Files
frameworks_base/services/java/com/android/server/wm/FakeWindowImpl.java
Jeff Brown 32cbc3855c Refactor InputQueue as InputEventReceiver.
This change simplifies the code associated with receiving input
events from input channels and makes it more robust.  It also
does a better job of ensuring that input events are properly
recycled (sometimes we dropped them on the floor).

This change also adds a sequence number to all events, which is
handy for determining whether we are looking at the same event or a
new one, particularly when events are recycled.

Change-Id: I4ebd88f73b5f77f3e150778cd550e7f91956aac2
2011-12-01 21:04:47 -08:00

108 lines
4.0 KiB
Java

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.wm;
import android.os.Looper;
import android.os.Process;
import android.util.Slog;
import android.view.InputChannel;
import android.view.InputEventReceiver;
import android.view.InputQueue;
import android.view.WindowManagerPolicy;
public final class FakeWindowImpl implements WindowManagerPolicy.FakeWindow {
final WindowManagerService mService;
final InputChannel mServerChannel, mClientChannel;
final InputApplicationHandle mApplicationHandle;
final InputWindowHandle mWindowHandle;
final InputEventReceiver mInputEventReceiver;
final int mWindowLayer;
boolean mTouchFullscreen;
public FakeWindowImpl(WindowManagerService service,
Looper looper, InputEventReceiver.Factory inputEventReceiverFactory,
String name, int windowType, int layoutParamsFlags, boolean canReceiveKeys,
boolean hasFocus, boolean touchFullscreen) {
mService = service;
InputChannel[] channels = InputChannel.openInputChannelPair(name);
mServerChannel = channels[0];
mClientChannel = channels[1];
mService.mInputManager.registerInputChannel(mServerChannel, null);
mInputEventReceiver = inputEventReceiverFactory.createInputEventReceiver(
mClientChannel, looper);
mApplicationHandle = new InputApplicationHandle(null);
mApplicationHandle.name = name;
mApplicationHandle.dispatchingTimeoutNanos =
WindowManagerService.DEFAULT_INPUT_DISPATCHING_TIMEOUT_NANOS;
mWindowHandle = new InputWindowHandle(mApplicationHandle, null);
mWindowHandle.name = name;
mWindowHandle.inputChannel = mServerChannel;
mWindowLayer = getLayerLw(windowType);
mWindowHandle.layer = mWindowLayer;
mWindowHandle.layoutParamsFlags = layoutParamsFlags;
mWindowHandle.layoutParamsType = windowType;
mWindowHandle.dispatchingTimeoutNanos =
WindowManagerService.DEFAULT_INPUT_DISPATCHING_TIMEOUT_NANOS;
mWindowHandle.visible = true;
mWindowHandle.canReceiveKeys = canReceiveKeys;
mWindowHandle.hasFocus = hasFocus;
mWindowHandle.hasWallpaper = false;
mWindowHandle.paused = false;
mWindowHandle.ownerPid = Process.myPid();
mWindowHandle.ownerUid = Process.myUid();
mWindowHandle.inputFeatures = 0;
mWindowHandle.scaleFactor = 1.0f;
mTouchFullscreen = touchFullscreen;
}
void layout(int dw, int dh) {
if (mTouchFullscreen) {
mWindowHandle.touchableRegion.set(0, 0, dw, dh);
} else {
mWindowHandle.touchableRegion.setEmpty();
}
mWindowHandle.frameLeft = 0;
mWindowHandle.frameTop = 0;
mWindowHandle.frameRight = dw;
mWindowHandle.frameBottom = dh;
}
@Override
public void dismiss() {
synchronized (mService.mWindowMap) {
if (mService.removeFakeWindowLocked(this)) {
mInputEventReceiver.dispose();
mService.mInputManager.unregisterInputChannel(mServerChannel);
mClientChannel.dispose();
mServerChannel.dispose();
}
}
}
private int getLayerLw(int windowType) {
return mService.mPolicy.windowTypeToLayerLw(windowType)
* WindowManagerService.TYPE_LAYER_MULTIPLIER
+ WindowManagerService.TYPE_LAYER_OFFSET;
}
}