Files
frameworks_base/libs/hwui/renderthread/CacheManager.cpp
Stan Iliev dd098e8d78 Disable VD shared atlas surface
Using a shared atlas surface is causing a variance in AA pixels
when drawing the same content. This is causing some CTS tests in
CtsPreference2TestCases to fail because of up to RGB(1,1,1)
difference in AA pixels in screenshots of a recreated activity.
Another effect is reducing memory usage ("GL mtrack" down by
10MB for clock app).

Test: Ran CtsPreference2TestCases tests.
Bug: 64487466
Change-Id: I1e5a547285c885136b6885d129d566d5b0c2ed76
2017-08-09 14:55:36 -04:00

180 lines
6.2 KiB
C++

/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "CacheManager.h"
#include "Layer.h"
#include "RenderThread.h"
#include "renderstate/RenderState.h"
#include <gui/Surface.h>
#include <GrContextOptions.h>
#include <math.h>
#include <set>
namespace android {
namespace uirenderer {
namespace renderthread {
// This multiplier was selected based on historical review of cache sizes relative
// to the screen resolution. This is meant to be a conservative default based on
// that analysis. The 4.0f is used because the default pixel format is assumed to
// be ARGB_8888.
#define SURFACE_SIZE_MULTIPLIER (12.0f * 4.0f)
#define BACKGROUND_RETENTION_PERCENTAGE (0.5f)
// for super large fonts we will draw them as paths so no need to keep linearly
// increasing the font cache size.
#define FONT_CACHE_MIN_MB (0.5f)
#define FONT_CACHE_MAX_MB (4.0f)
CacheManager::CacheManager(const DisplayInfo& display)
: mMaxSurfaceArea(display.w * display.h) {
mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea/2,
skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface);
}
void CacheManager::reset(GrContext* context) {
if (context != mGrContext.get()) {
destroy();
}
if (context) {
mGrContext = sk_ref_sp(context);
mGrContext->getResourceCacheLimits(&mMaxResources, nullptr);
updateContextCacheSizes();
}
}
void CacheManager::destroy() {
// cleanup any caches here as the GrContext is about to go away...
mGrContext.reset(nullptr);
mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea/2,
skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface);
}
void CacheManager::updateContextCacheSizes() {
mMaxResourceBytes = mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER;
mBackgroundResourceBytes = mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE;
mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes);
}
void CacheManager::configureContext(GrContextOptions* contextOptions) {
contextOptions->fAllowPathMaskCaching = true;
float screenMP = mMaxSurfaceArea / 1024.0f / 1024.0f;
float fontCacheMB = 0;
float decimalVal = std::modf(screenMP, &fontCacheMB);
// This is a basic heuristic to size the cache to a multiple of 512 KB
if (decimalVal > 0.8f) {
fontCacheMB += 1.0f;
} else if (decimalVal > 0.5f) {
fontCacheMB += 0.5f;
}
// set limits on min/max size of the cache
fontCacheMB = std::max(FONT_CACHE_MIN_MB, std::min(FONT_CACHE_MAX_MB, fontCacheMB));
// We must currently set the size of the text cache based on the size of the
// display even though we like to be dynamicallysizing it to the size of the window.
// Skia's implementation doesn't provide a mechanism to resize the font cache due to
// the potential cost of recreating the glyphs.
contextOptions->fGlyphCacheTextureMaximumBytes = fontCacheMB * 1024 * 1024;
}
void CacheManager::trimMemory(TrimMemoryMode mode) {
if (!mGrContext) {
return;
}
mGrContext->flush();
switch (mode) {
case TrimMemoryMode::Complete:
mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea/2);
mGrContext->freeGpuResources();
break;
case TrimMemoryMode::UiHidden:
mGrContext->purgeUnlockedResources(mMaxResourceBytes - mBackgroundResourceBytes, true);
break;
}
}
void CacheManager::trimStaleResources() {
if (!mGrContext) {
return;
}
mGrContext->flush();
mGrContext->purgeResourcesNotUsedInMs(std::chrono::seconds(30));
}
sp<skiapipeline::VectorDrawableAtlas> CacheManager::acquireVectorDrawableAtlas() {
LOG_ALWAYS_FATAL_IF(mVectorDrawableAtlas.get() == nullptr);
LOG_ALWAYS_FATAL_IF(mGrContext == nullptr);
/**
* TODO: define memory conditions where we clear the cache (e.g. surface->reset())
*/
return mVectorDrawableAtlas;
}
void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) {
if (!mGrContext) {
log.appendFormat("No valid cache instance.\n");
return;
}
size_t bytesCached;
mGrContext->getResourceCacheUsage(nullptr, &bytesCached);
log.appendFormat("Caches:\n");
log.appendFormat(" Current / Maximum\n");
log.appendFormat(" VectorDrawableAtlas %6.2f kB / %6.2f kB (entries = %zu)\n",
0.0f, 0.0f, (size_t)0);
if (renderState) {
if (renderState->mActiveLayers.size() > 0) {
log.appendFormat(" Layer Info:\n");
}
size_t layerMemoryTotal = 0;
for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin();
it != renderState->mActiveLayers.end(); it++) {
const Layer* layer = *it;
const char* layerType = layer->getApi() == Layer::Api::OpenGL ? "GlLayer" : "VkLayer";
log.appendFormat(" %s size %dx%d\n", layerType,
layer->getWidth(), layer->getHeight());
layerMemoryTotal += layer->getWidth() * layer->getHeight() * 4;
}
log.appendFormat(" Layers Total %6.2f kB (numLayers = %zu)\n",
layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size());
}
log.appendFormat("Total memory usage:\n");
log.appendFormat(" %zu bytes, %.2f MB (%.2f MB is purgeable)\n",
bytesCached, bytesCached / 1024.0f / 1024.0f,
mGrContext->getResourceCachePurgeableBytes() / 1024.0f / 1024.0f);
}
} /* namespace renderthread */
} /* namespace uirenderer */
} /* namespace android */