Files
frameworks_base/services/java/com/android/server/wm/WindowState.java
Craig Mautner bf08af3323 Eliminate deferred surface destruction.
Removing the code that delays a surface destruction when
WindowManager.FLAG_KEEP_SURFACE_WHILE_ANIMATING is set. The lock
screen that continued to animate after destroySurfaceLocked is no
longer used and this code was causing problems.

Also mDrawState was being set to NO_SURFACE in destroySurfaceLocked
even if the surface ended up not being destroyed. Later when it was
reused the false value of mDrawState was messing things up.

The screen lock bug referenced below no longer levaes the user stuck
with a black lockscreen. However it occasionally powers back up in the
launcher screen rather than the lock screen.

Fixes bug 6485955.

Change-Id: I684104c7e7c39c161a5118aa890889fbae92e635
2012-05-16 20:07:22 -07:00

1117 lines
43 KiB
Java

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.wm;
import static android.view.WindowManager.LayoutParams.FIRST_SUB_WINDOW;
import static android.view.WindowManager.LayoutParams.FLAG_COMPATIBLE_WINDOW;
import static android.view.WindowManager.LayoutParams.LAST_SUB_WINDOW;
import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD;
import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD_DIALOG;
import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER;
import com.android.server.input.InputWindowHandle;
import android.content.Context;
import android.content.res.Configuration;
import android.graphics.Matrix;
import android.graphics.PixelFormat;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Region;
import android.os.IBinder;
import android.os.RemoteException;
import android.util.Slog;
import android.view.Gravity;
import android.view.IApplicationToken;
import android.view.IWindow;
import android.view.InputChannel;
import android.view.View;
import android.view.ViewTreeObserver;
import android.view.WindowManager;
import android.view.WindowManagerPolicy;
import java.io.PrintWriter;
import java.util.ArrayList;
/**
* A window in the window manager.
*/
final class WindowState implements WindowManagerPolicy.WindowState {
static final String TAG = "WindowState";
static final boolean DEBUG_VISIBILITY = WindowManagerService.DEBUG_VISIBILITY;
static final boolean SHOW_TRANSACTIONS = WindowManagerService.SHOW_TRANSACTIONS;
static final boolean SHOW_LIGHT_TRANSACTIONS = WindowManagerService.SHOW_LIGHT_TRANSACTIONS;
static final boolean SHOW_SURFACE_ALLOC = WindowManagerService.SHOW_SURFACE_ALLOC;
final WindowManagerService mService;
final WindowManagerPolicy mPolicy;
final Context mContext;
final Session mSession;
final IWindow mClient;
WindowToken mToken;
WindowToken mRootToken;
AppWindowToken mAppToken;
AppWindowToken mTargetAppToken;
// mAttrs.flags is tested in animation without being locked. If the bits tested are ever
// modified they will need to be locked.
final WindowManager.LayoutParams mAttrs = new WindowManager.LayoutParams();
final DeathRecipient mDeathRecipient;
final WindowState mAttachedWindow;
final ArrayList<WindowState> mChildWindows = new ArrayList<WindowState>();
final int mBaseLayer;
final int mSubLayer;
final boolean mLayoutAttached;
final boolean mIsImWindow;
final boolean mIsWallpaper;
final boolean mIsFloatingLayer;
int mSeq;
boolean mEnforceSizeCompat;
int mViewVisibility;
int mSystemUiVisibility;
boolean mPolicyVisibility = true;
boolean mPolicyVisibilityAfterAnim = true;
boolean mAppFreezing;
boolean mAttachedHidden; // is our parent window hidden?
boolean mWallpaperVisible; // for wallpaper, what was last vis report?
/**
* The window size that was requested by the application. These are in
* the application's coordinate space (without compatibility scale applied).
*/
int mRequestedWidth;
int mRequestedHeight;
int mLastRequestedWidth;
int mLastRequestedHeight;
int mLayer;
boolean mHaveFrame;
boolean mObscured;
boolean mTurnOnScreen;
int mLayoutSeq = -1;
Configuration mConfiguration = null;
/**
* Actual frame shown on-screen (may be modified by animation). These
* are in the screen's coordinate space (WITH the compatibility scale
* applied).
*/
final RectF mShownFrame = new RectF();
/**
* Insets that determine the actually visible area. These are in the application's
* coordinate space (without compatibility scale applied).
*/
final Rect mVisibleInsets = new Rect();
final Rect mLastVisibleInsets = new Rect();
boolean mVisibleInsetsChanged;
/**
* Insets that are covered by system windows (such as the status bar) and
* transient docking windows (such as the IME). These are in the application's
* coordinate space (without compatibility scale applied).
*/
final Rect mContentInsets = new Rect();
final Rect mLastContentInsets = new Rect();
boolean mContentInsetsChanged;
/**
* Set to true if we are waiting for this window to receive its
* given internal insets before laying out other windows based on it.
*/
boolean mGivenInsetsPending;
/**
* These are the content insets that were given during layout for
* this window, to be applied to windows behind it.
*/
final Rect mGivenContentInsets = new Rect();
/**
* These are the visible insets that were given during layout for
* this window, to be applied to windows behind it.
*/
final Rect mGivenVisibleInsets = new Rect();
/**
* This is the given touchable area relative to the window frame, or null if none.
*/
final Region mGivenTouchableRegion = new Region();
/**
* Flag indicating whether the touchable region should be adjusted by
* the visible insets; if false the area outside the visible insets is
* NOT touchable, so we must use those to adjust the frame during hit
* tests.
*/
int mTouchableInsets = ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_FRAME;
/**
* This is rectangle of the window's surface that is not covered by
* system decorations.
*/
final Rect mSystemDecorRect = new Rect();
final Rect mLastSystemDecorRect = new Rect();
// Current transformation being applied.
float mGlobalScale=1;
float mInvGlobalScale=1;
float mHScale=1, mVScale=1;
float mLastHScale=1, mLastVScale=1;
final Matrix mTmpMatrix = new Matrix();
// "Real" frame that the application sees, in display coordinate space.
final Rect mFrame = new Rect();
final Rect mLastFrame = new Rect();
// Frame that is scaled to the application's coordinate space when in
// screen size compatibility mode.
final Rect mCompatFrame = new Rect();
final Rect mContainingFrame = new Rect();
final Rect mDisplayFrame = new Rect();
final Rect mContentFrame = new Rect();
final Rect mParentFrame = new Rect();
final Rect mVisibleFrame = new Rect();
boolean mContentChanged;
// If a window showing a wallpaper: the requested offset for the
// wallpaper; if a wallpaper window: the currently applied offset.
float mWallpaperX = -1;
float mWallpaperY = -1;
// If a window showing a wallpaper: what fraction of the offset
// range corresponds to a full virtual screen.
float mWallpaperXStep = -1;
float mWallpaperYStep = -1;
// Wallpaper windows: pixels offset based on above variables.
int mXOffset;
int mYOffset;
// This is set after IWindowSession.relayout() has been called at
// least once for the window. It allows us to detect the situation
// where we don't yet have a surface, but should have one soon, so
// we can give the window focus before waiting for the relayout.
boolean mRelayoutCalled;
// If the application has called relayout() with changes that can
// impact its window's size, we need to perform a layout pass on it
// even if it is not currently visible for layout. This is set
// when in that case until the layout is done.
boolean mLayoutNeeded;
// Currently running an exit animation?
boolean mExiting;
// Currently on the mDestroySurface list?
boolean mDestroying;
// Completely remove from window manager after exit animation?
boolean mRemoveOnExit;
// Set when the orientation is changing and this window has not yet
// been updated for the new orientation.
boolean mOrientationChanging;
// Is this window now (or just being) removed?
boolean mRemoved;
// Temp for keeping track of windows that have been removed when
// rebuilding window list.
boolean mRebuilding;
// Input channel and input window handle used by the input dispatcher.
final InputWindowHandle mInputWindowHandle;
InputChannel mInputChannel;
// Used to improve performance of toString()
String mStringNameCache;
CharSequence mLastTitle;
boolean mWasPaused;
final WindowStateAnimator mWinAnimator;
boolean mHasSurface = false;
WindowState(WindowManagerService service, Session s, IWindow c, WindowToken token,
WindowState attachedWindow, int seq, WindowManager.LayoutParams a,
int viewVisibility) {
mService = service;
mSession = s;
mClient = c;
mToken = token;
mAttrs.copyFrom(a);
mViewVisibility = viewVisibility;
mPolicy = mService.mPolicy;
mContext = mService.mContext;
DeathRecipient deathRecipient = new DeathRecipient();
mSeq = seq;
mEnforceSizeCompat = (mAttrs.flags & FLAG_COMPATIBLE_WINDOW) != 0;
if (WindowManagerService.localLOGV) Slog.v(
TAG, "Window " + this + " client=" + c.asBinder()
+ " token=" + token + " (" + mAttrs.token + ")");
try {
c.asBinder().linkToDeath(deathRecipient, 0);
} catch (RemoteException e) {
mDeathRecipient = null;
mAttachedWindow = null;
mLayoutAttached = false;
mIsImWindow = false;
mIsWallpaper = false;
mIsFloatingLayer = false;
mBaseLayer = 0;
mSubLayer = 0;
mInputWindowHandle = null;
mWinAnimator = null;
return;
}
mDeathRecipient = deathRecipient;
if ((mAttrs.type >= FIRST_SUB_WINDOW &&
mAttrs.type <= LAST_SUB_WINDOW)) {
// The multiplier here is to reserve space for multiple
// windows in the same type layer.
mBaseLayer = mPolicy.windowTypeToLayerLw(
attachedWindow.mAttrs.type) * WindowManagerService.TYPE_LAYER_MULTIPLIER
+ WindowManagerService.TYPE_LAYER_OFFSET;
mSubLayer = mPolicy.subWindowTypeToLayerLw(a.type);
mAttachedWindow = attachedWindow;
if (WindowManagerService.DEBUG_ADD_REMOVE) Slog.v(TAG, "Adding " + this + " to " + mAttachedWindow);
mAttachedWindow.mChildWindows.add(this);
mLayoutAttached = mAttrs.type !=
WindowManager.LayoutParams.TYPE_APPLICATION_ATTACHED_DIALOG;
mIsImWindow = attachedWindow.mAttrs.type == TYPE_INPUT_METHOD
|| attachedWindow.mAttrs.type == TYPE_INPUT_METHOD_DIALOG;
mIsWallpaper = attachedWindow.mAttrs.type == TYPE_WALLPAPER;
mIsFloatingLayer = mIsImWindow || mIsWallpaper;
} else {
// The multiplier here is to reserve space for multiple
// windows in the same type layer.
mBaseLayer = mPolicy.windowTypeToLayerLw(a.type)
* WindowManagerService.TYPE_LAYER_MULTIPLIER
+ WindowManagerService.TYPE_LAYER_OFFSET;
mSubLayer = 0;
mAttachedWindow = null;
mLayoutAttached = false;
mIsImWindow = mAttrs.type == TYPE_INPUT_METHOD
|| mAttrs.type == TYPE_INPUT_METHOD_DIALOG;
mIsWallpaper = mAttrs.type == TYPE_WALLPAPER;
mIsFloatingLayer = mIsImWindow || mIsWallpaper;
}
mWinAnimator = new WindowStateAnimator(service, this, mAttachedWindow);
mWinAnimator.mAlpha = a.alpha;
WindowState appWin = this;
while (appWin.mAttachedWindow != null) {
appWin = appWin.mAttachedWindow;
}
WindowToken appToken = appWin.mToken;
while (appToken.appWindowToken == null) {
WindowToken parent = mService.mTokenMap.get(appToken.token);
if (parent == null || appToken == parent) {
break;
}
appToken = parent;
}
mRootToken = appToken;
mAppToken = appToken.appWindowToken;
mRequestedWidth = 0;
mRequestedHeight = 0;
mLastRequestedWidth = 0;
mLastRequestedHeight = 0;
mXOffset = 0;
mYOffset = 0;
mLayer = 0;
mInputWindowHandle = new InputWindowHandle(
mAppToken != null ? mAppToken.mInputApplicationHandle : null, this);
}
void attach() {
if (WindowManagerService.localLOGV) Slog.v(
TAG, "Attaching " + this + " token=" + mToken
+ ", list=" + mToken.windows);
mSession.windowAddedLocked();
}
@Override
public void computeFrameLw(Rect pf, Rect df, Rect cf, Rect vf) {
mHaveFrame = true;
final Rect container = mContainingFrame;
container.set(pf);
final Rect display = mDisplayFrame;
display.set(df);
final int pw = container.right - container.left;
final int ph = container.bottom - container.top;
int w,h;
if ((mAttrs.flags & WindowManager.LayoutParams.FLAG_SCALED) != 0) {
if (mAttrs.width < 0) {
w = pw;
} else if (mEnforceSizeCompat) {
w = (int)(mAttrs.width * mGlobalScale + .5f);
} else {
w = mAttrs.width;
}
if (mAttrs.height < 0) {
h = ph;
} else if (mEnforceSizeCompat) {
h = (int)(mAttrs.height * mGlobalScale + .5f);
} else {
h = mAttrs.height;
}
} else {
if (mAttrs.width == WindowManager.LayoutParams.MATCH_PARENT) {
w = pw;
} else if (mEnforceSizeCompat) {
w = (int)(mRequestedWidth * mGlobalScale + .5f);
} else {
w = mRequestedWidth;
}
if (mAttrs.height == WindowManager.LayoutParams.MATCH_PARENT) {
h = ph;
} else if (mEnforceSizeCompat) {
h = (int)(mRequestedHeight * mGlobalScale + .5f);
} else {
h = mRequestedHeight;
}
}
if (!mParentFrame.equals(pf)) {
//Slog.i(TAG, "Window " + this + " content frame from " + mParentFrame
// + " to " + pf);
mParentFrame.set(pf);
mContentChanged = true;
}
if (mRequestedWidth != mLastRequestedWidth || mRequestedHeight != mLastRequestedHeight) {
mLastRequestedWidth = mRequestedWidth;
mLastRequestedHeight = mRequestedHeight;
mContentChanged = true;
}
final Rect content = mContentFrame;
content.set(cf);
final Rect visible = mVisibleFrame;
visible.set(vf);
final Rect frame = mFrame;
final int fw = frame.width();
final int fh = frame.height();
//System.out.println("In: w=" + w + " h=" + h + " container=" +
// container + " x=" + mAttrs.x + " y=" + mAttrs.y);
float x, y;
if (mEnforceSizeCompat) {
x = mAttrs.x * mGlobalScale;
y = mAttrs.y * mGlobalScale;
} else {
x = mAttrs.x;
y = mAttrs.y;
}
Gravity.apply(mAttrs.gravity, w, h, container,
(int) (x + mAttrs.horizontalMargin * pw),
(int) (y + mAttrs.verticalMargin * ph), frame);
//System.out.println("Out: " + mFrame);
// Now make sure the window fits in the overall display.
Gravity.applyDisplay(mAttrs.gravity, df, frame);
// Make sure the system, content and visible frames are inside of the
// final window frame.
if (content.left < frame.left) content.left = frame.left;
if (content.top < frame.top) content.top = frame.top;
if (content.right > frame.right) content.right = frame.right;
if (content.bottom > frame.bottom) content.bottom = frame.bottom;
if (visible.left < frame.left) visible.left = frame.left;
if (visible.top < frame.top) visible.top = frame.top;
if (visible.right > frame.right) visible.right = frame.right;
if (visible.bottom > frame.bottom) visible.bottom = frame.bottom;
final Rect contentInsets = mContentInsets;
contentInsets.left = content.left-frame.left;
contentInsets.top = content.top-frame.top;
contentInsets.right = frame.right-content.right;
contentInsets.bottom = frame.bottom-content.bottom;
final Rect visibleInsets = mVisibleInsets;
visibleInsets.left = visible.left-frame.left;
visibleInsets.top = visible.top-frame.top;
visibleInsets.right = frame.right-visible.right;
visibleInsets.bottom = frame.bottom-visible.bottom;
mCompatFrame.set(frame);
if (mEnforceSizeCompat) {
// If there is a size compatibility scale being applied to the
// window, we need to apply this to its insets so that they are
// reported to the app in its coordinate space.
contentInsets.scale(mInvGlobalScale);
visibleInsets.scale(mInvGlobalScale);
// Also the scaled frame that we report to the app needs to be
// adjusted to be in its coordinate space.
mCompatFrame.scale(mInvGlobalScale);
}
if (mIsWallpaper && (fw != frame.width() || fh != frame.height())) {
mService.updateWallpaperOffsetLocked(this,
mService.mAppDisplayWidth, mService.mAppDisplayHeight, false);
}
if (WindowManagerService.localLOGV) {
//if ("com.google.android.youtube".equals(mAttrs.packageName)
// && mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_PANEL) {
Slog.v(TAG, "Resolving (mRequestedWidth="
+ mRequestedWidth + ", mRequestedheight="
+ mRequestedHeight + ") to" + " (pw=" + pw + ", ph=" + ph
+ "): frame=" + mFrame.toShortString()
+ " ci=" + contentInsets.toShortString()
+ " vi=" + visibleInsets.toShortString());
//}
}
}
@Override
public Rect getFrameLw() {
return mFrame;
}
@Override
public RectF getShownFrameLw() {
return mShownFrame;
}
@Override
public Rect getDisplayFrameLw() {
return mDisplayFrame;
}
@Override
public Rect getContentFrameLw() {
return mContentFrame;
}
@Override
public Rect getVisibleFrameLw() {
return mVisibleFrame;
}
@Override
public boolean getGivenInsetsPendingLw() {
return mGivenInsetsPending;
}
@Override
public Rect getGivenContentInsetsLw() {
return mGivenContentInsets;
}
@Override
public Rect getGivenVisibleInsetsLw() {
return mGivenVisibleInsets;
}
@Override
public WindowManager.LayoutParams getAttrs() {
return mAttrs;
}
public boolean getNeedsMenuLw(WindowManagerPolicy.WindowState bottom) {
int index = -1;
WindowState ws = this;
while (true) {
if ((ws.mAttrs.privateFlags
& WindowManager.LayoutParams.PRIVATE_FLAG_SET_NEEDS_MENU_KEY) != 0) {
return (ws.mAttrs.flags & WindowManager.LayoutParams.FLAG_NEEDS_MENU_KEY) != 0;
}
// If we reached the bottom of the range of windows we are considering,
// assume no menu is needed.
if (ws == bottom) {
return false;
}
// The current window hasn't specified whether menu key is needed;
// look behind it.
// First, we may need to determine the starting position.
if (index < 0) {
index = mService.mWindows.indexOf(ws);
}
index--;
if (index < 0) {
return false;
}
ws = mService.mWindows.get(index);
}
}
public int getSystemUiVisibility() {
return mSystemUiVisibility;
}
public int getSurfaceLayer() {
return mLayer;
}
public IApplicationToken getAppToken() {
return mAppToken != null ? mAppToken.appToken : null;
}
public long getInputDispatchingTimeoutNanos() {
return mAppToken != null
? mAppToken.inputDispatchingTimeoutNanos
: WindowManagerService.DEFAULT_INPUT_DISPATCHING_TIMEOUT_NANOS;
}
public boolean hasAppShownWindows() {
return mAppToken != null ? mAppToken.firstWindowDrawn : false;
}
boolean isIdentityMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
if (dsdx < .99999f || dsdx > 1.00001f) return false;
if (dtdy < .99999f || dtdy > 1.00001f) return false;
if (dtdx < -.000001f || dtdx > .000001f) return false;
if (dsdy < -.000001f || dsdy > .000001f) return false;
return true;
}
void prelayout() {
if (mEnforceSizeCompat) {
mGlobalScale = mService.mCompatibleScreenScale;
mInvGlobalScale = 1/mGlobalScale;
} else {
mGlobalScale = mInvGlobalScale = 1;
}
}
/**
* Is this window visible? It is not visible if there is no
* surface, or we are in the process of running an exit animation
* that will remove the surface, or its app token has been hidden.
*/
public boolean isVisibleLw() {
final AppWindowToken atoken = mAppToken;
return mHasSurface && mPolicyVisibility && !mAttachedHidden
&& (atoken == null || !atoken.hiddenRequested)
&& !mExiting && !mDestroying;
}
/**
* Like {@link #isVisibleLw}, but also counts a window that is currently
* "hidden" behind the keyguard as visible. This allows us to apply
* things like window flags that impact the keyguard.
* XXX I am starting to think we need to have ANOTHER visibility flag
* for this "hidden behind keyguard" state rather than overloading
* mPolicyVisibility. Ungh.
*/
public boolean isVisibleOrBehindKeyguardLw() {
if (mRootToken.waitingToShow &&
mService.mNextAppTransition != WindowManagerPolicy.TRANSIT_UNSET) {
return false;
}
final AppWindowToken atoken = mAppToken;
final boolean animating = atoken != null
? (atoken.mAppAnimator.animation != null) : false;
return mHasSurface && !mDestroying && !mExiting
&& (atoken == null ? mPolicyVisibility : !atoken.hiddenRequested)
&& ((!mAttachedHidden && mViewVisibility == View.VISIBLE
&& !mRootToken.hidden)
|| mWinAnimator.mAnimation != null || animating);
}
/**
* Is this window visible, ignoring its app token? It is not visible
* if there is no surface, or we are in the process of running an exit animation
* that will remove the surface.
*/
public boolean isWinVisibleLw() {
final AppWindowToken atoken = mAppToken;
return mHasSurface && mPolicyVisibility && !mAttachedHidden
&& (atoken == null || !atoken.hiddenRequested || atoken.mAppAnimator.animating)
&& !mExiting && !mDestroying;
}
/**
* The same as isVisible(), but follows the current hidden state of
* the associated app token, not the pending requested hidden state.
*/
boolean isVisibleNow() {
return mHasSurface && mPolicyVisibility && !mAttachedHidden
&& !mRootToken.hidden && !mExiting && !mDestroying;
}
/**
* Can this window possibly be a drag/drop target? The test here is
* a combination of the above "visible now" with the check that the
* Input Manager uses when discarding windows from input consideration.
*/
boolean isPotentialDragTarget() {
return isVisibleNow() && !mRemoved
&& mInputChannel != null && mInputWindowHandle != null;
}
/**
* Same as isVisible(), but we also count it as visible between the
* call to IWindowSession.add() and the first relayout().
*/
boolean isVisibleOrAdding() {
final AppWindowToken atoken = mAppToken;
return (mHasSurface || (!mRelayoutCalled && mViewVisibility == View.VISIBLE))
&& mPolicyVisibility && !mAttachedHidden
&& (atoken == null || !atoken.hiddenRequested)
&& !mExiting && !mDestroying;
}
/**
* Is this window currently on-screen? It is on-screen either if it
* is visible or it is currently running an animation before no longer
* being visible.
*/
boolean isOnScreen() {
if (!mHasSurface || !mPolicyVisibility || mDestroying) {
return false;
}
final AppWindowToken atoken = mAppToken;
if (atoken != null) {
return ((!mAttachedHidden && !atoken.hiddenRequested)
|| mWinAnimator.mAnimation != null || atoken.mAppAnimator.animation != null);
}
return !mAttachedHidden || mWinAnimator.mAnimation != null;
}
/**
* Like isOnScreen(), but we don't return true if the window is part
* of a transition that has not yet been started.
*/
boolean isReadyForDisplay() {
if (mRootToken.waitingToShow &&
mService.mNextAppTransition != WindowManagerPolicy.TRANSIT_UNSET) {
return false;
}
return mHasSurface && mPolicyVisibility && !mDestroying
&& ((!mAttachedHidden && mViewVisibility == View.VISIBLE
&& !mRootToken.hidden)
|| mWinAnimator.mAnimation != null
|| ((mAppToken != null) && (mAppToken.mAppAnimator.animation != null)));
}
/**
* Like isOnScreen, but returns false if the surface hasn't yet
* been drawn.
*/
public boolean isDisplayedLw() {
final AppWindowToken atoken = mAppToken;
return isDrawnLw() && mPolicyVisibility
&& ((!mAttachedHidden &&
(atoken == null || !atoken.hiddenRequested))
|| mWinAnimator.mAnimating);
}
/**
* Return true if this window (or a window it is attached to, but not
* considering its app token) is currently animating.
*/
public boolean isAnimatingLw() {
return mWinAnimator.mAnimation != null;
}
public boolean isGoneForLayoutLw() {
final AppWindowToken atoken = mAppToken;
return mViewVisibility == View.GONE
|| !mRelayoutCalled
|| (atoken == null && mRootToken.hidden)
|| (atoken != null && (atoken.hiddenRequested || atoken.hidden))
|| mAttachedHidden
|| mExiting || mDestroying;
}
/**
* Returns true if the window has a surface that it has drawn a
* complete UI in to.
*/
public boolean isDrawnLw() {
return mHasSurface && !mDestroying &&
(mWinAnimator.mDrawState == WindowStateAnimator.READY_TO_SHOW
|| mWinAnimator.mDrawState == WindowStateAnimator.HAS_DRAWN);
}
/**
* Return true if the window is opaque and fully drawn. This indicates
* it may obscure windows behind it.
*/
boolean isOpaqueDrawn() {
return (mAttrs.format == PixelFormat.OPAQUE
|| mAttrs.type == TYPE_WALLPAPER)
&& isDrawnLw() && mWinAnimator.mAnimation == null
&& (mAppToken == null || mAppToken.mAppAnimator.animation == null);
}
/**
* Return whether this window is wanting to have a translation
* animation applied to it for an in-progress move. (Only makes
* sense to call from performLayoutAndPlaceSurfacesLockedInner().)
*/
boolean shouldAnimateMove() {
return mContentChanged && !mExiting && !mWinAnimator.mLastHidden && mService.okToDisplay()
&& (mFrame.top != mLastFrame.top
|| mFrame.left != mLastFrame.left)
&& (mAttachedWindow == null || !mAttachedWindow.shouldAnimateMove());
}
boolean isFullscreen(int screenWidth, int screenHeight) {
return mFrame.left <= 0 && mFrame.top <= 0 &&
mFrame.right >= screenWidth && mFrame.bottom >= screenHeight;
}
void removeLocked() {
disposeInputChannel();
if (mAttachedWindow != null) {
if (WindowManagerService.DEBUG_ADD_REMOVE) Slog.v(TAG, "Removing " + this + " from " + mAttachedWindow);
mAttachedWindow.mChildWindows.remove(this);
}
mWinAnimator.destroyDeferredSurfaceLocked();
mWinAnimator.destroySurfaceLocked();
mSession.windowRemovedLocked();
try {
mClient.asBinder().unlinkToDeath(mDeathRecipient, 0);
} catch (RuntimeException e) {
// Ignore if it has already been removed (usually because
// we are doing this as part of processing a death note.)
}
}
void setInputChannel(InputChannel inputChannel) {
if (mInputChannel != null) {
throw new IllegalStateException("Window already has an input channel.");
}
mInputChannel = inputChannel;
mInputWindowHandle.inputChannel = inputChannel;
}
void disposeInputChannel() {
if (mInputChannel != null) {
mService.mInputManager.unregisterInputChannel(mInputChannel);
mInputChannel.dispose();
mInputChannel = null;
}
mInputWindowHandle.inputChannel = null;
}
private class DeathRecipient implements IBinder.DeathRecipient {
public void binderDied() {
try {
synchronized(mService.mWindowMap) {
WindowState win = mService.windowForClientLocked(mSession, mClient, false);
Slog.i(TAG, "WIN DEATH: " + win);
if (win != null) {
mService.removeWindowLocked(mSession, win);
}
}
} catch (IllegalArgumentException ex) {
// This will happen if the window has already been
// removed.
}
}
}
/** Returns true if this window desires key events. */
public final boolean canReceiveKeys() {
return isVisibleOrAdding()
&& (mViewVisibility == View.VISIBLE)
&& ((mAttrs.flags & WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE) == 0);
}
@Override
public boolean hasDrawnLw() {
return mWinAnimator.mDrawState == WindowStateAnimator.HAS_DRAWN;
}
@Override
public boolean showLw(boolean doAnimation) {
return showLw(doAnimation, true);
}
boolean showLw(boolean doAnimation, boolean requestAnim) {
if (mPolicyVisibility && mPolicyVisibilityAfterAnim) {
// Already showing.
return false;
}
if (DEBUG_VISIBILITY) Slog.v(TAG, "Policy visibility true: " + this);
if (doAnimation) {
if (DEBUG_VISIBILITY) Slog.v(TAG, "doAnimation: mPolicyVisibility="
+ mPolicyVisibility + " mAnimation=" + mWinAnimator.mAnimation);
if (!mService.okToDisplay()) {
doAnimation = false;
} else if (mPolicyVisibility && mWinAnimator.mAnimation == null) {
// Check for the case where we are currently visible and
// not animating; we do not want to do animation at such a
// point to become visible when we already are.
doAnimation = false;
}
}
mPolicyVisibility = true;
mPolicyVisibilityAfterAnim = true;
if (doAnimation) {
mWinAnimator.applyAnimationLocked(WindowManagerPolicy.TRANSIT_ENTER, true);
}
if (requestAnim) {
mService.scheduleAnimationLocked();
}
return true;
}
@Override
public boolean hideLw(boolean doAnimation) {
return hideLw(doAnimation, true);
}
boolean hideLw(boolean doAnimation, boolean requestAnim) {
if (doAnimation) {
if (!mService.okToDisplay()) {
doAnimation = false;
}
}
boolean current = doAnimation ? mPolicyVisibilityAfterAnim
: mPolicyVisibility;
if (!current) {
// Already hiding.
return false;
}
if (doAnimation) {
mWinAnimator.applyAnimationLocked(WindowManagerPolicy.TRANSIT_EXIT, false);
if (mWinAnimator.mAnimation == null) {
doAnimation = false;
}
}
if (doAnimation) {
mPolicyVisibilityAfterAnim = false;
} else {
if (DEBUG_VISIBILITY) Slog.v(TAG, "Policy visibility false: " + this);
mPolicyVisibilityAfterAnim = false;
mPolicyVisibility = false;
// Window is no longer visible -- make sure if we were waiting
// for it to be displayed before enabling the display, that
// we allow the display to be enabled now.
mService.enableScreenIfNeededLocked();
if (mService.mCurrentFocus == this) {
mService.mFocusMayChange = true;
}
}
if (requestAnim) {
mService.scheduleAnimationLocked();
}
return true;
}
@Override
public boolean isAlive() {
return mClient.asBinder().isBinderAlive();
}
private static void applyInsets(Region outRegion, Rect frame, Rect inset) {
outRegion.set(
frame.left + inset.left, frame.top + inset.top,
frame.right - inset.right, frame.bottom - inset.bottom);
}
public void getTouchableRegion(Region outRegion) {
final Rect frame = mFrame;
switch (mTouchableInsets) {
default:
case ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_FRAME:
outRegion.set(frame);
break;
case ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_CONTENT:
applyInsets(outRegion, frame, mGivenContentInsets);
break;
case ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_VISIBLE:
applyInsets(outRegion, frame, mGivenVisibleInsets);
break;
case ViewTreeObserver.InternalInsetsInfo.TOUCHABLE_INSETS_REGION: {
final Region givenTouchableRegion = mGivenTouchableRegion;
outRegion.set(givenTouchableRegion);
outRegion.translate(frame.left, frame.top);
break;
}
}
}
void dump(PrintWriter pw, String prefix, boolean dumpAll) {
pw.print(prefix); pw.print("mSession="); pw.print(mSession);
pw.print(" mClient="); pw.println(mClient.asBinder());
pw.print(prefix); pw.print("mAttrs="); pw.println(mAttrs);
pw.print(prefix); pw.print("Requested w="); pw.print(mRequestedWidth);
pw.print(" h="); pw.print(mRequestedHeight);
pw.print(" mLayoutSeq="); pw.println(mLayoutSeq);
if (mRequestedWidth != mLastRequestedWidth || mRequestedHeight != mLastRequestedHeight) {
pw.print(prefix); pw.print("LastRequested w="); pw.print(mLastRequestedWidth);
pw.print(" h="); pw.println(mLastRequestedHeight);
}
if (mAttachedWindow != null || mLayoutAttached) {
pw.print(prefix); pw.print("mAttachedWindow="); pw.print(mAttachedWindow);
pw.print(" mLayoutAttached="); pw.println(mLayoutAttached);
}
if (mIsImWindow || mIsWallpaper || mIsFloatingLayer) {
pw.print(prefix); pw.print("mIsImWindow="); pw.print(mIsImWindow);
pw.print(" mIsWallpaper="); pw.print(mIsWallpaper);
pw.print(" mIsFloatingLayer="); pw.print(mIsFloatingLayer);
pw.print(" mWallpaperVisible="); pw.println(mWallpaperVisible);
}
if (dumpAll) {
pw.print(prefix); pw.print("mBaseLayer="); pw.print(mBaseLayer);
pw.print(" mSubLayer="); pw.print(mSubLayer);
pw.print(" mAnimLayer="); pw.print(mLayer); pw.print("+");
pw.print((mTargetAppToken != null ?
mTargetAppToken.mAppAnimator.animLayerAdjustment
: (mAppToken != null ? mAppToken.mAppAnimator.animLayerAdjustment : 0)));
pw.print("="); pw.print(mWinAnimator.mAnimLayer);
pw.print(" mLastLayer="); pw.println(mWinAnimator.mLastLayer);
}
if (dumpAll) {
pw.print(prefix); pw.print("mToken="); pw.println(mToken);
pw.print(prefix); pw.print("mRootToken="); pw.println(mRootToken);
if (mAppToken != null) {
pw.print(prefix); pw.print("mAppToken="); pw.println(mAppToken);
}
if (mTargetAppToken != null) {
pw.print(prefix); pw.print("mTargetAppToken="); pw.println(mTargetAppToken);
}
pw.print(prefix); pw.print("mViewVisibility=0x");
pw.print(Integer.toHexString(mViewVisibility));
pw.print(" mHaveFrame="); pw.print(mHaveFrame);
pw.print(" mObscured="); pw.println(mObscured);
pw.print(prefix); pw.print("mSeq="); pw.print(mSeq);
pw.print(" mSystemUiVisibility=0x");
pw.println(Integer.toHexString(mSystemUiVisibility));
}
if (!mPolicyVisibility || !mPolicyVisibilityAfterAnim || mAttachedHidden) {
pw.print(prefix); pw.print("mPolicyVisibility=");
pw.print(mPolicyVisibility);
pw.print(" mPolicyVisibilityAfterAnim=");
pw.print(mPolicyVisibilityAfterAnim);
pw.print(" mAttachedHidden="); pw.println(mAttachedHidden);
}
if (!mRelayoutCalled || mLayoutNeeded) {
pw.print(prefix); pw.print("mRelayoutCalled="); pw.print(mRelayoutCalled);
pw.print(" mLayoutNeeded="); pw.println(mLayoutNeeded);
}
if (mXOffset != 0 || mYOffset != 0) {
pw.print(prefix); pw.print("Offsets x="); pw.print(mXOffset);
pw.print(" y="); pw.println(mYOffset);
}
if (dumpAll) {
pw.print(prefix); pw.print("mGivenContentInsets=");
mGivenContentInsets.printShortString(pw);
pw.print(" mGivenVisibleInsets=");
mGivenVisibleInsets.printShortString(pw);
pw.println();
if (mTouchableInsets != 0 || mGivenInsetsPending) {
pw.print(prefix); pw.print("mTouchableInsets="); pw.print(mTouchableInsets);
pw.print(" mGivenInsetsPending="); pw.println(mGivenInsetsPending);
}
pw.print(prefix); pw.print("mConfiguration="); pw.println(mConfiguration);
}
pw.print(prefix); pw.print("mHasSurface="); pw.print(mHasSurface);
pw.print(" mShownFrame="); mShownFrame.printShortString(pw); pw.println();
if (dumpAll) {
pw.print(prefix); pw.print("mFrame="); mFrame.printShortString(pw);
pw.print(" last="); mLastFrame.printShortString(pw);
pw.println();
pw.print(prefix); pw.print("mSystemDecorRect="); mSystemDecorRect.printShortString(pw);
pw.print(" last="); mLastSystemDecorRect.printShortString(pw);
pw.println();
}
if (mEnforceSizeCompat) {
pw.print(prefix); pw.print("mCompatFrame="); mCompatFrame.printShortString(pw);
pw.println();
}
if (dumpAll) {
pw.print(prefix); pw.print("Frames: containing=");
mContainingFrame.printShortString(pw);
pw.print(" parent="); mParentFrame.printShortString(pw);
pw.print(" display="); mDisplayFrame.printShortString(pw);
pw.println();
pw.print(prefix); pw.print(" content="); mContentFrame.printShortString(pw);
pw.print(" visible="); mVisibleFrame.printShortString(pw);
pw.println();
pw.print(prefix); pw.print("Cur insets: content=");
mContentInsets.printShortString(pw);
pw.print(" visible="); mVisibleInsets.printShortString(pw);
pw.println();
pw.print(prefix); pw.print("Lst insets: content=");
mLastContentInsets.printShortString(pw);
pw.print(" visible="); mLastVisibleInsets.printShortString(pw);
pw.println();
}
mWinAnimator.dump(pw, prefix, dumpAll);
if (mExiting || mRemoveOnExit || mDestroying || mRemoved) {
pw.print(prefix); pw.print("mExiting="); pw.print(mExiting);
pw.print(" mRemoveOnExit="); pw.print(mRemoveOnExit);
pw.print(" mDestroying="); pw.print(mDestroying);
pw.print(" mRemoved="); pw.println(mRemoved);
}
if (mOrientationChanging || mAppFreezing || mTurnOnScreen) {
pw.print(prefix); pw.print("mOrientationChanging=");
pw.print(mOrientationChanging);
pw.print(" mAppFreezing="); pw.print(mAppFreezing);
pw.print(" mTurnOnScreen="); pw.println(mTurnOnScreen);
}
if (mHScale != 1 || mVScale != 1) {
pw.print(prefix); pw.print("mHScale="); pw.print(mHScale);
pw.print(" mVScale="); pw.println(mVScale);
}
if (mWallpaperX != -1 || mWallpaperY != -1) {
pw.print(prefix); pw.print("mWallpaperX="); pw.print(mWallpaperX);
pw.print(" mWallpaperY="); pw.println(mWallpaperY);
}
if (mWallpaperXStep != -1 || mWallpaperYStep != -1) {
pw.print(prefix); pw.print("mWallpaperXStep="); pw.print(mWallpaperXStep);
pw.print(" mWallpaperYStep="); pw.println(mWallpaperYStep);
}
}
String makeInputChannelName() {
return Integer.toHexString(System.identityHashCode(this))
+ " " + mAttrs.getTitle();
}
@Override
public String toString() {
if (mStringNameCache == null || mLastTitle != mAttrs.getTitle()
|| mWasPaused != mToken.paused) {
mLastTitle = mAttrs.getTitle();
mWasPaused = mToken.paused;
mStringNameCache = "Window{" + Integer.toHexString(System.identityHashCode(this))
+ " " + mLastTitle + " paused=" + mWasPaused + "}";
}
return mStringNameCache;
}
}