Merge "Revert "Enable context dropping on stopped only"" into udc-dev
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@@ -53,8 +53,8 @@ struct MemoryPolicy {
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// Whether or not to only purge scratch resources when triggering UI Hidden or background
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// collection
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bool purgeScratchOnly = true;
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// Whether or not to trigger releasing GPU context when all contexts are stopped
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bool releaseContextOnStoppedOnly = true;
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// EXPERIMENTAL: Whether or not to trigger releasing GPU context when all contexts are stopped
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bool releaseContextOnStoppedOnly = false;
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};
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const MemoryPolicy& loadMemoryPolicy();
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