Merge "Remove getButtonState/setButtonState from PointerController" into udc-dev

This commit is contained in:
TreeHugger Robot
2023-03-16 16:00:53 +00:00
committed by Android (Google) Code Review
4 changed files with 12 additions and 44 deletions

View File

@@ -53,8 +53,6 @@ MouseCursorController::MouseCursorController(PointerControllerContext& context)
mLocked.resolvedPointerType = PointerIconStyle::TYPE_NOT_SPECIFIED;
mLocked.resourcesLoaded = false;
mLocked.buttonState = 0;
}
MouseCursorController::~MouseCursorController() {
@@ -95,22 +93,6 @@ void MouseCursorController::move(float deltaX, float deltaY) {
setPositionLocked(mLocked.pointerX + deltaX, mLocked.pointerY + deltaY);
}
void MouseCursorController::setButtonState(int32_t buttonState) {
#if DEBUG_MOUSE_CURSOR_UPDATES
ALOGD("Set button state 0x%08x", buttonState);
#endif
std::scoped_lock lock(mLock);
if (mLocked.buttonState != buttonState) {
mLocked.buttonState = buttonState;
}
}
int32_t MouseCursorController::getButtonState() const {
std::scoped_lock lock(mLock);
return mLocked.buttonState;
}
void MouseCursorController::setPosition(float x, float y) {
#if DEBUG_MOUSE_CURSOR_UPDATES
ALOGD("Set pointer position to x=%0.3f, y=%0.3f", x, y);

View File

@@ -45,8 +45,6 @@ public:
std::optional<FloatRect> getBounds() const;
void move(float deltaX, float deltaY);
void setButtonState(int32_t buttonState);
int32_t getButtonState() const;
void setPosition(float x, float y);
FloatPoint getPosition() const;
int32_t getDisplayId() const;
@@ -96,8 +94,6 @@ private:
PointerIconStyle requestedPointerType;
PointerIconStyle resolvedPointerType;
int32_t buttonState;
bool animating{false};
} mLocked GUARDED_BY(mLock);

View File

@@ -136,14 +136,6 @@ void PointerController::move(float deltaX, float deltaY) {
mCursorController.move(transformed.x, transformed.y);
}
void PointerController::setButtonState(int32_t buttonState) {
mCursorController.setButtonState(buttonState);
}
int32_t PointerController::getButtonState() const {
return mCursorController.getButtonState();
}
void PointerController::setPosition(float x, float y) {
const int32_t displayId = mCursorController.getDisplayId();
vec2 transformed;

View File

@@ -50,21 +50,19 @@ public:
~PointerController() override;
virtual std::optional<FloatRect> getBounds() const;
virtual void move(float deltaX, float deltaY);
virtual void setButtonState(int32_t buttonState);
virtual int32_t getButtonState() const;
virtual void setPosition(float x, float y);
virtual FloatPoint getPosition() const;
virtual int32_t getDisplayId() const;
virtual void fade(Transition transition);
virtual void unfade(Transition transition);
virtual void setDisplayViewport(const DisplayViewport& viewport);
std::optional<FloatRect> getBounds() const override;
void move(float deltaX, float deltaY) override;
void setPosition(float x, float y) override;
FloatPoint getPosition() const override;
int32_t getDisplayId() const override;
void fade(Transition transition) override;
void unfade(Transition transition) override;
void setDisplayViewport(const DisplayViewport& viewport) override;
virtual void setPresentation(Presentation presentation);
virtual void setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex,
BitSet32 spotIdBits, int32_t displayId);
virtual void clearSpots();
void setPresentation(Presentation presentation) override;
void setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex,
BitSet32 spotIdBits, int32_t displayId) override;
void clearSpots() override;
void updatePointerIcon(PointerIconStyle iconId);
void setCustomPointerIcon(const SpriteIcon& icon);