Files
frameworks_base/graphics/java
Brian Osman bc44fa0fa8 Use SkRuntimeEffect rather than SkRuntimeShaderFactory
The old API was a shim over the new API, and will be deleted soon.
The new API is actually public, simpler, and more powerful.

Test: Everything still builds.
Change-Id: I11af8da9132e23a070e87dd5a7401c4854dd102a
2020-01-03 20:31:50 +00:00
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