Fix checking for subdirs when parsing apks

This fixes the check for subdirectories in lib paths. The old check
caused a crash.

Test: Automated
Fixes: 268582810
Change-Id: I520f1fd6772b11821e7c5c97bd51b45b603f5a7b
This commit is contained in:
Jeremy Meyer
2023-02-14 00:21:19 +00:00
parent 1a936d17c0
commit 12312e0735
2 changed files with 8 additions and 4 deletions

View File

@@ -56,10 +56,8 @@ const char* ValidLibraryPathLastSlash(const char* fileName, bool suppress64Bit,
return nullptr;
}
// Make sure there aren't subdirectories
const char* abiOffset = fileName + APK_LIB_LEN;
const size_t abiSize = lastSlash - abiOffset;
if (memchr(abiOffset, '/', abiSize)) {
// Make sure there aren't subdirectories by checking if the next / after lib/ is the last slash
if (memchr(fileName + APK_LIB_LEN, '/', fileNameLen - APK_LIB_LEN) != lastSlash) {
return nullptr;
}

View File

@@ -68,4 +68,10 @@ TEST(ApkParsingTest, InvalidSubdirectories) {
auto lastSlash = util::ValidLibraryPathLastSlash(path, false, false);
ASSERT_THAT(lastSlash, IsNull());
}
TEST(ApkParsingTest, InvalidFileAtRoot) {
const char* path = "lib/library.so";
auto lastSlash = util::ValidLibraryPathLastSlash(path, false, false);
ASSERT_THAT(lastSlash, IsNull());
}
}