Files
frameworks_base/graphics/java/android/graphics/TextureLayer.java
Leon Scroggins III 87d429262b Move TextureLayer into android.graphics
Bug: 155905258
Test: make and boot

It is tightly integrated with android.graphics.HardwareRenderer, and
this follows on I30d34055b6870dc1039f190a88f4a747cee17300, which moved
the native component into android_graphics_TextureLayer.cpp, and
Ifa044281a3c36cbc1b413175711e9b172cda640f, which registers its JNI along
with other graphics classes.

Make TextureLayer AutoCloseable, replacing destroy() with close(). Add
annotations where appropriate.

Change-Id: I1b146ff02a20751246636144c88fe6f8eec43514
2020-06-02 14:20:05 -04:00

154 lines
5.0 KiB
Java

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.graphics;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.view.View;
import com.android.internal.util.VirtualRefBasePtr;
/**
* TextureLayer represents a SurfaceTexture that will be composited by RenderThread into the
* frame when drawn in a HW accelerated Canvas. This is backed by a DeferredLayerUpdater on
* the native side.
*
* @hide TODO: Make this a SystemApi for b/155905258
*/
public final class TextureLayer implements AutoCloseable {
private HardwareRenderer mRenderer;
private VirtualRefBasePtr mFinalizer;
private TextureLayer(@NonNull HardwareRenderer renderer, long deferredUpdater) {
if (renderer == null || deferredUpdater == 0) {
throw new IllegalArgumentException("Either hardware renderer: " + renderer
+ " or deferredUpdater: " + deferredUpdater + " is invalid");
}
mRenderer = renderer;
mFinalizer = new VirtualRefBasePtr(deferredUpdater);
}
/**
* Update the paint used when drawing this layer.
*
* @param paint The paint used when the layer is drawn into the destination canvas.
* @see View#setLayerPaint(android.graphics.Paint)
*/
public void setLayerPaint(@Nullable Paint paint) {
nSetLayerPaint(mFinalizer.get(), paint != null ? paint.getNativeInstance() : 0);
mRenderer.pushLayerUpdate(this);
}
/**
* Indicates whether this layer can be rendered.
*
* @return True if the layer can be rendered into, false otherwise
*/
private boolean isValid() {
return mFinalizer != null && mFinalizer.get() != 0;
}
/**
* Destroys resources without waiting for a GC.
*/
@Override
public void close() {
if (!isValid()) {
// Already destroyed
return;
}
mRenderer.onLayerDestroyed(this);
mRenderer = null;
mFinalizer.release();
mFinalizer = null;
}
/*package*/ long getDeferredLayerUpdater() {
return mFinalizer.get();
}
/**
* Copies this layer into the specified bitmap.
*
* @param bitmap The bitmap to copy they layer into
*
* @return True if the copy was successful, false otherwise
*/
public boolean copyInto(@NonNull Bitmap bitmap) {
return mRenderer.copyLayerInto(this, bitmap);
}
/**
* Update the layer's properties. Note that after calling this isValid() may
* return false if the requested width/height cannot be satisfied
*
* @param width The new width of this layer
* @param height The new height of this layer
* @param isOpaque Whether this layer is opaque
*
* @return true if the layer's properties will change, false if they already
* match the desired values.
*/
public boolean prepare(int width, int height, boolean isOpaque) {
return nPrepare(mFinalizer.get(), width, height, isOpaque);
}
/**
* Sets an optional transform on this layer.
*
* @param matrix The transform to apply to the layer.
*/
public void setTransform(@NonNull Matrix matrix) {
nSetTransform(mFinalizer.get(), matrix.ni());
mRenderer.pushLayerUpdate(this);
}
/**
* Indicates that this layer has lost its texture.
*/
public void detachSurfaceTexture() {
mRenderer.detachSurfaceTexture(mFinalizer.get());
}
/*package*/ long getLayerHandle() {
return mFinalizer.get();
}
public void setSurfaceTexture(@NonNull SurfaceTexture surface) {
nSetSurfaceTexture(mFinalizer.get(), surface);
mRenderer.pushLayerUpdate(this);
}
public void updateSurfaceTexture() {
nUpdateSurfaceTexture(mFinalizer.get());
mRenderer.pushLayerUpdate(this);
}
/*package*/ static TextureLayer adoptTextureLayer(@NonNull HardwareRenderer renderer,
long layer) {
return new TextureLayer(renderer, layer);
}
private static native boolean nPrepare(long layerUpdater, int width, int height,
boolean isOpaque);
private static native void nSetLayerPaint(long layerUpdater, long paint);
private static native void nSetTransform(long layerUpdater, long matrix);
private static native void nSetSurfaceTexture(long layerUpdater,
@NonNull SurfaceTexture surface);
private static native void nUpdateSurfaceTexture(long layerUpdater);
}