Implement SkSL cache by reusing code and logic from egl_cache_t. Test: Improves startup times for gmail by 15ms and 10ms for calc app. Bug: 66740665 Change-Id: I9ba479c649ba97a2c29a48d40579ba001264c957
177 lines
6.3 KiB
C++
177 lines
6.3 KiB
C++
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <gtest/gtest.h>
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#include <dirent.h>
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#include <cutils/properties.h>
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#include <cstdint>
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#include <utils/Log.h>
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#include "pipeline/skia/ShaderCache.h"
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#include "FileBlobCache.h"
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using namespace android::uirenderer::skiapipeline;
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namespace android {
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namespace uirenderer {
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namespace skiapipeline {
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class ShaderCacheTestUtils {
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public:
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/**
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* "setSaveDelay" sets the time in seconds to wait before saving newly inserted cache entries.
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* If set to 0, then deferred save is disabled.
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*/
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static void setSaveDelay(ShaderCache& cache, unsigned int saveDelay) {
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cache.mDeferredSaveDelay = saveDelay;
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}
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/**
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* "terminate" optionally stores the BlobCache on disk and release all in-memory cache.
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* Next call to "initShaderDiskCache" will load again the in-memory cache from disk.
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*/
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static void terminate(ShaderCache& cache, bool saveContent) {
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std::lock_guard<std::mutex> lock(cache.mMutex);
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if (cache.mInitialized && cache.mBlobCache && saveContent) {
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cache.mBlobCache->writeToFile();
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}
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cache.mBlobCache = NULL;
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}
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};
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} /* namespace skiapipeline */
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} /* namespace uirenderer */
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} /* namespace android */
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namespace {
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std::string getExternalStorageFolder() {
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return getenv("EXTERNAL_STORAGE");
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}
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bool folderExist(const std::string& folderName) {
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DIR* dir = opendir(folderName.c_str());
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if (dir) {
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closedir(dir);
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return true;
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}
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return false;
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}
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bool checkShader(const sk_sp<SkData>& shader, const char* program) {
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sk_sp<SkData> shader2 = SkData::MakeWithCString(program);
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return shader->size() == shader2->size()
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&& 0 == memcmp(shader->data(), shader2->data(), shader->size());
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}
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bool checkShader(const sk_sp<SkData>& shader, std::vector<char>& program) {
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sk_sp<SkData> shader2 = SkData::MakeWithCopy(program.data(), program.size());
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return shader->size() == shader2->size()
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&& 0 == memcmp(shader->data(), shader2->data(), shader->size());
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}
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void setShader(sk_sp<SkData>& shader, const char* program) {
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shader = SkData::MakeWithCString(program);
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}
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void setShader(sk_sp<SkData>& shader, std::vector<char>& program) {
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shader = SkData::MakeWithCopy(program.data(), program.size());
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}
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#define GrProgramDescTest(a) (*SkData::MakeWithCString(#a).get())
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TEST(ShaderCacheTest, testWriteAndRead) {
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if (!folderExist(getExternalStorageFolder())) {
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//don't run the test if external storage folder is not available
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return;
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}
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std::string cacheFile1 = getExternalStorageFolder() + "/shaderCacheTest1";
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std::string cacheFile2 = getExternalStorageFolder() + "/shaderCacheTest2";
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//remove any test files from previous test run
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int deleteFile = remove(cacheFile1.c_str());
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ASSERT_TRUE(0 == deleteFile || ENOENT == errno);
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//read the cache from a file that does not exist
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ShaderCache::get().setFilename(cacheFile1.c_str());
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ShaderCacheTestUtils::setSaveDelay(ShaderCache::get(), 0); //disable deferred save
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ShaderCache::get().initShaderDiskCache();
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//read a key - should not be found since the cache is empty
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sk_sp<SkData> outVS;
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ASSERT_EQ(ShaderCache::get().load(GrProgramDescTest(432)), sk_sp<SkData>());
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//write to the in-memory cache without storing on disk and verify we read the same values
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sk_sp<SkData> inVS;
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setShader(inVS, "sassas");
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ShaderCache::get().store(GrProgramDescTest(100), *inVS.get());
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setShader(inVS, "someVS");
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ShaderCache::get().store(GrProgramDescTest(432), *inVS.get());
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ASSERT_NE((outVS = ShaderCache::get().load(GrProgramDescTest(100))), sk_sp<SkData>());
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ASSERT_TRUE(checkShader(outVS, "sassas"));
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ASSERT_NE((outVS = ShaderCache::get().load(GrProgramDescTest(432))), sk_sp<SkData>());
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ASSERT_TRUE(checkShader(outVS, "someVS"));
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//store content to disk and release in-memory cache
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ShaderCacheTestUtils::terminate(ShaderCache::get(), true);
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//change to a file that does not exist and verify load fails
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ShaderCache::get().setFilename(cacheFile2.c_str());
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ShaderCache::get().initShaderDiskCache();
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ASSERT_EQ(ShaderCache::get().load(GrProgramDescTest(432)), sk_sp<SkData>());
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ShaderCacheTestUtils::terminate(ShaderCache::get(), false);
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//load again content from disk from an existing file and check the data is read correctly
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ShaderCache::get().setFilename(cacheFile1.c_str());
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ShaderCache::get().initShaderDiskCache();
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sk_sp<SkData> outVS2;
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ASSERT_NE((outVS2 = ShaderCache::get().load(GrProgramDescTest(432))), sk_sp<SkData>());
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ASSERT_TRUE(checkShader(outVS2, "someVS"));
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//change data, store to disk, read back again and verify data has been changed
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setShader(inVS, "ewData1");
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ShaderCache::get().store(GrProgramDescTest(432), *inVS.get());
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ShaderCacheTestUtils::terminate(ShaderCache::get(), true);
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ShaderCache::get().initShaderDiskCache();
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ASSERT_NE((outVS2 = ShaderCache::get().load(GrProgramDescTest(432))), sk_sp<SkData>());
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ASSERT_TRUE(checkShader(outVS2, "ewData1"));
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//write and read big data chunk (50K)
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size_t dataSize = 50*1024;
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std::vector<char> dataBuffer(dataSize);
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for (size_t i = 0; i < dataSize; i++) {
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dataBuffer[0] = dataSize % 256;
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}
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setShader(inVS, dataBuffer);
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ShaderCache::get().store(GrProgramDescTest(432), *inVS.get());
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ShaderCacheTestUtils::terminate(ShaderCache::get(), true);
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ShaderCache::get().initShaderDiskCache();
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ASSERT_NE((outVS2 = ShaderCache::get().load(GrProgramDescTest(432))), sk_sp<SkData>());
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ASSERT_TRUE(checkShader(outVS2, dataBuffer));
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ShaderCacheTestUtils::terminate(ShaderCache::get(), false);
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remove(cacheFile1.c_str());
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}
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} // namespace
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