lineage-sdk: rebrand step 1: update paths
Change-Id: I4c2135d03d730a313a0638d0f857afa48fb220d3
This commit is contained in:
128
sdk/src/java/lineageos/hardware/HSIC.java
Normal file
128
sdk/src/java/lineageos/hardware/HSIC.java
Normal file
@@ -0,0 +1,128 @@
|
||||
/*
|
||||
* Copyright (C) 2016 The CyanogenMod Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
package cyanogenmod.hardware;
|
||||
|
||||
import android.graphics.Color;
|
||||
import android.os.Parcel;
|
||||
import android.os.Parcelable;
|
||||
import android.text.TextUtils;
|
||||
|
||||
import java.util.Locale;
|
||||
|
||||
public class HSIC implements Parcelable {
|
||||
|
||||
private final float mHue;
|
||||
private final float mSaturation;
|
||||
private final float mIntensity;
|
||||
private final float mContrast;
|
||||
private final float mSaturationThreshold;
|
||||
|
||||
public HSIC(float hue, float saturation, float intensity,
|
||||
float contrast, float saturationThreshold) {
|
||||
mHue = hue;
|
||||
mSaturation = saturation;
|
||||
mIntensity = intensity;
|
||||
mContrast = contrast;
|
||||
mSaturationThreshold = saturationThreshold;
|
||||
}
|
||||
|
||||
public float getHue() {
|
||||
return mHue;
|
||||
}
|
||||
|
||||
public float getSaturation() {
|
||||
return mSaturation;
|
||||
}
|
||||
|
||||
public float getIntensity() {
|
||||
return mIntensity;
|
||||
}
|
||||
|
||||
public float getContrast() {
|
||||
return mContrast;
|
||||
}
|
||||
|
||||
public float getSaturationThreshold() {
|
||||
return mSaturationThreshold;
|
||||
}
|
||||
|
||||
public String flatten() {
|
||||
return String.format(Locale.US, "%f|%f|%f|%f|%f", mHue, mSaturation,
|
||||
mIntensity, mContrast, mSaturationThreshold);
|
||||
}
|
||||
|
||||
public static HSIC unflattenFrom(String flat) throws NumberFormatException {
|
||||
final String[] unflat = TextUtils.split(flat, "\\|");
|
||||
if (unflat.length != 4 && unflat.length != 5) {
|
||||
throw new NumberFormatException("Failed to unflatten HSIC values: " + flat);
|
||||
}
|
||||
return new HSIC(Float.parseFloat(unflat[0]), Float.parseFloat(unflat[1]),
|
||||
Float.parseFloat(unflat[2]), Float.parseFloat(unflat[3]),
|
||||
unflat.length == 5 ? Float.parseFloat(unflat[4]) : 0.0f);
|
||||
}
|
||||
|
||||
public int[] toRGB() {
|
||||
final int c = Color.HSVToColor(toFloatArray());
|
||||
return new int[] { Color.red(c), Color.green(c), Color.blue(c) };
|
||||
}
|
||||
|
||||
public float[] toFloatArray() {
|
||||
return new float[] { mHue, mSaturation, mIntensity, mContrast, mSaturationThreshold };
|
||||
}
|
||||
|
||||
public static HSIC fromFloatArray(float[] hsic) {
|
||||
if (hsic.length == 5) {
|
||||
return new HSIC(hsic[0], hsic[1], hsic[2], hsic[3], hsic[4]);
|
||||
} else if (hsic.length == 4) {
|
||||
return new HSIC(hsic[0], hsic[1], hsic[2], hsic[3], 0.0f);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return String.format(Locale.US, "HSIC={ hue=%f saturation=%f intensity=%f " +
|
||||
"contrast=%f saturationThreshold=%f }",
|
||||
mHue, mSaturation, mIntensity, mContrast, mSaturationThreshold);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int describeContents() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeToParcel(Parcel parcel, int i) {
|
||||
parcel.writeFloatArray(toFloatArray());
|
||||
}
|
||||
|
||||
/**
|
||||
* @hide
|
||||
*/
|
||||
public static final Parcelable.Creator<HSIC> CREATOR =
|
||||
new Parcelable.Creator<HSIC>() {
|
||||
public HSIC createFromParcel(Parcel in) {
|
||||
float[] fromParcel = new float[5];
|
||||
in.readFloatArray(fromParcel);
|
||||
return HSIC.fromFloatArray(fromParcel);
|
||||
}
|
||||
|
||||
@Override
|
||||
public HSIC[] newArray(int size) {
|
||||
return new HSIC[size];
|
||||
}
|
||||
};
|
||||
};
|
||||
Reference in New Issue
Block a user