Files
packages_apps_Settings/src/com/android/settings/development/graphicsdriver/GraphicsDriverAppPreferenceController.java
Peiyong Lin fc4155a02c Only show graphics driver option when the apk is available.
Previously we always show all options, this patch makes the dashboard
only shows the option when the driver apk is available.

Bug: b/148626177
Test: make RunSettingsRoboTests ROBOTEST_FILTER=GraphicsDriver
Change-Id: Ifde5929d826d5ab542e855aa334546dd744b138b
2020-02-28 03:34:02 +00:00

274 lines
11 KiB
Java

/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.settings.development.graphicsdriver;
import static com.android.settings.development.graphicsdriver.GraphicsDriverEnableForAllAppsPreferenceController.GAME_DRIVER_DEFAULT;
import static com.android.settings.development.graphicsdriver.GraphicsDriverEnableForAllAppsPreferenceController.GAME_DRIVER_OFF;
import android.content.ContentResolver;
import android.content.Context;
import android.content.pm.ApplicationInfo;
import android.content.pm.PackageManager;
import android.content.res.Resources;
import android.os.Handler;
import android.os.Looper;
import android.provider.Settings;
import androidx.annotation.VisibleForTesting;
import androidx.preference.ListPreference;
import androidx.preference.Preference;
import androidx.preference.PreferenceGroup;
import androidx.preference.PreferenceScreen;
import com.android.settings.R;
import com.android.settings.core.BasePreferenceController;
import com.android.settingslib.core.lifecycle.LifecycleObserver;
import com.android.settingslib.core.lifecycle.events.OnStart;
import com.android.settingslib.core.lifecycle.events.OnStop;
import com.android.settingslib.development.DevelopmentSettingsEnabler;
import java.text.Collator;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.Comparator;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
/**
* Controller of all the per App based list preferences.
*/
public class GraphicsDriverAppPreferenceController extends BasePreferenceController
implements Preference.OnPreferenceChangeListener,
GraphicsDriverContentObserver.OnGraphicsDriverContentChangedListener, LifecycleObserver,
OnStart, OnStop {
private final Context mContext;
private final ContentResolver mContentResolver;
private final String mPreferenceTitle;
private final String mPreferenceDefault;
private final String mPreferenceGameDriver;
private final String mPreferencePrereleaseDriver;
private final String mPreferenceSystem;
@VisibleForTesting
CharSequence[] mEntryList;
@VisibleForTesting
GraphicsDriverContentObserver mGraphicsDriverContentObserver;
private final List<AppInfo> mAppInfos;
private final Set<String> mDevOptInApps;
private final Set<String> mDevPrereleaseOptInApps;
private final Set<String> mDevOptOutApps;
private PreferenceGroup mPreferenceGroup;
public GraphicsDriverAppPreferenceController(Context context, String key) {
super(context, key);
mContext = context;
mContentResolver = context.getContentResolver();
mGraphicsDriverContentObserver =
new GraphicsDriverContentObserver(new Handler(Looper.getMainLooper()), this);
final Resources resources = context.getResources();
mPreferenceTitle = resources.getString(R.string.graphics_driver_app_preference_title);
mPreferenceDefault = resources.getString(R.string.graphics_driver_app_preference_default);
mPreferenceGameDriver =
resources.getString(R.string.graphics_driver_app_preference_game_driver);
mPreferencePrereleaseDriver =
resources.getString(R.string.graphics_driver_app_preference_prerelease_driver);
mPreferenceSystem = resources.getString(R.string.graphics_driver_app_preference_system);
mEntryList = GraphicsDriverEnableForAllAppsPreferenceController.constructEntryList(
mContext, true);
// TODO: Move this task to background if there's potential ANR/Jank.
// Update the UI when all the app infos are ready.
mAppInfos = getAppInfos(context);
mDevOptInApps =
getGlobalSettingsString(mContentResolver, Settings.Global.GAME_DRIVER_OPT_IN_APPS);
mDevPrereleaseOptInApps = getGlobalSettingsString(
mContentResolver, Settings.Global.GAME_DRIVER_PRERELEASE_OPT_IN_APPS);
mDevOptOutApps =
getGlobalSettingsString(mContentResolver, Settings.Global.GAME_DRIVER_OPT_OUT_APPS);
}
@Override
public int getAvailabilityStatus() {
return DevelopmentSettingsEnabler.isDevelopmentSettingsEnabled(mContext)
&& (Settings.Global.getInt(mContentResolver,
Settings.Global.GAME_DRIVER_ALL_APPS, GAME_DRIVER_DEFAULT)
!= GAME_DRIVER_OFF)
? AVAILABLE
: CONDITIONALLY_UNAVAILABLE;
}
@Override
public void displayPreference(PreferenceScreen screen) {
super.displayPreference(screen);
mPreferenceGroup = screen.findPreference(getPreferenceKey());
final Context context = mPreferenceGroup.getContext();
for (AppInfo appInfo : mAppInfos) {
mPreferenceGroup.addPreference(
createListPreference(context, appInfo.info.packageName, appInfo.label));
}
}
@Override
public void onStart() {
mGraphicsDriverContentObserver.register(mContentResolver);
}
@Override
public void onStop() {
mGraphicsDriverContentObserver.unregister(mContentResolver);
}
@Override
public void updateState(Preference preference) {
preference.setVisible(isAvailable());
}
@Override
public boolean onPreferenceChange(Preference preference, Object newValue) {
final ListPreference listPref = (ListPreference) preference;
final String value = newValue.toString();
final String packageName = preference.getKey();
// When user choose a new preference, update both Sets for
// opt-in and opt-out apps. Then set the new summary text.
if (value.equals(mPreferenceSystem)) {
mDevOptInApps.remove(packageName);
mDevPrereleaseOptInApps.remove(packageName);
mDevOptOutApps.add(packageName);
} else if (value.equals(mPreferenceGameDriver)) {
mDevOptInApps.add(packageName);
mDevPrereleaseOptInApps.remove(packageName);
mDevOptOutApps.remove(packageName);
} else if (value.equals(mPreferencePrereleaseDriver)) {
mDevOptInApps.remove(packageName);
mDevPrereleaseOptInApps.add(packageName);
mDevOptOutApps.remove(packageName);
} else {
mDevOptInApps.remove(packageName);
mDevPrereleaseOptInApps.remove(packageName);
mDevOptOutApps.remove(packageName);
}
listPref.setValue(value);
listPref.setSummary(value);
// Push the updated Sets for stable/prerelease opt-in and opt-out apps to
// corresponding Settings.Global.GAME_DRIVER(_PRERELEASE)?_OPT_(IN|OUT)_APPS
Settings.Global.putString(mContentResolver, Settings.Global.GAME_DRIVER_OPT_IN_APPS,
String.join(",", mDevOptInApps));
Settings.Global.putString(mContentResolver,
Settings.Global.GAME_DRIVER_PRERELEASE_OPT_IN_APPS,
String.join(",", mDevPrereleaseOptInApps));
Settings.Global.putString(mContentResolver, Settings.Global.GAME_DRIVER_OPT_OUT_APPS,
String.join(",", mDevOptOutApps));
return true;
}
@Override
public void onGraphicsDriverContentChanged() {
updateState(mPreferenceGroup);
}
// AppInfo class to achieve loading the application label only once
class AppInfo {
AppInfo(PackageManager packageManager, ApplicationInfo applicationInfo) {
info = applicationInfo;
label = packageManager.getApplicationLabel(applicationInfo).toString();
}
public final ApplicationInfo info;
public final String label;
}
// List of non-system packages that are installed for the current user.
private List<AppInfo> getAppInfos(Context context) {
final PackageManager packageManager = context.getPackageManager();
final List<ApplicationInfo> applicationInfos =
packageManager.getInstalledApplications(0 /* flags */);
final List<AppInfo> appInfos = new ArrayList<>();
for (ApplicationInfo applicationInfo : applicationInfos) {
if ((applicationInfo.flags & ApplicationInfo.FLAG_SYSTEM) == 0) {
appInfos.add(new AppInfo(packageManager, applicationInfo));
}
}
Collections.sort(appInfos, mAppInfoComparator);
return appInfos;
}
// Parse the raw comma separated package names into a String Set
private Set<String> getGlobalSettingsString(ContentResolver contentResolver, String name) {
final String settingsValue = Settings.Global.getString(contentResolver, name);
if (settingsValue == null) {
return new HashSet<>();
}
final Set<String> valueSet = new HashSet<>(Arrays.asList(settingsValue.split(",")));
valueSet.remove("");
return valueSet;
}
private final Comparator<AppInfo> mAppInfoComparator = new Comparator<AppInfo>() {
public int compare(AppInfo a, AppInfo b) {
return Collator.getInstance().compare(a.label, b.label);
}
};
@VisibleForTesting
protected ListPreference createListPreference(
Context context, String packageName, String appName) {
final ListPreference listPreference = new ListPreference(context);
listPreference.setKey(packageName);
listPreference.setTitle(appName);
listPreference.setDialogTitle(mPreferenceTitle);
listPreference.setEntries(mEntryList);
listPreference.setEntryValues(mEntryList);
// Initialize preference default and summary with the opt in/out choices
// from Settings.Global.GAME_DRIVER(_PRERELEASE)?_OPT_(IN|OUT)_APPS
if (mDevOptOutApps.contains(packageName)) {
listPreference.setValue(mPreferenceSystem);
listPreference.setSummary(mPreferenceSystem);
} else if (mDevPrereleaseOptInApps.contains(packageName)) {
listPreference.setValue(mPreferencePrereleaseDriver);
listPreference.setSummary(mPreferencePrereleaseDriver);
} else if (mDevOptInApps.contains(packageName)) {
listPreference.setValue(mPreferenceGameDriver);
listPreference.setSummary(mPreferenceGameDriver);
} else {
listPreference.setValue(mPreferenceDefault);
listPreference.setSummary(mPreferenceDefault);
}
listPreference.setOnPreferenceChangeListener(this);
return listPreference;
}
}