Alexandre Elias
c01391fb4e
Minor fixes to SurfaceTexture transform matrix.
...
- Sometimes, the applyUpdate was applied through draw() and the
underlying matrix was not updated in time, causing "jitter". Add a
matrix update call in draw().
- Switch to invalidateParentIfNeeded() in setTransform().
Change-Id: I1cf9cdfe78f9d989821cdc9600984fc826430211
2011-08-19 16:53:42 -07:00
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