Files
frameworks_base/graphics/java/android/graphics/BLASTBufferQueue.java
Robert Carr b9cf275b9b BLAST: Two start-up optimizations
1. Avoid a seperate IPC querying in to system-server
   to initialize the mUseBLAST flag.
2. Avoid calling property_get_bool with each BufferQueue
   creation.

Instead we piggy-back both values inside addWindow return values.

Bug: 152501005
Test: Existing tests pass
Change-Id: If130560a8230f8d399cf7631264d551522939faa
2020-04-24 14:42:55 -07:00

69 lines
2.2 KiB
Java

/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.graphics;
import android.view.Surface;
import android.view.SurfaceControl;
/**
* @hide
*/
public final class BLASTBufferQueue {
// Note: This field is accessed by native code.
private long mNativeObject; // BLASTBufferQueue*
private static native long nativeCreate(long surfaceControl, long width, long height,
boolean tripleBufferingEnabled);
private static native void nativeDestroy(long ptr);
private static native Surface nativeGetSurface(long ptr);
private static native void nativeSetNextTransaction(long ptr, long transactionPtr);
private static native void nativeUpdate(long ptr, long surfaceControl, long width, long height);
/** Create a new connection with the surface flinger. */
public BLASTBufferQueue(SurfaceControl sc, int width, int height,
boolean tripleBufferingEnabled) {
mNativeObject = nativeCreate(sc.mNativeObject, width, height, tripleBufferingEnabled);
}
public void destroy() {
nativeDestroy(mNativeObject);
}
public Surface getSurface() {
return nativeGetSurface(mNativeObject);
}
public void setNextTransaction(SurfaceControl.Transaction t) {
nativeSetNextTransaction(mNativeObject, t.mNativeObject);
}
public void update(SurfaceControl sc, int width, int height) {
nativeUpdate(mNativeObject, sc.mNativeObject, width, height);
}
@Override
protected void finalize() throws Throwable {
try {
if (mNativeObject != 0) {
nativeDestroy(mNativeObject);
}
} finally {
super.finalize();
}
}
}