Audio continue to played even if paused manually

Currently, audio will resume playing after a phone call
or notification even if the user had manually paused playback.

This patch addresses that by introducing a new player state
to distinguish the user pausing playback and the browser
losing audio focus for some other reason. Audio will only
 resume if the browser temporarily lost audio focus and
not when the user has manually paused playback.

Change-Id: I9e8beaedb0fcc5afe920068297ed9c387eab2ac8
Signed-off-by: Roger Chen <cxr514033970@gmail.com>
This commit is contained in:
Roger Chen
2013-01-21 16:04:58 +08:00
committed by Gerrit Code Review
parent b6a2978a51
commit 002ecd2122

View File

@@ -54,14 +54,15 @@ class HTML5Audio extends Handler
// The private status of the view that created this player
private IsPrivateBrowsingEnabledGetter mIsPrivateBrowsingEnabledGetter;
private static int IDLE = 0;
private static int INITIALIZED = 1;
private static int PREPARED = 2;
private static int STARTED = 4;
private static int COMPLETE = 5;
private static int PAUSED = 6;
private static int STOPPED = -2;
private static int ERROR = -1;
private static int IDLE = 0;
private static int INITIALIZED = 1;
private static int PREPARED = 2;
private static int STARTED = 4;
private static int COMPLETE = 5;
private static int PAUSED = 6;
private static int PAUSED_TRANSITORILY = 7;
private static int STOPPED = -2;
private static int ERROR = -1;
private int mState = IDLE;
@@ -247,7 +248,7 @@ class HTML5Audio extends Handler
// resume playback
if (mMediaPlayer == null) {
resetMediaPlayer();
} else if (mState != ERROR && !mMediaPlayer.isPlaying()) {
} else if (mState == PAUSED_TRANSITORILY && !mMediaPlayer.isPlaying()) {
mMediaPlayer.start();
mState = STARTED;
}
@@ -265,7 +266,9 @@ class HTML5Audio extends Handler
case AudioManager.AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK:
// Lost focus for a short time, but we have to stop
// playback.
if (mState != ERROR && mMediaPlayer.isPlaying()) pause();
if (mState != ERROR && mMediaPlayer.isPlaying()) {
pause(PAUSED_TRANSITORILY);
}
break;
}
}
@@ -298,12 +301,16 @@ class HTML5Audio extends Handler
}
private void pause() {
pause(PAUSED);
}
private void pause(int state) {
if (mState == STARTED) {
if (mTimer != null) {
mTimer.purge();
}
mMediaPlayer.pause();
mState = PAUSED;
mState = state;
}
}