To add the partner requested ResourcesProvider#loadFromDir APIs, this change adds format type integer that allows us to reduce the number of ApkAssets loading overrides. This change also adds hidden offset and length based ResourcesProvider APIs that could not make R. Bug: 142716192 Test: atest FrameworksResourceLoaderTests Change-Id: I926fde257cae701901dcd4ca408024feae8c90a6 Merged-In: I926fde257cae701901dcd4ca408024feae8c90a6
382 lines
15 KiB
C++
382 lines
15 KiB
C++
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "androidfw/ApkAssets.h"
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#include <algorithm>
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#include "android-base/errors.h"
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#include "android-base/file.h"
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#include "android-base/logging.h"
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#include "android-base/unique_fd.h"
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#include "android-base/utf8.h"
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#include "utils/Compat.h"
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#include "utils/FileMap.h"
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#include "ziparchive/zip_archive.h"
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#include "androidfw/Asset.h"
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#include "androidfw/Idmap.h"
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#include "androidfw/misc.h"
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#include "androidfw/ResourceTypes.h"
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#include "androidfw/Util.h"
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namespace android {
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using base::SystemErrorCodeToString;
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using base::unique_fd;
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static const std::string kResourcesArsc("resources.arsc");
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ApkAssets::ApkAssets(ZipArchiveHandle unmanaged_handle,
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std::string path,
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time_t last_mod_time,
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package_property_t property_flags)
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: zip_handle_(unmanaged_handle, ::CloseArchive),
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path_(std::move(path)),
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last_mod_time_(last_mod_time),
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property_flags_(property_flags) {
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}
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std::unique_ptr<const ApkAssets> ApkAssets::Load(const std::string& path,
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const package_property_t flags) {
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::ZipArchiveHandle unmanaged_handle;
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const int32_t result = ::OpenArchive(path.c_str(), &unmanaged_handle);
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if (result != 0) {
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LOG(ERROR) << "Failed to open APK '" << path << "' " << ::ErrorCodeString(result);
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::CloseArchive(unmanaged_handle);
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return {};
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}
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return LoadImpl(unmanaged_handle, path, nullptr /*idmap_asset*/, nullptr /*loaded_idmap*/,
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flags);
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}
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std::unique_ptr<const ApkAssets> ApkAssets::LoadFromFd(unique_fd fd,
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const std::string& friendly_name,
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const package_property_t flags,
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const off64_t offset,
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const off64_t length) {
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CHECK(length >= kUnknownLength) << "length must be greater than or equal to " << kUnknownLength;
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CHECK(length != kUnknownLength || offset == 0) << "offset must be 0 if length is "
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<< kUnknownLength;
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::ZipArchiveHandle unmanaged_handle;
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const int32_t result = (length == kUnknownLength)
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? ::OpenArchiveFd(fd.release(), friendly_name.c_str(), &unmanaged_handle)
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: ::OpenArchiveFdRange(fd.release(), friendly_name.c_str(), &unmanaged_handle, length,
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offset);
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if (result != 0) {
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LOG(ERROR) << "Failed to open APK '" << friendly_name << "' through FD with offset " << offset
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<< " and length " << length << ": " << ::ErrorCodeString(result);
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::CloseArchive(unmanaged_handle);
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return {};
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}
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return LoadImpl(unmanaged_handle, friendly_name, nullptr /*idmap_asset*/,
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nullptr /*loaded_idmap*/, flags);
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}
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std::unique_ptr<const ApkAssets> ApkAssets::LoadTable(const std::string& path,
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const package_property_t flags) {
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auto resources_asset = CreateAssetFromFile(path);
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if (!resources_asset) {
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LOG(ERROR) << "Failed to open ARSC '" << path;
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return {};
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}
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return LoadTableImpl(std::move(resources_asset), path, flags);
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}
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std::unique_ptr<const ApkAssets> ApkAssets::LoadTableFromFd(unique_fd fd,
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const std::string& friendly_name,
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const package_property_t flags,
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const off64_t offset,
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const off64_t length) {
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auto resources_asset = CreateAssetFromFd(std::move(fd), nullptr /* path */, offset, length);
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if (!resources_asset) {
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LOG(ERROR) << "Failed to open ARSC '" << friendly_name << "' through FD with offset " << offset
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<< " and length " << length;
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return {};
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}
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return LoadTableImpl(std::move(resources_asset), friendly_name, flags);
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}
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std::unique_ptr<const ApkAssets> ApkAssets::LoadOverlay(const std::string& idmap_path,
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const package_property_t flags) {
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CHECK((flags & PROPERTY_LOADER) == 0U) << "Cannot load RROs through loaders";
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std::unique_ptr<Asset> idmap_asset = CreateAssetFromFile(idmap_path);
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if (idmap_asset == nullptr) {
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return {};
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}
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const StringPiece idmap_data(
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reinterpret_cast<const char*>(idmap_asset->getBuffer(true /*wordAligned*/)),
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static_cast<size_t>(idmap_asset->getLength()));
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std::unique_ptr<const LoadedIdmap> loaded_idmap = LoadedIdmap::Load(idmap_data);
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if (loaded_idmap == nullptr) {
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LOG(ERROR) << "failed to load IDMAP " << idmap_path;
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return {};
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}
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::ZipArchiveHandle unmanaged_handle;
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auto overlay_path = loaded_idmap->OverlayApkPath();
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const int32_t result = ::OpenArchive(overlay_path.c_str(), &unmanaged_handle);
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if (result != 0) {
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LOG(ERROR) << "Failed to open overlay APK '" << overlay_path << "' "
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<< ::ErrorCodeString(result);
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::CloseArchive(unmanaged_handle);
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return {};
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}
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return LoadImpl(unmanaged_handle, overlay_path, std::move(idmap_asset), std::move(loaded_idmap),
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flags | PROPERTY_OVERLAY);
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}
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std::unique_ptr<const ApkAssets> ApkAssets::LoadEmpty(const package_property_t flags) {
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std::unique_ptr<ApkAssets> loaded_apk(new ApkAssets(nullptr, "empty", -1, flags));
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loaded_apk->loaded_arsc_ = LoadedArsc::CreateEmpty();
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// Need to force a move for mingw32.
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return std::move(loaded_apk);
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}
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std::unique_ptr<Asset> ApkAssets::CreateAssetFromFile(const std::string& path) {
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unique_fd fd(base::utf8::open(path.c_str(), O_RDONLY | O_BINARY | O_CLOEXEC));
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if (!fd.ok()) {
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LOG(ERROR) << "Failed to open file '" << path << "': " << SystemErrorCodeToString(errno);
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return {};
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}
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return CreateAssetFromFd(std::move(fd), path.c_str());
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}
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std::unique_ptr<Asset> ApkAssets::CreateAssetFromFd(base::unique_fd fd,
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const char* path,
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off64_t offset,
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off64_t length) {
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CHECK(length >= kUnknownLength) << "length must be greater than or equal to " << kUnknownLength;
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CHECK(length != kUnknownLength || offset == 0) << "offset must be 0 if length is "
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<< kUnknownLength;
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if (length == kUnknownLength) {
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length = lseek64(fd, 0, SEEK_END);
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if (length < 0) {
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LOG(ERROR) << "Failed to get size of file '" << ((path) ? path : "anon") << "': "
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<< SystemErrorCodeToString(errno);
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return {};
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}
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}
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std::unique_ptr<FileMap> file_map = util::make_unique<FileMap>();
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if (!file_map->create(path, fd, offset, static_cast<size_t>(length), true /*readOnly*/)) {
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LOG(ERROR) << "Failed to mmap file '" << ((path) ? path : "anon") << "': "
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<< SystemErrorCodeToString(errno);
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return {};
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}
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// If `path` is set, do not pass ownership of the `fd` to the new Asset since
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// Asset::openFileDescriptor can use `path` to create new file descriptors.
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return Asset::createFromUncompressedMap(std::move(file_map),
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(path) ? base::unique_fd(-1) : std::move(fd),
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Asset::AccessMode::ACCESS_RANDOM);
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}
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std::unique_ptr<const ApkAssets> ApkAssets::LoadImpl(ZipArchiveHandle unmanaged_handle,
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const std::string& path,
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std::unique_ptr<Asset> idmap_asset,
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std::unique_ptr<const LoadedIdmap> idmap,
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package_property_t property_flags) {
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const time_t last_mod_time = getFileModDate(path.c_str());
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// Wrap the handle in a unique_ptr so it gets automatically closed.
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std::unique_ptr<ApkAssets>
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loaded_apk(new ApkAssets(unmanaged_handle, path, last_mod_time, property_flags));
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// Find the resource table.
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::ZipEntry entry;
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int32_t result = ::FindEntry(loaded_apk->zip_handle_.get(), kResourcesArsc, &entry);
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if (result != 0) {
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// There is no resources.arsc, so create an empty LoadedArsc and return.
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loaded_apk->loaded_arsc_ = LoadedArsc::CreateEmpty();
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return std::move(loaded_apk);
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}
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if (entry.method == kCompressDeflated) {
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ANDROID_LOG(WARNING) << kResourcesArsc << " in APK '" << path << "' is compressed.";
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}
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// Open the resource table via mmap unless it is compressed. This logic is taken care of by Open.
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loaded_apk->resources_asset_ = loaded_apk->Open(kResourcesArsc, Asset::AccessMode::ACCESS_BUFFER);
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if (loaded_apk->resources_asset_ == nullptr) {
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LOG(ERROR) << "Failed to open '" << kResourcesArsc << "' in APK '" << path << "'.";
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return {};
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}
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// Must retain ownership of the IDMAP Asset so that all pointers to its mmapped data remain valid.
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loaded_apk->idmap_asset_ = std::move(idmap_asset);
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loaded_apk->loaded_idmap_ = std::move(idmap);
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const StringPiece data(
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reinterpret_cast<const char*>(loaded_apk->resources_asset_->getBuffer(true /*wordAligned*/)),
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loaded_apk->resources_asset_->getLength());
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loaded_apk->loaded_arsc_ = LoadedArsc::Load(data, loaded_apk->loaded_idmap_.get(),
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property_flags);
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if (loaded_apk->loaded_arsc_ == nullptr) {
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LOG(ERROR) << "Failed to load '" << kResourcesArsc << "' in APK '" << path << "'.";
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return {};
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}
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// Need to force a move for mingw32.
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return std::move(loaded_apk);
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}
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std::unique_ptr<const ApkAssets> ApkAssets::LoadTableImpl(std::unique_ptr<Asset> resources_asset,
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const std::string& path,
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package_property_t property_flags) {
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const time_t last_mod_time = getFileModDate(path.c_str());
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std::unique_ptr<ApkAssets> loaded_apk(
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new ApkAssets(nullptr, path, last_mod_time, property_flags));
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loaded_apk->resources_asset_ = std::move(resources_asset);
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const StringPiece data(
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reinterpret_cast<const char*>(loaded_apk->resources_asset_->getBuffer(true /*wordAligned*/)),
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loaded_apk->resources_asset_->getLength());
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loaded_apk->loaded_arsc_ = LoadedArsc::Load(data, nullptr, property_flags);
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if (loaded_apk->loaded_arsc_ == nullptr) {
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LOG(ERROR) << "Failed to load '" << kResourcesArsc << path;
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return {};
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}
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// Need to force a move for mingw32.
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return std::move(loaded_apk);
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}
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std::unique_ptr<Asset> ApkAssets::Open(const std::string& path, Asset::AccessMode mode) const {
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// If this is a resource loader from an .arsc, there will be no zip handle
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if (zip_handle_ == nullptr) {
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return {};
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}
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::ZipEntry entry;
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int32_t result = ::FindEntry(zip_handle_.get(), path, &entry);
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if (result != 0) {
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return {};
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}
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const int fd = ::GetFileDescriptor(zip_handle_.get());
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const off64_t fd_offset = ::GetFileDescriptorOffset(zip_handle_.get());
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if (entry.method == kCompressDeflated) {
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std::unique_ptr<FileMap> map = util::make_unique<FileMap>();
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if (!map->create(path_.c_str(), fd, fd_offset + entry.offset, entry.compressed_length,
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true /*readOnly*/)) {
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LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << path_ << "'";
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return {};
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}
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std::unique_ptr<Asset> asset =
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Asset::createFromCompressedMap(std::move(map), entry.uncompressed_length, mode);
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if (asset == nullptr) {
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LOG(ERROR) << "Failed to decompress '" << path << "'.";
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return {};
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}
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return asset;
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} else {
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std::unique_ptr<FileMap> map = util::make_unique<FileMap>();
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if (!map->create(path_.c_str(), fd, fd_offset + entry.offset, entry.uncompressed_length,
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true /*readOnly*/)) {
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LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << path_ << "'";
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return {};
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}
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// TODO: apks created from file descriptors residing in RAM currently cannot open file
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// descriptors to the assets they contain. This is because the Asset::openFileDeescriptor uses
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// the zip path on disk to create a new file descriptor. This is fixed in a future change
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// in the change topic.
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std::unique_ptr<Asset> asset = Asset::createFromUncompressedMap(std::move(map),
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unique_fd(-1) /* fd*/, mode);
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if (asset == nullptr) {
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LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << path_ << "'";
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return {};
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}
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return asset;
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}
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}
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bool ApkAssets::ForEachFile(const std::string& root_path,
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const std::function<void(const StringPiece&, FileType)>& f) const {
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// If this is a resource loader from an .arsc, there will be no zip handle
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if (zip_handle_ == nullptr) {
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return false;
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}
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std::string root_path_full = root_path;
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if (root_path_full.back() != '/') {
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root_path_full += '/';
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}
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void* cookie;
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if (::StartIteration(zip_handle_.get(), &cookie, root_path_full, "") != 0) {
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return false;
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}
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std::string name;
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::ZipEntry entry;
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// We need to hold back directories because many paths will contain them and we want to only
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// surface one.
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std::set<std::string> dirs;
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int32_t result;
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while ((result = ::Next(cookie, &entry, &name)) == 0) {
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StringPiece full_file_path(name);
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StringPiece leaf_file_path = full_file_path.substr(root_path_full.size());
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if (!leaf_file_path.empty()) {
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auto iter = std::find(leaf_file_path.begin(), leaf_file_path.end(), '/');
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if (iter != leaf_file_path.end()) {
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std::string dir =
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leaf_file_path.substr(0, std::distance(leaf_file_path.begin(), iter)).to_string();
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dirs.insert(std::move(dir));
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} else {
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f(leaf_file_path, kFileTypeRegular);
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}
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}
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}
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::EndIteration(cookie);
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// Now present the unique directories.
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for (const std::string& dir : dirs) {
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f(dir, kFileTypeDirectory);
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}
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// -1 is end of iteration, anything else is an error.
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return result == -1;
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}
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bool ApkAssets::IsUpToDate() const {
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if (IsLoader()) {
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// Loaders are invalidated by the app, not the system, so assume up to date.
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return true;
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}
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return last_mod_time_ == getFileModDate(path_.c_str());
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}
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} // namespace android
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