Temporary fix until audio routing is refactored in Eclair release: - centralized and synchronized all audio routing control in AudioService.setRouting() - deprecated AudioManager.setRouting() and AudioManager.getRouting() methods
1418 lines
59 KiB
Java
1418 lines
59 KiB
Java
/*
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* Copyright (C) 2006 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.media;
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import android.app.ActivityManagerNative;
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import android.content.ContentResolver;
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import android.content.Context;
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import android.content.Intent;
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import android.content.pm.PackageManager;
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import android.database.ContentObserver;
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import android.media.MediaPlayer.OnCompletionListener;
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import android.media.MediaPlayer.OnErrorListener;
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import android.os.Binder;
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import android.os.Environment;
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import android.os.Handler;
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import android.os.IBinder;
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import android.os.Looper;
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import android.os.Message;
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import android.os.RemoteException;
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import android.os.ServiceManager;
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import android.provider.Settings;
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import android.provider.Settings.System;
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import android.util.Log;
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import android.view.VolumePanel;
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import com.android.internal.telephony.ITelephony;
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import java.io.IOException;
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import java.util.ArrayList;
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/**
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* The implementation of the volume manager service.
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* <p>
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* This implementation focuses on delivering a responsive UI. Most methods are
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* asynchronous to external calls. For example, the task of setting a volume
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* will update our internal state, but in a separate thread will set the system
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* volume and later persist to the database. Similarly, setting the ringer mode
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* will update the state and broadcast a change and in a separate thread later
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* persist the ringer mode.
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*
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* @hide
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*/
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public class AudioService extends IAudioService.Stub {
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private static final String TAG = "AudioService";
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/** How long to delay before persisting a change in volume/ringer mode. */
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private static final int PERSIST_DELAY = 3000;
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private Context mContext;
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private ContentResolver mContentResolver;
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/** The UI */
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private VolumePanel mVolumePanel;
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// sendMsg() flags
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/** Used when a message should be shared across all stream types. */
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private static final int SHARED_MSG = -1;
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/** If the msg is already queued, replace it with this one. */
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private static final int SENDMSG_REPLACE = 0;
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/** If the msg is already queued, ignore this one and leave the old. */
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private static final int SENDMSG_NOOP = 1;
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/** If the msg is already queued, queue this one and leave the old. */
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private static final int SENDMSG_QUEUE = 2;
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// AudioHandler message.whats
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private static final int MSG_SET_SYSTEM_VOLUME = 0;
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private static final int MSG_PERSIST_VOLUME = 1;
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private static final int MSG_PERSIST_RINGER_MODE = 3;
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private static final int MSG_PERSIST_VIBRATE_SETTING = 4;
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private static final int MSG_MEDIA_SERVER_DIED = 5;
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private static final int MSG_MEDIA_SERVER_STARTED = 6;
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private static final int MSG_PLAY_SOUND_EFFECT = 7;
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/** @see AudioSystemThread */
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private AudioSystemThread mAudioSystemThread;
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/** @see AudioHandler */
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private AudioHandler mAudioHandler;
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/** @see VolumeStreamState */
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private VolumeStreamState[] mStreamStates;
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private SettingsObserver mSettingsObserver;
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private boolean mMicMute;
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private int mMode;
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private int[] mRoutes = new int[AudioSystem.NUM_MODES];
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private Object mSettingsLock = new Object();
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private boolean mMediaServerOk;
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private boolean mSpeakerIsOn;
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private boolean mBluetoothScoIsConnected;
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private boolean mHeadsetIsConnected;
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private boolean mBluetoothA2dpIsConnected;
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private SoundPool mSoundPool;
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private Object mSoundEffectsLock = new Object();
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private static final int NUM_SOUNDPOOL_CHANNELS = 4;
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private static final int SOUND_EFFECT_VOLUME = 1000;
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/* Sound effect file names */
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private static final String SOUND_EFFECTS_PATH = "/media/audio/ui/";
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private static final String[] SOUND_EFFECT_FILES = new String[] {
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"Effect_Tick.ogg",
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"KeypressStandard.ogg",
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"KeypressSpacebar.ogg",
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"KeypressDelete.ogg",
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"KeypressReturn.ogg"
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};
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/* Sound effect file name mapping sound effect id (AudioManager.FX_xxx) to
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* file index in SOUND_EFFECT_FILES[] (first column) and indicating if effect
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* uses soundpool (second column) */
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private int[][] SOUND_EFFECT_FILES_MAP = new int[][] {
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{0, -1}, // FX_KEY_CLICK
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{0, -1}, // FX_FOCUS_NAVIGATION_UP
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{0, -1}, // FX_FOCUS_NAVIGATION_DOWN
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{0, -1}, // FX_FOCUS_NAVIGATION_LEFT
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{0, -1}, // FX_FOCUS_NAVIGATION_RIGHT
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{1, -1}, // FX_KEYPRESS_STANDARD
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{2, -1}, // FX_KEYPRESS_SPACEBAR
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{3, -1}, // FX_FOCUS_DELETE
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{4, -1} // FX_FOCUS_RETURN
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};
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private AudioSystem.ErrorCallback mAudioSystemCallback = new AudioSystem.ErrorCallback() {
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public void onError(int error) {
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switch (error) {
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case AudioSystem.AUDIO_STATUS_SERVER_DIED:
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if (mMediaServerOk) {
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sendMsg(mAudioHandler, MSG_MEDIA_SERVER_DIED, SHARED_MSG, SENDMSG_NOOP, 0, 0,
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null, 1500);
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}
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break;
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case AudioSystem.AUDIO_STATUS_OK:
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if (!mMediaServerOk) {
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sendMsg(mAudioHandler, MSG_MEDIA_SERVER_STARTED, SHARED_MSG, SENDMSG_NOOP, 0, 0,
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null, 0);
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}
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break;
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default:
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break;
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}
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}
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};
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/**
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* Current ringer mode from one of {@link AudioManager#RINGER_MODE_NORMAL},
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* {@link AudioManager#RINGER_MODE_SILENT}, or
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* {@link AudioManager#RINGER_MODE_VIBRATE}.
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*/
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private int mRingerMode;
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/** @see System#MUTE_STREAMS_AFFECTED */
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private int mMuteAffectedStreams;
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/**
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* Has multiple bits per vibrate type to indicate the type's vibrate
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* setting. See {@link #setVibrateSetting(int, int)}.
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* <p>
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* NOTE: This is not the final decision of whether vibrate is on/off for the
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* type since it depends on the ringer mode. See {@link #shouldVibrate(int)}.
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*/
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private int mVibrateSetting;
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///////////////////////////////////////////////////////////////////////////
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// Construction
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///////////////////////////////////////////////////////////////////////////
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/** @hide */
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public AudioService(Context context) {
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mContext = context;
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mContentResolver = context.getContentResolver();
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mVolumePanel = new VolumePanel(context, this);
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mSettingsObserver = new SettingsObserver();
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createAudioSystemThread();
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createStreamStates();
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readPersistedSettings();
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readAudioSettings();
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mMediaServerOk = true;
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AudioSystem.setErrorCallback(mAudioSystemCallback);
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loadSoundEffects();
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mSpeakerIsOn = false;
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mBluetoothScoIsConnected = false;
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mHeadsetIsConnected = false;
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mBluetoothA2dpIsConnected = false;
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}
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private void createAudioSystemThread() {
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mAudioSystemThread = new AudioSystemThread();
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mAudioSystemThread.start();
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waitForAudioHandlerCreation();
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}
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/** Waits for the volume handler to be created by the other thread. */
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private void waitForAudioHandlerCreation() {
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synchronized(this) {
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while (mAudioHandler == null) {
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try {
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// Wait for mAudioHandler to be set by the other thread
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wait();
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} catch (InterruptedException e) {
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Log.e(TAG, "Interrupted while waiting on volume handler.");
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}
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}
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}
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}
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private void createStreamStates() {
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final int[] volumeLevelsPhone =
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createVolumeLevels(0, AudioManager.MAX_STREAM_VOLUME[AudioManager.STREAM_VOICE_CALL]);
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final int[] volumeLevelsCoarse =
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createVolumeLevels(0, AudioManager.MAX_STREAM_VOLUME[AudioManager.STREAM_SYSTEM]);
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final int[] volumeLevelsFine =
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createVolumeLevels(0, AudioManager.MAX_STREAM_VOLUME[AudioManager.STREAM_MUSIC]);
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final int[] volumeLevelsBtPhone =
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createVolumeLevels(0,
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AudioManager.MAX_STREAM_VOLUME[AudioManager.STREAM_BLUETOOTH_SCO]);
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int numStreamTypes = AudioSystem.getNumStreamTypes();
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VolumeStreamState[] streams = mStreamStates = new VolumeStreamState[numStreamTypes];
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for (int i = 0; i < numStreamTypes; i++) {
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final int[] levels;
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switch (i) {
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case AudioSystem.STREAM_MUSIC:
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levels = volumeLevelsFine;
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break;
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case AudioSystem.STREAM_VOICE_CALL:
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levels = volumeLevelsPhone;
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break;
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case AudioSystem.STREAM_BLUETOOTH_SCO:
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levels = volumeLevelsBtPhone;
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break;
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default:
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levels = volumeLevelsCoarse;
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break;
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}
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if (i == AudioSystem.STREAM_BLUETOOTH_SCO) {
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streams[i] = new VolumeStreamState(AudioManager.DEFAULT_STREAM_VOLUME[i], i,levels);
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} else {
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streams[i] = new VolumeStreamState(System.VOLUME_SETTINGS[i], i, levels);
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}
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}
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}
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private static int[] createVolumeLevels(int offset, int numlevels) {
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double curve = 1.0f; // 1.4f
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int [] volumes = new int[numlevels + offset];
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for (int i = 0; i < offset; i++) {
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volumes[i] = 0;
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}
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double val = 0;
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double max = Math.pow(numlevels - 1, curve);
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for (int i = 0; i < numlevels; i++) {
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val = Math.pow(i, curve) / max;
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volumes[offset + i] = (int) (val * 100.0f);
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}
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return volumes;
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}
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private void readPersistedSettings() {
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final ContentResolver cr = mContentResolver;
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mRingerMode = System.getInt(cr, System.MODE_RINGER, AudioManager.RINGER_MODE_NORMAL);
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mVibrateSetting = System.getInt(cr, System.VIBRATE_ON, 0);
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mMuteAffectedStreams = System.getInt(cr,
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System.MUTE_STREAMS_AFFECTED,
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((1 << AudioSystem.STREAM_MUSIC)|(1 << AudioSystem.STREAM_RING)|(1 << AudioSystem.STREAM_SYSTEM)));
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// Each stream will read its own persisted settings
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// Broadcast the sticky intent
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broadcastRingerMode();
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// Broadcast vibrate settings
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broadcastVibrateSetting(AudioManager.VIBRATE_TYPE_RINGER);
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broadcastVibrateSetting(AudioManager.VIBRATE_TYPE_NOTIFICATION);
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}
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private void readAudioSettings() {
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synchronized (mSettingsLock) {
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mMicMute = AudioSystem.isMicrophoneMuted();
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mMode = AudioSystem.getMode();
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for (int mode = 0; mode < AudioSystem.NUM_MODES; mode++) {
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mRoutes[mode] = AudioSystem.getRouting(mode);
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}
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}
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}
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private void applyAudioSettings() {
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synchronized (mSettingsLock) {
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AudioSystem.muteMicrophone(mMicMute);
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AudioSystem.setMode(mMode);
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for (int mode = 0; mode < AudioSystem.NUM_MODES; mode++) {
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AudioSystem.setRouting(mode, mRoutes[mode], AudioSystem.ROUTE_ALL);
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}
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}
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}
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///////////////////////////////////////////////////////////////////////////
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// IPC methods
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///////////////////////////////////////////////////////////////////////////
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/** @see AudioManager#adjustVolume(int, int) */
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public void adjustVolume(int direction, int flags) {
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adjustSuggestedStreamVolume(direction, AudioManager.USE_DEFAULT_STREAM_TYPE, flags);
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}
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/** @see AudioManager#adjustVolume(int, int, int) */
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public void adjustSuggestedStreamVolume(int direction, int suggestedStreamType, int flags) {
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int streamType = getActiveStreamType(suggestedStreamType);
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// Don't play sound on other streams
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if (streamType != AudioSystem.STREAM_RING && (flags & AudioManager.FLAG_PLAY_SOUND) != 0) {
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flags &= ~AudioManager.FLAG_PLAY_SOUND;
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}
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adjustStreamVolume(streamType, direction, flags);
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}
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/** @see AudioManager#adjustStreamVolume(int, int, int) */
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public void adjustStreamVolume(int streamType, int direction, int flags) {
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ensureValidDirection(direction);
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ensureValidStreamType(streamType);
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boolean notificationsUseRingVolume = Settings.System.getInt(mContentResolver,
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Settings.System.NOTIFICATIONS_USE_RING_VOLUME, 1) == 1;
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if (notificationsUseRingVolume && streamType == AudioManager.STREAM_NOTIFICATION) {
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// Redirect the volume change to the ring stream
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streamType = AudioManager.STREAM_RING;
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}
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VolumeStreamState streamState = mStreamStates[streamType];
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final int oldIndex = streamState.mIndex;
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boolean adjustVolume = true;
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// If either the client forces allowing ringer modes for this adjustment,
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// or the stream type is one that is affected by ringer modes
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if ((flags & AudioManager.FLAG_ALLOW_RINGER_MODES) != 0
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|| streamType == AudioManager.STREAM_RING) {
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// Check if the ringer mode changes with this volume adjustment. If
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// it does, it will handle adjusting the volume, so we won't below
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adjustVolume = checkForRingerModeChange(oldIndex, direction);
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}
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if (adjustVolume && streamState.adjustIndex(direction)) {
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boolean alsoUpdateNotificationVolume = notificationsUseRingVolume &&
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streamType == AudioManager.STREAM_RING;
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if (alsoUpdateNotificationVolume) {
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mStreamStates[AudioManager.STREAM_NOTIFICATION].adjustIndex(direction);
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}
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// Post message to set system volume (it in turn will post a message
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// to persist). Do not change volume if stream is muted.
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if (streamState.muteCount() == 0) {
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sendMsg(mAudioHandler, MSG_SET_SYSTEM_VOLUME, streamType, SENDMSG_NOOP, 0, 0,
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streamState, 0);
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if (alsoUpdateNotificationVolume) {
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sendMsg(mAudioHandler, MSG_SET_SYSTEM_VOLUME, AudioManager.STREAM_NOTIFICATION,
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SENDMSG_NOOP, 0, 0, mStreamStates[AudioManager.STREAM_NOTIFICATION], 0);
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}
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}
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}
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// UI
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mVolumePanel.postVolumeChanged(streamType, flags);
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// Broadcast Intent
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sendVolumeUpdate(streamType);
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}
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/** @see AudioManager#setStreamVolume(int, int, int) */
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public void setStreamVolume(int streamType, int index, int flags) {
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ensureValidStreamType(streamType);
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syncRingerAndNotificationStreamVolume(streamType, index, false);
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setStreamVolumeInt(streamType, index, false);
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// UI, etc.
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mVolumePanel.postVolumeChanged(streamType, flags);
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// Broadcast Intent
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sendVolumeUpdate(streamType);
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}
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private void sendVolumeUpdate(int streamType) {
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Intent intent = new Intent(AudioManager.VOLUME_CHANGED_ACTION);
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intent.putExtra(AudioManager.EXTRA_VOLUME_STREAM_TYPE, streamType);
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intent.putExtra(AudioManager.EXTRA_VOLUME_STREAM_VALUE, getStreamVolume(streamType));
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// Currently, sending the intent only when the stream is BLUETOOTH_SCO
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if (streamType == AudioManager.STREAM_BLUETOOTH_SCO) {
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mContext.sendBroadcast(intent);
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}
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}
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/**
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* Sync the STREAM_RING and STREAM_NOTIFICATION volumes if mandated by the
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* value in Settings.
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*
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* @param streamType Type of the stream
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* @param index Volume index for the stream
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* @param force If true, set the volume even if the current and desired
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* volume as same
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*/
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private void syncRingerAndNotificationStreamVolume(int streamType, int index, boolean force) {
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boolean notificationsUseRingVolume = Settings.System.getInt(mContentResolver,
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Settings.System.NOTIFICATIONS_USE_RING_VOLUME, 1) == 1;
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if (notificationsUseRingVolume) {
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if (streamType == AudioManager.STREAM_NOTIFICATION) {
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// Redirect the volume change to the ring stream
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streamType = AudioManager.STREAM_RING;
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}
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if (streamType == AudioManager.STREAM_RING) {
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// One-off to sync notification volume to ringer volume
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setStreamVolumeInt(AudioManager.STREAM_NOTIFICATION, index, force);
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}
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}
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}
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/**
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* Sets the stream state's index, and posts a message to set system volume.
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* This will not call out to the UI. Assumes a valid stream type.
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*
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* @param streamType Type of the stream
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* @param index Desired volume index of the stream
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* @param force If true, set the volume even if the desired volume is same
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* as the current volume.
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*/
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private void setStreamVolumeInt(int streamType, int index, boolean force) {
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VolumeStreamState streamState = mStreamStates[streamType];
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if (streamState.setIndex(index) || force) {
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// Post message to set system volume (it in turn will post a message
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// to persist). Do not change volume if stream is muted.
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if (streamState.muteCount() == 0) {
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sendMsg(mAudioHandler, MSG_SET_SYSTEM_VOLUME, streamType, SENDMSG_NOOP, 0, 0,
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streamState, 0);
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}
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}
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}
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/** @see AudioManager#setStreamSolo(int, boolean) */
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public void setStreamSolo(int streamType, boolean state, IBinder cb) {
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for (int stream = 0; stream < mStreamStates.length; stream++) {
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if (!isStreamAffectedByMute(stream) || stream == streamType) continue;
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// Bring back last audible volume
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mStreamStates[stream].mute(cb, state);
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}
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}
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/** @see AudioManager#setStreamMute(int, boolean) */
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public void setStreamMute(int streamType, boolean state, IBinder cb) {
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if (isStreamAffectedByMute(streamType)) {
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mStreamStates[streamType].mute(cb, state);
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}
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}
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/** @see AudioManager#getStreamVolume(int) */
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public int getStreamVolume(int streamType) {
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ensureValidStreamType(streamType);
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return mStreamStates[streamType].mIndex;
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}
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/** @see AudioManager#getStreamMaxVolume(int) */
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public int getStreamMaxVolume(int streamType) {
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ensureValidStreamType(streamType);
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return mStreamStates[streamType].getMaxIndex();
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}
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|
/** @see AudioManager#getRingerMode() */
|
|
public int getRingerMode() {
|
|
return mRingerMode;
|
|
}
|
|
|
|
/** @see AudioManager#setRingerMode(int) */
|
|
public void setRingerMode(int ringerMode) {
|
|
if (ringerMode != mRingerMode) {
|
|
setRingerModeInt(ringerMode);
|
|
|
|
// Send sticky broadcast
|
|
broadcastRingerMode();
|
|
}
|
|
}
|
|
|
|
private void setRingerModeInt(int ringerMode) {
|
|
mRingerMode = ringerMode;
|
|
|
|
// Adjust volumes via posting message
|
|
int numStreamTypes = AudioSystem.getNumStreamTypes();
|
|
if (mRingerMode == AudioManager.RINGER_MODE_NORMAL) {
|
|
for (int streamType = numStreamTypes - 1; streamType >= 0; streamType--) {
|
|
if (!isStreamAffectedByRingerMode(streamType)) continue;
|
|
// Bring back last audible volume
|
|
setStreamVolumeInt(streamType, mStreamStates[streamType].mLastAudibleIndex,
|
|
false);
|
|
}
|
|
} else {
|
|
for (int streamType = numStreamTypes - 1; streamType >= 0; streamType--) {
|
|
if (!isStreamAffectedByRingerMode(streamType)) continue;
|
|
// Either silent or vibrate, either way volume is 0
|
|
setStreamVolumeInt(streamType, 0, false);
|
|
}
|
|
}
|
|
|
|
// Post a persist ringer mode msg
|
|
sendMsg(mAudioHandler, MSG_PERSIST_RINGER_MODE, SHARED_MSG,
|
|
SENDMSG_REPLACE, 0, 0, null, PERSIST_DELAY);
|
|
}
|
|
|
|
/** @see AudioManager#shouldVibrate(int) */
|
|
public boolean shouldVibrate(int vibrateType) {
|
|
|
|
switch (getVibrateSetting(vibrateType)) {
|
|
|
|
case AudioManager.VIBRATE_SETTING_ON:
|
|
return mRingerMode != AudioManager.RINGER_MODE_SILENT;
|
|
|
|
case AudioManager.VIBRATE_SETTING_ONLY_SILENT:
|
|
return mRingerMode == AudioManager.RINGER_MODE_VIBRATE;
|
|
|
|
case AudioManager.VIBRATE_SETTING_OFF:
|
|
// Phone ringer should always vibrate in vibrate mode
|
|
if (vibrateType == AudioManager.VIBRATE_TYPE_RINGER) {
|
|
return mRingerMode == AudioManager.RINGER_MODE_VIBRATE;
|
|
}
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/** @see AudioManager#getVibrateSetting(int) */
|
|
public int getVibrateSetting(int vibrateType) {
|
|
return (mVibrateSetting >> (vibrateType * 2)) & 3;
|
|
}
|
|
|
|
/** @see AudioManager#setVibrateSetting(int, int) */
|
|
public void setVibrateSetting(int vibrateType, int vibrateSetting) {
|
|
|
|
mVibrateSetting = getValueForVibrateSetting(mVibrateSetting, vibrateType, vibrateSetting);
|
|
|
|
// Broadcast change
|
|
broadcastVibrateSetting(vibrateType);
|
|
|
|
// Post message to set ringer mode (it in turn will post a message
|
|
// to persist)
|
|
sendMsg(mAudioHandler, MSG_PERSIST_VIBRATE_SETTING, SHARED_MSG, SENDMSG_NOOP, 0, 0,
|
|
null, 0);
|
|
}
|
|
|
|
/**
|
|
* @see #setVibrateSetting(int, int)
|
|
*/
|
|
public static int getValueForVibrateSetting(int existingValue, int vibrateType,
|
|
int vibrateSetting) {
|
|
|
|
// First clear the existing setting. Each vibrate type has two bits in
|
|
// the value. Note '3' is '11' in binary.
|
|
existingValue &= ~(3 << (vibrateType * 2));
|
|
|
|
// Set into the old value
|
|
existingValue |= (vibrateSetting & 3) << (vibrateType * 2);
|
|
|
|
return existingValue;
|
|
}
|
|
|
|
/** @see AudioManager#setMicrophoneMute(boolean) */
|
|
public void setMicrophoneMute(boolean on) {
|
|
if (!checkAudioSettingsPermission("setMicrophoneMute()")) {
|
|
return;
|
|
}
|
|
synchronized (mSettingsLock) {
|
|
if (on != mMicMute) {
|
|
AudioSystem.muteMicrophone(on);
|
|
mMicMute = on;
|
|
}
|
|
}
|
|
}
|
|
|
|
/** @see AudioManager#isMicrophoneMute() */
|
|
public boolean isMicrophoneMute() {
|
|
return mMicMute;
|
|
}
|
|
|
|
/** @see AudioManager#setMode(int) */
|
|
public void setMode(int mode) {
|
|
if (!checkAudioSettingsPermission("setMode()")) {
|
|
return;
|
|
}
|
|
synchronized (mSettingsLock) {
|
|
if (mode != mMode) {
|
|
if (AudioSystem.setMode(mode) == AudioSystem.AUDIO_STATUS_OK) {
|
|
mMode = mode;
|
|
}
|
|
}
|
|
int streamType = getActiveStreamType(AudioManager.USE_DEFAULT_STREAM_TYPE);
|
|
int index = mStreamStates[streamType].mIndex;
|
|
syncRingerAndNotificationStreamVolume(streamType, index, true);
|
|
setStreamVolumeInt(streamType, index, true);
|
|
}
|
|
}
|
|
|
|
/** @see AudioManager#getMode() */
|
|
public int getMode() {
|
|
return mMode;
|
|
}
|
|
|
|
/** @see AudioManager#setRouting(int, int, int) */
|
|
public void setRouting(int mode, int routes, int mask) {
|
|
int incallMask = 0;
|
|
int ringtoneMask = 0;
|
|
int normalMask = 0;
|
|
|
|
if (!checkAudioSettingsPermission("setRouting()")) {
|
|
return;
|
|
}
|
|
synchronized (mSettingsLock) {
|
|
// Temporary fix for issue #1713090 until audio routing is refactored in eclair release.
|
|
// mode AudioSystem.MODE_INVALID is used only by the following AudioManager methods:
|
|
// setWiredHeadsetOn(), setBluetoothA2dpOn(), setBluetoothScoOn() and setSpeakerphoneOn().
|
|
// If applications are using AudioManager.setRouting() that is now deprecated, the routing
|
|
// command will be ignored.
|
|
if (mode == AudioSystem.MODE_INVALID) {
|
|
switch (mask) {
|
|
case AudioSystem.ROUTE_SPEAKER:
|
|
// handle setSpeakerphoneOn()
|
|
if (routes != 0 && !mSpeakerIsOn) {
|
|
mSpeakerIsOn = true;
|
|
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_SPEAKER;
|
|
incallMask = AudioSystem.ROUTE_ALL;
|
|
} else if (mSpeakerIsOn) {
|
|
mSpeakerIsOn = false;
|
|
if (mBluetoothScoIsConnected) {
|
|
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_BLUETOOTH_SCO;
|
|
} else if (mHeadsetIsConnected) {
|
|
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_HEADSET;
|
|
} else {
|
|
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_EARPIECE;
|
|
}
|
|
incallMask = AudioSystem.ROUTE_ALL;
|
|
}
|
|
break;
|
|
|
|
case AudioSystem.ROUTE_BLUETOOTH_SCO:
|
|
// handle setBluetoothScoOn()
|
|
if (routes != 0 && !mBluetoothScoIsConnected) {
|
|
mBluetoothScoIsConnected = true;
|
|
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_BLUETOOTH_SCO;
|
|
mRoutes[AudioSystem.MODE_RINGTONE] = (mRoutes[AudioSystem.MODE_RINGTONE] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
|
|
AudioSystem.ROUTE_BLUETOOTH_SCO;
|
|
mRoutes[AudioSystem.MODE_NORMAL] = (mRoutes[AudioSystem.MODE_NORMAL] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
|
|
AudioSystem.ROUTE_BLUETOOTH_SCO;
|
|
incallMask = AudioSystem.ROUTE_ALL;
|
|
// A2DP has higher priority than SCO headset, so headset connect/disconnect events
|
|
// should not affect A2DP routing
|
|
ringtoneMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
|
|
normalMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
|
|
} else if (mBluetoothScoIsConnected) {
|
|
mBluetoothScoIsConnected = false;
|
|
if (mHeadsetIsConnected) {
|
|
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_HEADSET;
|
|
mRoutes[AudioSystem.MODE_RINGTONE] = (mRoutes[AudioSystem.MODE_RINGTONE] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
|
|
(AudioSystem.ROUTE_HEADSET|AudioSystem.ROUTE_SPEAKER);
|
|
mRoutes[AudioSystem.MODE_NORMAL] = (mRoutes[AudioSystem.MODE_NORMAL] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
|
|
AudioSystem.ROUTE_HEADSET;
|
|
} else {
|
|
if (mSpeakerIsOn) {
|
|
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_SPEAKER;
|
|
} else {
|
|
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_EARPIECE;
|
|
}
|
|
mRoutes[AudioSystem.MODE_RINGTONE] = (mRoutes[AudioSystem.MODE_RINGTONE] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
|
|
AudioSystem.ROUTE_SPEAKER;
|
|
mRoutes[AudioSystem.MODE_NORMAL] = (mRoutes[AudioSystem.MODE_NORMAL] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
|
|
AudioSystem.ROUTE_SPEAKER;
|
|
}
|
|
incallMask = AudioSystem.ROUTE_ALL;
|
|
// A2DP has higher priority than SCO headset, so headset connect/disconnect events
|
|
// should not affect A2DP routing
|
|
ringtoneMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
|
|
normalMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
|
|
}
|
|
break;
|
|
|
|
case AudioSystem.ROUTE_HEADSET:
|
|
// handle setWiredHeadsetOn()
|
|
if (routes != 0 && !mHeadsetIsConnected) {
|
|
mHeadsetIsConnected = true;
|
|
// do not act upon headset connection if bluetooth SCO is connected to match phone app behavior
|
|
if (!mBluetoothScoIsConnected) {
|
|
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_HEADSET;
|
|
mRoutes[AudioSystem.MODE_RINGTONE] = (mRoutes[AudioSystem.MODE_RINGTONE] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
|
|
(AudioSystem.ROUTE_HEADSET|AudioSystem.ROUTE_SPEAKER);
|
|
mRoutes[AudioSystem.MODE_NORMAL] = (mRoutes[AudioSystem.MODE_NORMAL] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
|
|
AudioSystem.ROUTE_HEADSET;
|
|
incallMask = AudioSystem.ROUTE_ALL;
|
|
// A2DP has higher priority than wired headset, so headset connect/disconnect events
|
|
// should not affect A2DP routing
|
|
ringtoneMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
|
|
normalMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
|
|
}
|
|
} else if (mHeadsetIsConnected) {
|
|
mHeadsetIsConnected = false;
|
|
// do not act upon headset disconnection if bluetooth SCO is connected to match phone app behavior
|
|
if (!mBluetoothScoIsConnected) {
|
|
if (mSpeakerIsOn) {
|
|
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_SPEAKER;
|
|
} else {
|
|
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_EARPIECE;
|
|
}
|
|
mRoutes[AudioSystem.MODE_RINGTONE] = (mRoutes[AudioSystem.MODE_RINGTONE] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
|
|
AudioSystem.ROUTE_SPEAKER;
|
|
mRoutes[AudioSystem.MODE_NORMAL] = (mRoutes[AudioSystem.MODE_NORMAL] & AudioSystem.ROUTE_BLUETOOTH_A2DP) |
|
|
AudioSystem.ROUTE_SPEAKER;
|
|
|
|
incallMask = AudioSystem.ROUTE_ALL;
|
|
// A2DP has higher priority than wired headset, so headset connect/disconnect events
|
|
// should not affect A2DP routing
|
|
ringtoneMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
|
|
normalMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case AudioSystem.ROUTE_BLUETOOTH_A2DP:
|
|
// handle setBluetoothA2dpOn()
|
|
if (routes != 0 && !mBluetoothA2dpIsConnected) {
|
|
mBluetoothA2dpIsConnected = true;
|
|
mRoutes[AudioSystem.MODE_RINGTONE] |= AudioSystem.ROUTE_BLUETOOTH_A2DP;
|
|
mRoutes[AudioSystem.MODE_NORMAL] |= AudioSystem.ROUTE_BLUETOOTH_A2DP;
|
|
// the audio flinger chooses A2DP as a higher priority,
|
|
// so there is no need to disable other routes.
|
|
ringtoneMask = AudioSystem.ROUTE_BLUETOOTH_A2DP;
|
|
normalMask = AudioSystem.ROUTE_BLUETOOTH_A2DP;
|
|
} else if (mBluetoothA2dpIsConnected) {
|
|
mBluetoothA2dpIsConnected = false;
|
|
mRoutes[AudioSystem.MODE_RINGTONE] &= ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
|
|
mRoutes[AudioSystem.MODE_NORMAL] &= ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
|
|
// the audio flinger chooses A2DP as a higher priority,
|
|
// so there is no need to disable other routes.
|
|
ringtoneMask = AudioSystem.ROUTE_BLUETOOTH_A2DP;
|
|
normalMask = AudioSystem.ROUTE_BLUETOOTH_A2DP;
|
|
}
|
|
break;
|
|
}
|
|
|
|
// incallMask is != 0 means we must apply ne routing to MODE_IN_CALL mode
|
|
if (incallMask != 0) {
|
|
AudioSystem.setRouting(AudioSystem.MODE_IN_CALL,
|
|
mRoutes[AudioSystem.MODE_IN_CALL],
|
|
incallMask);
|
|
}
|
|
// ringtoneMask is != 0 means we must apply ne routing to MODE_RINGTONE mode
|
|
if (ringtoneMask != 0) {
|
|
AudioSystem.setRouting(AudioSystem.MODE_RINGTONE,
|
|
mRoutes[AudioSystem.MODE_RINGTONE],
|
|
ringtoneMask);
|
|
}
|
|
// normalMask is != 0 means we must apply ne routing to MODE_NORMAL mode
|
|
if (normalMask != 0) {
|
|
AudioSystem.setRouting(AudioSystem.MODE_NORMAL,
|
|
mRoutes[AudioSystem.MODE_NORMAL],
|
|
normalMask);
|
|
}
|
|
|
|
int streamType = getActiveStreamType(AudioManager.USE_DEFAULT_STREAM_TYPE);
|
|
int index = mStreamStates[streamType].mIndex;
|
|
syncRingerAndNotificationStreamVolume(streamType, index, true);
|
|
setStreamVolumeInt(streamType, index, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
/** @see AudioManager#getRouting(int) */
|
|
public int getRouting(int mode) {
|
|
return mRoutes[mode];
|
|
}
|
|
|
|
/** @see AudioManager#isMusicActive() */
|
|
public boolean isMusicActive() {
|
|
return AudioSystem.isMusicActive();
|
|
}
|
|
|
|
/** @see AudioManager#setParameter(String, String) */
|
|
public void setParameter(String key, String value) {
|
|
AudioSystem.setParameter(key, value);
|
|
}
|
|
|
|
/** @see AudioManager#playSoundEffect(int) */
|
|
public void playSoundEffect(int effectType) {
|
|
sendMsg(mAudioHandler, MSG_PLAY_SOUND_EFFECT, SHARED_MSG, SENDMSG_NOOP,
|
|
effectType, SOUND_EFFECT_VOLUME, null, 0);
|
|
}
|
|
|
|
/** @see AudioManager#playSoundEffect(int, float) */
|
|
public void playSoundEffectVolume(int effectType, float volume) {
|
|
sendMsg(mAudioHandler, MSG_PLAY_SOUND_EFFECT, SHARED_MSG, SENDMSG_NOOP,
|
|
effectType, (int) (volume * 1000), null, 0);
|
|
}
|
|
|
|
/**
|
|
* Loads samples into the soundpool.
|
|
* This method must be called at when sound effects are enabled
|
|
*/
|
|
public boolean loadSoundEffects() {
|
|
synchronized (mSoundEffectsLock) {
|
|
mSoundPool = new SoundPool(NUM_SOUNDPOOL_CHANNELS, AudioSystem.STREAM_SYSTEM, 0);
|
|
if (mSoundPool == null) {
|
|
return false;
|
|
}
|
|
/*
|
|
* poolId table: The value -1 in this table indicates that corresponding
|
|
* file (same index in SOUND_EFFECT_FILES[] has not been loaded.
|
|
* Once loaded, the value in poolId is the sample ID and the same
|
|
* sample can be reused for another effect using the same file.
|
|
*/
|
|
int[] poolId = new int[SOUND_EFFECT_FILES.length];
|
|
for (int fileIdx = 0; fileIdx < SOUND_EFFECT_FILES.length; fileIdx++) {
|
|
poolId[fileIdx] = -1;
|
|
}
|
|
/*
|
|
* Effects whose value in SOUND_EFFECT_FILES_MAP[effect][1] is -1 must be loaded.
|
|
* If load succeeds, value in SOUND_EFFECT_FILES_MAP[effect][1] is > 0:
|
|
* this indicates we have a valid sample loaded for this effect.
|
|
*/
|
|
for (int effect = 0; effect < AudioManager.NUM_SOUND_EFFECTS; effect++) {
|
|
// Do not load sample if this effect uses the MediaPlayer
|
|
if (SOUND_EFFECT_FILES_MAP[effect][1] == 0) {
|
|
continue;
|
|
}
|
|
if (poolId[SOUND_EFFECT_FILES_MAP[effect][0]] == -1) {
|
|
String filePath = Environment.getRootDirectory() + SOUND_EFFECTS_PATH + SOUND_EFFECT_FILES[SOUND_EFFECT_FILES_MAP[effect][0]];
|
|
int sampleId = mSoundPool.load(filePath, 0);
|
|
SOUND_EFFECT_FILES_MAP[effect][1] = sampleId;
|
|
poolId[SOUND_EFFECT_FILES_MAP[effect][0]] = sampleId;
|
|
if (sampleId <= 0) {
|
|
Log.w(TAG, "Soundpool could not load file: "+filePath);
|
|
}
|
|
} else {
|
|
SOUND_EFFECT_FILES_MAP[effect][1] = poolId[SOUND_EFFECT_FILES_MAP[effect][0]];
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Unloads samples from the sound pool.
|
|
* This method can be called to free some memory when
|
|
* sound effects are disabled.
|
|
*/
|
|
public void unloadSoundEffects() {
|
|
synchronized (mSoundEffectsLock) {
|
|
if (mSoundPool == null) {
|
|
return;
|
|
}
|
|
int[] poolId = new int[SOUND_EFFECT_FILES.length];
|
|
for (int fileIdx = 0; fileIdx < SOUND_EFFECT_FILES.length; fileIdx++) {
|
|
poolId[fileIdx] = 0;
|
|
}
|
|
|
|
for (int effect = 0; effect < AudioManager.NUM_SOUND_EFFECTS; effect++) {
|
|
if (SOUND_EFFECT_FILES_MAP[effect][1] <= 0) {
|
|
continue;
|
|
}
|
|
if (poolId[SOUND_EFFECT_FILES_MAP[effect][0]] == 0) {
|
|
mSoundPool.unload(SOUND_EFFECT_FILES_MAP[effect][1]);
|
|
SOUND_EFFECT_FILES_MAP[effect][1] = -1;
|
|
poolId[SOUND_EFFECT_FILES_MAP[effect][0]] = -1;
|
|
}
|
|
}
|
|
mSoundPool = null;
|
|
}
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// Internal methods
|
|
///////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
* Checks if the adjustment should change ringer mode instead of just
|
|
* adjusting volume. If so, this will set the proper ringer mode and volume
|
|
* indices on the stream states.
|
|
*/
|
|
private boolean checkForRingerModeChange(int oldIndex, int direction) {
|
|
boolean adjustVolumeIndex = true;
|
|
int newRingerMode = mRingerMode;
|
|
|
|
if (mRingerMode == AudioManager.RINGER_MODE_NORMAL && oldIndex == 1
|
|
&& direction == AudioManager.ADJUST_LOWER) {
|
|
newRingerMode = AudioManager.RINGER_MODE_VIBRATE;
|
|
} else if (mRingerMode == AudioManager.RINGER_MODE_VIBRATE) {
|
|
if (direction == AudioManager.ADJUST_RAISE) {
|
|
newRingerMode = AudioManager.RINGER_MODE_NORMAL;
|
|
} else if (direction == AudioManager.ADJUST_LOWER) {
|
|
newRingerMode = AudioManager.RINGER_MODE_SILENT;
|
|
}
|
|
} else if (direction == AudioManager.ADJUST_RAISE
|
|
&& mRingerMode == AudioManager.RINGER_MODE_SILENT) {
|
|
newRingerMode = AudioManager.RINGER_MODE_VIBRATE;
|
|
}
|
|
|
|
if (newRingerMode != mRingerMode) {
|
|
setRingerMode(newRingerMode);
|
|
|
|
/*
|
|
* If we are changing ringer modes, do not increment/decrement the
|
|
* volume index. Instead, the handler for the message above will
|
|
* take care of changing the index.
|
|
*/
|
|
adjustVolumeIndex = false;
|
|
}
|
|
|
|
return adjustVolumeIndex;
|
|
}
|
|
|
|
public boolean isStreamAffectedByRingerMode(int streamType) {
|
|
int ringerModeAffectedStreams = Settings.System.getInt(mContentResolver,
|
|
Settings.System.MODE_RINGER_STREAMS_AFFECTED, 0);
|
|
return (ringerModeAffectedStreams & (1 << streamType)) != 0;
|
|
}
|
|
|
|
public boolean isStreamAffectedByMute(int streamType) {
|
|
return (mMuteAffectedStreams & (1 << streamType)) != 0;
|
|
}
|
|
|
|
private void ensureValidDirection(int direction) {
|
|
if (direction < AudioManager.ADJUST_LOWER || direction > AudioManager.ADJUST_RAISE) {
|
|
throw new IllegalArgumentException("Bad direction " + direction);
|
|
}
|
|
}
|
|
|
|
private void ensureValidStreamType(int streamType) {
|
|
if (streamType < 0 || streamType >= mStreamStates.length) {
|
|
throw new IllegalArgumentException("Bad stream type " + streamType);
|
|
}
|
|
}
|
|
|
|
private int getActiveStreamType(int suggestedStreamType) {
|
|
boolean isOffhook = false;
|
|
try {
|
|
ITelephony phone = ITelephony.Stub.asInterface(ServiceManager.checkService("phone"));
|
|
if (phone != null) isOffhook = phone.isOffhook();
|
|
} catch (RemoteException e) {
|
|
Log.w(TAG, "Couldn't connect to phone service", e);
|
|
}
|
|
|
|
if ((getRouting(AudioSystem.MODE_IN_CALL) & AudioSystem.ROUTE_BLUETOOTH_SCO) != 0) {
|
|
// Log.v(TAG, "getActiveStreamType: Forcing STREAM_BLUETOOTH_SCO...");
|
|
return AudioSystem.STREAM_BLUETOOTH_SCO;
|
|
} else if (isOffhook) {
|
|
// Log.v(TAG, "getActiveStreamType: Forcing STREAM_VOICE_CALL...");
|
|
return AudioSystem.STREAM_VOICE_CALL;
|
|
} else if (AudioSystem.isMusicActive()) {
|
|
// Log.v(TAG, "getActiveStreamType: Forcing STREAM_MUSIC...");
|
|
return AudioSystem.STREAM_MUSIC;
|
|
} else if (suggestedStreamType == AudioManager.USE_DEFAULT_STREAM_TYPE) {
|
|
// Log.v(TAG, "getActiveStreamType: Forcing STREAM_RING...");
|
|
return AudioSystem.STREAM_RING;
|
|
} else {
|
|
// Log.v(TAG, "getActiveStreamType: Returning suggested type " + suggestedStreamType);
|
|
return suggestedStreamType;
|
|
}
|
|
}
|
|
|
|
private void broadcastRingerMode() {
|
|
// Send sticky broadcast
|
|
if (ActivityManagerNative.isSystemReady()) {
|
|
Intent broadcast = new Intent(AudioManager.RINGER_MODE_CHANGED_ACTION);
|
|
broadcast.putExtra(AudioManager.EXTRA_RINGER_MODE, mRingerMode);
|
|
long origCallerIdentityToken = Binder.clearCallingIdentity();
|
|
mContext.sendStickyBroadcast(broadcast);
|
|
Binder.restoreCallingIdentity(origCallerIdentityToken);
|
|
}
|
|
}
|
|
|
|
private void broadcastVibrateSetting(int vibrateType) {
|
|
// Send broadcast
|
|
if (ActivityManagerNative.isSystemReady()) {
|
|
Intent broadcast = new Intent(AudioManager.VIBRATE_SETTING_CHANGED_ACTION);
|
|
broadcast.putExtra(AudioManager.EXTRA_VIBRATE_TYPE, vibrateType);
|
|
broadcast.putExtra(AudioManager.EXTRA_VIBRATE_SETTING, getVibrateSetting(vibrateType));
|
|
mContext.sendBroadcast(broadcast);
|
|
}
|
|
}
|
|
|
|
// Message helper methods
|
|
private static int getMsg(int baseMsg, int streamType) {
|
|
return (baseMsg & 0xffff) | streamType << 16;
|
|
}
|
|
|
|
private static int getMsgBase(int msg) {
|
|
return msg & 0xffff;
|
|
}
|
|
|
|
private static void sendMsg(Handler handler, int baseMsg, int streamType,
|
|
int existingMsgPolicy, int arg1, int arg2, Object obj, int delay) {
|
|
int msg = (streamType == SHARED_MSG) ? baseMsg : getMsg(baseMsg, streamType);
|
|
|
|
if (existingMsgPolicy == SENDMSG_REPLACE) {
|
|
handler.removeMessages(msg);
|
|
} else if (existingMsgPolicy == SENDMSG_NOOP && handler.hasMessages(msg)) {
|
|
return;
|
|
}
|
|
|
|
handler
|
|
.sendMessageDelayed(handler.obtainMessage(msg, arg1, arg2, obj), delay);
|
|
}
|
|
|
|
boolean checkAudioSettingsPermission(String method) {
|
|
if (mContext.checkCallingOrSelfPermission("android.permission.MODIFY_AUDIO_SETTINGS")
|
|
== PackageManager.PERMISSION_GRANTED) {
|
|
return true;
|
|
}
|
|
String msg = "Audio Settings Permission Denial: " + method + " from pid="
|
|
+ Binder.getCallingPid()
|
|
+ ", uid=" + Binder.getCallingUid();
|
|
Log.w(TAG, msg);
|
|
return false;
|
|
}
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
// Inner classes
|
|
///////////////////////////////////////////////////////////////////////////
|
|
|
|
public class VolumeStreamState {
|
|
private final String mVolumeIndexSettingName;
|
|
private final String mLastAudibleVolumeIndexSettingName;
|
|
private final int mStreamType;
|
|
|
|
private final int[] mVolumes;
|
|
private int mIndex;
|
|
private int mLastAudibleIndex;
|
|
private ArrayList<VolumeDeathHandler> mDeathHandlers; //handles mute/solo requests client death
|
|
|
|
private VolumeStreamState(String settingName, int streamType, int[] volumes) {
|
|
|
|
mVolumeIndexSettingName = settingName;
|
|
mLastAudibleVolumeIndexSettingName = settingName + System.APPEND_FOR_LAST_AUDIBLE;
|
|
|
|
mStreamType = streamType;
|
|
mVolumes = volumes;
|
|
|
|
final ContentResolver cr = mContentResolver;
|
|
mIndex = getValidIndex(Settings.System.getInt(cr, mVolumeIndexSettingName, AudioManager.DEFAULT_STREAM_VOLUME[streamType]));
|
|
mLastAudibleIndex = getValidIndex(Settings.System.getInt(cr,
|
|
mLastAudibleVolumeIndexSettingName, mIndex > 0 ? mIndex : AudioManager.DEFAULT_STREAM_VOLUME[streamType]));
|
|
|
|
AudioSystem.setVolume(streamType, volumes[mIndex]);
|
|
mDeathHandlers = new ArrayList<VolumeDeathHandler>();
|
|
}
|
|
|
|
/**
|
|
* Constructor to be used when there is no setting associated with the VolumeStreamState.
|
|
*
|
|
* @param defaultVolume Default volume of the stream to use.
|
|
* @param streamType Type of the stream.
|
|
* @param volumes Volumes levels associated with this stream.
|
|
*/
|
|
private VolumeStreamState(int defaultVolume, int streamType, int[] volumes) {
|
|
mVolumeIndexSettingName = null;
|
|
mLastAudibleVolumeIndexSettingName = null;
|
|
mIndex = mLastAudibleIndex = defaultVolume;
|
|
mStreamType = streamType;
|
|
mVolumes = volumes;
|
|
AudioSystem.setVolume(mStreamType, defaultVolume);
|
|
mDeathHandlers = new ArrayList<VolumeDeathHandler>();
|
|
}
|
|
|
|
public boolean adjustIndex(int deltaIndex) {
|
|
return setIndex(mIndex + deltaIndex);
|
|
}
|
|
|
|
public boolean setIndex(int index) {
|
|
int oldIndex = mIndex;
|
|
mIndex = getValidIndex(index);
|
|
|
|
if (oldIndex != mIndex) {
|
|
if (mIndex > 0) {
|
|
mLastAudibleIndex = mIndex;
|
|
}
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public int getMaxIndex() {
|
|
return mVolumes.length - 1;
|
|
}
|
|
|
|
public void mute(IBinder cb, boolean state) {
|
|
VolumeDeathHandler handler = getDeathHandler(cb, state);
|
|
if (handler == null) {
|
|
Log.e(TAG, "Could not get client death handler for stream: "+mStreamType);
|
|
return;
|
|
}
|
|
handler.mute(state);
|
|
}
|
|
|
|
private int getValidIndex(int index) {
|
|
if (index < 0) {
|
|
return 0;
|
|
} else if (index >= mVolumes.length) {
|
|
return mVolumes.length - 1;
|
|
}
|
|
|
|
return index;
|
|
}
|
|
|
|
private class VolumeDeathHandler implements IBinder.DeathRecipient {
|
|
private IBinder mICallback; // To be notified of client's death
|
|
private int mMuteCount; // Number of active mutes for this client
|
|
|
|
VolumeDeathHandler(IBinder cb) {
|
|
mICallback = cb;
|
|
}
|
|
|
|
public void mute(boolean state) {
|
|
synchronized(mDeathHandlers) {
|
|
if (state) {
|
|
if (mMuteCount == 0) {
|
|
// Register for client death notification
|
|
try {
|
|
mICallback.linkToDeath(this, 0);
|
|
mDeathHandlers.add(this);
|
|
// If the stream is not yet muted by any client, set lvel to 0
|
|
if (muteCount() == 0) {
|
|
setIndex(0);
|
|
sendMsg(mAudioHandler, MSG_SET_SYSTEM_VOLUME, mStreamType, SENDMSG_NOOP, 0, 0,
|
|
VolumeStreamState.this, 0);
|
|
}
|
|
} catch (RemoteException e) {
|
|
// Client has died!
|
|
binderDied();
|
|
mDeathHandlers.notify();
|
|
return;
|
|
}
|
|
} else {
|
|
Log.w(TAG, "stream: "+mStreamType+" was already muted by this client");
|
|
}
|
|
mMuteCount++;
|
|
} else {
|
|
if (mMuteCount == 0) {
|
|
Log.e(TAG, "unexpected unmute for stream: "+mStreamType);
|
|
} else {
|
|
mMuteCount--;
|
|
if (mMuteCount == 0) {
|
|
// Unregistr from client death notification
|
|
mDeathHandlers.remove(this);
|
|
mICallback.unlinkToDeath(this, 0);
|
|
if (muteCount() == 0) {
|
|
// If the stream is not mut any more, restore it's volume if
|
|
// ringer mode allows it
|
|
if (!isStreamAffectedByRingerMode(mStreamType) || mRingerMode == AudioManager.RINGER_MODE_NORMAL) {
|
|
setIndex(mLastAudibleIndex);
|
|
sendMsg(mAudioHandler, MSG_SET_SYSTEM_VOLUME, mStreamType, SENDMSG_NOOP, 0, 0,
|
|
VolumeStreamState.this, 0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
mDeathHandlers.notify();
|
|
}
|
|
}
|
|
|
|
public void binderDied() {
|
|
Log.w(TAG, "Volume service client died for stream: "+mStreamType);
|
|
if (mMuteCount != 0) {
|
|
// Reset all active mute requests from this client.
|
|
mMuteCount = 1;
|
|
mute(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
private int muteCount() {
|
|
int count = 0;
|
|
int size = mDeathHandlers.size();
|
|
for (int i = 0; i < size; i++) {
|
|
count += mDeathHandlers.get(i).mMuteCount;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
private VolumeDeathHandler getDeathHandler(IBinder cb, boolean state) {
|
|
synchronized(mDeathHandlers) {
|
|
VolumeDeathHandler handler;
|
|
int size = mDeathHandlers.size();
|
|
for (int i = 0; i < size; i++) {
|
|
handler = mDeathHandlers.get(i);
|
|
if (cb.equals(handler.mICallback)) {
|
|
return handler;
|
|
}
|
|
}
|
|
// If this is the first mute request for this client, create a new
|
|
// client death handler. Otherwise, it is an out of sequence unmute request.
|
|
if (state) {
|
|
handler = new VolumeDeathHandler(cb);
|
|
} else {
|
|
Log.w(TAG, "stream was not muted by this client");
|
|
handler = null;
|
|
}
|
|
return handler;
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Thread that handles native AudioSystem control. */
|
|
private class AudioSystemThread extends Thread {
|
|
AudioSystemThread() {
|
|
super("AudioService");
|
|
}
|
|
|
|
@Override
|
|
public void run() {
|
|
// Set this thread up so the handler will work on it
|
|
Looper.prepare();
|
|
|
|
synchronized(AudioService.this) {
|
|
mAudioHandler = new AudioHandler();
|
|
|
|
// Notify that the handler has been created
|
|
AudioService.this.notify();
|
|
}
|
|
|
|
// Listen for volume change requests that are set by VolumePanel
|
|
Looper.loop();
|
|
}
|
|
}
|
|
|
|
/** Handles internal volume messages in separate volume thread. */
|
|
private class AudioHandler extends Handler {
|
|
|
|
private void setSystemVolume(VolumeStreamState streamState) {
|
|
|
|
// Adjust volume
|
|
AudioSystem
|
|
.setVolume(streamState.mStreamType, streamState.mVolumes[streamState.mIndex]);
|
|
|
|
// Post a persist volume msg
|
|
sendMsg(mAudioHandler, MSG_PERSIST_VOLUME, streamState.mStreamType,
|
|
SENDMSG_REPLACE, 0, 0, streamState, PERSIST_DELAY);
|
|
}
|
|
|
|
private void persistVolume(VolumeStreamState streamState) {
|
|
System.putInt(mContentResolver, streamState.mVolumeIndexSettingName,
|
|
streamState.mIndex);
|
|
System.putInt(mContentResolver, streamState.mLastAudibleVolumeIndexSettingName,
|
|
streamState.mLastAudibleIndex);
|
|
}
|
|
|
|
private void persistRingerMode() {
|
|
System.putInt(mContentResolver, System.MODE_RINGER, mRingerMode);
|
|
}
|
|
|
|
private void persistVibrateSetting() {
|
|
System.putInt(mContentResolver, System.VIBRATE_ON, mVibrateSetting);
|
|
}
|
|
|
|
private void playSoundEffect(int effectType, int volume) {
|
|
synchronized (mSoundEffectsLock) {
|
|
if (mSoundPool == null) {
|
|
return;
|
|
}
|
|
|
|
if (SOUND_EFFECT_FILES_MAP[effectType][1] > 0) {
|
|
float v = (float) volume / 1000.0f;
|
|
mSoundPool.play(SOUND_EFFECT_FILES_MAP[effectType][1], v, v, 0, 0, 1.0f);
|
|
} else {
|
|
MediaPlayer mediaPlayer = new MediaPlayer();
|
|
if (mediaPlayer != null) {
|
|
try {
|
|
String filePath = Environment.getRootDirectory() + SOUND_EFFECTS_PATH + SOUND_EFFECT_FILES[SOUND_EFFECT_FILES_MAP[effectType][0]];
|
|
mediaPlayer.setDataSource(filePath);
|
|
mediaPlayer.setAudioStreamType(AudioSystem.STREAM_SYSTEM);
|
|
mediaPlayer.prepare();
|
|
mediaPlayer.setOnCompletionListener(new OnCompletionListener() {
|
|
public void onCompletion(MediaPlayer mp) {
|
|
cleanupPlayer(mp);
|
|
}
|
|
});
|
|
mediaPlayer.setOnErrorListener(new OnErrorListener() {
|
|
public boolean onError(MediaPlayer mp, int what, int extra) {
|
|
cleanupPlayer(mp);
|
|
return true;
|
|
}
|
|
});
|
|
mediaPlayer.start();
|
|
} catch (IOException ex) {
|
|
Log.w(TAG, "MediaPlayer IOException: "+ex);
|
|
} catch (IllegalArgumentException ex) {
|
|
Log.w(TAG, "MediaPlayer IllegalArgumentException: "+ex);
|
|
} catch (IllegalStateException ex) {
|
|
Log.w(TAG, "MediaPlayer IllegalStateException: "+ex);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void cleanupPlayer(MediaPlayer mp) {
|
|
if (mp != null) {
|
|
try {
|
|
mp.stop();
|
|
mp.release();
|
|
} catch (IllegalStateException ex) {
|
|
Log.w(TAG, "MediaPlayer IllegalStateException: "+ex);
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void handleMessage(Message msg) {
|
|
int baseMsgWhat = getMsgBase(msg.what);
|
|
|
|
switch (baseMsgWhat) {
|
|
|
|
case MSG_SET_SYSTEM_VOLUME:
|
|
setSystemVolume((VolumeStreamState) msg.obj);
|
|
break;
|
|
|
|
case MSG_PERSIST_VOLUME:
|
|
persistVolume((VolumeStreamState) msg.obj);
|
|
break;
|
|
|
|
case MSG_PERSIST_RINGER_MODE:
|
|
persistRingerMode();
|
|
break;
|
|
|
|
case MSG_PERSIST_VIBRATE_SETTING:
|
|
persistVibrateSetting();
|
|
break;
|
|
|
|
case MSG_MEDIA_SERVER_DIED:
|
|
Log.e(TAG, "Media server died.");
|
|
// Force creation of new IAudioflinger interface
|
|
mMediaServerOk = false;
|
|
AudioSystem.getMode();
|
|
break;
|
|
|
|
case MSG_MEDIA_SERVER_STARTED:
|
|
Log.e(TAG, "Media server started.");
|
|
// Restore audio routing and stream volumes
|
|
applyAudioSettings();
|
|
int numStreamTypes = AudioSystem.getNumStreamTypes();
|
|
for (int streamType = numStreamTypes - 1; streamType >= 0; streamType--) {
|
|
int volume;
|
|
VolumeStreamState streamState = mStreamStates[streamType];
|
|
if (streamState.muteCount() == 0) {
|
|
volume = streamState.mVolumes[streamState.mIndex];
|
|
} else {
|
|
volume = streamState.mVolumes[0];
|
|
}
|
|
AudioSystem.setVolume(streamType, volume);
|
|
}
|
|
setRingerMode(mRingerMode);
|
|
mMediaServerOk = true;
|
|
break;
|
|
|
|
case MSG_PLAY_SOUND_EFFECT:
|
|
playSoundEffect(msg.arg1, msg.arg2);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
private class SettingsObserver extends ContentObserver {
|
|
|
|
SettingsObserver() {
|
|
super(new Handler());
|
|
mContentResolver.registerContentObserver(Settings.System.getUriFor(
|
|
Settings.System.MODE_RINGER_STREAMS_AFFECTED), false, this);
|
|
}
|
|
|
|
@Override
|
|
public void onChange(boolean selfChange) {
|
|
super.onChange(selfChange);
|
|
|
|
/*
|
|
* Ensure all stream types that should be affected by ringer mode
|
|
* are in the proper state.
|
|
*/
|
|
setRingerModeInt(getRingerMode());
|
|
}
|
|
|
|
}
|
|
|
|
}
|