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eb1501ac3f02f6ca45c2ddcfad782bc5af2e442c
frameworks_base
/
libs
/
hwui
/
renderstate
History
Mike Reed
260ab72648
use SkBlendMode instead of SkXfermode
...
use sk_sp versions of paint setters/getters Change-Id: I86591a0a8ec92e6039776cbf00424ea24f585b28
2016-10-13 17:14:52 -04:00
..
Blend.cpp
use SkBlendMode instead of SkXfermode
2016-10-13 17:14:52 -04:00
Blend.h
use SkBlendMode instead of SkXfermode
2016-10-13 17:14:52 -04:00
MeshState.cpp
Move gl calls from PatchCache to MeshState
2016-05-11 23:53:39 +00:00
MeshState.h
Move gl calls from PatchCache to MeshState
2016-05-11 23:53:39 +00:00
OffscreenBufferPool.cpp
Linear blending, step 1
2016-10-11 17:47:58 -07:00
OffscreenBufferPool.h
Fix google-explicit-constructor warnings in libs/hwui.
2016-08-29 14:56:58 -07:00
PixelBufferState.cpp
…
PixelBufferState.h
…
RenderState.cpp
Linear blending, step 1
2016-10-11 17:47:58 -07:00
RenderState.h
Linear blending, step 1
2016-10-11 17:47:58 -07:00
Scissor.cpp
Stencil support in new recorder/reorderer
2016-01-04 17:00:03 -08:00
Scissor.h
Stencil support in new recorder/reorderer
2016-01-04 17:00:03 -08:00
Stencil.cpp
…
Stencil.h
…
TextureState.cpp
Use LUT for computing final shadow alpha
2016-05-03 14:36:29 -07:00
TextureState.h
Use LUT for computing final shadow alpha
2016-05-03 14:36:29 -07:00