A few fixes to AssetManager2 for compat

Theme copying should behave the way it did with the old AssetManager
(copy only the framework attributes when copying from a Theme object
from a different AssetManager).

Cleanup the dependencies on libziparchive in ApkAssets.

Test: make libandroidfw_tests
Test: out/host/<platform>/nativetests64/libandroidfw_tests/libandroidfw_tests --testdata=frameworks/base/libs/androidfw/tests/data
Change-Id: I973f7e6eb14ce311306e2ec66a623a4790c8d233
This commit is contained in:
Adam Lesinski
2017-09-25 13:10:14 -07:00
parent 6833a07a07
commit 03ebac8c68
5 changed files with 36 additions and 20 deletions

View File

@@ -30,6 +30,8 @@
namespace android {
ApkAssets::ApkAssets() : zip_handle_(nullptr, ::CloseArchive) {}
std::unique_ptr<const ApkAssets> ApkAssets::Load(const std::string& path, bool system) {
return ApkAssets::LoadImpl(path, system, false /*load_as_shared_library*/);
}

View File

@@ -902,26 +902,32 @@ bool Theme::SetTo(const Theme& o) {
return true;
}
if (asset_manager_ != o.asset_manager_) {
return false;
}
type_spec_flags_ = o.type_spec_flags_;
const bool copy_only_system = asset_manager_ != o.asset_manager_;
for (size_t p = 0; p < packages_.size(); p++) {
const Package* package = o.packages_[p].get();
if (package == nullptr) {
if (package == nullptr || (copy_only_system && p != 0x01)) {
// The other theme doesn't have this package, clear ours.
packages_[p].reset();
continue;
}
if (packages_[p] == nullptr) {
// The other theme has this package, but we don't. Make one.
packages_[p].reset(new Package());
}
for (size_t t = 0; t < package->types.size(); t++) {
const Type* type = package->types[t].get();
if (type == nullptr) {
// The other theme doesn't have this type, clear ours.
packages_[p]->types[t].reset();
continue;
}
// Create a new type and update it to theirs.
const size_t type_alloc_size = sizeof(Type) + (type->entry_capacity * sizeof(Entry));
void* copied_data = malloc(type_alloc_size);
memcpy(copied_data, type, type_alloc_size);

View File

@@ -21,7 +21,6 @@
#include <string>
#include "android-base/macros.h"
#include "ziparchive/zip_archive.h"
#include "androidfw/Asset.h"
#include "androidfw/LoadedArsc.h"
@@ -52,14 +51,9 @@ class ApkAssets {
static std::unique_ptr<const ApkAssets> LoadImpl(const std::string& path, bool system,
bool load_as_shared_library);
ApkAssets() = default;
ApkAssets();
struct ZipArchivePtrCloser {
void operator()(::ZipArchiveHandle handle) { ::CloseArchive(handle); }
};
using ZipArchivePtr =
std::unique_ptr<typename std::remove_pointer<::ZipArchiveHandle>::type, ZipArchivePtrCloser>;
using ZipArchivePtr = std::unique_ptr<void, void(*)(void*)>;
ZipArchivePtr zip_handle_;
std::string path_;

View File

@@ -70,9 +70,8 @@ struct ResolvedBag {
};
// AssetManager2 is the main entry point for accessing assets and resources.
// AssetManager2 provides caching of resources retrieved via the underlying
// ApkAssets.
class AssetManager2 : public ::AAssetManager {
// AssetManager2 provides caching of resources retrieved via the underlying ApkAssets.
class AssetManager2 {
public:
struct ResourceName {
const char* package = nullptr;

View File

@@ -23,6 +23,7 @@
#include "data/lib_one/R.h"
#include "data/libclient/R.h"
#include "data/styles/R.h"
#include "data/system/R.h"
namespace app = com::android::app;
namespace lib_one = com::android::lib_one;
@@ -33,6 +34,9 @@ namespace android {
class ThemeTest : public ::testing::Test {
public:
void SetUp() override {
system_assets_ = ApkAssets::Load(GetTestDataPath() + "/system/system.apk", true /*system*/);
ASSERT_NE(nullptr, system_assets_);
style_assets_ = ApkAssets::Load(GetTestDataPath() + "/styles/styles.apk");
ASSERT_NE(nullptr, style_assets_);
@@ -47,6 +51,7 @@ class ThemeTest : public ::testing::Test {
}
protected:
std::unique_ptr<const ApkAssets> system_assets_;
std::unique_ptr<const ApkAssets> style_assets_;
std::unique_ptr<const ApkAssets> libclient_assets_;
std::unique_ptr<const ApkAssets> lib_one_assets_;
@@ -262,20 +267,30 @@ TEST_F(ThemeTest, CopyThemeSameAssetManager) {
EXPECT_EQ(static_cast<uint32_t>(ResTable_typeSpec::SPEC_PUBLIC), flags);
}
TEST_F(ThemeTest, FailToCopyThemeWithDifferentAssetManager) {
TEST_F(ThemeTest, OnlyCopySystemThemeWhenAssetManagersDiffer) {
AssetManager2 assetmanager_one;
assetmanager_one.SetApkAssets({style_assets_.get()});
assetmanager_one.SetApkAssets({system_assets_.get(), style_assets_.get()});
AssetManager2 assetmanager_two;
assetmanager_two.SetApkAssets({style_assets_.get()});
assetmanager_two.SetApkAssets({system_assets_.get(), style_assets_.get()});
auto theme_one = assetmanager_one.NewTheme();
ASSERT_TRUE(theme_one->ApplyStyle(app::R::style::StyleOne));
auto theme_two = assetmanager_two.NewTheme();
ASSERT_TRUE(theme_two->ApplyStyle(R::style::Theme_One));
ASSERT_TRUE(theme_two->ApplyStyle(app::R::style::StyleTwo));
EXPECT_FALSE(theme_one->SetTo(*theme_two));
EXPECT_TRUE(theme_one->SetTo(*theme_two));
Res_value value;
uint32_t flags;
// No app resources.
EXPECT_EQ(kInvalidCookie, theme_one->GetAttribute(app::R::attr::attr_one, &value, &flags));
// Only system.
EXPECT_NE(kInvalidCookie, theme_one->GetAttribute(R::attr::foreground, &value, &flags));
}
} // namespace android