Introduce scrim state for bubbles
When bubbles are expanded we'll want to put a scrim behind them, this is the scrim state we'll use. Super simple test to check that alpha / visibility state of scrims are as expected Test: atest frameworks/base/packages/SystemUI/tests/src/com/android/systemui/statusbar/phone/ScrimControllerTest.java Bug: 111236845 Change-Id: I1ee8ff9e7ce35aae692cf75a912106255e0e9b5a
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@@ -186,6 +186,20 @@ public enum ScrimState {
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mBlankScreen = false;
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}
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}
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},
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/**
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* Unlocked with a bubble expanded.
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*/
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BUBBLE_EXPANDED(7) {
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@Override
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public void prepare(ScrimState previousState) {
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mCurrentInFrontTint = Color.TRANSPARENT;
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mCurrentBehindTint = Color.TRANSPARENT;
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mAnimationDuration = ScrimController.ANIMATION_DURATION;
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mCurrentBehindAlpha = ScrimController.GRADIENT_SCRIM_ALPHA_BUSY;
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mBlankScreen = false;
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}
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};
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boolean mBlankScreen = false;
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@@ -262,6 +262,19 @@ public class ScrimControllerTest extends SysuiTestCase {
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assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_SEMI_TRANSPARENT);
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}
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@Test
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public void transitionToBubbleExpanded() {
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mScrimController.transitionTo(ScrimState.BUBBLE_EXPANDED);
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mScrimController.finishAnimationsImmediately();
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// Front scrim should be transparent
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Assert.assertEquals(ScrimController.VISIBILITY_FULLY_TRANSPARENT,
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mScrimInFront.getViewAlpha(), 0.0f);
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// Back scrim should be visible
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Assert.assertEquals(ScrimController.GRADIENT_SCRIM_ALPHA_BUSY,
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mScrimBehind.getViewAlpha(), 0.0f);
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}
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@Test
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public void scrimStateCallback() {
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mScrimController.transitionTo(ScrimState.UNLOCKED);
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