Files
frameworks_base/libs/hwui/JankTracker.cpp
David Chen 77ef671c41 Updates jank metrics in statsd to include uid.
We need the uid to easily know which app to blame for producing the
frame with excessively long render time. Also updates the errors so
it's more obvious if the error is in parsing versus the other checks.

Test: Test that statsd builds and verified CTS test still passes.
Change-Id: Ib6518f2d9fe6f9c78d548b6dcbdb67a0f211ff5c
2018-02-26 17:18:20 -08:00

222 lines
8.6 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "JankTracker.h"
#include <errno.h>
#include <inttypes.h>
#include <statslog.h>
#include <sys/mman.h>
#include <algorithm>
#include <cmath>
#include <cstdio>
#include <limits>
#include <cutils/ashmem.h>
#include <log/log.h>
#include <sstream>
#include "Properties.h"
#include "utils/TimeUtils.h"
#include "utils/Trace.h"
namespace android {
namespace uirenderer {
struct Comparison {
FrameInfoIndex start;
FrameInfoIndex end;
};
static const Comparison COMPARISONS[] = {
{FrameInfoIndex::IntendedVsync, FrameInfoIndex::Vsync},
{FrameInfoIndex::OldestInputEvent, FrameInfoIndex::Vsync},
{FrameInfoIndex::Vsync, FrameInfoIndex::SyncStart},
{FrameInfoIndex::SyncStart, FrameInfoIndex::IssueDrawCommandsStart},
{FrameInfoIndex::IssueDrawCommandsStart, FrameInfoIndex::FrameCompleted},
};
// If the event exceeds 10 seconds throw it away, this isn't a jank event
// it's an ANR and will be handled as such
static const int64_t IGNORE_EXCEEDING = seconds_to_nanoseconds(10);
/*
* We don't track direct-drawing via Surface:lockHardwareCanvas()
* for now
*
* TODO: kSurfaceCanvas can negatively impact other drawing by using up
* time on the RenderThread, figure out how to attribute that as a jank-causer
*/
static const int64_t EXEMPT_FRAMES_FLAGS = FrameInfoFlags::SurfaceCanvas;
// For testing purposes to try and eliminate test infra overhead we will
// consider any unknown delay of frame start as part of the test infrastructure
// and filter it out of the frame profile data
static FrameInfoIndex sFrameStart = FrameInfoIndex::IntendedVsync;
JankTracker::JankTracker(ProfileDataContainer* globalData, const DisplayInfo& displayInfo) {
mGlobalData = globalData;
nsecs_t frameIntervalNanos = static_cast<nsecs_t>(1_s / displayInfo.fps);
#if USE_HWC2
nsecs_t sfOffset = frameIntervalNanos - (displayInfo.presentationDeadline - 1_ms);
nsecs_t offsetDelta = sfOffset - displayInfo.appVsyncOffset;
// There are two different offset cases. If the offsetDelta is positive
// and small, then the intention is to give apps extra time by leveraging
// pipelining between the UI & RT threads. If the offsetDelta is large or
// negative, the intention is to subtract time from the total duration
// in which case we can't afford to wait for dequeueBuffer blockage.
if (offsetDelta <= 4_ms && offsetDelta >= 0) {
// SF will begin composition at VSYNC-app + offsetDelta. If we are triple
// buffered, this is the expected time at which dequeueBuffer will
// return due to the staggering of VSYNC-app & VSYNC-sf.
mDequeueTimeForgiveness = offsetDelta + 4_ms;
}
#endif
setFrameInterval(frameIntervalNanos);
}
void JankTracker::setFrameInterval(nsecs_t frameInterval) {
mFrameInterval = frameInterval;
mThresholds[kMissedVsync] = 1;
/*
* Due to interpolation and sample rate differences between the touch
* panel and the display (example, 85hz touch panel driving a 60hz display)
* we call high latency 1.5 * frameinterval
*
* NOTE: Be careful when tuning this! A theoretical 1,000hz touch panel
* on a 60hz display will show kOldestInputEvent - kIntendedVsync of being 15ms
* Thus this must always be larger than frameInterval, or it will fail
*/
mThresholds[kHighInputLatency] = static_cast<int64_t>(1.5 * frameInterval);
// Note that these do not add up to 1. This is intentional. It's to deal
// with variance in values, and should be sort of an upper-bound on what
// is reasonable to expect.
mThresholds[kSlowUI] = static_cast<int64_t>(.5 * frameInterval);
mThresholds[kSlowSync] = static_cast<int64_t>(.2 * frameInterval);
mThresholds[kSlowRT] = static_cast<int64_t>(.75 * frameInterval);
}
void JankTracker::finishFrame(const FrameInfo& frame) {
// Fast-path for jank-free frames
int64_t totalDuration = frame.duration(sFrameStart, FrameInfoIndex::FrameCompleted);
if (mDequeueTimeForgiveness && frame[FrameInfoIndex::DequeueBufferDuration] > 500_us) {
nsecs_t expectedDequeueDuration = mDequeueTimeForgiveness + frame[FrameInfoIndex::Vsync] -
frame[FrameInfoIndex::IssueDrawCommandsStart];
if (expectedDequeueDuration > 0) {
// Forgive only up to the expected amount, but not more than
// the actual time spent blocked.
nsecs_t forgiveAmount =
std::min(expectedDequeueDuration, frame[FrameInfoIndex::DequeueBufferDuration]);
LOG_ALWAYS_FATAL_IF(forgiveAmount >= totalDuration,
"Impossible dequeue duration! dequeue duration reported %" PRId64
", total duration %" PRId64,
forgiveAmount, totalDuration);
totalDuration -= forgiveAmount;
}
}
LOG_ALWAYS_FATAL_IF(totalDuration <= 0, "Impossible totalDuration %" PRId64, totalDuration);
mData->reportFrame(totalDuration);
(*mGlobalData)->reportFrame(totalDuration);
// Keep the fast path as fast as possible.
if (CC_LIKELY(totalDuration < mFrameInterval)) {
return;
}
// Only things like Surface.lockHardwareCanvas() are exempt from tracking
if (frame[FrameInfoIndex::Flags] & EXEMPT_FRAMES_FLAGS) {
return;
}
mData->reportJank();
(*mGlobalData)->reportJank();
for (int i = 0; i < NUM_BUCKETS; i++) {
int64_t delta = frame.duration(COMPARISONS[i].start, COMPARISONS[i].end);
if (delta >= mThresholds[i] && delta < IGNORE_EXCEEDING) {
mData->reportJankType((JankType)i);
(*mGlobalData)->reportJankType((JankType)i);
}
}
// Log daveys since they are weird and we don't know what they are (b/70339576)
if (totalDuration >= 700_ms) {
static int sDaveyCount = 0;
std::stringstream ss;
ss << "Davey! duration=" << ns2ms(totalDuration) << "ms; ";
for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
ss << FrameInfoNames[i] << "=" << frame[i] << ", ";
}
ALOGI("%s", ss.str().c_str());
// Just so we have something that counts up, the value is largely irrelevant
ATRACE_INT(ss.str().c_str(), ++sDaveyCount);
android::util::stats_write(android::util::DAVEY_OCCURRED, getuid(), ns2ms(totalDuration));
}
}
void JankTracker::dumpData(int fd, const ProfileDataDescription* description,
const ProfileData* data) {
if (description) {
switch (description->type) {
case JankTrackerType::Generic:
break;
case JankTrackerType::Package:
dprintf(fd, "\nPackage: %s", description->name.c_str());
break;
case JankTrackerType::Window:
dprintf(fd, "\nWindow: %s", description->name.c_str());
break;
}
}
if (sFrameStart != FrameInfoIndex::IntendedVsync) {
dprintf(fd, "\nNote: Data has been filtered!");
}
data->dump(fd);
dprintf(fd, "\n");
}
void JankTracker::dumpFrames(int fd) {
dprintf(fd, "\n\n---PROFILEDATA---\n");
for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
dprintf(fd, "%s", FrameInfoNames[i].c_str());
dprintf(fd, ",");
}
for (size_t i = 0; i < mFrames.size(); i++) {
FrameInfo& frame = mFrames[i];
if (frame[FrameInfoIndex::SyncStart] == 0) {
continue;
}
dprintf(fd, "\n");
for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
dprintf(fd, "%" PRId64 ",", frame[i]);
}
}
dprintf(fd, "\n---PROFILEDATA---\n\n");
}
void JankTracker::reset() {
mFrames.clear();
mData->reset();
(*mGlobalData)->reset();
sFrameStart = Properties::filterOutTestOverhead ? FrameInfoIndex::HandleInputStart
: FrameInfoIndex::IntendedVsync;
}
} /* namespace uirenderer */
} /* namespace android */