Do not vibrate if we don't have a fingerprint client

Bug: 22851337
Change-Id: Ia7be6eda2db08b4df07a48ffa4d24637f59167e9
This commit is contained in:
Jorim Jaggi
2015-08-12 18:06:22 -07:00
parent aabab27028
commit 055eafd6ce

View File

@@ -589,10 +589,14 @@ public class FingerprintService extends SystemService implements IBinder.DeathRe
result = true; // client not listening
}
if (fpId == 0) {
FingerprintUtils.vibrateFingerprintError(getContext());
if (receiver != null) {
FingerprintUtils.vibrateFingerprintError(getContext());
}
result |= handleFailedAttempt(this);
} else {
FingerprintUtils.vibrateFingerprintSuccess(getContext());
if (receiver != null) {
FingerprintUtils.vibrateFingerprintSuccess(getContext());
}
result |= true; // we have a valid fingerprint
mLockoutReset.run();
}