Logo
Explore Help
Sign In
Android/frameworks_base
1
0
Fork 0
You've already forked frameworks_base
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
bdad0ccf3bbcf2eec39ec03cd65fa450281a6c82
frameworks_base/libs/hwui/renderthread
History
John Reck 2d30d67249 Merge \"Avoid re-calculating vsync mid-frame\" into nyc-dev
am: fc275d244e

Change-Id: I295b6e60a7b2fdcdce3692e74fe54755845132e0
2016-06-18 02:22:54 +00:00
..
CanvasContext.cpp
Merge \"Redraw if dirty during stopped when resumed\" into nyc-dev
2016-06-14 14:54:18 +00:00
CanvasContext.h
Redraw if dirty during stopped when resumed
2016-06-10 16:28:59 -07:00
DrawFrameTask.cpp
Don't reuse LOST_SURFACE for stopped
2016-04-18 11:29:35 -07:00
DrawFrameTask.h
Don't reuse LOST_SURFACE for stopped
2016-04-18 11:29:35 -07:00
EglManager.cpp
Revert "Revert "Make stopped state a first-class thing""
2016-04-14 10:39:03 -07:00
EglManager.h
Always swap buffers if using partial update extension
2016-02-26 14:58:13 -08:00
RenderProxy.cpp
API tweaks to PixelCopy and make it public
2016-04-26 15:41:43 -07:00
RenderProxy.h
API tweaks to PixelCopy and make it public
2016-04-26 15:41:43 -07:00
RenderTask.cpp
…
RenderTask.h
…
RenderThread.cpp
Fix threading issues
2015-11-10 13:41:32 -08:00
RenderThread.h
Fix threading issues
2015-11-10 13:41:32 -08:00
TimeLord.cpp
Avoid re-calculating vsync mid-frame
2016-06-17 20:44:43 +00:00
TimeLord.h
Avoid re-calculating vsync mid-frame
2016-06-17 20:44:43 +00:00
Powered by Gitea Version: 1.25.2 Page: 1061ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses