PlayerEventCallback#onSeekCompleted() will be called when the MediaPlayerBase#seekTo() is completed. Following callbacks are also added to listen the event. - SessionCallback#onSeekCompleted() - ControllerCallback#onSeekCompleted() Bug: 74370608 Test: Build Change-Id: Ib1ecd75f7e217ed9a927db3ab443073a1aef2074
332 lines
11 KiB
Java
332 lines
11 KiB
Java
/*
|
|
* Copyright 2018 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
package android.media;
|
|
|
|
import android.annotation.IntDef;
|
|
import android.annotation.NonNull;
|
|
import android.annotation.Nullable;
|
|
|
|
import java.lang.annotation.Retention;
|
|
import java.lang.annotation.RetentionPolicy;
|
|
import java.util.List;
|
|
import java.util.concurrent.Executor;
|
|
|
|
/**
|
|
* @hide
|
|
* Base class for all media players that want media session.
|
|
*/
|
|
public abstract class MediaPlayerBase implements AutoCloseable {
|
|
/**
|
|
* @hide
|
|
*/
|
|
@IntDef({
|
|
PLAYER_STATE_IDLE,
|
|
PLAYER_STATE_PAUSED,
|
|
PLAYER_STATE_PLAYING,
|
|
PLAYER_STATE_ERROR })
|
|
@Retention(RetentionPolicy.SOURCE)
|
|
public @interface PlayerState {}
|
|
|
|
/**
|
|
* @hide
|
|
*/
|
|
@IntDef({
|
|
BUFFERING_STATE_UNKNOWN,
|
|
BUFFERING_STATE_BUFFERING_AND_PLAYABLE,
|
|
BUFFERING_STATE_BUFFERING_AND_STARVED,
|
|
BUFFERING_STATE_BUFFERING_COMPLETE })
|
|
@Retention(RetentionPolicy.SOURCE)
|
|
public @interface BuffState {}
|
|
|
|
/**
|
|
* State when the player is idle, and needs configuration to start playback.
|
|
*/
|
|
public static final int PLAYER_STATE_IDLE = 0;
|
|
|
|
/**
|
|
* State when the player's playback is paused
|
|
*/
|
|
public static final int PLAYER_STATE_PAUSED = 1;
|
|
|
|
/**
|
|
* State when the player's playback is ongoing
|
|
*/
|
|
public static final int PLAYER_STATE_PLAYING = 2;
|
|
|
|
/**
|
|
* State when the player is in error state and cannot be recovered self.
|
|
*/
|
|
public static final int PLAYER_STATE_ERROR = 3;
|
|
|
|
/**
|
|
* Buffering state is unknown.
|
|
*/
|
|
public static final int BUFFERING_STATE_UNKNOWN = 0;
|
|
|
|
/**
|
|
* Buffering state indicating the player is buffering but enough has been buffered
|
|
* for this player to be able to play the content.
|
|
* See {@link #getBufferedPosition()} for how far is buffered already.
|
|
*/
|
|
public static final int BUFFERING_STATE_BUFFERING_AND_PLAYABLE = 1;
|
|
|
|
/**
|
|
* Buffering state indicating the player is buffering, but the player is currently starved
|
|
* for data, and cannot play.
|
|
*/
|
|
public static final int BUFFERING_STATE_BUFFERING_AND_STARVED = 2;
|
|
|
|
/**
|
|
* Buffering state indicating the player is done buffering, and the remainder of the content is
|
|
* available for playback.
|
|
*/
|
|
public static final int BUFFERING_STATE_BUFFERING_COMPLETE = 3;
|
|
|
|
/**
|
|
* Starts or resumes playback.
|
|
*/
|
|
public abstract void play();
|
|
|
|
/**
|
|
* Prepares the player for playback.
|
|
* See {@link PlayerEventCallback#onMediaPrepared(MediaPlayerBase, DataSourceDesc)} for being
|
|
* notified when the preparation phase completed. During this time, the player may allocate
|
|
* resources required to play, such as audio and video decoders.
|
|
*/
|
|
public abstract void prepare();
|
|
|
|
/**
|
|
* Pauses playback.
|
|
*/
|
|
public abstract void pause();
|
|
|
|
/**
|
|
* Resets the MediaPlayerBase to its uninitialized state.
|
|
*/
|
|
public abstract void reset();
|
|
|
|
/**
|
|
*
|
|
*/
|
|
public abstract void skipToNext();
|
|
|
|
/**
|
|
* Moves the playback head to the specified position
|
|
* @param pos the new playback position expressed in ms.
|
|
*/
|
|
public abstract void seekTo(long pos);
|
|
|
|
public static final long UNKNOWN_TIME = -1;
|
|
|
|
/**
|
|
* Gets the current playback head position.
|
|
* @return the current playback position in ms, or {@link #UNKNOWN_TIME} if unknown.
|
|
*/
|
|
public long getCurrentPosition() { return UNKNOWN_TIME; }
|
|
|
|
/**
|
|
* Returns the duration of the current data source, or {@link #UNKNOWN_TIME} if unknown.
|
|
* @return the duration in ms, or {@link #UNKNOWN_TIME}.
|
|
*/
|
|
public long getDuration() { return UNKNOWN_TIME; }
|
|
|
|
/**
|
|
* Gets the buffered position of current playback, or {@link #UNKNOWN_TIME} if unknown.
|
|
* @return the buffered position in ms, or {@link #UNKNOWN_TIME}.
|
|
*/
|
|
public long getBufferedPosition() { return UNKNOWN_TIME; }
|
|
|
|
/**
|
|
* Returns the current player state.
|
|
* See also {@link PlayerEventCallback#onPlayerStateChanged(MediaPlayerBase, int)} for
|
|
* notification of changes.
|
|
* @return the current player state
|
|
*/
|
|
public abstract @PlayerState int getPlayerState();
|
|
|
|
/**
|
|
* Returns the current buffering state of the player.
|
|
* During buffering, see {@link #getBufferedPosition()} for the quantifying the amount already
|
|
* buffered.
|
|
* @return the buffering state.
|
|
*/
|
|
public abstract @BuffState int getBufferingState();
|
|
|
|
/**
|
|
* Sets the {@link AudioAttributes} to be used during the playback of the media.
|
|
*
|
|
* @param attributes non-null <code>AudioAttributes</code>.
|
|
*/
|
|
public abstract void setAudioAttributes(@NonNull AudioAttributes attributes);
|
|
|
|
/**
|
|
* Returns AudioAttributes that media player has.
|
|
*/
|
|
public abstract @Nullable AudioAttributes getAudioAttributes();
|
|
|
|
/**
|
|
* Sets the data source to be played.
|
|
* @param dsd
|
|
*/
|
|
public abstract void setDataSource(@NonNull DataSourceDesc dsd);
|
|
|
|
/**
|
|
* Sets the data source that will be played immediately after the current one is done playing.
|
|
* @param dsd
|
|
*/
|
|
public abstract void setNextDataSource(@NonNull DataSourceDesc dsd);
|
|
|
|
/**
|
|
* Sets the list of data sources that will be sequentially played after the current one. Each
|
|
* data source is played immediately after the previous one is done playing.
|
|
* @param dsds
|
|
*/
|
|
public abstract void setNextDataSources(@NonNull List<DataSourceDesc> dsds);
|
|
|
|
/**
|
|
* Returns the current data source.
|
|
* @return the current data source, or null if none is set, or none available to play.
|
|
*/
|
|
public abstract @Nullable DataSourceDesc getCurrentDataSource();
|
|
|
|
/**
|
|
* Configures the player to loop on the current data source.
|
|
* @param loop true if the current data source is meant to loop.
|
|
*/
|
|
public abstract void loopCurrent(boolean loop);
|
|
|
|
/**
|
|
* Sets the playback speed.
|
|
* A value of 1.0f is the default playback value.
|
|
* A negative value indicates reverse playback, check {@link #isReversePlaybackSupported()}
|
|
* before using negative values.<br>
|
|
* After changing the playback speed, it is recommended to query the actual speed supported
|
|
* by the player, see {@link #getPlaybackSpeed()}.
|
|
* @param speed
|
|
*/
|
|
public abstract void setPlaybackSpeed(float speed);
|
|
|
|
/**
|
|
* Returns the actual playback speed to be used by the player when playing.
|
|
* Note that it may differ from the speed set in {@link #setPlaybackSpeed(float)}.
|
|
* @return the actual playback speed
|
|
*/
|
|
public float getPlaybackSpeed() { return 1.0f; }
|
|
|
|
/**
|
|
* Indicates whether reverse playback is supported.
|
|
* Reverse playback is indicated by negative playback speeds, see
|
|
* {@link #setPlaybackSpeed(float)}.
|
|
* @return true if reverse playback is supported.
|
|
*/
|
|
public boolean isReversePlaybackSupported() { return false; }
|
|
|
|
/**
|
|
* Sets the volume of the audio of the media to play, expressed as a linear multiplier
|
|
* on the audio samples.
|
|
* Note that this volume is specific to the player, and is separate from stream volume
|
|
* used across the platform.<br>
|
|
* A value of 0.0f indicates muting, a value of 1.0f is the nominal unattenuated and unamplified
|
|
* gain. See {@link #getMaxPlayerVolume()} for the volume range supported by this player.
|
|
* @param volume a value between 0.0f and {@link #getMaxPlayerVolume()}.
|
|
*/
|
|
public abstract void setPlayerVolume(float volume);
|
|
|
|
/**
|
|
* Returns the current volume of this player to this player.
|
|
* Note that it does not take into account the associated stream volume.
|
|
* @return the player volume.
|
|
*/
|
|
public abstract float getPlayerVolume();
|
|
|
|
/**
|
|
* @return the maximum volume that can be used in {@link #setPlayerVolume(float)}.
|
|
*/
|
|
public float getMaxPlayerVolume() { return 1.0f; }
|
|
|
|
/**
|
|
* Adds a callback to be notified of events for this player.
|
|
* @param e the {@link Executor} to be used for the events.
|
|
* @param cb the callback to receive the events.
|
|
*/
|
|
public abstract void registerPlayerEventCallback(@NonNull Executor e,
|
|
@NonNull PlayerEventCallback cb);
|
|
|
|
/**
|
|
* Removes a previously registered callback for player events
|
|
* @param cb the callback to remove
|
|
*/
|
|
public abstract void unregisterPlayerEventCallback(@NonNull PlayerEventCallback cb);
|
|
|
|
/**
|
|
* A callback class to receive notifications for events on the media player.
|
|
* See {@link MediaPlayerBase#registerPlayerEventCallback(Executor, PlayerEventCallback)} to
|
|
* register this callback.
|
|
*/
|
|
public static abstract class PlayerEventCallback {
|
|
/**
|
|
* Called when the player's current data source has changed.
|
|
*
|
|
* @param mpb the player whose data source changed.
|
|
* @param dsd the new current data source. null, if no more data sources available.
|
|
*/
|
|
public void onCurrentDataSourceChanged(@NonNull MediaPlayerBase mpb,
|
|
@Nullable DataSourceDesc dsd) { }
|
|
/**
|
|
* Called when the player is <i>prepared</i>, i.e. it is ready to play the content
|
|
* referenced by the given data source.
|
|
* @param mpb the player that is prepared.
|
|
* @param dsd the data source that the player is prepared to play.
|
|
*/
|
|
public void onMediaPrepared(@NonNull MediaPlayerBase mpb, @NonNull DataSourceDesc dsd) { }
|
|
|
|
/**
|
|
* Called to indicate that the state of the player has changed.
|
|
* See {@link MediaPlayerBase#getPlayerState()} for polling the player state.
|
|
* @param mpb the player whose state has changed.
|
|
* @param state the new state of the player.
|
|
*/
|
|
public void onPlayerStateChanged(@NonNull MediaPlayerBase mpb, @PlayerState int state) { }
|
|
|
|
/**
|
|
* Called to report buffering events for a data source.
|
|
* @param mpb the player that is buffering
|
|
* @param dsd the data source for which buffering is happening.
|
|
* @param state the new buffering state.
|
|
*/
|
|
public void onBufferingStateChanged(@NonNull MediaPlayerBase mpb,
|
|
@NonNull DataSourceDesc dsd, @BuffState int state) { }
|
|
|
|
/**
|
|
* Called to indicate that the playback speed has changed.
|
|
* @param mpb the player that has changed the playback speed.
|
|
* @param speed the new playback speed.
|
|
*/
|
|
public void onPlaybackSpeedChanged(@NonNull MediaPlayerBase mpb, float speed) { }
|
|
|
|
/**
|
|
* Called to indicate that {@link #seekTo(long)} is completed.
|
|
*
|
|
* @param mpb the player that has completed seeking.
|
|
* @param position the previous seeking request.
|
|
* @see #seekTo(long)
|
|
*/
|
|
public void onSeekCompleted(@NonNull MediaPlayerBase mpb, long position) { }
|
|
}
|
|
|
|
}
|