Add null pointer check to avoid system crash.
Add null pointer check to avoid system crash. Meet the below crash log during some app operations then app exits. F DEBUG : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x78 F DEBUG : Cause: null pointer dereference F DEBUG : backtrace: F DEBUG : #00 pc 0000000000323858 /system/lib64/libhwui.so (android::uirenderer::DeferredLayerUpdater::apply()+40) F DEBUG : #01 pc 0000000000323040 /system/lib64/libhwui.so (_ZNSt3__110__function6__funcIZN7android10uirenderer12renderthread13 DrawFrameTask11postAndWaitEvE3$_0NS_9allocatorIS6_EEFvvEEclEv$c1671e 787f244890c877724752face20+416) Bug: b/243310920 Signed-off-by: Jessie Hao <juan.hao@nxp.com> Change-Id: I77226be2bd235852675bb4f7a29589e360269b33
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@@ -243,7 +243,9 @@ bool DrawFrameTask::syncFrameState(TreeInfo& info) {
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mContext->unpinImages();
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for (size_t i = 0; i < mLayers.size(); i++) {
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mLayers[i]->apply();
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if (mLayers[i]) {
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mLayers[i]->apply();
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}
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}
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mLayers.clear();
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mContext->setContentDrawBounds(mContentDrawBounds);
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