Files
frameworks_base/tools/aapt2/test/Builders.cpp
Shane Farmer 0a5b201156 AAPT2: Add a APK filtering.
Allow resource files to be removed from the final artifact based on the
density and locale configuration in the config file. The APK is split
along the density, locale and ABI axis. Each split is generated from the
original APK without modifying the original. The new resource table is
written back to the file system with unneeded assets etc removed.

Test: Unit tests
Test: Manually run optimize command against an APK and inspect results
Test: Installed split searchlite APK (after resigning) and ran on N6

Change-Id: If73597dcfd88c02d2616518585d0e25a5c6a84d1
2017-08-16 19:19:54 +00:00

275 lines
10 KiB
C++

/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "test/Builders.h"
#include "android-base/logging.h"
#include "androidfw/StringPiece.h"
#include "io/StringInputStream.h"
#include "test/Common.h"
#include "util/Util.h"
using ::aapt::io::StringInputStream;
using ::android::StringPiece;
namespace aapt {
namespace test {
ResourceTableBuilder& ResourceTableBuilder::SetPackageId(const StringPiece& package_name,
uint8_t id) {
ResourceTablePackage* package = table_->CreatePackage(package_name, id);
CHECK(package != nullptr);
return *this;
}
ResourceTableBuilder& ResourceTableBuilder::AddSimple(const StringPiece& name,
const ResourceId& id) {
return AddValue(name, id, util::make_unique<Id>());
}
ResourceTableBuilder& ResourceTableBuilder::AddSimple(const StringPiece& name,
const ConfigDescription& config,
const ResourceId& id) {
return AddValue(name, config, id, util::make_unique<Id>());
}
ResourceTableBuilder& ResourceTableBuilder::AddReference(const StringPiece& name,
const StringPiece& ref) {
return AddReference(name, {}, ref);
}
ResourceTableBuilder& ResourceTableBuilder::AddReference(const StringPiece& name,
const ResourceId& id,
const StringPiece& ref) {
return AddValue(name, id, util::make_unique<Reference>(ParseNameOrDie(ref)));
}
ResourceTableBuilder& ResourceTableBuilder::AddString(const StringPiece& name,
const StringPiece& str) {
return AddString(name, {}, str);
}
ResourceTableBuilder& ResourceTableBuilder::AddString(const StringPiece& name, const ResourceId& id,
const StringPiece& str) {
return AddValue(name, id, util::make_unique<String>(table_->string_pool.MakeRef(str)));
}
ResourceTableBuilder& ResourceTableBuilder::AddString(const StringPiece& name, const ResourceId& id,
const ConfigDescription& config,
const StringPiece& str) {
return AddValue(name, config, id, util::make_unique<String>(table_->string_pool.MakeRef(str)));
}
ResourceTableBuilder& ResourceTableBuilder::AddFileReference(const StringPiece& name,
const StringPiece& path) {
return AddFileReference(name, {}, path);
}
ResourceTableBuilder& ResourceTableBuilder::AddFileReference(const StringPiece& name,
const ResourceId& id,
const StringPiece& path) {
return AddValue(name, id, util::make_unique<FileReference>(table_->string_pool.MakeRef(path)));
}
ResourceTableBuilder& ResourceTableBuilder::AddFileReference(const StringPiece& name,
const StringPiece& path,
const ConfigDescription& config) {
return AddValue(name, config, {},
util::make_unique<FileReference>(table_->string_pool.MakeRef(path)));
}
ResourceTableBuilder& ResourceTableBuilder::AddValue(const StringPiece& name,
std::unique_ptr<Value> value) {
return AddValue(name, {}, std::move(value));
}
ResourceTableBuilder& ResourceTableBuilder::AddValue(const StringPiece& name, const ResourceId& id,
std::unique_ptr<Value> value) {
return AddValue(name, {}, id, std::move(value));
}
ResourceTableBuilder& ResourceTableBuilder::AddValue(const StringPiece& name,
const ConfigDescription& config,
const ResourceId& id,
std::unique_ptr<Value> value) {
ResourceName res_name = ParseNameOrDie(name);
CHECK(table_->AddResourceAllowMangled(res_name, id, config, {}, std::move(value),
GetDiagnostics()));
return *this;
}
ResourceTableBuilder& ResourceTableBuilder::SetSymbolState(const StringPiece& name,
const ResourceId& id, SymbolState state,
bool allow_new) {
ResourceName res_name = ParseNameOrDie(name);
Symbol symbol;
symbol.state = state;
symbol.allow_new = allow_new;
CHECK(table_->SetSymbolStateAllowMangled(res_name, id, symbol, GetDiagnostics()));
return *this;
}
StringPool* ResourceTableBuilder::string_pool() {
return &table_->string_pool;
}
std::unique_ptr<ResourceTable> ResourceTableBuilder::Build() {
return std::move(table_);
}
std::unique_ptr<Reference> BuildReference(const StringPiece& ref, const Maybe<ResourceId>& id) {
std::unique_ptr<Reference> reference = util::make_unique<Reference>(ParseNameOrDie(ref));
reference->id = id;
return reference;
}
std::unique_ptr<BinaryPrimitive> BuildPrimitive(uint8_t type, uint32_t data) {
android::Res_value value = {};
value.size = sizeof(value);
value.dataType = type;
value.data = data;
return util::make_unique<BinaryPrimitive>(value);
}
AttributeBuilder::AttributeBuilder(bool weak) : attr_(util::make_unique<Attribute>(weak)) {
attr_->type_mask = android::ResTable_map::TYPE_ANY;
}
AttributeBuilder& AttributeBuilder::SetTypeMask(uint32_t typeMask) {
attr_->type_mask = typeMask;
return *this;
}
AttributeBuilder& AttributeBuilder::AddItem(const StringPiece& name, uint32_t value) {
attr_->symbols.push_back(
Attribute::Symbol{Reference(ResourceName({}, ResourceType::kId, name)), value});
return *this;
}
std::unique_ptr<Attribute> AttributeBuilder::Build() {
return std::move(attr_);
}
StyleBuilder& StyleBuilder::SetParent(const StringPiece& str) {
style_->parent = Reference(ParseNameOrDie(str));
return *this;
}
StyleBuilder& StyleBuilder::AddItem(const StringPiece& str, std::unique_ptr<Item> value) {
style_->entries.push_back(Style::Entry{Reference(ParseNameOrDie(str)), std::move(value)});
return *this;
}
StyleBuilder& StyleBuilder::AddItem(const StringPiece& str, const ResourceId& id,
std::unique_ptr<Item> value) {
AddItem(str, std::move(value));
style_->entries.back().key.id = id;
return *this;
}
std::unique_ptr<Style> StyleBuilder::Build() {
return std::move(style_);
}
StyleableBuilder& StyleableBuilder::AddItem(const StringPiece& str, const Maybe<ResourceId>& id) {
styleable_->entries.push_back(Reference(ParseNameOrDie(str)));
styleable_->entries.back().id = id;
return *this;
}
std::unique_ptr<Styleable> StyleableBuilder::Build() {
return std::move(styleable_);
}
std::unique_ptr<xml::XmlResource> BuildXmlDom(const StringPiece& str) {
std::string input = "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n";
input.append(str.data(), str.size());
StringInputStream in(input);
StdErrDiagnostics diag;
std::unique_ptr<xml::XmlResource> doc = xml::Inflate(&in, &diag, Source("test.xml"));
CHECK(doc != nullptr) << "failed to parse inline XML string";
return doc;
}
std::unique_ptr<xml::XmlResource> BuildXmlDomForPackageName(IAaptContext* context,
const StringPiece& str) {
std::unique_ptr<xml::XmlResource> doc = BuildXmlDom(str);
doc->file.name.package = context->GetCompilationPackage();
return doc;
}
PostProcessingConfigurationBuilder& PostProcessingConfigurationBuilder::SetAbiGroup(
const std::string& name, const std::vector<configuration::Abi>& abis) {
config_.abi_groups[name] = abis;
return *this;
}
PostProcessingConfigurationBuilder& PostProcessingConfigurationBuilder::SetLocaleGroup(
const std::string& name, const std::vector<std::string>& locales) {
auto& group = config_.locale_groups[name];
for (const auto& locale : locales) {
group.push_back(ParseConfigOrDie(locale));
}
return *this;
}
PostProcessingConfigurationBuilder& PostProcessingConfigurationBuilder::SetDensityGroup(
const std::string& name, const std::vector<std::string>& densities) {
auto& group = config_.screen_density_groups[name];
for (const auto& density : densities) {
group.push_back(ParseConfigOrDie(density));
}
return *this;
}
PostProcessingConfigurationBuilder& PostProcessingConfigurationBuilder::AddArtifact(
const configuration::Artifact& artifact) {
config_.artifacts.push_back(artifact);
return *this;
}
configuration::PostProcessingConfiguration PostProcessingConfigurationBuilder::Build() {
return config_;
}
ArtifactBuilder& ArtifactBuilder::SetName(const std::string& name) {
artifact_.name = {name};
return *this;
}
ArtifactBuilder& ArtifactBuilder::SetAbiGroup(const std::string& name) {
artifact_.abi_group = {name};
return *this;
}
ArtifactBuilder& ArtifactBuilder::SetDensityGroup(const std::string& name) {
artifact_.screen_density_group = {name};
return *this;
}
ArtifactBuilder& ArtifactBuilder::SetLocaleGroup(const std::string& name) {
artifact_.locale_group = {name};
return *this;
}
configuration::Artifact ArtifactBuilder::Build() {
return artifact_;
}
} // namespace test
} // namespace aapt