Merge "Don't setDeviceEntryIntent on AOD" into sc-dev
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@@ -888,7 +888,8 @@ public class UdfpsController implements DozeReceiver {
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return;
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}
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if (mView.getAnimationViewController() instanceof UdfpsKeyguardViewController) {
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if (mView.getAnimationViewController() instanceof UdfpsKeyguardViewController
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&& !mStatusBarStateController.isDozing()) {
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mKeyguardBypassController.setUserHasDeviceEntryIntent(true);
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}
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@@ -275,11 +275,35 @@ public class UdfpsControllerTest extends SysuiTestCase {
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}
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@Test
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public void onActionMove_onKeyguard_setDeviceEntryIntent() throws RemoteException {
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// GIVEN the current animation is UdfpsKeyguardViewController
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public void onActionMove_dozing_setDeviceEntryIntent() throws RemoteException {
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// GIVEN the current animation is UdfpsKeyguardViewController and device IS dozing
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when(mKeyguardStateController.canDismissLockScreen()).thenReturn(false);
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when(mUdfpsView.isWithinSensorArea(anyFloat(), anyFloat())).thenReturn(true);
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when(mUdfpsView.getAnimationViewController()).thenReturn(mUdfpsKeyguardViewController);
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when(mStatusBarStateController.isDozing()).thenReturn(true);
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// GIVEN that the overlay is showing
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mOverlayController.showUdfpsOverlay(TEST_UDFPS_SENSOR_ID,
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IUdfpsOverlayController.REASON_AUTH_FPM_KEYGUARD, mUdfpsOverlayControllerCallback);
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mFgExecutor.runAllReady();
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// WHEN ACTION_DOWN is received
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verify(mUdfpsView).setOnTouchListener(mTouchListenerCaptor.capture());
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MotionEvent moveEvent = MotionEvent.obtain(0, 0, MotionEvent.ACTION_MOVE, 0, 0, 0);
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mTouchListenerCaptor.getValue().onTouch(mUdfpsView, moveEvent);
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moveEvent.recycle();
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// THEN device entry intent is never to true b/c device was dozing on touch
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verify(mKeyguardBypassController, never()).setUserHasDeviceEntryIntent(true);
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}
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@Test
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public void onActionMove_onKeyguard_setDeviceEntryIntent() throws RemoteException {
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// GIVEN the current animation is UdfpsKeyguardViewController and device isn't dozing
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when(mKeyguardStateController.canDismissLockScreen()).thenReturn(false);
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when(mUdfpsView.isWithinSensorArea(anyFloat(), anyFloat())).thenReturn(true);
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when(mUdfpsView.getAnimationViewController()).thenReturn(mUdfpsKeyguardViewController);
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when(mStatusBarStateController.isDozing()).thenReturn(false);
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// GIVEN that the overlay is showing
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mOverlayController.showUdfpsOverlay(TEST_UDFPS_SENSOR_ID,
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