Logo
Explore Help
Sign In
Android/frameworks_base
1
0
Fork 0
You've already forked frameworks_base
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
b6665deef283f9bb896fb038f7edbb6654900fde
frameworks_base/libs/hwui/renderstate
History
Chih-Hung Hsieh ed935c32f4 resolve merge conflicts of 76ce8e5 to stage-aosp-master
Change-Id: I4b4ca9906373a95776d2da8ba2fa39a4a78e2a30
2016-08-11 16:48:46 -07:00
..
Blend.cpp
…
Blend.h
…
MeshState.cpp
Cleanup vertex attrib management
2016-02-24 18:33:41 -08:00
MeshState.h
Cleanup vertex attrib management
2016-02-24 18:33:41 -08:00
OffscreenBufferPool.cpp
Add layer tracing tags in new pipeline
2016-05-04 16:27:29 -07:00
OffscreenBufferPool.h
Fix hw layer overdraw/update visualization
2016-05-16 13:54:02 -07:00
PixelBufferState.cpp
…
PixelBufferState.h
…
RenderState.cpp
Merge "Use LUT for computing final shadow alpha" into nyc-dev
2016-05-04 01:11:15 +00:00
RenderState.h
resolve merge conflicts of 76ce8e5 to stage-aosp-master
2016-08-11 16:48:46 -07:00
Scissor.cpp
…
Scissor.h
…
Stencil.cpp
…
Stencil.h
…
TextureState.cpp
Use LUT for computing final shadow alpha
2016-05-03 14:36:29 -07:00
TextureState.h
Use LUT for computing final shadow alpha
2016-05-03 14:36:29 -07:00
Powered by Gitea Version: 1.25.2 Page: 1246ms Template: 22ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses