According to systrace, one-handed-tutorial-overlay got jank problem(SurfaceFlinger GPU Deadline Missed, App Deadline Missed, Buffer stuffing). 1.setLayerType(LAYER_TYPE_HARDWARE) when create targetViewContainer setLayerType(LAYER_TYPE_NONE) when removeTutorialFromWindowManager 2.Rename isShowing() to isAttached() 3.Remove redundant float casting 4.Remove redundant increment param Test: manual trigger OHM Test: atest WMShellUnitTests Bug: 193589897 Change-Id: Ieec397795b46dee9ca04375bfc26b09441688d08
WM Shell Test
This contains all tests written for WM (WindowManager) Shell and it's currently divided into 3 categories
- unittest, tests against individual functions, usually @SmallTest and do not require UI automation nor real device to run
- integration, this maybe a mix of functional and integration tests. Contains tests verify the WM Shell as a whole, like talking to WM core. This usually involves mocking the window manager service or even talking to the real one. Due to this nature, test cases in this package is normally annotated as @LargeTest and runs with UI automation on real device
- flicker, similar to functional tests with its sole focus on flickerness. See WM Shell Flicker Test Package for more details