Files
packages_apps_Settings/src/com/android/settings/development/gup/GupGlobalSwitchBarController.java
Yiwei Zhang b15cc090d1 Game Driver: Add SwitchBar to control GUP feature
Uncheck the global switch will hide the preference controllers and force
all apps to use system graphics driver. This change also add a content
observer to notify all the preference controllers of settings global
changes.

Bug: 119221883
Test: make RunSettingsRoboTests
Change-Id: Ice9ded17c759791a3728c552f79881e2215ac081
Merged-In: Ice9ded17c759791a3728c552f79881e2215ac081
2019-04-18 13:39:08 -07:00

99 lines
3.8 KiB
Java

/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.settings.development.gup;
import static com.android.settings.development.gup.GupEnableForAllAppsPreferenceController.GUP_ALL_APPS;
import static com.android.settings.development.gup.GupEnableForAllAppsPreferenceController.GUP_DEFAULT;
import static com.android.settings.development.gup.GupEnableForAllAppsPreferenceController.GUP_OFF;
import android.content.ContentResolver;
import android.content.Context;
import android.os.Handler;
import android.os.Looper;
import android.provider.Settings;
import androidx.annotation.VisibleForTesting;
import com.android.settings.widget.SwitchWidgetController;
import com.android.settingslib.core.lifecycle.LifecycleObserver;
import com.android.settingslib.core.lifecycle.events.OnStart;
import com.android.settingslib.core.lifecycle.events.OnStop;
import com.android.settingslib.development.DevelopmentSettingsEnabler;
/**
* Controller of global switch bar used to fully turn off Game Driver.
*/
public class GupGlobalSwitchBarController
implements SwitchWidgetController.OnSwitchChangeListener,
GameDriverContentObserver.OnGameDriverContentChangedListener, LifecycleObserver,
OnStart, OnStop {
private final Context mContext;
private final ContentResolver mContentResolver;
@VisibleForTesting
SwitchWidgetController mSwitchWidgetController;
@VisibleForTesting
GameDriverContentObserver mGameDriverContentObserver;
GupGlobalSwitchBarController(Context context, SwitchWidgetController switchWidgetController) {
mContext = context;
mContentResolver = context.getContentResolver();
mGameDriverContentObserver =
new GameDriverContentObserver(new Handler(Looper.getMainLooper()), this);
mSwitchWidgetController = switchWidgetController;
mSwitchWidgetController.setEnabled(
DevelopmentSettingsEnabler.isDevelopmentSettingsEnabled(context));
mSwitchWidgetController.setChecked(Settings.Global.getInt(mContentResolver,
Settings.Global.GUP_DEV_ALL_APPS, GUP_DEFAULT)
!= GUP_OFF);
mSwitchWidgetController.setListener(this);
}
@Override
public void onStart() {
mSwitchWidgetController.startListening();
mGameDriverContentObserver.register(mContentResolver);
}
@Override
public void onStop() {
mSwitchWidgetController.stopListening();
mGameDriverContentObserver.unregister(mContentResolver);
}
@Override
public boolean onSwitchToggled(boolean isChecked) {
if (!isChecked) {
Settings.Global.putInt(mContentResolver, Settings.Global.GUP_DEV_ALL_APPS, GUP_OFF);
return true;
}
if (Settings.Global.getInt(mContentResolver, Settings.Global.GUP_DEV_ALL_APPS, GUP_DEFAULT)
!= GUP_ALL_APPS) {
Settings.Global.putInt(mContentResolver, Settings.Global.GUP_DEV_ALL_APPS, GUP_DEFAULT);
}
return true;
}
@Override
public void onGameDriverContentChanged() {
mSwitchWidgetController.setChecked(Settings.Global.getInt(mContentResolver,
Settings.Global.GUP_DEV_ALL_APPS, GUP_DEFAULT)
!= GUP_OFF);
}
}