fully collapsed once the user stops swiping.
|
||||
-->
|
||||
<dimen name="shade_swipe_expand_threshold">0.5</dimen>
|
||||
<!--
|
||||
The amount that the user must swipe up when the shade is fully expanded to automatically
|
||||
collapse once the user lets go of the shade. If the user swipes less than this amount, the shade
|
||||
will automatically revert back to fully expanded once the user stops swiping.
|
||||
-->
|
||||
<dimen name="shade_swipe_collapse_threshold">0.5</dimen>
|
||||
<!-- [END] MULTI SHADE -->
|
||||
</resources>
|
||||
|
||||
@@ -21,8 +21,10 @@ import android.content.Context
|
||||
import android.view.View
|
||||
import androidx.activity.ComponentActivity
|
||||
import androidx.lifecycle.LifecycleOwner
|
||||
import com.android.systemui.multishade.ui.viewmodel.MultiShadeViewModel
|
||||
import com.android.systemui.people.ui.viewmodel.PeopleViewModel
|
||||
import com.android.systemui.qs.footer.ui.viewmodel.FooterActionsViewModel
|
||||
import com.android.systemui.util.time.SystemClock
|
||||
|
||||
/**
|
||||
* A facade to interact with Compose, when it is available.
|
||||
@@ -57,4 +59,11 @@ interface BaseComposeFacade {
|
||||
viewModel: FooterActionsViewModel,
|
||||
qsVisibilityLifecycleOwner: LifecycleOwner,
|
||||
): View
|
||||
|
||||
/** Create a [View] to represent [viewModel] on screen. */
|
||||
fun createMultiShadeView(
|
||||
context: Context,
|
||||
viewModel: MultiShadeViewModel,
|
||||
clock: SystemClock,
|
||||
): View
|
||||
}
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.multishade.data.model
|
||||
|
||||
import com.android.systemui.multishade.shared.model.ShadeId
|
||||
|
||||
/** Models the current interaction with one of the shades. */
|
||||
data class MultiShadeInteractionModel(
|
||||
/** The ID of the shade that the user is currently interacting with. */
|
||||
val shadeId: ShadeId,
|
||||
/** Whether the interaction is proxied (as in: coming from an external app or different UI). */
|
||||
val isProxied: Boolean,
|
||||
)
|
||||
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.multishade.data.remoteproxy
|
||||
|
||||
import com.android.systemui.multishade.shared.model.ProxiedInputModel
|
||||
import javax.inject.Inject
|
||||
import javax.inject.Singleton
|
||||
import kotlinx.coroutines.channels.BufferOverflow
|
||||
import kotlinx.coroutines.flow.Flow
|
||||
import kotlinx.coroutines.flow.MutableSharedFlow
|
||||
import kotlinx.coroutines.flow.asSharedFlow
|
||||
|
||||
/**
|
||||
* Acts as a hub for routing proxied user input into the multi shade system.
|
||||
*
|
||||
* "Proxied" user input is coming through a proxy; typically from an external app or different UI.
|
||||
* In other words: it's not user input that's occurring directly on the shade UI itself. This class
|
||||
* is that proxy.
|
||||
*/
|
||||
@Singleton
|
||||
class MultiShadeInputProxy @Inject constructor() {
|
||||
private val _proxiedTouch =
|
||||
MutableSharedFlow<ProxiedInputModel>(
|
||||
replay = 1,
|
||||
onBufferOverflow = BufferOverflow.DROP_OLDEST,
|
||||
)
|
||||
val proxiedInput: Flow<ProxiedInputModel> = _proxiedTouch.asSharedFlow()
|
||||
|
||||
fun onProxiedInput(proxiedInput: ProxiedInputModel) {
|
||||
_proxiedTouch.tryEmit(proxiedInput)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,157 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.multishade.data.repository
|
||||
|
||||
import android.content.Context
|
||||
import androidx.annotation.FloatRange
|
||||
import com.android.systemui.R
|
||||
import com.android.systemui.dagger.SysUISingleton
|
||||
import com.android.systemui.dagger.qualifiers.Application
|
||||
import com.android.systemui.multishade.data.model.MultiShadeInteractionModel
|
||||
import com.android.systemui.multishade.data.remoteproxy.MultiShadeInputProxy
|
||||
import com.android.systemui.multishade.shared.model.ProxiedInputModel
|
||||
import com.android.systemui.multishade.shared.model.ShadeConfig
|
||||
import com.android.systemui.multishade.shared.model.ShadeId
|
||||
import com.android.systemui.multishade.shared.model.ShadeModel
|
||||
import javax.inject.Inject
|
||||
import kotlinx.coroutines.flow.Flow
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import kotlinx.coroutines.flow.asStateFlow
|
||||
|
||||
/** Encapsulates application state for all shades. */
|
||||
@SysUISingleton
|
||||
class MultiShadeRepository
|
||||
@Inject
|
||||
constructor(
|
||||
@Application private val applicationContext: Context,
|
||||
inputProxy: MultiShadeInputProxy,
|
||||
) {
|
||||
/**
|
||||
* Remote input coming from sources outside of system UI (for example, swiping down on the
|
||||
* Launcher or from the status bar).
|
||||
*/
|
||||
val proxiedInput: Flow<ProxiedInputModel> = inputProxy.proxiedInput
|
||||
|
||||
/** Width of the left-hand side shade, in pixels. */
|
||||
private val leftShadeWidthPx =
|
||||
applicationContext.resources.getDimensionPixelSize(R.dimen.left_shade_width)
|
||||
|
||||
/** Width of the right-hand side shade, in pixels. */
|
||||
private val rightShadeWidthPx =
|
||||
applicationContext.resources.getDimensionPixelSize(R.dimen.right_shade_width)
|
||||
|
||||
/**
|
||||
* The amount that the user must swipe up when the shade is fully expanded to automatically
|
||||
* collapse once the user lets go of the shade. If the user swipes less than this amount, the
|
||||
* shade will automatically revert back to fully expanded once the user stops swiping.
|
||||
*
|
||||
* This is a fraction between `0` and `1`.
|
||||
*/
|
||||
private val swipeCollapseThreshold =
|
||||
checkInBounds(applicationContext.resources.getFloat(R.dimen.shade_swipe_collapse_threshold))
|
||||
|
||||
/**
|
||||
* The amount that the user must swipe down when the shade is fully collapsed to automatically
|
||||
* expand once the user lets go of the shade. If the user swipes less than this amount, the
|
||||
* shade will automatically revert back to fully collapsed once the user stops swiping.
|
||||
*
|
||||
* This is a fraction between `0` and `1`.
|
||||
*/
|
||||
private val swipeExpandThreshold =
|
||||
checkInBounds(applicationContext.resources.getFloat(R.dimen.shade_swipe_expand_threshold))
|
||||
|
||||
/**
|
||||
* Maximum opacity when the scrim that shows up behind the dual shades is fully visible.
|
||||
*
|
||||
* This is a fraction between `0` and `1`.
|
||||
*/
|
||||
private val dualShadeScrimAlpha =
|
||||
checkInBounds(applicationContext.resources.getFloat(R.dimen.dual_shade_scrim_alpha))
|
||||
|
||||
/** The current configuration of the shade system. */
|
||||
val shadeConfig: StateFlow<ShadeConfig> =
|
||||
MutableStateFlow(
|
||||
if (applicationContext.resources.getBoolean(R.bool.dual_shade_enabled)) {
|
||||
ShadeConfig.DualShadeConfig(
|
||||
leftShadeWidthPx = leftShadeWidthPx,
|
||||
rightShadeWidthPx = rightShadeWidthPx,
|
||||
swipeCollapseThreshold = swipeCollapseThreshold,
|
||||
swipeExpandThreshold = swipeExpandThreshold,
|
||||
splitFraction =
|
||||
applicationContext.resources.getFloat(
|
||||
R.dimen.dual_shade_split_fraction
|
||||
),
|
||||
scrimAlpha = dualShadeScrimAlpha,
|
||||
)
|
||||
} else {
|
||||
ShadeConfig.SingleShadeConfig(
|
||||
swipeCollapseThreshold = swipeCollapseThreshold,
|
||||
swipeExpandThreshold = swipeExpandThreshold,
|
||||
)
|
||||
}
|
||||
)
|
||||
.asStateFlow()
|
||||
|
||||
private val _forceCollapseAll = MutableStateFlow(false)
|
||||
/** Whether all shades should be collapsed. */
|
||||
val forceCollapseAll: StateFlow<Boolean> = _forceCollapseAll.asStateFlow()
|
||||
|
||||
private val _shadeInteraction = MutableStateFlow<MultiShadeInteractionModel?>(null)
|
||||
/** The current shade interaction or `null` if no shade is interacted with currently. */
|
||||
val shadeInteraction: StateFlow<MultiShadeInteractionModel?> = _shadeInteraction.asStateFlow()
|
||||
|
||||
private val stateByShade = mutableMapOf<ShadeId, MutableStateFlow<ShadeModel>>()
|
||||
|
||||
/** The model for the shade with the given ID. */
|
||||
fun getShade(
|
||||
shadeId: ShadeId,
|
||||
): StateFlow<ShadeModel> {
|
||||
return getMutableShade(shadeId).asStateFlow()
|
||||
}
|
||||
|
||||
/** Sets the expansion amount for the shade with the given ID. */
|
||||
fun setExpansion(
|
||||
shadeId: ShadeId,
|
||||
@FloatRange(from = 0.0, to = 1.0) expansion: Float,
|
||||
) {
|
||||
getMutableShade(shadeId).let { mutableState ->
|
||||
mutableState.value = mutableState.value.copy(expansion = expansion)
|
||||
}
|
||||
}
|
||||
|
||||
/** Sets whether all shades should be immediately forced to collapse. */
|
||||
fun setForceCollapseAll(isForced: Boolean) {
|
||||
_forceCollapseAll.value = isForced
|
||||
}
|
||||
|
||||
/** Sets the current shade interaction; use `null` if no shade is interacted with currently. */
|
||||
fun setShadeInteraction(shadeInteraction: MultiShadeInteractionModel?) {
|
||||
_shadeInteraction.value = shadeInteraction
|
||||
}
|
||||
|
||||
private fun getMutableShade(id: ShadeId): MutableStateFlow<ShadeModel> {
|
||||
return stateByShade.getOrPut(id) { MutableStateFlow(ShadeModel(id)) }
|
||||
}
|
||||
|
||||
/** Asserts that the given [Float] is in the range of `0` and `1`, inclusive. */
|
||||
private fun checkInBounds(float: Float): Float {
|
||||
check(float in 0f..1f) { "$float isn't between 0 and 1." }
|
||||
return float
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,322 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.multishade.domain.interactor
|
||||
|
||||
import androidx.annotation.FloatRange
|
||||
import com.android.systemui.dagger.SysUISingleton
|
||||
import com.android.systemui.dagger.qualifiers.Application
|
||||
import com.android.systemui.multishade.data.model.MultiShadeInteractionModel
|
||||
import com.android.systemui.multishade.data.remoteproxy.MultiShadeInputProxy
|
||||
import com.android.systemui.multishade.data.repository.MultiShadeRepository
|
||||
import com.android.systemui.multishade.shared.model.ProxiedInputModel
|
||||
import com.android.systemui.multishade.shared.model.ShadeConfig
|
||||
import com.android.systemui.multishade.shared.model.ShadeId
|
||||
import com.android.systemui.multishade.shared.model.ShadeModel
|
||||
import javax.inject.Inject
|
||||
import kotlinx.coroutines.CoroutineScope
|
||||
import kotlinx.coroutines.ExperimentalCoroutinesApi
|
||||
import kotlinx.coroutines.flow.Flow
|
||||
import kotlinx.coroutines.flow.SharedFlow
|
||||
import kotlinx.coroutines.flow.SharingStarted
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import kotlinx.coroutines.flow.combine
|
||||
import kotlinx.coroutines.flow.distinctUntilChanged
|
||||
import kotlinx.coroutines.flow.flatMapLatest
|
||||
import kotlinx.coroutines.flow.map
|
||||
import kotlinx.coroutines.flow.onEach
|
||||
import kotlinx.coroutines.flow.shareIn
|
||||
import kotlinx.coroutines.yield
|
||||
|
||||
/** Encapsulates business logic related to interactions with the multi-shade system. */
|
||||
@OptIn(ExperimentalCoroutinesApi::class)
|
||||
@SysUISingleton
|
||||
class MultiShadeInteractor
|
||||
@Inject
|
||||
constructor(
|
||||
@Application private val applicationScope: CoroutineScope,
|
||||
private val repository: MultiShadeRepository,
|
||||
private val inputProxy: MultiShadeInputProxy,
|
||||
) {
|
||||
/** The current configuration of the shade system. */
|
||||
val shadeConfig: StateFlow<ShadeConfig> = repository.shadeConfig
|
||||
|
||||
/** The expansion of the shade that's most expanded. */
|
||||
val maxShadeExpansion: Flow<Float> =
|
||||
repository.shadeConfig.flatMapLatest { shadeConfig ->
|
||||
combine(allShades(shadeConfig)) { shadeModels ->
|
||||
shadeModels.maxOfOrNull { it.expansion } ?: 0f
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A _processed_ version of the proxied input flow.
|
||||
*
|
||||
* All internal dependencies on the proxied input flow *must* use this one for two reasons:
|
||||
* 1. It's a [SharedFlow] so we only do the upstream work once, no matter how many usages we
|
||||
* actually have.
|
||||
* 2. It actually does some preprocessing as the proxied input events stream through, handling
|
||||
* common things like recording the current state of the system based on incoming input
|
||||
* events.
|
||||
*/
|
||||
private val processedProxiedInput: SharedFlow<ProxiedInputModel> =
|
||||
combine(
|
||||
repository.shadeConfig,
|
||||
repository.proxiedInput.distinctUntilChanged(),
|
||||
::Pair,
|
||||
)
|
||||
.map { (shadeConfig, proxiedInput) ->
|
||||
if (proxiedInput !is ProxiedInputModel.OnTap) {
|
||||
// If the user is interacting with any other gesture type (for instance,
|
||||
// dragging),
|
||||
// we no longer want to force collapse all shades.
|
||||
repository.setForceCollapseAll(false)
|
||||
}
|
||||
|
||||
when (proxiedInput) {
|
||||
is ProxiedInputModel.OnDrag -> {
|
||||
val affectedShadeId = affectedShadeId(shadeConfig, proxiedInput.xFraction)
|
||||
// This might be the start of a new drag gesture, let's update our
|
||||
// application
|
||||
// state to record that fact.
|
||||
onUserInteractionStarted(
|
||||
shadeId = affectedShadeId,
|
||||
isProxied = true,
|
||||
)
|
||||
}
|
||||
is ProxiedInputModel.OnTap -> {
|
||||
// Tapping outside any shade collapses all shades. This code path is not hit
|
||||
// for
|
||||
// taps that happen _inside_ a shade as that input event is directly applied
|
||||
// through the UI and is, hence, not a proxied input.
|
||||
collapseAll()
|
||||
}
|
||||
else -> Unit
|
||||
}
|
||||
|
||||
proxiedInput
|
||||
}
|
||||
.shareIn(
|
||||
scope = applicationScope,
|
||||
started = SharingStarted.Eagerly,
|
||||
replay = 1,
|
||||
)
|
||||
|
||||
/** Whether the shade with the given ID should be visible. */
|
||||
fun isVisible(shadeId: ShadeId): Flow<Boolean> {
|
||||
return repository.shadeConfig.map { shadeConfig -> shadeConfig.shadeIds.contains(shadeId) }
|
||||
}
|
||||
|
||||
/** Whether direct user input is allowed on the shade with the given ID. */
|
||||
fun isNonProxiedInputAllowed(shadeId: ShadeId): Flow<Boolean> {
|
||||
return combine(
|
||||
isForceCollapsed(shadeId),
|
||||
repository.shadeInteraction,
|
||||
::Pair,
|
||||
)
|
||||
.map { (isForceCollapsed, shadeInteraction) ->
|
||||
!isForceCollapsed && shadeInteraction?.isProxied != true
|
||||
}
|
||||
}
|
||||
|
||||
/** Whether the shade with the given ID is forced to collapse. */
|
||||
fun isForceCollapsed(shadeId: ShadeId): Flow<Boolean> {
|
||||
return combine(
|
||||
repository.forceCollapseAll,
|
||||
repository.shadeInteraction.map { it?.shadeId },
|
||||
::Pair,
|
||||
)
|
||||
.map { (collapseAll, userInteractedShadeIdOrNull) ->
|
||||
val counterpartShadeIdOrNull =
|
||||
when (shadeId) {
|
||||
ShadeId.SINGLE -> null
|
||||
ShadeId.LEFT -> ShadeId.RIGHT
|
||||
ShadeId.RIGHT -> ShadeId.LEFT
|
||||
}
|
||||
|
||||
when {
|
||||
// If all shades have been told to collapse (by a tap outside, for example),
|
||||
// then this shade is collapsed.
|
||||
collapseAll -> true
|
||||
// A shade that doesn't have a counterpart shade cannot be force-collapsed by
|
||||
// interactions on the counterpart shade.
|
||||
counterpartShadeIdOrNull == null -> false
|
||||
// If the current user interaction is on the counterpart shade, then this shade
|
||||
// should be force-collapsed.
|
||||
else -> userInteractedShadeIdOrNull == counterpartShadeIdOrNull
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Proxied input affecting the shade with the given ID. This is input coming from sources
|
||||
* outside of system UI (for example, swiping down on the Launcher or from the status bar) or
|
||||
* outside the UI of any shade (for example, the scrim that's shown behind the shades).
|
||||
*/
|
||||
fun proxiedInput(shadeId: ShadeId): Flow<ProxiedInputModel?> {
|
||||
return combine(
|
||||
processedProxiedInput,
|
||||
isForceCollapsed(shadeId).distinctUntilChanged(),
|
||||
repository.shadeInteraction,
|
||||
::Triple,
|
||||
)
|
||||
.map { (proxiedInput, isForceCollapsed, shadeInteraction) ->
|
||||
when {
|
||||
// If the shade is force-collapsed, we ignored proxied input on it.
|
||||
isForceCollapsed -> null
|
||||
// If the proxied input does not belong to this shade, ignore it.
|
||||
shadeInteraction?.shadeId != shadeId -> null
|
||||
// If there is ongoing non-proxied user input on any shade, ignore the
|
||||
// proxied input.
|
||||
!shadeInteraction.isProxied -> null
|
||||
// Otherwise, send the proxied input downstream.
|
||||
else -> proxiedInput
|
||||
}
|
||||
}
|
||||
.onEach { proxiedInput ->
|
||||
// We use yield() to make sure that the following block of code happens _after_
|
||||
// downstream collectors had a chance to process the proxied input. Otherwise, we
|
||||
// might change our state to clear the current UserInteraction _before_ those
|
||||
// downstream collectors get a chance to process the proxied input, which will make
|
||||
// them ignore it (since they ignore proxied input when the current user interaction
|
||||
// doesn't match their shade).
|
||||
yield()
|
||||
|
||||
if (
|
||||
proxiedInput is ProxiedInputModel.OnDragEnd ||
|
||||
proxiedInput is ProxiedInputModel.OnDragCancel
|
||||
) {
|
||||
onUserInteractionEnded(shadeId = shadeId, isProxied = true)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Sets the expansion amount for the shade with the given ID. */
|
||||
fun setExpansion(
|
||||
shadeId: ShadeId,
|
||||
@FloatRange(from = 0.0, to = 1.0) expansion: Float,
|
||||
) {
|
||||
repository.setExpansion(shadeId, expansion)
|
||||
}
|
||||
|
||||
/** Collapses all shades. */
|
||||
fun collapseAll() {
|
||||
repository.setForceCollapseAll(true)
|
||||
}
|
||||
|
||||
/**
|
||||
* Notifies that a new non-proxied interaction may have started. Safe to call multiple times for
|
||||
* the same interaction as it won't overwrite an existing interaction.
|
||||
*
|
||||
* Existing interactions can be cleared by calling [onUserInteractionEnded].
|
||||
*/
|
||||
fun onUserInteractionStarted(shadeId: ShadeId) {
|
||||
onUserInteractionStarted(
|
||||
shadeId = shadeId,
|
||||
isProxied = false,
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
* Notifies that the current non-proxied interaction has ended.
|
||||
*
|
||||
* Safe to call multiple times, even if there's no current interaction or even if the current
|
||||
* interaction doesn't belong to the given shade or is proxied as the code is a no-op unless
|
||||
* there's a match between the parameters and the current interaction.
|
||||
*/
|
||||
fun onUserInteractionEnded(
|
||||
shadeId: ShadeId,
|
||||
) {
|
||||
onUserInteractionEnded(
|
||||
shadeId = shadeId,
|
||||
isProxied = false,
|
||||
)
|
||||
}
|
||||
|
||||
fun sendProxiedInput(proxiedInput: ProxiedInputModel) {
|
||||
inputProxy.onProxiedInput(proxiedInput)
|
||||
}
|
||||
|
||||
/**
|
||||
* Notifies that a new interaction may have started. Safe to call multiple times for the same
|
||||
* interaction as it won't overwrite an existing interaction.
|
||||
*
|
||||
* Existing interactions can be cleared by calling [onUserInteractionEnded].
|
||||
*/
|
||||
private fun onUserInteractionStarted(
|
||||
shadeId: ShadeId,
|
||||
isProxied: Boolean,
|
||||
) {
|
||||
if (repository.shadeInteraction.value != null) {
|
||||
return
|
||||
}
|
||||
|
||||
repository.setShadeInteraction(
|
||||
MultiShadeInteractionModel(
|
||||
shadeId = shadeId,
|
||||
isProxied = isProxied,
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
* Notifies that the current interaction has ended.
|
||||
*
|
||||
* Safe to call multiple times, even if there's no current interaction or even if the current
|
||||
* interaction doesn't belong to the given shade or [isProxied] value as the code is a no-op
|
||||
* unless there's a match between the parameters and the current interaction.
|
||||
*/
|
||||
private fun onUserInteractionEnded(
|
||||
shadeId: ShadeId,
|
||||
isProxied: Boolean,
|
||||
) {
|
||||
repository.shadeInteraction.value?.let { (interactionShadeId, isInteractionProxied) ->
|
||||
if (shadeId == interactionShadeId && isProxied == isInteractionProxied) {
|
||||
repository.setShadeInteraction(null)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the ID of the shade that's affected by user input at a given coordinate.
|
||||
*
|
||||
* @param config The shade configuration being used.
|
||||
* @param xFraction The horizontal position of the user input as a fraction along the width of
|
||||
* its container where `0` is all the way to the left and `1` is all the way to the right.
|
||||
*/
|
||||
private fun affectedShadeId(
|
||||
config: ShadeConfig,
|
||||
@FloatRange(from = 0.0, to = 1.0) xFraction: Float,
|
||||
): ShadeId {
|
||||
return if (config is ShadeConfig.DualShadeConfig) {
|
||||
if (xFraction <= config.splitFraction) {
|
||||
ShadeId.LEFT
|
||||
} else {
|
||||
ShadeId.RIGHT
|
||||
}
|
||||
} else {
|
||||
ShadeId.SINGLE
|
||||
}
|
||||
}
|
||||
|
||||
/** Returns the list of flows of all the shades in the given configuration. */
|
||||
private fun allShades(
|
||||
config: ShadeConfig,
|
||||
): List<Flow<ShadeModel>> {
|
||||
return config.shadeIds.map { shadeId -> repository.getShade(shadeId) }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.multishade.shared.model
|
||||
|
||||
import androidx.annotation.FloatRange
|
||||
|
||||
/**
|
||||
* Models a part of an ongoing proxied user input gesture.
|
||||
*
|
||||
* "Proxied" user input is coming through a proxy; typically from an external app or different UI.
|
||||
* In other words: it's not user input that's occurring directly on the shade UI itself.
|
||||
*/
|
||||
sealed class ProxiedInputModel {
|
||||
/** The user is dragging their pointer. */
|
||||
data class OnDrag(
|
||||
/**
|
||||
* The relative position of the pointer as a fraction of its container width where `0` is
|
||||
* all the way to the left and `1` is all the way to the right.
|
||||
*/
|
||||
@FloatRange(from = 0.0, to = 1.0) val xFraction: Float,
|
||||
/** The amount that the pointer was dragged, in pixels. */
|
||||
val yDragAmountPx: Float,
|
||||
) : ProxiedInputModel()
|
||||
|
||||
/** The user finished dragging by lifting up their pointer. */
|
||||
object OnDragEnd : ProxiedInputModel()
|
||||
|
||||
/**
|
||||
* The drag gesture has been canceled. Usually because the pointer exited the draggable area.
|
||||
*/
|
||||
object OnDragCancel : ProxiedInputModel()
|
||||
|
||||
/** The user has tapped (clicked). */
|
||||
object OnTap : ProxiedInputModel()
|
||||
}
|
||||
@@ -0,0 +1,79 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.multishade.shared.model
|
||||
|
||||
import androidx.annotation.FloatRange
|
||||
|
||||
/** Enumerates the various possible configurations of the shade system. */
|
||||
sealed class ShadeConfig(
|
||||
|
||||
/** IDs of the shade(s) in this configuration. */
|
||||
open val shadeIds: List<ShadeId>,
|
||||
|
||||
/**
|
||||
* The amount that the user must swipe up when the shade is fully expanded to automatically
|
||||
* collapse once the user lets go of the shade. If the user swipes less than this amount, the
|
||||
* shade will automatically revert back to fully expanded once the user stops swiping.
|
||||
*/
|
||||
@FloatRange(from = 0.0, to = 1.0) open val swipeCollapseThreshold: Float,
|
||||
|
||||
/**
|
||||
* The amount that the user must swipe down when the shade is fully collapsed to automatically
|
||||
* expand once the user lets go of the shade. If the user swipes less than this amount, the
|
||||
* shade will automatically revert back to fully collapsed once the user stops swiping.
|
||||
*/
|
||||
@FloatRange(from = 0.0, to = 1.0) open val swipeExpandThreshold: Float,
|
||||
) {
|
||||
|
||||
/** There is a single shade. */
|
||||
data class SingleShadeConfig(
|
||||
@FloatRange(from = 0.0, to = 1.0) override val swipeCollapseThreshold: Float,
|
||||
@FloatRange(from = 0.0, to = 1.0) override val swipeExpandThreshold: Float,
|
||||
) :
|
||||
ShadeConfig(
|
||||
shadeIds = listOf(ShadeId.SINGLE),
|
||||
swipeCollapseThreshold = swipeCollapseThreshold,
|
||||
swipeExpandThreshold = swipeExpandThreshold,
|
||||
)
|
||||
|
||||
/** There are two shades arranged side-by-side. */
|
||||
data class DualShadeConfig(
|
||||
/** Width of the left-hand side shade. */
|
||||
val leftShadeWidthPx: Int,
|
||||
/** Width of the right-hand side shade. */
|
||||
val rightShadeWidthPx: Int,
|
||||
@FloatRange(from = 0.0, to = 1.0) override val swipeCollapseThreshold: Float,
|
||||
@FloatRange(from = 0.0, to = 1.0) override val swipeExpandThreshold: Float,
|
||||
/**
|
||||
* The position of the "split" between interaction areas for each of the shades, as a
|
||||
* fraction of the width of the container.
|
||||
*
|
||||
* Interactions that occur on the start-side (left-hand side in left-to-right languages like
|
||||
* English) affect the start-side shade. Interactions that occur on the end-side (right-hand
|
||||
* side in left-to-right languages like English) affect the end-side shade.
|
||||
*/
|
||||
@FloatRange(from = 0.0, to = 1.0) val splitFraction: Float,
|
||||
/** Maximum opacity when the scrim that shows up behind the dual shades is fully visible. */
|
||||
@FloatRange(from = 0.0, to = 1.0) val scrimAlpha: Float,
|
||||
) :
|
||||
ShadeConfig(
|
||||
shadeIds = listOf(ShadeId.LEFT, ShadeId.RIGHT),
|
||||
swipeCollapseThreshold = swipeCollapseThreshold,
|
||||
swipeExpandThreshold = swipeExpandThreshold,
|
||||
)
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.multishade.shared.model
|
||||
|
||||
/** Enumerates all known shade IDs. */
|
||||
enum class ShadeId {
|
||||
/** ID of the shade on the left in dual shade configurations. */
|
||||
LEFT,
|
||||
/** ID of the shade on the right in dual shade configurations. */
|
||||
RIGHT,
|
||||
/** ID of the single shade in single shade configurations. */
|
||||
SINGLE,
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.multishade.shared.model
|
||||
|
||||
import androidx.annotation.FloatRange
|
||||
|
||||
/** Models the current state of a shade. */
|
||||
data class ShadeModel(
|
||||
val id: ShadeId,
|
||||
@FloatRange(from = 0.0, to = 1.0) val expansion: Float = 0f,
|
||||
)
|
||||
@@ -0,0 +1,112 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.multishade.ui.viewmodel
|
||||
|
||||
import com.android.systemui.multishade.domain.interactor.MultiShadeInteractor
|
||||
import com.android.systemui.multishade.shared.model.ProxiedInputModel
|
||||
import com.android.systemui.multishade.shared.model.ShadeConfig
|
||||
import com.android.systemui.multishade.shared.model.ShadeId
|
||||
import kotlinx.coroutines.CoroutineScope
|
||||
import kotlinx.coroutines.ExperimentalCoroutinesApi
|
||||
import kotlinx.coroutines.flow.SharingStarted
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import kotlinx.coroutines.flow.combine
|
||||
import kotlinx.coroutines.flow.distinctUntilChanged
|
||||
import kotlinx.coroutines.flow.flatMapLatest
|
||||
import kotlinx.coroutines.flow.flowOf
|
||||
import kotlinx.coroutines.flow.map
|
||||
import kotlinx.coroutines.flow.stateIn
|
||||
|
||||
/** Models UI state for UI that supports multi (or single) shade. */
|
||||
@OptIn(ExperimentalCoroutinesApi::class)
|
||||
class MultiShadeViewModel(
|
||||
viewModelScope: CoroutineScope,
|
||||
private val interactor: MultiShadeInteractor,
|
||||
) {
|
||||
/** Models UI state for the single shade. */
|
||||
val singleShade =
|
||||
ShadeViewModel(
|
||||
viewModelScope,
|
||||
ShadeId.SINGLE,
|
||||
interactor,
|
||||
)
|
||||
|
||||
/** Models UI state for the shade on the left-hand side. */
|
||||
val leftShade =
|
||||
ShadeViewModel(
|
||||
viewModelScope,
|
||||
ShadeId.LEFT,
|
||||
interactor,
|
||||
)
|
||||
|
||||
/** Models UI state for the shade on the right-hand side. */
|
||||
val rightShade =
|
||||
ShadeViewModel(
|
||||
viewModelScope,
|
||||
ShadeId.RIGHT,
|
||||
interactor,
|
||||
)
|
||||
|
||||
/** The amount of alpha that the scrim should have. This is a value between `0` and `1`. */
|
||||
val scrimAlpha: StateFlow<Float> =
|
||||
combine(
|
||||
interactor.maxShadeExpansion,
|
||||
interactor.shadeConfig
|
||||
.map { it as? ShadeConfig.DualShadeConfig }
|
||||
.map { dualShadeConfigOrNull -> dualShadeConfigOrNull?.scrimAlpha ?: 0f },
|
||||
::Pair,
|
||||
)
|
||||
.map { (anyShadeExpansion, scrimAlpha) ->
|
||||
(anyShadeExpansion * scrimAlpha).coerceIn(0f, 1f)
|
||||
}
|
||||
.stateIn(
|
||||
scope = viewModelScope,
|
||||
started = SharingStarted.WhileSubscribed(),
|
||||
initialValue = 0f,
|
||||
)
|
||||
|
||||
/** Whether the scrim should accept touch events. */
|
||||
val isScrimEnabled: StateFlow<Boolean> =
|
||||
interactor.shadeConfig
|
||||
.flatMapLatest { shadeConfig ->
|
||||
when (shadeConfig) {
|
||||
// In the dual shade configuration, the scrim is enabled when the expansion is
|
||||
// greater than zero on any one of the shades.
|
||||
is ShadeConfig.DualShadeConfig ->
|
||||
interactor.maxShadeExpansion
|
||||
.map { expansion -> expansion > 0 }
|
||||
.distinctUntilChanged()
|
||||
// No scrim in the single shade configuration.
|
||||
is ShadeConfig.SingleShadeConfig -> flowOf(false)
|
||||
}
|
||||
}
|
||||
.stateIn(
|
||||
scope = viewModelScope,
|
||||
started = SharingStarted.WhileSubscribed(),
|
||||
initialValue = false,
|
||||
)
|
||||
|
||||
/** Notifies that the scrim has been touched. */
|
||||
fun onScrimTouched(proxiedInput: ProxiedInputModel) {
|
||||
if (!isScrimEnabled.value) {
|
||||
return
|
||||
}
|
||||
|
||||
interactor.sendProxiedInput(proxiedInput)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,150 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.multishade.ui.viewmodel
|
||||
|
||||
import androidx.annotation.FloatRange
|
||||
import com.android.systemui.multishade.domain.interactor.MultiShadeInteractor
|
||||
import com.android.systemui.multishade.shared.model.ProxiedInputModel
|
||||
import com.android.systemui.multishade.shared.model.ShadeConfig
|
||||
import com.android.systemui.multishade.shared.model.ShadeId
|
||||
import kotlinx.coroutines.CoroutineScope
|
||||
import kotlinx.coroutines.flow.Flow
|
||||
import kotlinx.coroutines.flow.SharingStarted
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import kotlinx.coroutines.flow.distinctUntilChanged
|
||||
import kotlinx.coroutines.flow.map
|
||||
import kotlinx.coroutines.flow.stateIn
|
||||
|
||||
/** Models UI state for a single shade. */
|
||||
class ShadeViewModel(
|
||||
viewModelScope: CoroutineScope,
|
||||
private val shadeId: ShadeId,
|
||||
private val interactor: MultiShadeInteractor,
|
||||
) {
|
||||
/** Whether the shade is visible. */
|
||||
val isVisible: StateFlow<Boolean> =
|
||||
interactor
|
||||
.isVisible(shadeId)
|
||||
.stateIn(
|
||||
scope = viewModelScope,
|
||||
started = SharingStarted.WhileSubscribed(),
|
||||
initialValue = false,
|
||||
)
|
||||
|
||||
/** Whether swiping on the shade UI is currently enabled. */
|
||||
val isSwipingEnabled: StateFlow<Boolean> =
|
||||
interactor
|
||||
.isNonProxiedInputAllowed(shadeId)
|
||||
.stateIn(
|
||||
scope = viewModelScope,
|
||||
started = SharingStarted.WhileSubscribed(),
|
||||
initialValue = false,
|
||||
)
|
||||
|
||||
/** Whether the shade must be collapsed immediately. */
|
||||
val isForceCollapsed: Flow<Boolean> =
|
||||
interactor.isForceCollapsed(shadeId).distinctUntilChanged()
|
||||
|
||||
/** The width of the shade. */
|
||||
val width: StateFlow<Size> =
|
||||
interactor.shadeConfig
|
||||
.map { shadeWidth(it) }
|
||||
.stateIn(
|
||||
scope = viewModelScope,
|
||||
started = SharingStarted.WhileSubscribed(),
|
||||
initialValue = shadeWidth(interactor.shadeConfig.value),
|
||||
)
|
||||
|
||||
/**
|
||||
* The amount that the user must swipe up when the shade is fully expanded to automatically
|
||||
* collapse once the user lets go of the shade. If the user swipes less than this amount, the
|
||||
* shade will automatically revert back to fully expanded once the user stops swiping.
|
||||
*/
|
||||
val swipeCollapseThreshold: StateFlow<Float> =
|
||||
interactor.shadeConfig
|
||||
.map { it.swipeCollapseThreshold }
|
||||
.stateIn(
|
||||
scope = viewModelScope,
|
||||
started = SharingStarted.WhileSubscribed(),
|
||||
initialValue = interactor.shadeConfig.value.swipeCollapseThreshold,
|
||||
)
|
||||
|
||||
/**
|
||||
* The amount that the user must swipe down when the shade is fully collapsed to automatically
|
||||
* expand once the user lets go of the shade. If the user swipes less than this amount, the
|
||||
* shade will automatically revert back to fully collapsed once the user stops swiping.
|
||||
*/
|
||||
val swipeExpandThreshold: StateFlow<Float> =
|
||||
interactor.shadeConfig
|
||||
.map { it.swipeExpandThreshold }
|
||||
.stateIn(
|
||||
scope = viewModelScope,
|
||||
started = SharingStarted.WhileSubscribed(),
|
||||
initialValue = interactor.shadeConfig.value.swipeExpandThreshold,
|
||||
)
|
||||
|
||||
/**
|
||||
* Proxied input affecting the shade. This is input coming from sources outside of system UI
|
||||
* (for example, swiping down on the Launcher or from the status bar) or outside the UI of any
|
||||
* shade (for example, the scrim that's shown behind the shades).
|
||||
*/
|
||||
val proxiedInput: Flow<ProxiedInputModel?> =
|
||||
interactor
|
||||
.proxiedInput(shadeId)
|
||||
.stateIn(
|
||||
scope = viewModelScope,
|
||||
started = SharingStarted.WhileSubscribed(),
|
||||
initialValue = null,
|
||||
)
|
||||
|
||||
/** Notifies that the expansion amount for the shade has changed. */
|
||||
fun onExpansionChanged(
|
||||
expansion: Float,
|
||||
) {
|
||||
interactor.setExpansion(shadeId, expansion.coerceIn(0f, 1f))
|
||||
}
|
||||
|
||||
/** Notifies that a drag gesture has started. */
|
||||
fun onDragStarted() {
|
||||
interactor.onUserInteractionStarted(shadeId)
|
||||
}
|
||||
|
||||
/** Notifies that a drag gesture has ended. */
|
||||
fun onDragEnded() {
|
||||
interactor.onUserInteractionEnded(shadeId = shadeId)
|
||||
}
|
||||
|
||||
private fun shadeWidth(shadeConfig: ShadeConfig): Size {
|
||||
return when (shadeId) {
|
||||
ShadeId.LEFT ->
|
||||
Size.Pixels((shadeConfig as? ShadeConfig.DualShadeConfig)?.leftShadeWidthPx ?: 0)
|
||||
ShadeId.RIGHT ->
|
||||
Size.Pixels((shadeConfig as? ShadeConfig.DualShadeConfig)?.rightShadeWidthPx ?: 0)
|
||||
ShadeId.SINGLE -> Size.Fraction(1f)
|
||||
}
|
||||
}
|
||||
|
||||
sealed class Size {
|
||||
data class Fraction(
|
||||
@FloatRange(from = 0.0, to = 1.0) val fraction: Float,
|
||||
) : Size()
|
||||
data class Pixels(
|
||||
val pixels: Int,
|
||||
) : Size()
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,191 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.multishade.data.repository
|
||||
|
||||
import android.content.Context
|
||||
import androidx.test.filters.SmallTest
|
||||
import com.android.systemui.R
|
||||
import com.android.systemui.SysuiTestCase
|
||||
import com.android.systemui.coroutines.collectLastValue
|
||||
import com.android.systemui.multishade.data.model.MultiShadeInteractionModel
|
||||
import com.android.systemui.multishade.data.remoteproxy.MultiShadeInputProxy
|
||||
import com.android.systemui.multishade.shared.model.ProxiedInputModel
|
||||
import com.android.systemui.multishade.shared.model.ShadeConfig
|
||||
import com.android.systemui.multishade.shared.model.ShadeId
|
||||
import com.google.common.truth.Truth.assertThat
|
||||
import com.google.common.truth.Truth.assertWithMessage
|
||||
import kotlinx.coroutines.ExperimentalCoroutinesApi
|
||||
import kotlinx.coroutines.flow.map
|
||||
import kotlinx.coroutines.test.runTest
|
||||
import org.junit.Before
|
||||
import org.junit.Test
|
||||
import org.junit.runner.RunWith
|
||||
import org.junit.runners.JUnit4
|
||||
|
||||
@OptIn(ExperimentalCoroutinesApi::class)
|
||||
@SmallTest
|
||||
@RunWith(JUnit4::class)
|
||||
class MultiShadeRepositoryTest : SysuiTestCase() {
|
||||
|
||||
private lateinit var inputProxy: MultiShadeInputProxy
|
||||
|
||||
@Before
|
||||
fun setUp() {
|
||||
inputProxy = MultiShadeInputProxy()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun proxiedInput() = runTest {
|
||||
val underTest = create()
|
||||
val latest: ProxiedInputModel? by collectLastValue(underTest.proxiedInput)
|
||||
|
||||
assertWithMessage("proxiedInput should start with null").that(latest).isNull()
|
||||
|
||||
inputProxy.onProxiedInput(ProxiedInputModel.OnTap)
|
||||
assertThat(latest).isEqualTo(ProxiedInputModel.OnTap)
|
||||
|
||||
inputProxy.onProxiedInput(ProxiedInputModel.OnDrag(0f, 100f))
|
||||
assertThat(latest).isEqualTo(ProxiedInputModel.OnDrag(0f, 100f))
|
||||
|
||||
inputProxy.onProxiedInput(ProxiedInputModel.OnDrag(0f, 120f))
|
||||
assertThat(latest).isEqualTo(ProxiedInputModel.OnDrag(0f, 120f))
|
||||
|
||||
inputProxy.onProxiedInput(ProxiedInputModel.OnDragEnd)
|
||||
assertThat(latest).isEqualTo(ProxiedInputModel.OnDragEnd)
|
||||
}
|
||||
|
||||
@Test
|
||||
fun shadeConfig_dualShadeEnabled() = runTest {
|
||||
overrideResource(R.bool.dual_shade_enabled, true)
|
||||
val underTest = create()
|
||||
val shadeConfig: ShadeConfig? by collectLastValue(underTest.shadeConfig)
|
||||
|
||||
assertThat(shadeConfig).isInstanceOf(ShadeConfig.DualShadeConfig::class.java)
|
||||
}
|
||||
|
||||
@Test
|
||||
fun shadeConfig_dualShadeNotEnabled() = runTest {
|
||||
overrideResource(R.bool.dual_shade_enabled, false)
|
||||
val underTest = create()
|
||||
val shadeConfig: ShadeConfig? by collectLastValue(underTest.shadeConfig)
|
||||
|
||||
assertThat(shadeConfig).isInstanceOf(ShadeConfig.SingleShadeConfig::class.java)
|
||||
}
|
||||
|
||||
@Test
|
||||
fun forceCollapseAll() = runTest {
|
||||
val underTest = create()
|
||||
val forceCollapseAll: Boolean? by collectLastValue(underTest.forceCollapseAll)
|
||||
|
||||
assertWithMessage("forceCollapseAll should start as false!")
|
||||
.that(forceCollapseAll)
|
||||
.isFalse()
|
||||
|
||||
underTest.setForceCollapseAll(true)
|
||||
assertThat(forceCollapseAll).isTrue()
|
||||
|
||||
underTest.setForceCollapseAll(false)
|
||||
assertThat(forceCollapseAll).isFalse()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun shadeInteraction() = runTest {
|
||||
val underTest = create()
|
||||
val shadeInteraction: MultiShadeInteractionModel? by
|
||||
collectLastValue(underTest.shadeInteraction)
|
||||
|
||||
assertWithMessage("shadeInteraction should start as null!").that(shadeInteraction).isNull()
|
||||
|
||||
underTest.setShadeInteraction(
|
||||
MultiShadeInteractionModel(shadeId = ShadeId.LEFT, isProxied = false)
|
||||
)
|
||||
assertThat(shadeInteraction)
|
||||
.isEqualTo(MultiShadeInteractionModel(shadeId = ShadeId.LEFT, isProxied = false))
|
||||
|
||||
underTest.setShadeInteraction(
|
||||
MultiShadeInteractionModel(shadeId = ShadeId.RIGHT, isProxied = true)
|
||||
)
|
||||
assertThat(shadeInteraction)
|
||||
.isEqualTo(MultiShadeInteractionModel(shadeId = ShadeId.RIGHT, isProxied = true))
|
||||
|
||||
underTest.setShadeInteraction(null)
|
||||
assertThat(shadeInteraction).isNull()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun expansion() = runTest {
|
||||
val underTest = create()
|
||||
val leftExpansion: Float? by
|
||||
collectLastValue(underTest.getShade(ShadeId.LEFT).map { it.expansion })
|
||||
val rightExpansion: Float? by
|
||||
collectLastValue(underTest.getShade(ShadeId.RIGHT).map { it.expansion })
|
||||
val singleExpansion: Float? by
|
||||
collectLastValue(underTest.getShade(ShadeId.SINGLE).map { it.expansion })
|
||||
|
||||
assertWithMessage("expansion should start as 0!").that(leftExpansion).isZero()
|
||||
assertWithMessage("expansion should start as 0!").that(rightExpansion).isZero()
|
||||
assertWithMessage("expansion should start as 0!").that(singleExpansion).isZero()
|
||||
|
||||
underTest.setExpansion(
|
||||
shadeId = ShadeId.LEFT,
|
||||
0.4f,
|
||||
)
|
||||
assertThat(leftExpansion).isEqualTo(0.4f)
|
||||
assertThat(rightExpansion).isEqualTo(0f)
|
||||
assertThat(singleExpansion).isEqualTo(0f)
|
||||
|
||||
underTest.setExpansion(
|
||||
shadeId = ShadeId.RIGHT,
|
||||
0.73f,
|
||||
)
|
||||
assertThat(leftExpansion).isEqualTo(0.4f)
|
||||
assertThat(rightExpansion).isEqualTo(0.73f)
|
||||
assertThat(singleExpansion).isEqualTo(0f)
|
||||
|
||||
underTest.setExpansion(
|
||||
shadeId = ShadeId.LEFT,
|
||||
0.1f,
|
||||
)
|
||||
underTest.setExpansion(
|
||||
shadeId = ShadeId.SINGLE,
|
||||
0.88f,
|
||||
)
|
||||
assertThat(leftExpansion).isEqualTo(0.1f)
|
||||
assertThat(rightExpansion).isEqualTo(0.73f)
|
||||
assertThat(singleExpansion).isEqualTo(0.88f)
|
||||
}
|
||||
|
||||
private fun create(): MultiShadeRepository {
|
||||
return create(
|
||||
context = context,
|
||||
inputProxy = inputProxy,
|
||||
)
|
||||
}
|
||||
|
||||
companion object {
|
||||
fun create(
|
||||
context: Context,
|
||||
inputProxy: MultiShadeInputProxy,
|
||||
): MultiShadeRepository {
|
||||
return MultiShadeRepository(
|
||||
applicationContext = context,
|
||||
inputProxy = inputProxy,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,301 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.multishade.domain.interactor
|
||||
|
||||
import android.content.Context
|
||||
import androidx.test.filters.SmallTest
|
||||
import com.android.systemui.R
|
||||
import com.android.systemui.SysuiTestCase
|
||||
import com.android.systemui.coroutines.collectLastValue
|
||||
import com.android.systemui.multishade.data.remoteproxy.MultiShadeInputProxy
|
||||
import com.android.systemui.multishade.data.repository.MultiShadeRepositoryTest
|
||||
import com.android.systemui.multishade.shared.model.ProxiedInputModel
|
||||
import com.android.systemui.multishade.shared.model.ShadeId
|
||||
import com.google.common.truth.Truth.assertThat
|
||||
import com.google.common.truth.Truth.assertWithMessage
|
||||
import kotlinx.coroutines.ExperimentalCoroutinesApi
|
||||
import kotlinx.coroutines.test.TestScope
|
||||
import kotlinx.coroutines.test.runTest
|
||||
import org.junit.Before
|
||||
import org.junit.Test
|
||||
import org.junit.runner.RunWith
|
||||
import org.junit.runners.JUnit4
|
||||
|
||||
@OptIn(ExperimentalCoroutinesApi::class)
|
||||
@SmallTest
|
||||
@RunWith(JUnit4::class)
|
||||
class MultiShadeInteractorTest : SysuiTestCase() {
|
||||
|
||||
private lateinit var testScope: TestScope
|
||||
private lateinit var inputProxy: MultiShadeInputProxy
|
||||
|
||||
@Before
|
||||
fun setUp() {
|
||||
testScope = TestScope()
|
||||
inputProxy = MultiShadeInputProxy()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun maxShadeExpansion() =
|
||||
testScope.runTest {
|
||||
val underTest = create()
|
||||
val maxShadeExpansion: Float? by collectLastValue(underTest.maxShadeExpansion)
|
||||
assertWithMessage("maxShadeExpansion must start with 0.0!")
|
||||
.that(maxShadeExpansion)
|
||||
.isEqualTo(0f)
|
||||
|
||||
underTest.setExpansion(shadeId = ShadeId.LEFT, expansion = 0.441f)
|
||||
assertThat(maxShadeExpansion).isEqualTo(0.441f)
|
||||
|
||||
underTest.setExpansion(shadeId = ShadeId.RIGHT, expansion = 0.442f)
|
||||
assertThat(maxShadeExpansion).isEqualTo(0.442f)
|
||||
|
||||
underTest.setExpansion(shadeId = ShadeId.RIGHT, expansion = 0f)
|
||||
assertThat(maxShadeExpansion).isEqualTo(0.441f)
|
||||
|
||||
underTest.setExpansion(shadeId = ShadeId.LEFT, expansion = 0f)
|
||||
assertThat(maxShadeExpansion).isEqualTo(0f)
|
||||
}
|
||||
|
||||
@Test
|
||||
fun isVisible_dualShadeConfig() =
|
||||
testScope.runTest {
|
||||
overrideResource(R.bool.dual_shade_enabled, true)
|
||||
val underTest = create()
|
||||
val isLeftShadeVisible: Boolean? by collectLastValue(underTest.isVisible(ShadeId.LEFT))
|
||||
val isRightShadeVisible: Boolean? by
|
||||
collectLastValue(underTest.isVisible(ShadeId.RIGHT))
|
||||
val isSingleShadeVisible: Boolean? by
|
||||
collectLastValue(underTest.isVisible(ShadeId.SINGLE))
|
||||
|
||||
assertThat(isLeftShadeVisible).isTrue()
|
||||
assertThat(isRightShadeVisible).isTrue()
|
||||
assertThat(isSingleShadeVisible).isFalse()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun isVisible_singleShadeConfig() =
|
||||
testScope.runTest {
|
||||
overrideResource(R.bool.dual_shade_enabled, false)
|
||||
val underTest = create()
|
||||
val isLeftShadeVisible: Boolean? by collectLastValue(underTest.isVisible(ShadeId.LEFT))
|
||||
val isRightShadeVisible: Boolean? by
|
||||
collectLastValue(underTest.isVisible(ShadeId.RIGHT))
|
||||
val isSingleShadeVisible: Boolean? by
|
||||
collectLastValue(underTest.isVisible(ShadeId.SINGLE))
|
||||
|
||||
assertThat(isLeftShadeVisible).isFalse()
|
||||
assertThat(isRightShadeVisible).isFalse()
|
||||
assertThat(isSingleShadeVisible).isTrue()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun isNonProxiedInputAllowed() =
|
||||
testScope.runTest {
|
||||
val underTest = create()
|
||||
val isLeftShadeNonProxiedInputAllowed: Boolean? by
|
||||
collectLastValue(underTest.isNonProxiedInputAllowed(ShadeId.LEFT))
|
||||
assertWithMessage("isNonProxiedInputAllowed should start as true!")
|
||||
.that(isLeftShadeNonProxiedInputAllowed)
|
||||
.isTrue()
|
||||
|
||||
// Need to collect proxied input so the flows become hot as the gesture cancelation code
|
||||
// logic sits in side the proxiedInput flow for each shade.
|
||||
collectLastValue(underTest.proxiedInput(ShadeId.LEFT))
|
||||
collectLastValue(underTest.proxiedInput(ShadeId.RIGHT))
|
||||
|
||||
// Starting a proxied interaction on the LEFT shade disallows non-proxied interaction on
|
||||
// the
|
||||
// same shade.
|
||||
inputProxy.onProxiedInput(
|
||||
ProxiedInputModel.OnDrag(xFraction = 0f, yDragAmountPx = 123f)
|
||||
)
|
||||
assertThat(isLeftShadeNonProxiedInputAllowed).isFalse()
|
||||
|
||||
// Registering the end of the proxied interaction re-allows it.
|
||||
inputProxy.onProxiedInput(ProxiedInputModel.OnDragEnd)
|
||||
assertThat(isLeftShadeNonProxiedInputAllowed).isTrue()
|
||||
|
||||
// Starting a proxied interaction on the RIGHT shade force-collapses the LEFT shade,
|
||||
// disallowing non-proxied input on the LEFT shade.
|
||||
inputProxy.onProxiedInput(
|
||||
ProxiedInputModel.OnDrag(xFraction = 1f, yDragAmountPx = 123f)
|
||||
)
|
||||
assertThat(isLeftShadeNonProxiedInputAllowed).isFalse()
|
||||
|
||||
// Registering the end of the interaction on the RIGHT shade re-allows it.
|
||||
inputProxy.onProxiedInput(ProxiedInputModel.OnDragEnd)
|
||||
assertThat(isLeftShadeNonProxiedInputAllowed).isTrue()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun isForceCollapsed_whenOtherShadeInteractionUnderway() =
|
||||
testScope.runTest {
|
||||
val underTest = create()
|
||||
val isLeftShadeForceCollapsed: Boolean? by
|
||||
collectLastValue(underTest.isForceCollapsed(ShadeId.LEFT))
|
||||
val isRightShadeForceCollapsed: Boolean? by
|
||||
collectLastValue(underTest.isForceCollapsed(ShadeId.RIGHT))
|
||||
val isSingleShadeForceCollapsed: Boolean? by
|
||||
collectLastValue(underTest.isForceCollapsed(ShadeId.SINGLE))
|
||||
|
||||
assertWithMessage("isForceCollapsed should start as false!")
|
||||
.that(isLeftShadeForceCollapsed)
|
||||
.isFalse()
|
||||
assertWithMessage("isForceCollapsed should start as false!")
|
||||
.that(isRightShadeForceCollapsed)
|
||||
.isFalse()
|
||||
assertWithMessage("isForceCollapsed should start as false!")
|
||||
.that(isSingleShadeForceCollapsed)
|
||||
.isFalse()
|
||||
|
||||
// Registering the start of an interaction on the RIGHT shade force-collapses the LEFT
|
||||
// shade.
|
||||
underTest.onUserInteractionStarted(ShadeId.RIGHT)
|
||||
assertThat(isLeftShadeForceCollapsed).isTrue()
|
||||
assertThat(isRightShadeForceCollapsed).isFalse()
|
||||
assertThat(isSingleShadeForceCollapsed).isFalse()
|
||||
|
||||
// Registering the end of the interaction on the RIGHT shade re-allows it.
|
||||
underTest.onUserInteractionEnded(ShadeId.RIGHT)
|
||||
assertThat(isLeftShadeForceCollapsed).isFalse()
|
||||
assertThat(isRightShadeForceCollapsed).isFalse()
|
||||
assertThat(isSingleShadeForceCollapsed).isFalse()
|
||||
|
||||
// Registering the start of an interaction on the LEFT shade force-collapses the RIGHT
|
||||
// shade.
|
||||
underTest.onUserInteractionStarted(ShadeId.LEFT)
|
||||
assertThat(isLeftShadeForceCollapsed).isFalse()
|
||||
assertThat(isRightShadeForceCollapsed).isTrue()
|
||||
assertThat(isSingleShadeForceCollapsed).isFalse()
|
||||
|
||||
// Registering the end of the interaction on the LEFT shade re-allows it.
|
||||
underTest.onUserInteractionEnded(ShadeId.LEFT)
|
||||
assertThat(isLeftShadeForceCollapsed).isFalse()
|
||||
assertThat(isRightShadeForceCollapsed).isFalse()
|
||||
assertThat(isSingleShadeForceCollapsed).isFalse()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun collapseAll() =
|
||||
testScope.runTest {
|
||||
val underTest = create()
|
||||
val isLeftShadeForceCollapsed: Boolean? by
|
||||
collectLastValue(underTest.isForceCollapsed(ShadeId.LEFT))
|
||||
val isRightShadeForceCollapsed: Boolean? by
|
||||
collectLastValue(underTest.isForceCollapsed(ShadeId.RIGHT))
|
||||
val isSingleShadeForceCollapsed: Boolean? by
|
||||
collectLastValue(underTest.isForceCollapsed(ShadeId.SINGLE))
|
||||
|
||||
assertWithMessage("isForceCollapsed should start as false!")
|
||||
.that(isLeftShadeForceCollapsed)
|
||||
.isFalse()
|
||||
assertWithMessage("isForceCollapsed should start as false!")
|
||||
.that(isRightShadeForceCollapsed)
|
||||
.isFalse()
|
||||
assertWithMessage("isForceCollapsed should start as false!")
|
||||
.that(isSingleShadeForceCollapsed)
|
||||
.isFalse()
|
||||
|
||||
underTest.collapseAll()
|
||||
assertThat(isLeftShadeForceCollapsed).isTrue()
|
||||
assertThat(isRightShadeForceCollapsed).isTrue()
|
||||
assertThat(isSingleShadeForceCollapsed).isTrue()
|
||||
|
||||
// Receiving proxied input on that's not a tap gesture, on the left-hand side resets the
|
||||
// "collapse all". Note that now the RIGHT shade is force-collapsed because we're
|
||||
// interacting with the LEFT shade.
|
||||
inputProxy.onProxiedInput(ProxiedInputModel.OnDrag(0f, 0f))
|
||||
assertThat(isLeftShadeForceCollapsed).isFalse()
|
||||
assertThat(isRightShadeForceCollapsed).isTrue()
|
||||
assertThat(isSingleShadeForceCollapsed).isFalse()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun onTapOutside_collapsesAll() =
|
||||
testScope.runTest {
|
||||
val underTest = create()
|
||||
val isLeftShadeForceCollapsed: Boolean? by
|
||||
collectLastValue(underTest.isForceCollapsed(ShadeId.LEFT))
|
||||
val isRightShadeForceCollapsed: Boolean? by
|
||||
collectLastValue(underTest.isForceCollapsed(ShadeId.RIGHT))
|
||||
val isSingleShadeForceCollapsed: Boolean? by
|
||||
collectLastValue(underTest.isForceCollapsed(ShadeId.SINGLE))
|
||||
|
||||
assertWithMessage("isForceCollapsed should start as false!")
|
||||
.that(isLeftShadeForceCollapsed)
|
||||
.isFalse()
|
||||
assertWithMessage("isForceCollapsed should start as false!")
|
||||
.that(isRightShadeForceCollapsed)
|
||||
.isFalse()
|
||||
assertWithMessage("isForceCollapsed should start as false!")
|
||||
.that(isSingleShadeForceCollapsed)
|
||||
.isFalse()
|
||||
|
||||
inputProxy.onProxiedInput(ProxiedInputModel.OnTap)
|
||||
assertThat(isLeftShadeForceCollapsed).isTrue()
|
||||
assertThat(isRightShadeForceCollapsed).isTrue()
|
||||
assertThat(isSingleShadeForceCollapsed).isTrue()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun proxiedInput_ignoredWhileNonProxiedGestureUnderway() =
|
||||
testScope.runTest {
|
||||
val underTest = create()
|
||||
val proxiedInput: ProxiedInputModel? by
|
||||
collectLastValue(underTest.proxiedInput(ShadeId.RIGHT))
|
||||
underTest.onUserInteractionStarted(shadeId = ShadeId.RIGHT)
|
||||
|
||||
inputProxy.onProxiedInput(ProxiedInputModel.OnDrag(0.9f, 100f))
|
||||
assertThat(proxiedInput).isNull()
|
||||
|
||||
inputProxy.onProxiedInput(ProxiedInputModel.OnDrag(0.8f, 110f))
|
||||
assertThat(proxiedInput).isNull()
|
||||
|
||||
underTest.onUserInteractionEnded(shadeId = ShadeId.RIGHT)
|
||||
|
||||
inputProxy.onProxiedInput(ProxiedInputModel.OnDrag(0.9f, 100f))
|
||||
assertThat(proxiedInput).isNotNull()
|
||||
}
|
||||
|
||||
private fun create(): MultiShadeInteractor {
|
||||
return create(
|
||||
testScope = testScope,
|
||||
context = context,
|
||||
inputProxy = inputProxy,
|
||||
)
|
||||
}
|
||||
|
||||
companion object {
|
||||
fun create(
|
||||
testScope: TestScope,
|
||||
context: Context,
|
||||
inputProxy: MultiShadeInputProxy,
|
||||
): MultiShadeInteractor {
|
||||
return MultiShadeInteractor(
|
||||
applicationScope = testScope.backgroundScope,
|
||||
repository =
|
||||
MultiShadeRepositoryTest.create(
|
||||
context = context,
|
||||
inputProxy = inputProxy,
|
||||
),
|
||||
inputProxy = inputProxy,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,127 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.multishade.ui.viewmodel
|
||||
|
||||
import androidx.test.filters.SmallTest
|
||||
import com.android.systemui.R
|
||||
import com.android.systemui.SysuiTestCase
|
||||
import com.android.systemui.coroutines.collectLastValue
|
||||
import com.android.systemui.multishade.data.remoteproxy.MultiShadeInputProxy
|
||||
import com.android.systemui.multishade.domain.interactor.MultiShadeInteractorTest
|
||||
import com.google.common.truth.Truth.assertThat
|
||||
import kotlinx.coroutines.ExperimentalCoroutinesApi
|
||||
import kotlinx.coroutines.test.TestScope
|
||||
import kotlinx.coroutines.test.runTest
|
||||
import org.junit.Before
|
||||
import org.junit.Test
|
||||
import org.junit.runner.RunWith
|
||||
import org.junit.runners.JUnit4
|
||||
|
||||
@OptIn(ExperimentalCoroutinesApi::class)
|
||||
@SmallTest
|
||||
@RunWith(JUnit4::class)
|
||||
class MultiShadeViewModelTest : SysuiTestCase() {
|
||||
|
||||
private lateinit var testScope: TestScope
|
||||
private lateinit var inputProxy: MultiShadeInputProxy
|
||||
|
||||
@Before
|
||||
fun setUp() {
|
||||
testScope = TestScope()
|
||||
inputProxy = MultiShadeInputProxy()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun scrim_whenDualShadeCollapsed() =
|
||||
testScope.runTest {
|
||||
val alpha = 0.5f
|
||||
overrideResource(R.dimen.dual_shade_scrim_alpha, alpha)
|
||||
overrideResource(R.bool.dual_shade_enabled, true)
|
||||
|
||||
val underTest = create()
|
||||
val scrimAlpha: Float? by collectLastValue(underTest.scrimAlpha)
|
||||
val isScrimEnabled: Boolean? by collectLastValue(underTest.isScrimEnabled)
|
||||
|
||||
assertThat(scrimAlpha).isZero()
|
||||
assertThat(isScrimEnabled).isFalse()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun scrim_whenDualShadeExpanded() =
|
||||
testScope.runTest {
|
||||
val alpha = 0.5f
|
||||
overrideResource(R.dimen.dual_shade_scrim_alpha, alpha)
|
||||
overrideResource(R.bool.dual_shade_enabled, true)
|
||||
val underTest = create()
|
||||
val scrimAlpha: Float? by collectLastValue(underTest.scrimAlpha)
|
||||
val isScrimEnabled: Boolean? by collectLastValue(underTest.isScrimEnabled)
|
||||
assertThat(scrimAlpha).isZero()
|
||||
assertThat(isScrimEnabled).isFalse()
|
||||
|
||||
underTest.leftShade.onExpansionChanged(0.5f)
|
||||
assertThat(scrimAlpha).isEqualTo(alpha * 0.5f)
|
||||
assertThat(isScrimEnabled).isTrue()
|
||||
|
||||
underTest.rightShade.onExpansionChanged(1f)
|
||||
assertThat(scrimAlpha).isEqualTo(alpha * 1f)
|
||||
assertThat(isScrimEnabled).isTrue()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun scrim_whenSingleShadeCollapsed() =
|
||||
testScope.runTest {
|
||||
val alpha = 0.5f
|
||||
overrideResource(R.dimen.dual_shade_scrim_alpha, alpha)
|
||||
overrideResource(R.bool.dual_shade_enabled, false)
|
||||
|
||||
val underTest = create()
|
||||
val scrimAlpha: Float? by collectLastValue(underTest.scrimAlpha)
|
||||
val isScrimEnabled: Boolean? by collectLastValue(underTest.isScrimEnabled)
|
||||
|
||||
assertThat(scrimAlpha).isZero()
|
||||
assertThat(isScrimEnabled).isFalse()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun scrim_whenSingleShadeExpanded() =
|
||||
testScope.runTest {
|
||||
val alpha = 0.5f
|
||||
overrideResource(R.dimen.dual_shade_scrim_alpha, alpha)
|
||||
overrideResource(R.bool.dual_shade_enabled, false)
|
||||
val underTest = create()
|
||||
val scrimAlpha: Float? by collectLastValue(underTest.scrimAlpha)
|
||||
val isScrimEnabled: Boolean? by collectLastValue(underTest.isScrimEnabled)
|
||||
|
||||
underTest.singleShade.onExpansionChanged(0.95f)
|
||||
|
||||
assertThat(scrimAlpha).isZero()
|
||||
assertThat(isScrimEnabled).isFalse()
|
||||
}
|
||||
|
||||
private fun create(): MultiShadeViewModel {
|
||||
return MultiShadeViewModel(
|
||||
viewModelScope = testScope.backgroundScope,
|
||||
interactor =
|
||||
MultiShadeInteractorTest.create(
|
||||
testScope = testScope,
|
||||
context = context,
|
||||
inputProxy = inputProxy,
|
||||
),
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,226 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package com.android.systemui.multishade.ui.viewmodel
|
||||
|
||||
import androidx.test.filters.SmallTest
|
||||
import com.android.systemui.R
|
||||
import com.android.systemui.SysuiTestCase
|
||||
import com.android.systemui.coroutines.collectLastValue
|
||||
import com.android.systemui.multishade.data.remoteproxy.MultiShadeInputProxy
|
||||
import com.android.systemui.multishade.domain.interactor.MultiShadeInteractor
|
||||
import com.android.systemui.multishade.domain.interactor.MultiShadeInteractorTest
|
||||
import com.android.systemui.multishade.shared.model.ProxiedInputModel
|
||||
import com.android.systemui.multishade.shared.model.ShadeId
|
||||
import com.google.common.truth.Truth.assertThat
|
||||
import com.google.common.truth.Truth.assertWithMessage
|
||||
import kotlinx.coroutines.ExperimentalCoroutinesApi
|
||||
import kotlinx.coroutines.test.TestScope
|
||||
import kotlinx.coroutines.test.runTest
|
||||
import org.junit.Before
|
||||
import org.junit.Test
|
||||
import org.junit.runner.RunWith
|
||||
import org.junit.runners.JUnit4
|
||||
|
||||
@OptIn(ExperimentalCoroutinesApi::class)
|
||||
@SmallTest
|
||||
@RunWith(JUnit4::class)
|
||||
class ShadeViewModelTest : SysuiTestCase() {
|
||||
|
||||
private lateinit var testScope: TestScope
|
||||
private lateinit var inputProxy: MultiShadeInputProxy
|
||||
private var interactor: MultiShadeInteractor? = null
|
||||
|
||||
@Before
|
||||
fun setUp() {
|
||||
testScope = TestScope()
|
||||
inputProxy = MultiShadeInputProxy()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun isVisible_dualShadeConfig() =
|
||||
testScope.runTest {
|
||||
overrideResource(R.bool.dual_shade_enabled, true)
|
||||
val isLeftShadeVisible: Boolean? by collectLastValue(create(ShadeId.LEFT).isVisible)
|
||||
val isRightShadeVisible: Boolean? by collectLastValue(create(ShadeId.RIGHT).isVisible)
|
||||
val isSingleShadeVisible: Boolean? by collectLastValue(create(ShadeId.SINGLE).isVisible)
|
||||
|
||||
assertThat(isLeftShadeVisible).isTrue()
|
||||
assertThat(isRightShadeVisible).isTrue()
|
||||
assertThat(isSingleShadeVisible).isFalse()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun isVisible_singleShadeConfig() =
|
||||
testScope.runTest {
|
||||
overrideResource(R.bool.dual_shade_enabled, false)
|
||||
val isLeftShadeVisible: Boolean? by collectLastValue(create(ShadeId.LEFT).isVisible)
|
||||
val isRightShadeVisible: Boolean? by collectLastValue(create(ShadeId.RIGHT).isVisible)
|
||||
val isSingleShadeVisible: Boolean? by collectLastValue(create(ShadeId.SINGLE).isVisible)
|
||||
|
||||
assertThat(isLeftShadeVisible).isFalse()
|
||||
assertThat(isRightShadeVisible).isFalse()
|
||||
assertThat(isSingleShadeVisible).isTrue()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun isSwipingEnabled() =
|
||||
testScope.runTest {
|
||||
val underTest = create(ShadeId.LEFT)
|
||||
val isSwipingEnabled: Boolean? by collectLastValue(underTest.isSwipingEnabled)
|
||||
assertWithMessage("isSwipingEnabled should start as true!")
|
||||
.that(isSwipingEnabled)
|
||||
.isTrue()
|
||||
|
||||
// Need to collect proxied input so the flows become hot as the gesture cancelation code
|
||||
// logic sits in side the proxiedInput flow for each shade.
|
||||
collectLastValue(underTest.proxiedInput)
|
||||
collectLastValue(create(ShadeId.RIGHT).proxiedInput)
|
||||
|
||||
// Starting a proxied interaction on the LEFT shade disallows non-proxied interaction on
|
||||
// the
|
||||
// same shade.
|
||||
inputProxy.onProxiedInput(
|
||||
ProxiedInputModel.OnDrag(xFraction = 0f, yDragAmountPx = 123f)
|
||||
)
|
||||
assertThat(isSwipingEnabled).isFalse()
|
||||
|
||||
// Registering the end of the proxied interaction re-allows it.
|
||||
inputProxy.onProxiedInput(ProxiedInputModel.OnDragEnd)
|
||||
assertThat(isSwipingEnabled).isTrue()
|
||||
|
||||
// Starting a proxied interaction on the RIGHT shade force-collapses the LEFT shade,
|
||||
// disallowing non-proxied input on the LEFT shade.
|
||||
inputProxy.onProxiedInput(
|
||||
ProxiedInputModel.OnDrag(xFraction = 1f, yDragAmountPx = 123f)
|
||||
)
|
||||
assertThat(isSwipingEnabled).isFalse()
|
||||
|
||||
// Registering the end of the interaction on the RIGHT shade re-allows it.
|
||||
inputProxy.onProxiedInput(ProxiedInputModel.OnDragEnd)
|
||||
assertThat(isSwipingEnabled).isTrue()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun isForceCollapsed_whenOtherShadeInteractionUnderway() =
|
||||
testScope.runTest {
|
||||
val leftShade = create(ShadeId.LEFT)
|
||||
val rightShade = create(ShadeId.RIGHT)
|
||||
val isLeftShadeForceCollapsed: Boolean? by collectLastValue(leftShade.isForceCollapsed)
|
||||
val isRightShadeForceCollapsed: Boolean? by
|
||||
collectLastValue(rightShade.isForceCollapsed)
|
||||
val isSingleShadeForceCollapsed: Boolean? by
|
||||
collectLastValue(create(ShadeId.SINGLE).isForceCollapsed)
|
||||
|
||||
assertWithMessage("isForceCollapsed should start as false!")
|
||||
.that(isLeftShadeForceCollapsed)
|
||||
.isFalse()
|
||||
assertWithMessage("isForceCollapsed should start as false!")
|
||||
.that(isRightShadeForceCollapsed)
|
||||
.isFalse()
|
||||
assertWithMessage("isForceCollapsed should start as false!")
|
||||
.that(isSingleShadeForceCollapsed)
|
||||
.isFalse()
|
||||
|
||||
// Registering the start of an interaction on the RIGHT shade force-collapses the LEFT
|
||||
// shade.
|
||||
rightShade.onDragStarted()
|
||||
assertThat(isLeftShadeForceCollapsed).isTrue()
|
||||
assertThat(isRightShadeForceCollapsed).isFalse()
|
||||
assertThat(isSingleShadeForceCollapsed).isFalse()
|
||||
|
||||
// Registering the end of the interaction on the RIGHT shade re-allows it.
|
||||
rightShade.onDragEnded()
|
||||
assertThat(isLeftShadeForceCollapsed).isFalse()
|
||||
assertThat(isRightShadeForceCollapsed).isFalse()
|
||||
assertThat(isSingleShadeForceCollapsed).isFalse()
|
||||
|
||||
// Registering the start of an interaction on the LEFT shade force-collapses the RIGHT
|
||||
// shade.
|
||||
leftShade.onDragStarted()
|
||||
assertThat(isLeftShadeForceCollapsed).isFalse()
|
||||
assertThat(isRightShadeForceCollapsed).isTrue()
|
||||
assertThat(isSingleShadeForceCollapsed).isFalse()
|
||||
|
||||
// Registering the end of the interaction on the LEFT shade re-allows it.
|
||||
leftShade.onDragEnded()
|
||||
assertThat(isLeftShadeForceCollapsed).isFalse()
|
||||
assertThat(isRightShadeForceCollapsed).isFalse()
|
||||
assertThat(isSingleShadeForceCollapsed).isFalse()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun onTapOutside_collapsesAll() =
|
||||
testScope.runTest {
|
||||
val isLeftShadeForceCollapsed: Boolean? by
|
||||
collectLastValue(create(ShadeId.LEFT).isForceCollapsed)
|
||||
val isRightShadeForceCollapsed: Boolean? by
|
||||
collectLastValue(create(ShadeId.RIGHT).isForceCollapsed)
|
||||
val isSingleShadeForceCollapsed: Boolean? by
|
||||
collectLastValue(create(ShadeId.SINGLE).isForceCollapsed)
|
||||
|
||||
assertWithMessage("isForceCollapsed should start as false!")
|
||||
.that(isLeftShadeForceCollapsed)
|
||||
.isFalse()
|
||||
assertWithMessage("isForceCollapsed should start as false!")
|
||||
.that(isRightShadeForceCollapsed)
|
||||
.isFalse()
|
||||
assertWithMessage("isForceCollapsed should start as false!")
|
||||
.that(isSingleShadeForceCollapsed)
|
||||
.isFalse()
|
||||
|
||||
inputProxy.onProxiedInput(ProxiedInputModel.OnTap)
|
||||
assertThat(isLeftShadeForceCollapsed).isTrue()
|
||||
assertThat(isRightShadeForceCollapsed).isTrue()
|
||||
assertThat(isSingleShadeForceCollapsed).isTrue()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun proxiedInput_ignoredWhileNonProxiedGestureUnderway() =
|
||||
testScope.runTest {
|
||||
val underTest = create(ShadeId.RIGHT)
|
||||
val proxiedInput: ProxiedInputModel? by collectLastValue(underTest.proxiedInput)
|
||||
underTest.onDragStarted()
|
||||
|
||||
inputProxy.onProxiedInput(ProxiedInputModel.OnDrag(0.9f, 100f))
|
||||
assertThat(proxiedInput).isNull()
|
||||
|
||||
inputProxy.onProxiedInput(ProxiedInputModel.OnDrag(0.8f, 110f))
|
||||
assertThat(proxiedInput).isNull()
|
||||
|
||||
underTest.onDragEnded()
|
||||
|
||||
inputProxy.onProxiedInput(ProxiedInputModel.OnDrag(0.9f, 100f))
|
||||
assertThat(proxiedInput).isNotNull()
|
||||
}
|
||||
|
||||
private fun create(
|
||||
shadeId: ShadeId,
|
||||
): ShadeViewModel {
|
||||
return ShadeViewModel(
|
||||
viewModelScope = testScope.backgroundScope,
|
||||
shadeId = shadeId,
|
||||
interactor = interactor
|
||||
?: MultiShadeInteractorTest.create(
|
||||
testScope = testScope,
|
||||
context = context,
|
||||
inputProxy = inputProxy,
|
||||
)
|
||||
.also { interactor = it },
|
||||
)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user