Merge "CanvasContext::draw: flushAndSubmit when not drawing" into sc-dev

This commit is contained in:
Derek Sollenberger
2021-08-09 12:45:07 +00:00
committed by Android (Google) Code Review

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@@ -482,6 +482,12 @@ nsecs_t CanvasContext::draw() {
if (dirty.isEmpty() && Properties::skipEmptyFrames && !surfaceRequiresRedraw()) {
mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
if (auto grContext = getGrContext()) {
// Submit to ensure that any texture uploads complete and Skia can
// free its staging buffers.
grContext->flushAndSubmit();
}
// Notify the callbacks, even if there's nothing to draw so they aren't waiting
// indefinitely
waitOnFences();