Minor cleanup of unused headers and overly described functions.
Test: local compile Change-Id: I5b794c9473f6d3a9e1d4f9365c951c7ce9dade50
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@@ -43,7 +43,7 @@ Canvas* Picture::beginRecording(int width, int height) {
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mRecorder.reset(new SkPictureRecorder);
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mWidth = width;
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mHeight = height;
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SkCanvas* canvas = mRecorder->beginRecording(width, height, NULL, 0);
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SkCanvas* canvas = mRecorder->beginRecording(SkIntToScalar(width), SkIntToScalar(height));
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return Canvas::create_canvas(canvas);
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}
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@@ -19,11 +19,9 @@
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#include "AnimationContext.h"
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#include "Caches.h"
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#include "DeferredLayerUpdater.h"
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#include "EglManager.h"
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#include "LayerUpdateQueue.h"
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#include "Properties.h"
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#include "Readback.h"
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#include "RenderThread.h"
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#include "hwui/Canvas.h"
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#include "renderstate/RenderState.h"
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@@ -45,7 +45,7 @@ TEST(SkiaCanvasProxy, drawGlyphsViaPicture) {
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SkCanvas* skCanvas = recorder.beginRecording(200, 200, NULL, 0);
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std::unique_ptr<Canvas> pictCanvas(Canvas::create_canvas(skCanvas));
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TestUtils::drawUtf8ToCanvas(pictCanvas.get(), text, paint, 25, 25);
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sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
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sk_sp<SkPicture> picture = recorder.finishRecordingAsPicture();
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canvas.asSkCanvas()->drawPicture(picture);
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});
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