Clear calling identity when requesting syncInputTransaction
The syncInputTransaction can trigger a performSurfacePlacement which could result in a callback to the client. In that case, the calling PID will be incorrect since we didn't clear the calling identity before requesting the performSurfacePlacement. Bug: 154665556 Test: Hard to reproduce. Existing tests pass Change-Id: Id7c35d356cfc435e2de225e4e0d3979751c5c7d4
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@@ -7922,18 +7922,23 @@ public class WindowManagerService extends IWindowManager.Stub
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@Override
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public void syncInputTransactions() {
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waitForAnimationsToComplete();
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long token = Binder.clearCallingIdentity();
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try {
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waitForAnimationsToComplete();
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// Collect all input transactions from all displays to make sure we could sync all input
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// windows at same time.
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final SurfaceControl.Transaction t = mTransactionFactory.get();
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synchronized (mGlobalLock) {
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mWindowPlacerLocked.performSurfacePlacementIfScheduled();
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mRoot.forAllDisplays(displayContent ->
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displayContent.getInputMonitor().updateInputWindowsImmediately(t));
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// Collect all input transactions from all displays to make sure we could sync all input
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// windows at same time.
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final SurfaceControl.Transaction t = mTransactionFactory.get();
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synchronized (mGlobalLock) {
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mWindowPlacerLocked.performSurfacePlacementIfScheduled();
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mRoot.forAllDisplays(displayContent ->
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displayContent.getInputMonitor().updateInputWindowsImmediately(t));
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}
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t.syncInputWindows().apply();
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} finally {
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Binder.restoreCallingIdentity(token);
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}
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t.syncInputWindows().apply();
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}
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/**
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