Merge "Update content descriptions when text/icons are updated" into qt-dev
am: 9a086d9f32
Change-Id: I149e0517cd6e98f3f80fa917a919eb2e2febbd00
This commit is contained in:
@@ -292,6 +292,14 @@
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<string name="biometric_dialog_try_again">Try again</string>
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<!-- Content description for empty spaces that are not taken by the biometric dialog. Clicking on these areas will cancel authentication and dismiss the biometric dialog [CHAR LIMIT=NONE] -->
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<string name="biometric_dialog_empty_space_description">Empty region, tap to cancel authentication</string>
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<!-- Content description for the face icon when the device is not authenticating anymore [CHAR LIMIT=NONE] -->
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<string name="biometric_dialog_face_icon_description_idle">Please try again</string>
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<!-- Content description for the face icon when the device is authenticating [CHAR LIMIT=NONE] -->
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<string name="biometric_dialog_face_icon_description_authenticating">Looking for your face</string>
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<!-- Content description for the face icon when the user has been authenticated [CHAR LIMIT=NONE] -->
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<string name="biometric_dialog_face_icon_description_authenticated">Face authenticated</string>
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<!-- Content description for the face icon when the user has been authenticated and the confirm button has been pressed [CHAR LIMIT=NONE] -->
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<string name="biometric_dialog_face_icon_description_confirmed">Confirmed</string>
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<!-- Message shown when the system-provided fingerprint dialog is shown, asking for authentication -->
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<string name="fingerprint_dialog_touch_sensor">Touch the fingerprint sensor</string>
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@@ -325,7 +325,6 @@ public class BiometricDialogImpl extends SystemUI implements CommandQueue.Callba
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private void handleTryAgainPressed() {
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try {
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mCurrentDialog.clearTemporaryMessage();
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mReceiver.onTryAgainPressed();
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} catch (RemoteException e) {
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Log.e(TAG, "RemoteException when handling try again", e);
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@@ -223,6 +223,7 @@ public abstract class BiometricDialogView extends LinearLayout {
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});
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mTryAgainButton.setOnClickListener((View v) -> {
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handleResetMessage();
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updateState(STATE_AUTHENTICATING);
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showTryAgainButton(false /* show */);
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mCallback.onTryAgainPressed();
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@@ -265,6 +266,7 @@ public abstract class BiometricDialogView extends LinearLayout {
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if (mRestoredState == null) {
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updateState(STATE_AUTHENTICATING);
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mErrorText.setText(getHintStringResourceId());
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mErrorText.setContentDescription(mContext.getString(getHintStringResourceId()));
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mErrorText.setVisibility(View.VISIBLE);
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} else {
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updateState(mState);
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@@ -415,11 +417,6 @@ public abstract class BiometricDialogView extends LinearLayout {
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BiometricPrompt.HIDE_DIALOG_DELAY);
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}
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public void clearTemporaryMessage() {
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mHandler.removeMessages(MSG_RESET_MESSAGE);
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mHandler.obtainMessage(MSG_RESET_MESSAGE).sendToTarget();
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}
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/**
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* Transient help message (acquire) is received, dialog stays showing. Sensor stays in
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* "authenticating" state.
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@@ -478,6 +475,7 @@ public abstract class BiometricDialogView extends LinearLayout {
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mPositiveButton.setVisibility(bundle.getInt(KEY_CONFIRM_VISIBILITY));
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mState = bundle.getInt(KEY_STATE);
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mErrorText.setText(bundle.getCharSequence(KEY_ERROR_TEXT_STRING));
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mErrorText.setContentDescription(bundle.getCharSequence(KEY_ERROR_TEXT_STRING));
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mErrorText.setVisibility(bundle.getInt(KEY_ERROR_TEXT_VISIBILITY));
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mErrorText.setTextColor(bundle.getInt(KEY_ERROR_TEXT_COLOR));
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@@ -288,6 +288,7 @@ public class FaceDialogView extends BiometricDialogView {
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@Override
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protected void handleResetMessage() {
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mErrorText.setText(getHintStringResourceId());
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mErrorText.setContentDescription(mContext.getString(getHintStringResourceId()));
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mErrorText.setTextColor(mTextColor);
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if (getState() == STATE_AUTHENTICATING) {
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mErrorText.setVisibility(View.VISIBLE);
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@@ -406,13 +407,21 @@ public class FaceDialogView extends BiometricDialogView {
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} else {
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mIconController.showIcon(R.drawable.face_dialog_pulse_dark_to_light);
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}
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mBiometricIcon.setContentDescription(mContext.getString(
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R.string.biometric_dialog_face_icon_description_authenticating));
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} else if (oldState == STATE_PENDING_CONFIRMATION && newState == STATE_AUTHENTICATED) {
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mIconController.animateOnce(R.drawable.face_dialog_dark_to_checkmark);
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mBiometricIcon.setContentDescription(mContext.getString(
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R.string.biometric_dialog_face_icon_description_confirmed));
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} else if (oldState == STATE_ERROR && newState == STATE_IDLE) {
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mIconController.animateOnce(R.drawable.face_dialog_error_to_idle);
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mBiometricIcon.setContentDescription(mContext.getString(
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R.string.biometric_dialog_face_icon_description_idle));
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} else if (oldState == STATE_ERROR && newState == STATE_AUTHENTICATED) {
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mHandler.removeCallbacks(mErrorToIdleAnimationRunnable);
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mIconController.animateOnce(R.drawable.face_dialog_dark_to_checkmark);
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mBiometricIcon.setContentDescription(mContext.getString(
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R.string.biometric_dialog_face_icon_description_authenticated));
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} else if (newState == STATE_ERROR) {
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// It's easier to only check newState and gate showing the animation on the
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// mErrorToIdleAnimationRunnable as a proxy, than add a ton of extra state. For example,
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@@ -426,11 +435,17 @@ public class FaceDialogView extends BiometricDialogView {
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}
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} else if (oldState == STATE_AUTHENTICATING && newState == STATE_AUTHENTICATED) {
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mIconController.animateOnce(R.drawable.face_dialog_dark_to_checkmark);
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mBiometricIcon.setContentDescription(mContext.getString(
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R.string.biometric_dialog_face_icon_description_authenticated));
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} else if (newState == STATE_PENDING_CONFIRMATION) {
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mHandler.removeCallbacks(mErrorToIdleAnimationRunnable);
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mIconController.animateOnce(R.drawable.face_dialog_wink_from_dark);
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mBiometricIcon.setContentDescription(mContext.getString(
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R.string.biometric_dialog_face_icon_description_authenticated));
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} else if (newState == STATE_IDLE) {
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mIconController.showStatic(R.drawable.face_dialog_idle_static);
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mBiometricIcon.setContentDescription(mContext.getString(
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R.string.biometric_dialog_face_icon_description_idle));
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} else {
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Log.w(TAG, "Unknown animation from " + oldState + " -> " + newState);
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}
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