Update RenderEffectCache capability query
Updated logic to determine if RenderEffectCache is supported to very both the vendor name as well as the corresponding driver version. Bug: 193145089 Test: Added test to EglManagerTests + RenderEffectCapabilityQueryTests Change-Id: Ia0fd66c40790b94566f495d2c4128c4988d406b6
This commit is contained in:
@@ -570,6 +570,7 @@ cc_defaults {
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"renderthread/DrawFrameTask.cpp",
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"renderthread/EglManager.cpp",
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"renderthread/ReliableSurface.cpp",
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"renderthread/RenderEffectCapabilityQuery.cpp",
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"renderthread/VulkanManager.cpp",
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"renderthread/VulkanSurface.cpp",
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"renderthread/RenderProxy.cpp",
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@@ -696,6 +697,7 @@ cc_test {
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"tests/unit/MatrixTests.cpp",
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"tests/unit/OpBufferTests.cpp",
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"tests/unit/PathInterpolatorTests.cpp",
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"tests/unit/RenderEffectCapabilityQueryTests.cpp",
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"tests/unit/RenderNodeDrawableTests.cpp",
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"tests/unit/RenderNodeTests.cpp",
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"tests/unit/RenderPropertiesTests.cpp",
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@@ -50,7 +50,8 @@ bool Properties::showDirtyRegions = false;
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bool Properties::skipEmptyFrames = true;
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bool Properties::useBufferAge = true;
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bool Properties::enablePartialUpdates = true;
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bool Properties::enableRenderEffectCache = false;
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// Default true unless otherwise specified in RenderThread Configuration
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bool Properties::enableRenderEffectCache = true;
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DebugLevel Properties::debugLevel = kDebugDisabled;
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OverdrawColorSet Properties::overdrawColorSet = OverdrawColorSet::Default;
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@@ -28,6 +28,7 @@
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#include "Frame.h"
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#include "Properties.h"
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#include "RenderEffectCapabilityQuery.h"
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#include "utils/Color.h"
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#include "utils/StringUtils.h"
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@@ -148,7 +149,11 @@ void EglManager::initialize() {
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mHasWideColorGamutSupport = EglExtensions.glColorSpace && hasWideColorSpaceExtension;
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auto* vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
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Properties::enableRenderEffectCache = (strcmp(vendor, "Qualcomm") != 0);
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auto* version = reinterpret_cast<const char*>(glGetString(GL_VERSION));
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Properties::enableRenderEffectCache = supportsRenderEffectCache(
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vendor, version);
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ALOGV("RenderEffectCache supported %d on driver version %s",
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Properties::enableRenderEffectCache, version);
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}
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EGLConfig EglManager::load8BitsConfig(EGLDisplay display, EglManager::SwapBehavior swapBehavior) {
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39
libs/hwui/renderthread/RenderEffectCapabilityQuery.cpp
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39
libs/hwui/renderthread/RenderEffectCapabilityQuery.cpp
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@@ -0,0 +1,39 @@
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/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <utils/Log.h>
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bool supportsRenderEffectCache(const char* vendor, const char* version) {
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if (strcmp(vendor, "Qualcomm") != 0) {
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return true;
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}
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int major;
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int minor;
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int driverMajor;
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int driverMinor;
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int n = sscanf(version,"OpenGL ES %d.%d V@%d.%d",
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&major,
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&minor,
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&driverMajor,
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&driverMinor);
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// Ensure we have parsed the vendor string properly and we have either
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// a newer major driver version, or the minor version is rev'ed
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// Based on b/198227600#comment5 it appears that the corresponding fix
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// is in driver version 571.0
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return n == 4 && driverMajor >= 571;
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}
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35
libs/hwui/renderthread/RenderEffectCapabilityQuery.h
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35
libs/hwui/renderthread/RenderEffectCapabilityQuery.h
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@@ -0,0 +1,35 @@
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/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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/**
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* Verify if the provided vendor and version supports RenderEffect caching
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* behavior.
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*
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* Certain Open GL Driver implementations run into blocking scenarios
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* with Fence::waitForever without a corresponding signal to unblock
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* This happens during attempts to cache SkImage instances across frames
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* especially in circumstances using RenderEffect/SkImageFilter internally.
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* So detect the corresponding GL Vendor and driver version to determine if
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* caching SkImage instances across frames is supported.
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* See b/197263715 & b/193145089
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* @param vendor Vendor of the GL driver
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* @param version Version of the GL driver from the given vendor
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* @return True if a RenderEffect result can be cached across frames,
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* false otherwise
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*/
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bool supportsRenderEffectCache(const char* vendor, const char* version);
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@@ -17,6 +17,7 @@
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#include <gtest/gtest.h>
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#include "renderthread/EglManager.h"
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#include "renderthread/RenderEffectCapabilityQuery.h"
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#include "tests/common/TestContext.h"
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using namespace android;
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@@ -41,4 +42,17 @@ TEST(EglManager, doesSurfaceLeak) {
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}
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eglManager.destroy();
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}
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TEST(EglManager, verifyRenderEffectCacheSupported) {
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EglManager eglManager;
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eglManager.initialize();
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auto* vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
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auto* version = reinterpret_cast<const char*>(glGetString(GL_VERSION));
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// Make sure that EglManager initializes Properties::enableRenderEffectCache
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// based on the given gl vendor and version within EglManager->initialize()
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bool renderEffectCacheSupported = supportsRenderEffectCache(vendor, version);
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EXPECT_EQ(renderEffectCacheSupported,
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Properties::enableRenderEffectCache);
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eglManager.destroy();
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}
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52
libs/hwui/tests/unit/RenderEffectCapabilityQueryTests.cpp
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52
libs/hwui/tests/unit/RenderEffectCapabilityQueryTests.cpp
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@@ -0,0 +1,52 @@
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/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <gtest/gtest.h>
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#include "renderthread/RenderEffectCapabilityQuery.h"
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#include "tests/common/TestContext.h"
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TEST(RenderEffectCapabilityQuery, testSupportedVendor) {
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ASSERT_TRUE(supportsRenderEffectCache("Google", "OpenGL ES 1.4 V@0.0"));
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}
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TEST(RenderEffectCapabilityQuery, testSupportedVendorWithDifferentVersion) {
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ASSERT_TRUE(supportsRenderEffectCache("Google", "OpenGL ES 1.3 V@571.0"));
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}
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TEST(RenderEffectCapabilityQuery, testVendorWithSupportedVersion) {
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ASSERT_TRUE(supportsRenderEffectCache("Qualcomm", "OpenGL ES 1.5 V@571.0"));
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}
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TEST(RenderEffectCapabilityQuery, testVendorWithSupportedPatchVersion) {
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ASSERT_TRUE(supportsRenderEffectCache("Qualcomm", "OpenGL ES 1.5 V@571.1"));
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}
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TEST(RenderEffectCapabilityQuery, testVendorWithNewerThanSupportedMajorVersion) {
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ASSERT_TRUE(supportsRenderEffectCache("Qualcomm", "OpenGL ES 1.5 V@572.0"));
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}
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TEST(RenderEffectCapabilityQuery, testVendorWithNewerThanSupportedMinorVersion) {
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ASSERT_TRUE(supportsRenderEffectCache("Qualcomm", "OpenGL ES 1.5 V@571.2"));
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}
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TEST(RenderEffectCapabilityQuery, testVendorWithUnsupportedMajorVersion) {
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ASSERT_FALSE(supportsRenderEffectCache("Qualcomm", "OpenGL ES 1.0 V@570.1"));
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}
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TEST(RenderEffectCapabilityQuery, testVendorWithUnsupportedVersion) {
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ASSERT_FALSE(supportsRenderEffectCache("Qualcomm", "OpenGL ES 1.1 V@570.0"));
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}
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