Adding a customizable development mode tile

User can configure the active state for development mode
which would allow enabling multiple options at once

Test: make -j40 RunSettingsRoboTests
Change-Id: I545b790f8c7097945f39ca003e5985b23cb53636
This commit is contained in:
Sunny Goyal
2016-11-02 11:20:17 -07:00
parent 8a86de2c5f
commit bf9f2d2698
13 changed files with 601 additions and 223 deletions

View File

@@ -1,95 +0,0 @@
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*/
package com.android.settings.qstile;
import android.content.ComponentName;
import android.content.Context;
import android.content.pm.PackageManager;
import android.os.SystemProperties;
import android.service.quicksettings.Tile;
import android.service.quicksettings.TileService;
import android.view.ThreadedRenderer;
import android.view.View;
import com.android.settings.DevelopmentSettings;
public class DevelopmentTiles {
// List of components that need to be enabled when developer tools are turned on
static final Class[] TILE_CLASSES = new Class[] {
ShowLayout.class,
GPUProfiling.class,
};
public static void setTilesEnabled(Context context, boolean enable) {
final PackageManager pm = context.getPackageManager();
for (Class cls : TILE_CLASSES) {
pm.setComponentEnabledSetting(new ComponentName(context, cls),
enable ? PackageManager.COMPONENT_ENABLED_STATE_ENABLED
: PackageManager.COMPONENT_ENABLED_STATE_DEFAULT,
PackageManager.DONT_KILL_APP);
}
}
/**
* Tile to control the "Show layout bounds" developer setting
*/
public static class ShowLayout extends TileService {
@Override
public void onStartListening() {
super.onStartListening();
refresh();
}
public void refresh() {
final boolean enabled = SystemProperties.getBoolean(View.DEBUG_LAYOUT_PROPERTY, false);
getQsTile().setState(enabled ? Tile.STATE_ACTIVE : Tile.STATE_INACTIVE);
getQsTile().updateTile();
}
@Override
public void onClick() {
SystemProperties.set(View.DEBUG_LAYOUT_PROPERTY,
getQsTile().getState() == Tile.STATE_INACTIVE ? "true" : "false");
new DevelopmentSettings.SystemPropPoker().execute(); // Settings app magic
refresh();
}
}
/**
* Tile to control the "GPU profiling" developer setting
*/
public static class GPUProfiling extends TileService {
@Override
public void onStartListening() {
super.onStartListening();
refresh();
}
public void refresh() {
final String value = SystemProperties.get(ThreadedRenderer.PROFILE_PROPERTY);
getQsTile().setState(value.equals("visual_bars")
? Tile.STATE_ACTIVE : Tile.STATE_INACTIVE);
getQsTile().updateTile();
}
@Override
public void onClick() {
SystemProperties.set(ThreadedRenderer.PROFILE_PROPERTY,
getQsTile().getState() == Tile.STATE_INACTIVE ? "visual_bars" : "");
new DevelopmentSettings.SystemPropPoker().execute(); // Settings app magic
refresh();
}
}
}