GL texture filtering changed from AND to OR, so rename tag name to match.

(<uses-foo> == AND, <supports-foo> == OR, e.g. uses-feature vs.
supports-screen).

Change-Id: I0f20aed7f95169d9adfc7fe128191eb6e49d116f
This commit is contained in:
Dan Morrill
2010-12-13 16:25:54 -08:00
parent e3f6336bcf
commit 096b67f655

View File

@@ -904,10 +904,10 @@ int doDump(Bundle* bundle)
error.string());
goto bail;
}
} else if (tag == "uses-gl-texture") {
} else if (tag == "supports-gl-texture") {
String8 name = getAttribute(tree, NAME_ATTR, &error);
if (name != "" && error == "") {
printf("uses-gl-texture:'%s'\n", name.string());
printf("supports-gl-texture:'%s'\n", name.string());
} else {
fprintf(stderr, "ERROR getting 'android:name' attribute: %s\n",
error.string());