Files
frameworks_base/libs/hwui/Android.mk
Seigo Nonaka 373b15bda9 Fix double bolding
resolveStyle increases minikinStyle's weight value based on Skia's style
value. Since we compute Skia's style based on given weight value, we
should not add extra bold weight to minikinStyle.

This CL also fixes misunderstanding of base weight.
The base weight is only used for computing weight relative to the
weighted alias. Thus, base weight should not be updated except for
createWeightAlias method.

To be clear, this CL changes the function names but keeps the same
semantics as before.

Test: adb shell /data/nativetest/hwui_unit_tests/hwui_unit_tests
Test: am instrument -w -e class android.graphics.cts.TypefaceTest\
      android.graphics.cts/android.support.test.runner.AndroidJUnitRunner
Bug: 37880319
Merged-In: Ied73189b11792fb062da46f45afd2db664e6ecb4

Change-Id: I82350a1bfb99ce198b955f127949e21bccccb1cb
2017-05-09 04:10:07 +00:00

385 lines
11 KiB
Makefile

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_ADDITIONAL_DEPENDENCIES := $(LOCAL_PATH)/Android.mk
BUGREPORT_FONT_CACHE_USAGE := false
# Enables fine-grained GLES error checking
# If set to true, every GLES call is wrapped & error checked
# Has moderate overhead
HWUI_ENABLE_OPENGL_VALIDATION := false
hwui_src_files := \
hwui/Bitmap.cpp \
font/CacheTexture.cpp \
font/Font.cpp \
hwui/Canvas.cpp \
hwui/MinikinSkia.cpp \
hwui/MinikinUtils.cpp \
hwui/PaintImpl.cpp \
hwui/Typeface.cpp \
pipeline/skia/GLFunctorDrawable.cpp \
pipeline/skia/LayerDrawable.cpp \
pipeline/skia/RenderNodeDrawable.cpp \
pipeline/skia/ReorderBarrierDrawables.cpp \
pipeline/skia/SkiaDisplayList.cpp \
pipeline/skia/SkiaOpenGLPipeline.cpp \
pipeline/skia/SkiaOpenGLReadback.cpp \
pipeline/skia/SkiaPipeline.cpp \
pipeline/skia/SkiaProfileRenderer.cpp \
pipeline/skia/SkiaRecordingCanvas.cpp \
pipeline/skia/SkiaVulkanPipeline.cpp \
renderstate/Blend.cpp \
renderstate/MeshState.cpp \
renderstate/OffscreenBufferPool.cpp \
renderstate/PixelBufferState.cpp \
renderstate/RenderState.cpp \
renderstate/Scissor.cpp \
renderstate/Stencil.cpp \
renderstate/TextureState.cpp \
renderthread/CanvasContext.cpp \
renderthread/OpenGLPipeline.cpp \
renderthread/DrawFrameTask.cpp \
renderthread/EglManager.cpp \
renderthread/VulkanManager.cpp \
renderthread/RenderProxy.cpp \
renderthread/RenderTask.cpp \
renderthread/RenderThread.cpp \
renderthread/TimeLord.cpp \
renderthread/Frame.cpp \
service/GraphicsStatsService.cpp \
thread/TaskManager.cpp \
utils/Blur.cpp \
utils/Color.cpp \
utils/GLUtils.cpp \
utils/LinearAllocator.cpp \
utils/StringUtils.cpp \
utils/TestWindowContext.cpp \
utils/VectorDrawableUtils.cpp \
AmbientShadow.cpp \
AnimationContext.cpp \
Animator.cpp \
AnimatorManager.cpp \
BakedOpDispatcher.cpp \
BakedOpRenderer.cpp \
BakedOpState.cpp \
Caches.cpp \
CanvasState.cpp \
ClipArea.cpp \
DamageAccumulator.cpp \
DeferredLayerUpdater.cpp \
DeviceInfo.cpp \
DisplayList.cpp \
Extensions.cpp \
FboCache.cpp \
FontRenderer.cpp \
FrameBuilder.cpp \
FrameInfo.cpp \
FrameInfoVisualizer.cpp \
GammaFontRenderer.cpp \
GlLayer.cpp \
GlopBuilder.cpp \
GpuMemoryTracker.cpp \
GradientCache.cpp \
Image.cpp \
Interpolator.cpp \
JankTracker.cpp \
Layer.cpp \
LayerBuilder.cpp \
LayerUpdateQueue.cpp \
Matrix.cpp \
OpDumper.cpp \
OpenGLReadback.cpp \
Patch.cpp \
PatchCache.cpp \
PathCache.cpp \
PathParser.cpp \
PathTessellator.cpp \
PixelBuffer.cpp \
ProfileRenderer.cpp \
Program.cpp \
ProgramCache.cpp \
Properties.cpp \
PropertyValuesAnimatorSet.cpp \
PropertyValuesHolder.cpp \
RecordingCanvas.cpp \
RenderBufferCache.cpp \
RenderNode.cpp \
RenderProperties.cpp \
ResourceCache.cpp \
ShadowTessellator.cpp \
SkiaCanvas.cpp \
SkiaCanvasProxy.cpp \
SkiaShader.cpp \
Snapshot.cpp \
SpotShadow.cpp \
TessellationCache.cpp \
TextDropShadowCache.cpp \
Texture.cpp \
TextureCache.cpp \
VectorDrawable.cpp \
VkLayer.cpp \
protos/hwui.proto
hwui_test_common_src_files := \
$(call all-cpp-files-under, tests/common/scenes) \
tests/common/LeakChecker.cpp \
tests/common/TestListViewSceneBase.cpp \
tests/common/TestContext.cpp \
tests/common/TestScene.cpp \
tests/common/TestUtils.cpp
hwui_debug_common_src_files := \
debug/wrap_gles.cpp \
debug/DefaultGlesDriver.cpp \
debug/GlesErrorCheckWrapper.cpp \
debug/GlesDriver.cpp \
debug/FatalBaseDriver.cpp \
debug/NullGlesDriver.cpp
hwui_cflags := \
-DEGL_EGLEXT_PROTOTYPES -DGL_GLEXT_PROTOTYPES \
-DATRACE_TAG=ATRACE_TAG_VIEW -DLOG_TAG=\"OpenGLRenderer\" \
-Wall -Wno-unused-parameter -Wunreachable-code -Werror
ifeq ($(TARGET_USES_HWC2),true)
hwui_cflags += -DUSE_HWC2
endif
# TODO: Linear blending should be enabled by default, but we are
# TODO: making it an opt-in while it's a work in progress
# TODO: The final test should be:
# TODO: ifneq ($(TARGET_ENABLE_LINEAR_BLENDING),false)
ifeq ($(TARGET_ENABLE_LINEAR_BLENDING),true)
hwui_cflags += -DANDROID_ENABLE_LINEAR_BLENDING
endif
# GCC false-positives on this warning, and since we -Werror that's
# a problem
hwui_cflags += -Wno-free-nonheap-object
# clang's warning is broken, see: https://llvm.org/bugs/show_bug.cgi?id=21629
hwui_cflags += -Wno-missing-braces
ifeq (true, $(BUGREPORT_FONT_CACHE_USAGE))
hwui_src_files += \
font/FontCacheHistoryTracker.cpp
hwui_cflags += -DBUGREPORT_FONT_CACHE_USAGE
endif
ifndef HWUI_COMPILE_SYMBOLS
hwui_cflags += -fvisibility=hidden
endif
ifdef HWUI_COMPILE_FOR_PERF
# TODO: Non-arm?
hwui_cflags += -fno-omit-frame-pointer -marm -mapcs
endif
# This has to be lazy-resolved because it depends on the LOCAL_MODULE_CLASS
# which varies depending on what is being built
define hwui_proto_include
$(call local-generated-sources-dir)/proto/$(LOCAL_PATH)
endef
hwui_c_includes += \
external/skia/include/private \
external/skia/src/core \
external/skia/src/effects \
external/skia/src/image \
external/skia/src/utils \
external/icu/icu4c/source/common \
external/harfbuzz_ng/src \
external/freetype/include
# enable RENDERSCRIPT
hwui_c_includes += \
$(call intermediates-dir-for,STATIC_LIBRARIES,TARGET,) \
frameworks/rs/cpp \
frameworks/rs
# ------------------------
# static library
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE_CLASS := STATIC_LIBRARIES
LOCAL_MODULE := libhwui_static
LOCAL_CFLAGS := $(hwui_cflags)
LOCAL_SRC_FILES := $(hwui_src_files)
ifeq (true, $(HWUI_ENABLE_OPENGL_VALIDATION))
LOCAL_CFLAGS += -include debug/wrap_gles.h
LOCAL_CFLAGS += -DDEBUG_OPENGL=3
LOCAL_SRC_FILES += $(hwui_debug_common_src_files)
endif
LOCAL_C_INCLUDES := $(hwui_c_includes) $(call hwui_proto_include)
LOCAL_EXPORT_C_INCLUDE_DIRS := \
$(LOCAL_PATH) \
$(call hwui_proto_include)
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_STATIC_LIBRARY)
# ------------------------
# static library null gpu
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE_CLASS := STATIC_LIBRARIES
LOCAL_MODULE := libhwui_static_debug
LOCAL_CFLAGS := \
$(hwui_cflags) \
-include debug/wrap_gles.h \
-DHWUI_NULL_GPU
LOCAL_SRC_FILES := \
$(hwui_src_files) \
$(hwui_debug_common_src_files) \
debug/nullegl.cpp
LOCAL_C_INCLUDES := $(hwui_c_includes) $(call hwui_proto_include)
LOCAL_EXPORT_C_INCLUDE_DIRS := \
$(LOCAL_PATH) \
$(call hwui_proto_include)
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_STATIC_LIBRARY)
# ------------------------
# shared library
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE_CLASS := SHARED_LIBRARIES
LOCAL_MODULE := libhwui
LOCAL_WHOLE_STATIC_LIBRARIES := libhwui_static
LOCAL_EXPORT_C_INCLUDE_DIRS := $(LOCAL_PATH)
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_SHARED_LIBRARY)
# ------------------------
# unit tests
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE := hwui_unit_tests
LOCAL_MODULE_TAGS := tests
LOCAL_STATIC_LIBRARIES := libgmock libhwui_static_debug
LOCAL_SHARED_LIBRARIES := libmemunreachable
LOCAL_CFLAGS := \
$(hwui_cflags) \
-include debug/wrap_gles.h \
-DHWUI_NULL_GPU
LOCAL_C_INCLUDES := $(hwui_c_includes)
LOCAL_SRC_FILES += \
$(hwui_test_common_src_files) \
tests/unit/main.cpp \
tests/unit/BakedOpDispatcherTests.cpp \
tests/unit/BakedOpRendererTests.cpp \
tests/unit/BakedOpStateTests.cpp \
tests/unit/BitmapTests.cpp \
tests/unit/CanvasContextTests.cpp \
tests/unit/CanvasStateTests.cpp \
tests/unit/ClipAreaTests.cpp \
tests/unit/DamageAccumulatorTests.cpp \
tests/unit/DeferredLayerUpdaterTests.cpp \
tests/unit/DeviceInfoTests.cpp \
tests/unit/FatVectorTests.cpp \
tests/unit/FontRendererTests.cpp \
tests/unit/FrameBuilderTests.cpp \
tests/unit/GlopBuilderTests.cpp \
tests/unit/GpuMemoryTrackerTests.cpp \
tests/unit/GradientCacheTests.cpp \
tests/unit/GraphicsStatsServiceTests.cpp \
tests/unit/LayerUpdateQueueTests.cpp \
tests/unit/LeakCheckTests.cpp \
tests/unit/LinearAllocatorTests.cpp \
tests/unit/MatrixTests.cpp \
tests/unit/MeshStateTests.cpp \
tests/unit/OffscreenBufferPoolTests.cpp \
tests/unit/OpDumperTests.cpp \
tests/unit/PathInterpolatorTests.cpp \
tests/unit/RenderNodeDrawableTests.cpp \
tests/unit/RecordingCanvasTests.cpp \
tests/unit/RenderNodeTests.cpp \
tests/unit/RenderPropertiesTests.cpp \
tests/unit/SkiaBehaviorTests.cpp \
tests/unit/SkiaDisplayListTests.cpp \
tests/unit/SkiaPipelineTests.cpp \
tests/unit/SkiaRenderPropertiesTests.cpp \
tests/unit/SkiaCanvasTests.cpp \
tests/unit/SnapshotTests.cpp \
tests/unit/StringUtilsTests.cpp \
tests/unit/TestUtilsTests.cpp \
tests/unit/TextDropShadowCacheTests.cpp \
tests/unit/TextureCacheTests.cpp \
tests/unit/TypefaceTests.cpp \
tests/unit/VectorDrawableTests.cpp \
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_NATIVE_TEST)
# ------------------------
# Macro-bench app
# ------------------------
include $(CLEAR_VARS)
LOCAL_MODULE_PATH := $(TARGET_OUT_DATA)/local/tmp
LOCAL_MODULE:= hwuimacro
LOCAL_MODULE_TAGS := tests
LOCAL_MULTILIB := both
LOCAL_CFLAGS := $(hwui_cflags)
LOCAL_C_INCLUDES := $(hwui_c_includes)
# set to libhwui_static_debug to skip actual GL commands
LOCAL_WHOLE_STATIC_LIBRARIES := libhwui_static
LOCAL_SHARED_LIBRARIES := libmemunreachable
LOCAL_SRC_FILES += \
$(hwui_test_common_src_files) \
tests/macrobench/TestSceneRunner.cpp \
tests/macrobench/main.cpp
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_NATIVE_BENCHMARK)
# ------------------------
# Micro-bench app
# ---------------------
include $(CLEAR_VARS)
LOCAL_MODULE:= hwuimicro
LOCAL_MODULE_TAGS := tests
LOCAL_CFLAGS := \
$(hwui_cflags) \
-include debug/wrap_gles.h \
-DHWUI_NULL_GPU
LOCAL_C_INCLUDES := $(hwui_c_includes)
LOCAL_WHOLE_STATIC_LIBRARIES := libhwui_static_debug
LOCAL_SHARED_LIBRARIES := libmemunreachable
LOCAL_SRC_FILES += \
$(hwui_test_common_src_files) \
tests/microbench/main.cpp \
tests/microbench/DisplayListCanvasBench.cpp \
tests/microbench/FontBench.cpp \
tests/microbench/FrameBuilderBench.cpp \
tests/microbench/LinearAllocatorBench.cpp \
tests/microbench/PathParserBench.cpp \
tests/microbench/RenderNodeBench.cpp \
tests/microbench/ShadowBench.cpp \
tests/microbench/TaskManagerBench.cpp
include $(LOCAL_PATH)/hwui_static_deps.mk
include $(BUILD_NATIVE_BENCHMARK)