Add per-device defaults for VIBRATE_WHEN_RINGING
Some devices have hand-crafted, artisanal haptics to go along with the dulcet tones of the ringer. When making such a device, we really want our users to have the opportunity to appreciate the fine buzzes and clicks we spent so long orchestrating, and so this makes it possible to default VIBRATE_WHEN_RINGING on. Bug: 79212179 Test: manual Change-Id: I52bf133345bd3e8b09b591b9bac4711d0d485094
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@@ -214,4 +214,7 @@
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<!-- Default for Settings.Global.BACKUP_AGENT_TIMEOUT_PARAMETERS -->
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<string name="def_backup_agent_timeout_parameters"></string>
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<!-- Default for Settings.System.VIBRATE_WHEN_RINGING -->
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<bool name="def_vibrate_when_ringing">false</bool>
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</resources>
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@@ -2935,7 +2935,7 @@ public class SettingsProvider extends ContentProvider {
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}
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private final class UpgradeController {
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private static final int SETTINGS_VERSION = 168;
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private static final int SETTINGS_VERSION = 169;
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private final int mUserId;
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@@ -3805,6 +3805,21 @@ public class SettingsProvider extends ContentProvider {
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currentVersion = 168;
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}
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if (currentVersion == 168) {
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// Version 168: by default, vibrate for phone calls
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final SettingsState systemSettings = getSystemSettingsLocked(userId);
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final Setting currentSetting = systemSettings.getSettingLocked(
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Settings.System.VIBRATE_WHEN_RINGING);
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if (currentSetting.isNull()) {
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systemSettings.insertSettingLocked(
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Settings.System.VIBRATE_WHEN_RINGING,
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getContext().getResources().getBoolean(
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R.bool.def_vibrate_when_ringing) ? "1" : "0",
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null, true, SettingsState.SYSTEM_PACKAGE_NAME);
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}
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currentVersion = 169;
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}
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// vXXX: Add new settings above this point.
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if (currentVersion != newVersion) {
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