Introduce GpuViewUpdatesPreferenceController
- Create new GpuViewUpdatesPreferenceController - Create controller inside the DashboardFragment - Port logic from DevelopmentSettings into the controller - Fix a typo in preference naming Bug: 34203528 Test: make RunSettingsRoboTests -j40 Change-Id: Ieff20634238900137acc1524edb6fd0d4bfce894
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@@ -146,7 +146,7 @@ public class DevelopmentSettings extends RestrictedSettingsFragment
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private static final String FORCE_MSAA_KEY = "force_msaa";
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private static final String TRACK_FRAME_TIME_KEY = "track_frame_time";
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private static final String SHOW_NON_RECTANGULAR_CLIP_KEY = "show_non_rect_clip";
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private static final String SHOW_HW_SCREEN_UPDATES_KEY = "show_hw_screen_udpates";
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private static final String SHOW_HW_SCREEN_UPDATES_KEY = "show_hw_screen_updates";
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private static final String SHOW_HW_LAYERS_UPDATES_KEY = "show_hw_layers_updates";
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private static final String DEBUG_HW_OVERDRAW_KEY = "debug_hw_overdraw";
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private static final String DEBUG_HW_RENDERER_KEY = "debug_hw_renderer";
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