Send WebView the current transform and whether we're drawing a layer.

Bug #3275491

These can be used by WebView to correctly apply alpha and geometric
transforms.

Change-Id: I2ecd4376d68df886dead3c9240317de33f56828f
This commit is contained in:
Romain Guy
2011-03-17 11:06:57 -07:00
committed by Romain Guy
parent 4d733f5207
commit 08aa2cbd5e
2 changed files with 61 additions and 21 deletions

View File

@@ -0,0 +1,50 @@
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HWUI_DRAW_GL_INFO_H
#define ANDROID_HWUI_DRAW_GL_INFO_H
namespace android {
namespace uirenderer {
/**
* Structure used by OpenGLRenderer::callDrawGLFunction() to pass and
* receive data from OpenGL functors.
*/
struct DrawGlInfo {
// Input: current clip rect
int clipLeft;
int clipTop;
int clipRight;
int clipBottom;
// Input: is the render target an FBO
bool isLayer;
// Input: current transform matrix, in OpenGL format
float transform[16];
// Output: dirty region to redraw
float dirtyLeft;
float dirtyTop;
float dirtyRight;
float dirtyBottom;
}; // struct DrawGlInfo
}; // namespace uirenderer
}; // namespace android
#endif // ANDROID_HWUI_DRAW_GL_INFO_H

View File

@@ -26,6 +26,8 @@
#include <utils/Log.h>
#include <utils/StopWatch.h>
#include <private/hwui/DrawGlInfo.h>
#include <ui/Rect.h>
#include "OpenGLRenderer.h"
@@ -227,30 +229,18 @@ bool OpenGLRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) {
}
#endif
struct {
// Input: current clip rect
int clipLeft;
int clipTop;
int clipRight;
int clipBottom;
DrawGlInfo info;
info.clipLeft = clip.left;
info.clipTop = clip.top;
info.clipRight = clip.right;
info.clipBottom = clip.bottom;
info.isLayer = hasLayer();
getSnapshot()->transform->copyTo(&info.transform[0]);
// Output: dirty region to redraw
float dirtyLeft;
float dirtyTop;
float dirtyRight;
float dirtyBottom;
} constraints;
constraints.clipLeft = clip.left;
constraints.clipTop = clip.top;
constraints.clipRight = clip.right;
constraints.clipBottom = clip.bottom;
status_t result = (*functor)(0, &constraints);
status_t result = (*functor)(0, &info);
if (result != 0) {
Rect localDirty(constraints.dirtyLeft, constraints.dirtyTop,
constraints.dirtyRight, constraints.dirtyBottom);
Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom);
dirty.unionWith(localDirty);
}