Send WebView the current transform and whether we're drawing a layer.
Bug #3275491 These can be used by WebView to correctly apply alpha and geometric transforms. Change-Id: I2ecd4376d68df886dead3c9240317de33f56828f
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50
include/private/hwui/DrawGlInfo.h
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50
include/private/hwui/DrawGlInfo.h
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_HWUI_DRAW_GL_INFO_H
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#define ANDROID_HWUI_DRAW_GL_INFO_H
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namespace android {
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namespace uirenderer {
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/**
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* Structure used by OpenGLRenderer::callDrawGLFunction() to pass and
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* receive data from OpenGL functors.
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*/
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struct DrawGlInfo {
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// Input: current clip rect
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int clipLeft;
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int clipTop;
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int clipRight;
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int clipBottom;
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// Input: is the render target an FBO
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bool isLayer;
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// Input: current transform matrix, in OpenGL format
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float transform[16];
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// Output: dirty region to redraw
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float dirtyLeft;
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float dirtyTop;
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float dirtyRight;
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float dirtyBottom;
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}; // struct DrawGlInfo
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}; // namespace uirenderer
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}; // namespace android
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#endif // ANDROID_HWUI_DRAW_GL_INFO_H
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@@ -26,6 +26,8 @@
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#include <utils/Log.h>
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#include <utils/StopWatch.h>
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#include <private/hwui/DrawGlInfo.h>
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#include <ui/Rect.h>
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#include "OpenGLRenderer.h"
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@@ -227,30 +229,18 @@ bool OpenGLRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) {
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}
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#endif
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struct {
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// Input: current clip rect
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int clipLeft;
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int clipTop;
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int clipRight;
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int clipBottom;
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DrawGlInfo info;
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info.clipLeft = clip.left;
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info.clipTop = clip.top;
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info.clipRight = clip.right;
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info.clipBottom = clip.bottom;
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info.isLayer = hasLayer();
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getSnapshot()->transform->copyTo(&info.transform[0]);
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// Output: dirty region to redraw
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float dirtyLeft;
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float dirtyTop;
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float dirtyRight;
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float dirtyBottom;
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} constraints;
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constraints.clipLeft = clip.left;
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constraints.clipTop = clip.top;
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constraints.clipRight = clip.right;
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constraints.clipBottom = clip.bottom;
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status_t result = (*functor)(0, &constraints);
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status_t result = (*functor)(0, &info);
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if (result != 0) {
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Rect localDirty(constraints.dirtyLeft, constraints.dirtyTop,
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constraints.dirtyRight, constraints.dirtyBottom);
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Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
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dirty.unionWith(localDirty);
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}
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