NO_IFTTT=Catalyst only Bug: 400335057 Flag: com.android.settings.flags.catalyst Test: manual Change-Id: Id517a7246ba797fd6bcd9baeb6169acf913bcf7f
115 lines
4.4 KiB
Kotlin
115 lines
4.4 KiB
Kotlin
/*
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* Copyright (C) 2024 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.settings.accessibility
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import android.app.settings.SettingsEnums.ACTION_VIBRATION_HAPTICS
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import android.content.Context
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import android.os.VibrationAttributes
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import android.os.Vibrator
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import android.provider.Settings
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import androidx.preference.Preference
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import com.android.settings.R
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import com.android.settings.contract.KEY_VIBRATION_HAPTICS
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import com.android.settings.metrics.PreferenceActionMetricsProvider
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import com.android.settingslib.datastore.KeyValueStore
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import com.android.settingslib.datastore.KeyedObservableDelegate
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import com.android.settingslib.datastore.SettingsStore
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import com.android.settingslib.datastore.SettingsSystemStore
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import com.android.settingslib.metadata.BooleanValuePreference
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import com.android.settingslib.metadata.PreferenceMetadata
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import com.android.settingslib.metadata.ReadWritePermit
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import com.android.settingslib.metadata.SensitivityLevel
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import com.android.settingslib.preference.MainSwitchPreferenceBinding
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/** Accessibility settings for vibration. */
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// LINT.IfChange
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class VibrationMainSwitchPreference :
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BooleanValuePreference,
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MainSwitchPreferenceBinding,
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PreferenceActionMetricsProvider,
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Preference.OnPreferenceChangeListener {
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override val key
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get() = KEY
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override val title
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get() = R.string.accessibility_vibration_primary_switch_title
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override val keywords: Int
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get() = R.string.keywords_accessibility_vibration_primary_switch
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override val preferenceActionMetrics: Int
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get() = ACTION_VIBRATION_HAPTICS
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override fun tags(context: Context) = arrayOf(KEY_VIBRATION_HAPTICS)
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override fun storage(context: Context): KeyValueStore =
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VibrationMainSwitchToggleStorage(SettingsSystemStore.get(context))
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override fun getReadPermissions(context: Context) = SettingsSystemStore.getReadPermissions()
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override fun getReadPermit(context: Context, callingPid: Int, callingUid: Int) =
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ReadWritePermit.ALLOW
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override fun getWritePermissions(context: Context) = SettingsSystemStore.getWritePermissions()
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override fun getWritePermit(context: Context, callingPid: Int, callingUid: Int) =
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ReadWritePermit.ALLOW
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override val sensitivityLevel: Int
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get() = SensitivityLevel.NO_SENSITIVITY
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override fun bind(preference: Preference, metadata: PreferenceMetadata) {
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super.bind(preference, metadata)
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preference.onPreferenceChangeListener = this
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}
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override fun onPreferenceChange(preference: Preference, newValue: Any): Boolean {
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if (newValue == true) {
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// Play a haptic as preview for the main toggle only when touch feedback is enabled.
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VibrationPreferenceConfig.playVibrationPreview(
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preference.context.getSystemService(Vibrator::class.java),
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VibrationAttributes.USAGE_TOUCH,
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)
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}
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return true
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}
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/** Provides SettingsStore for vibration main switch with custom default value. */
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@Suppress("UNCHECKED_CAST")
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private class VibrationMainSwitchToggleStorage(private val settingsStore: SettingsStore) :
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KeyedObservableDelegate<String>(settingsStore), KeyValueStore {
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override fun contains(key: String) = settingsStore.contains(key)
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override fun <T : Any> getDefaultValue(key: String, valueType: Class<T>) =
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DEFAULT_VALUE as T
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override fun <T : Any> getValue(key: String, valueType: Class<T>) =
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(settingsStore.getBoolean(key) ?: DEFAULT_VALUE) as T
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override fun <T : Any> setValue(key: String, valueType: Class<T>, value: T?) {
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settingsStore.setBoolean(key, value as Boolean?)
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}
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}
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companion object {
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const val KEY = Settings.System.VIBRATE_ON
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const val DEFAULT_VALUE = true
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}
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}
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// LINT.ThenChange(VibrationMainSwitchPreferenceController.java)
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