Merge "CanvasContext::draw: flushAndSubmit when not drawing" into sc-dev
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Android (Google) Code Review
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1171be085c
@@ -482,6 +482,12 @@ nsecs_t CanvasContext::draw() {
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if (dirty.isEmpty() && Properties::skipEmptyFrames && !surfaceRequiresRedraw()) {
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mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
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if (auto grContext = getGrContext()) {
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// Submit to ensure that any texture uploads complete and Skia can
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// free its staging buffers.
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grContext->flushAndSubmit();
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}
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// Notify the callbacks, even if there's nothing to draw so they aren't waiting
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// indefinitely
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waitOnFences();
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