Controls UI - Haptics updates

Make on/off ticks longer and more pronounced

Bug: 154697212
Test: pixel 4, haptics
Change-Id: I36d48b2e88a471f9347f3f5dbd81780977480158
This commit is contained in:
Matt Pietal
2020-05-19 10:10:48 -04:00
parent 9cbcb69d59
commit 095dfedb75
2 changed files with 4 additions and 3 deletions

View File

@@ -58,7 +58,7 @@ class ControlActionCoordinatorImpl @Inject constructor(
override fun toggle(cvh: ControlViewHolder, templateId: String, isChecked: Boolean) {
bouncerOrRun {
val effect = if (isChecked) Vibrations.toggleOnEffect else Vibrations.toggleOffEffect
val effect = if (!isChecked) Vibrations.toggleOnEffect else Vibrations.toggleOffEffect
vibrate(effect)
cvh.action(BooleanAction(templateId, !isChecked))
}

View File

@@ -20,7 +20,7 @@ import android.os.VibrationEffect
import android.os.VibrationEffect.Composition.PRIMITIVE_TICK
object Vibrations {
private const val TOGGLE_TICK_COUNT = 12
private const val TOGGLE_TICK_COUNT = 40
val toggleOnEffect = initToggleOnEffect()
val toggleOffEffect = initToggleOffEffect()
@@ -29,6 +29,7 @@ object Vibrations {
private fun initToggleOnEffect(): VibrationEffect {
val composition = VibrationEffect.startComposition()
composition.addPrimitive(PRIMITIVE_TICK, 0.05f, 200)
var i = 0
while (i++ < TOGGLE_TICK_COUNT) {
composition.addPrimitive(PRIMITIVE_TICK, 0.05f, 0)
@@ -43,7 +44,7 @@ object Vibrations {
composition.addPrimitive(PRIMITIVE_TICK, 0.05f, 100)
var i = 0
while (i++ < TOGGLE_TICK_COUNT) {
composition?.addPrimitive(PRIMITIVE_TICK, 0.05f, 0)
composition.addPrimitive(PRIMITIVE_TICK, 0.05f, 0)
}
return composition.compose()
}