Merge "Move OpenGL support out of ViewRoot into a new HardwareRenderer class."

This commit is contained in:
Romain Guy
2010-06-09 18:27:31 -07:00
committed by Android (Google) Code Review
8 changed files with 439 additions and 210 deletions

View File

@@ -65146,7 +65146,7 @@
type="android.graphics.Canvas"
static="false"
final="false"
deprecated="not deprecated"
deprecated="deprecated"
visibility="public"
>
<parameter name="gl" type="javax.microedition.khronos.opengles.GL">
@@ -66075,7 +66075,7 @@
synchronized="false"
static="true"
final="false"
deprecated="not deprecated"
deprecated="deprecated"
visibility="public"
>
</method>
@@ -66132,7 +66132,7 @@
synchronized="false"
static="false"
final="false"
deprecated="not deprecated"
deprecated="deprecated"
visibility="public"
>
</method>
@@ -66193,6 +66193,17 @@
visibility="public"
>
</method>
<method name="isHardwareAccelerated"
return="boolean"
abstract="false"
native="false"
synchronized="false"
static="false"
final="false"
deprecated="not deprecated"
visibility="public"
>
</method>
<method name="isOpaque"
return="boolean"
abstract="false"
@@ -66506,7 +66517,7 @@
synchronized="false"
static="false"
final="false"
deprecated="not deprecated"
deprecated="deprecated"
visibility="public"
>
<parameter name="width" type="int">

View File

@@ -0,0 +1,341 @@
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.view;
import android.content.res.CompatibilityInfo;
import android.graphics.Canvas;
import android.os.SystemClock;
import android.util.DisplayMetrics;
import javax.microedition.khronos.egl.EGL10;
import javax.microedition.khronos.egl.EGL11;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.egl.EGLContext;
import javax.microedition.khronos.egl.EGLDisplay;
import javax.microedition.khronos.egl.EGLSurface;
import javax.microedition.khronos.opengles.GL11;
import static javax.microedition.khronos.opengles.GL10.GL_COLOR_BUFFER_BIT;
import static javax.microedition.khronos.opengles.GL10.GL_SCISSOR_TEST;
/**
* Interface for rendering a ViewRoot using hardware acceleration.
*
* @hide
*/
abstract class HardwareRenderer {
private boolean mEnabled;
private boolean mRequested = true;
/**
* Destroys the hardware rendering context.
*/
abstract void destroy();
/**
* Initializes the hardware renderer for the specified surface.
*
* @param holder The holder for the surface to hardware accelerate.
*
* @return True if the initialization was successful, false otherwise.
*/
abstract boolean initialize(SurfaceHolder holder);
/**
* Setup the hardware renderer for drawing. This is called for every
* frame to draw.
*
* @param width Width of the drawing surface.
* @param height Height of the drawing surface.
* @param attachInfo The AttachInfo used to render the ViewRoot.
*/
abstract void setup(int width, int height, View.AttachInfo attachInfo);
/**
* Draws the specified view.
*
* @param view The view to draw.
* @param attachInfo AttachInfo tied to the specified view.
* @param translator Translator used to draw applications in compatibility mode.
* @param yoff The vertical offset for the drawing.
* @param scalingRequired Whether drawing should be scaled.
*/
abstract void draw(View view, View.AttachInfo attachInfo,
CompatibilityInfo.Translator translator, int yoff, boolean scalingRequired);
/**
* Initializes the hardware renderer for the specified surface and setup the
* renderer for drawing, if needed. This is invoked when the ViewRoot has
* potentially lost the hardware renderer. The hardware renderer should be
* reinitialized and setup when the render {@link #isRequested()} and
* {@link #isEnabled()}.
*
* @param width The width of the drawing surface.
* @param height The height of the drawing surface.
* @param attachInfo The
* @param holder
*/
void initializeIfNeeded(int width, int height, View.AttachInfo attachInfo,
SurfaceHolder holder) {
if (isRequested()) {
// We lost the gl context, so recreate it.
if (!isEnabled()) {
if (initialize(holder)) {
setup(width, height, attachInfo);
}
}
}
}
/**
* Creates a hardware renderer using OpenGL.
*
* @param glVersion The version of OpenGL to use (1 for OpenGL 1, 11 for OpenGL 1.1, etc.)
*
* @return A hardware renderer backed by OpenGL.
*/
static HardwareRenderer createGlRenderer(int glVersion) {
switch (glVersion) {
case 1:
return new Gl10Renderer();
}
throw new IllegalArgumentException("Unknown GL version: " + glVersion);
}
/**
* Indicates whether hardware acceleration is currently enabled.
*
* @return True if hardware acceleration is in use, false otherwise.
*/
boolean isEnabled() {
return mEnabled;
}
/**
* Indicates whether hardware acceleration is currently enabled.
*
* @param enabled True if the hardware renderer is in use, false otherwise.
*/
void setEnabled(boolean enabled) {
mEnabled = enabled;
}
/**
* Indicates whether hardware acceleration is currently request but not
* necessarily enabled yet.
*
* @return True if requested, false otherwise.
*/
boolean isRequested() {
return mRequested;
}
/**
* Indicates whether hardware acceleration is currently request but not
* necessarily enabled yet.
*
* @return True to request hardware acceleration, false otherwise.
*/
void setRequested(boolean requested) {
mRequested = requested;
}
/**
* Hardware renderer using OpenGL ES 1.0.
*/
@SuppressWarnings({"deprecation"})
static class Gl10Renderer extends HardwareRenderer {
private EGL10 mEgl;
private EGLDisplay mEglDisplay;
private EGLContext mEglContext;
private EGLSurface mEglSurface;
private GL11 mGL;
private Canvas mGlCanvas;
private Gl10Renderer() {
}
private void initializeGL(SurfaceHolder holder) {
initializeGLInner(holder);
int err = mEgl.eglGetError();
if (err != EGL10.EGL_SUCCESS) {
destroy();
setRequested(false);
}
}
private void initializeGLInner(SurfaceHolder holder) {
final EGL10 egl = (EGL10) EGLContext.getEGL();
mEgl = egl;
final EGLDisplay eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
mEglDisplay = eglDisplay;
int[] version = new int[2];
egl.eglInitialize(eglDisplay, version);
final int[] configSpec = {
EGL10.EGL_RED_SIZE, 8,
EGL10.EGL_GREEN_SIZE, 8,
EGL10.EGL_BLUE_SIZE, 8,
EGL10.EGL_DEPTH_SIZE, 0,
EGL10.EGL_NONE
};
final EGLConfig[] configs = new EGLConfig[1];
final int[] numConfig = new int[1];
egl.eglChooseConfig(eglDisplay, configSpec, configs, 1, numConfig);
final EGLConfig config = configs[0];
/*
* Create an OpenGL ES context. This must be done only once, an
* OpenGL context is a somewhat heavy object.
*/
final EGLContext context = egl.eglCreateContext(eglDisplay, config,
EGL10.EGL_NO_CONTEXT, null);
mEglContext = context;
/*
* Create an EGL surface we can render into.
*/
EGLSurface surface = egl.eglCreateWindowSurface(eglDisplay, config, holder, null);
mEglSurface = surface;
/*
* Before we can issue GL commands, we need to make sure
* the context is current and bound to a surface.
*/
egl.eglMakeCurrent(eglDisplay, surface, surface, context);
/*
* Get to the appropriate GL interface.
* This is simply done by casting the GL context to either
* GL10 or GL11.
*/
final GL11 gl = (GL11) context.getGL();
mGL = gl;
mGlCanvas = new Canvas(gl);
setEnabled(true);
}
@Override
void destroy() {
if (!isEnabled()) return;
// inform skia that the context is gone
nativeAbandonGlCaches();
mEgl.eglMakeCurrent(mEglDisplay, EGL10.EGL_NO_SURFACE,
EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
mEgl.eglDestroyContext(mEglDisplay, mEglContext);
mEgl.eglDestroySurface(mEglDisplay, mEglSurface);
mEgl.eglTerminate(mEglDisplay);
mEglContext = null;
mEglSurface = null;
mEglDisplay = null;
mEgl = null;
mGlCanvas = null;
mGL = null;
setEnabled(false);
}
private void checkErrors() {
if (isEnabled()) {
int err = mEgl.eglGetError();
if (err != EGL10.EGL_SUCCESS) {
// something bad has happened revert to
// normal rendering.
destroy();
if (err != EGL11.EGL_CONTEXT_LOST) {
// we'll try again if it was context lost
setRequested(false);
}
}
}
}
@Override
boolean initialize(SurfaceHolder holder) {
if (isRequested() && !isEnabled()) {
initializeGL(holder);
return mGlCanvas != null;
}
return false;
}
@Override
void setup(int width, int height, View.AttachInfo attachInfo) {
final float scale = attachInfo.mApplicationScale;
mGlCanvas.setViewport((int) (width * scale + 0.5f), (int) (height * scale + 0.5f));
}
@Override
void draw(View view, View.AttachInfo attachInfo, CompatibilityInfo.Translator translator,
int yoff, boolean scalingRequired) {
Canvas canvas = mGlCanvas;
if (mGL != null && canvas != null) {
mGL.glDisable(GL_SCISSOR_TEST);
mGL.glClearColor(0, 0, 0, 0);
mGL.glClear(GL_COLOR_BUFFER_BIT);
mGL.glEnable(GL_SCISSOR_TEST);
attachInfo.mDrawingTime = SystemClock.uptimeMillis();
attachInfo.mIgnoreDirtyState = true;
view.mPrivateFlags |= View.DRAWN;
int saveCount = canvas.save(Canvas.MATRIX_SAVE_FLAG);
try {
canvas.translate(0, -yoff);
if (translator != null) {
translator.translateCanvas(canvas);
}
canvas.setScreenDensity(scalingRequired ?
DisplayMetrics.DENSITY_DEVICE : 0);
view.draw(canvas);
} finally {
canvas.restoreToCount(saveCount);
}
attachInfo.mIgnoreDirtyState = false;
mEgl.eglSwapBuffers(mEglDisplay, mEglSurface);
checkErrors();
}
}
@Override
void initializeIfNeeded(int width, int height, View.AttachInfo attachInfo,
SurfaceHolder holder) {
if (isRequested()) {
checkErrors();
super.initializeIfNeeded(width, height, attachInfo, holder);
}
}
}
// inform Skia to just abandon its texture cache IDs
// doesn't call glDeleteTextures
private static native void nativeAbandonGlCaches();
}

View File

@@ -1566,7 +1566,7 @@ public abstract class ViewGroup extends View implements ViewParent, ViewManager
boolean scalingRequired = false;
Bitmap cache = null;
if (canvas.getGL() == null &&
if (!canvas.isHardwareAccelerated() &&
(flags & FLAG_CHILDREN_DRAWN_WITH_CACHE) == FLAG_CHILDREN_DRAWN_WITH_CACHE ||
(flags & FLAG_ALWAYS_DRAWN_WITH_CACHE) == FLAG_ALWAYS_DRAWN_WITH_CACHE) {
cache = child.getDrawingCache(true);

View File

@@ -56,10 +56,6 @@ import java.io.IOException;
import java.io.OutputStream;
import java.util.ArrayList;
import javax.microedition.khronos.egl.*;
import javax.microedition.khronos.opengles.*;
import static javax.microedition.khronos.opengles.GL10.*;
/**
* The top of a view hierarchy, implementing the needed protocol between View
* and the WindowManager. This is for the most part an internal implementation
@@ -264,9 +260,8 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
mDensity = context.getResources().getDisplayMetrics().densityDpi;
// Try to enable hardware acceleration if requested
if ((context.getApplicationInfo().flags &
ApplicationInfo.FLAG_HARDWARE_ACCELERATED) != 0) {
mHwRenderer = new HardwareRenderer();
if ((context.getApplicationInfo().flags & ApplicationInfo.FLAG_HARDWARE_ACCELERATED) != 0) {
mHwRenderer = HardwareRenderer.createGlRenderer(1);
}
}
@@ -615,8 +610,6 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
boolean viewVisibilityChanged = mViewVisibility != viewVisibility
|| mNewSurfaceNeeded;
float appScale = mAttachInfo.mApplicationScale;
WindowManager.LayoutParams params = null;
if (mWindowAttributesChanged) {
mWindowAttributesChanged = false;
@@ -665,7 +658,7 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
host.dispatchWindowVisibilityChanged(viewVisibility);
if (viewVisibility != View.VISIBLE || mNewSurfaceNeeded) {
if (mHwRenderer != null) {
mHwRenderer.destroyGL();
mHwRenderer.destroy();
}
}
if (viewVisibility == View.GONE) {
@@ -873,7 +866,7 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
mPreviousTransparentRegion.setEmpty();
if (mHwRenderer != null) {
hwIntialized = mHwRenderer.initialize();
hwIntialized = mHwRenderer.initialize(mHolder);
}
}
} else if (!mSurface.isValid()) {
@@ -952,7 +945,7 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
}
if (hwIntialized) {
mHwRenderer.setup(appScale);
mHwRenderer.setup(mWidth, mHeight, mAttachInfo);
}
boolean focusChangedDueToTouchMode = ensureTouchModeLocally(
@@ -1248,9 +1241,9 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
return;
}
if (mHwRenderer != null && mHwRenderer.mEnabled) {
if (mHwRenderer != null && mHwRenderer.isEnabled()) {
if (!dirty.isEmpty()) {
mHwRenderer.draw(yoff, scalingRequired);
mHwRenderer.draw(mView, mAttachInfo, mTranslator, yoff, scalingRequired);
}
if (scrolling) {
@@ -1578,7 +1571,7 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
mAttachInfo.mSurface = null;
if (mHwRenderer != null) {
mHwRenderer.destroyGL();
mHwRenderer.destroy();
}
mSurface.release();
@@ -1842,7 +1835,7 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
ensureTouchModeLocally(inTouchMode);
if (mHwRenderer != null) {
mHwRenderer.initializeAndSetup();
mHwRenderer.initializeIfNeeded(mWidth, mHeight, mAttachInfo, mHolder);
}
}
@@ -3313,183 +3306,5 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
}
}
class HardwareRenderer {
private EGL10 mEgl;
private EGLDisplay mEglDisplay;
private EGLContext mEglContext;
private EGLSurface mEglSurface;
private GL11 mGL;
private Canvas mGlCanvas;
boolean mEnabled;
boolean mRequested = true;
private void initializeGL() {
initializeGLInner();
int err = mEgl.eglGetError();
if (err != EGL10.EGL_SUCCESS) {
destroyGL();
mRequested = false;
}
}
private void initializeGLInner() {
final EGL10 egl = (EGL10) EGLContext.getEGL();
mEgl = egl;
final EGLDisplay eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
mEglDisplay = eglDisplay;
int[] version = new int[2];
egl.eglInitialize(eglDisplay, version);
final int[] configSpec = {
EGL10.EGL_RED_SIZE, 8,
EGL10.EGL_GREEN_SIZE, 8,
EGL10.EGL_BLUE_SIZE, 8,
EGL10.EGL_DEPTH_SIZE, 0,
EGL10.EGL_NONE
};
final EGLConfig[] configs = new EGLConfig[1];
final int[] numConfig = new int[1];
egl.eglChooseConfig(eglDisplay, configSpec, configs, 1, numConfig);
final EGLConfig config = configs[0];
/*
* Create an OpenGL ES context. This must be done only once, an
* OpenGL context is a somewhat heavy object.
*/
final EGLContext context = egl.eglCreateContext(eglDisplay, config,
EGL10.EGL_NO_CONTEXT, null);
mEglContext = context;
/*
* Create an EGL surface we can render into.
*/
EGLSurface surface = egl.eglCreateWindowSurface(eglDisplay, config, mHolder, null);
mEglSurface = surface;
/*
* Before we can issue GL commands, we need to make sure
* the context is current and bound to a surface.
*/
egl.eglMakeCurrent(eglDisplay, surface, surface, context);
/*
* Get to the appropriate GL interface.
* This is simply done by casting the GL context to either
* GL10 or GL11.
*/
final GL11 gl = (GL11) context.getGL();
mGL = gl;
mGlCanvas = new Canvas(gl);
mEnabled = true;
}
void destroyGL() {
if (!mEnabled) return;
// inform skia that the context is gone
nativeAbandonGlCaches();
mEgl.eglMakeCurrent(mEglDisplay, EGL10.EGL_NO_SURFACE,
EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
mEgl.eglDestroyContext(mEglDisplay, mEglContext);
mEgl.eglDestroySurface(mEglDisplay, mEglSurface);
mEgl.eglTerminate(mEglDisplay);
mEglContext = null;
mEglSurface = null;
mEglDisplay = null;
mEgl = null;
mGlCanvas = null;
mGL = null;
mEnabled = false;
}
private void checkErrors() {
if (mEnabled) {
int err = mEgl.eglGetError();
if (err != EGL10.EGL_SUCCESS) {
// something bad has happened revert to
// normal rendering.
destroyGL();
if (err != EGL11.EGL_CONTEXT_LOST) {
// we'll try again if it was context lost
mRequested = false;
}
}
}
}
boolean initialize() {
if (mRequested && !mEnabled) {
initializeGL();
return mGlCanvas != null;
}
return false;
}
void setup(float appScale) {
mGlCanvas.setViewport((int) (mWidth * appScale + 0.5f),
(int) (mHeight * appScale + 0.5f));
}
void draw(int yoff, boolean scalingRequired) {
Canvas canvas = mGlCanvas;
if (mGL != null && canvas != null) {
mGL.glDisable(GL_SCISSOR_TEST);
mGL.glClearColor(0, 0, 0, 0);
mGL.glClear(GL_COLOR_BUFFER_BIT);
mGL.glEnable(GL_SCISSOR_TEST);
mAttachInfo.mDrawingTime = SystemClock.uptimeMillis();
mAttachInfo.mIgnoreDirtyState = true;
mView.mPrivateFlags |= View.DRAWN;
int saveCount = canvas.save(Canvas.MATRIX_SAVE_FLAG);
try {
canvas.translate(0, -yoff);
if (mTranslator != null) {
mTranslator.translateCanvas(canvas);
}
canvas.setScreenDensity(scalingRequired ?
DisplayMetrics.DENSITY_DEVICE : 0);
mView.draw(canvas);
} finally {
canvas.restoreToCount(saveCount);
}
mAttachInfo.mIgnoreDirtyState = false;
mEgl.eglSwapBuffers(mEglDisplay, mEglSurface);
checkErrors();
}
}
void initializeAndSetup() {
if (mRequested) {
checkErrors();
// we lost the gl context, so recreate it.
if (mRequested && !mEnabled) {
initializeGL();
if (mGlCanvas != null) {
float appScale = mAttachInfo.mApplicationScale;
mGlCanvas.setViewport((int) (mWidth * appScale + 0.5f),
(int) (mHeight * appScale + 0.5f));
}
}
}
}
}
private static native void nativeShowFPS(Canvas canvas, int durationMillis);
// inform skia to just abandon its texture cache IDs
// doesn't call glDeleteTextures
private static native void nativeAbandonGlCaches();
}

View File

@@ -131,7 +131,8 @@ LOCAL_SRC_FILES:= \
android_backup_BackupDataInput.cpp \
android_backup_BackupDataOutput.cpp \
android_backup_FileBackupHelperBase.cpp \
android_backup_BackupHelperDispatcher.cpp
android_backup_BackupHelperDispatcher.cpp \
android_view_HardwareRenderer.cpp \
LOCAL_C_INCLUDES += \
$(JNI_H_INCLUDE) \

View File

@@ -0,0 +1,46 @@
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <utils/SkGLCanvas.h>
#include "jni.h"
#include <nativehelper/JNIHelp.h>
#include <android_runtime/AndroidRuntime.h>
#include <utils/misc.h>
// ----------------------------------------------------------------------------
namespace android {
static void android_view_HardwareRenderer_abandonGlCaches(JNIEnv* env, jobject) {
SkGLCanvas::AbandonAllTextures();
}
// ----------------------------------------------------------------------------
const char* const kClassPathName = "android/view/HardwareRenderer";
static JNINativeMethod gMethods[] = {
{ "nativeAbandonGlCaches", "()V",
(void*)android_view_HardwareRenderer_abandonGlCaches },
};
int register_android_view_HardwareRenderer(JNIEnv* env) {
return AndroidRuntime::registerNativeMethods(env,
kClassPathName, gMethods, NELEM(gMethods));
}
};

View File

@@ -76,10 +76,6 @@ static void android_view_ViewRoot_showFPS(JNIEnv* env, jobject, jobject jcanvas,
canvas->restore();
}
static void android_view_ViewRoot_abandonGlCaches(JNIEnv* env, jobject) {
SkGLCanvas::AbandonAllTextures();
}
static jintArray android_view_ViewRoot_makeInputChannel(JNIEnv* env, jobject) {
int fd[2];
jint* arrayData = NULL;
@@ -120,8 +116,6 @@ const char* const kClassPathName = "android/view/ViewRoot";
static JNINativeMethod gMethods[] = {
{ "nativeShowFPS", "(Landroid/graphics/Canvas;I)V",
(void*)android_view_ViewRoot_showFPS },
{ "nativeAbandonGlCaches", "()V",
(void*)android_view_ViewRoot_abandonGlCaches },
{ "makeInputChannel", "()[I",
(void*)android_view_ViewRoot_makeInputChannel }
};

View File

@@ -117,16 +117,33 @@ public class Canvas {
*
* <p>The initial target density of the canvas is the same as the initial
* density of bitmaps as per {@link Bitmap#getDensity() Bitmap.getDensity()}.
*
* @deprecated This constructor is not supported and should not be invoked.
*/
public Canvas(GL gl) {
mNativeCanvas = initGL();
mGL = gl;
mDensity = Bitmap.getDefaultDensity();
}
/**
* Indicates whether this Canvas uses hardware acceleration.
*
* Note that this method does not define what type of hardware acceleration
* may or may not be used.
*
* @return True if drawing operations are hardware accelerated,
* false otherwise.
*/
public boolean isHardwareAccelerated() {
return mGL != null;
}
/**
* Return the GL object associated with this canvas, or null if it is not
* backed by GL.
*
* @deprecated This method is not supported and should not be invoked.
*/
public GL getGL() {
return mGL;
@@ -136,6 +153,8 @@ public class Canvas {
* Call this to free up OpenGL resources that may be cached or allocated
* on behalf of the Canvas. Any subsequent drawing with a GL-backed Canvas
* will have to recreate those resources.
*
* @deprecated This method is not supported and should not be invoked.
*/
public static void freeGlCaches() {
freeCaches();
@@ -168,8 +187,10 @@ public class Canvas {
* Set the viewport dimensions if this canvas is GL based. If it is not,
* this method is ignored and no exception is thrown.
*
* @param width The width of the viewport
* @param height The height of the viewport
* @param width The width of the viewport
* @param height The height of the viewport
*
* @deprecated This method is not supported and should not be invoked.
*/
public void setViewport(int width, int height) {
if (mGL != null) {
@@ -1339,8 +1360,8 @@ public class Canvas {
* position (start + length) can be used for shaping context.
* @param x the x position at which to draw the text
* @param y the y position at which to draw the text
* @param dir the run direction, either {@link DIRECTION_LTR} or
* {@link DIRECTION_RTL}.
* @param dir the run direction, either {@link #DIRECTION_LTR} or
* {@link #DIRECTION_RTL}.
* @param paint the paint
* @hide
*/