This reverts commit dd08224e4d.
Bug: 120097554
Bug: 120342364
Bug: 120421537
Test: verified emulator can boot OK, with no log warnings
Test: verified keyboard works in landscape
Change-Id: Iae2cd1140d81755b126adfb21ec885181f3bc6b6
87 lines
3.3 KiB
C++
87 lines
3.3 KiB
C++
/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <gui/Surface.h>
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#include <utils/Macros.h>
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#include <utils/StrongPointer.h>
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#include <memory>
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namespace android::uirenderer::renderthread {
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class ReliableSurface : public ANativeObjectBase<ANativeWindow, ReliableSurface, RefBase> {
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PREVENT_COPY_AND_ASSIGN(ReliableSurface);
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public:
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ReliableSurface(sp<Surface>&& surface);
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~ReliableSurface();
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void setDequeueTimeout(nsecs_t timeout) { mSurface->setDequeueTimeout(timeout); }
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int reserveNext();
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void allocateBuffers() { mSurface->allocateBuffers(); }
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int query(int what, int* value) const { return mSurface->query(what, value); }
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nsecs_t getLastDequeueStartTime() const { return mSurface->getLastDequeueStartTime(); }
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uint64_t getNextFrameNumber() const { return mSurface->getNextFrameNumber(); }
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private:
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const sp<Surface> mSurface;
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mutable std::mutex mMutex;
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uint64_t mUsage = AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER;
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PixelFormat mFormat = PIXEL_FORMAT_RGBA_8888;
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std::unique_ptr<AHardwareBuffer, void (*)(AHardwareBuffer*)> mScratchBuffer{
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nullptr, AHardwareBuffer_release};
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ANativeWindowBuffer* mReservedBuffer = nullptr;
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base::unique_fd mReservedFenceFd;
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bool mHasDequeuedBuffer = false;
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bool mInErrorState = false;
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bool isFallbackBuffer(const ANativeWindowBuffer* windowBuffer) const;
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ANativeWindowBuffer* acquireFallbackBuffer();
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void clearReservedBuffer();
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void perform(int operation, va_list args);
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int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
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int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
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int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
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static Surface* getWrapped(const ANativeWindow*);
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// ANativeWindow hooks
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static int hook_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
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static int hook_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer,
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int* fenceFd);
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static int hook_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
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static int hook_perform(ANativeWindow* window, int operation, ...);
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static int hook_query(const ANativeWindow* window, int what, int* value);
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static int hook_setSwapInterval(ANativeWindow* window, int interval);
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static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer);
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static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer** buffer);
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static int hook_lockBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer);
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static int hook_queueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer);
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};
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}; // namespace android::uirenderer::renderthread
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