No longer fast-enters the background for unbounded ripples. Bug: 25602850 Change-Id: I3250505c1de04a72fb764174abf269e247e21578
192 lines
6.3 KiB
Java
192 lines
6.3 KiB
Java
/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.graphics.drawable;
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import android.animation.Animator;
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import android.animation.AnimatorSet;
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import android.animation.ObjectAnimator;
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import android.animation.TimeInterpolator;
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import android.graphics.Canvas;
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import android.graphics.CanvasProperty;
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import android.graphics.Paint;
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import android.graphics.Rect;
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import android.util.FloatProperty;
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import android.view.DisplayListCanvas;
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import android.view.RenderNodeAnimator;
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import android.view.animation.LinearInterpolator;
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/**
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* Draws a ripple background.
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*/
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class RippleBackground extends RippleComponent {
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private static final TimeInterpolator LINEAR_INTERPOLATOR = new LinearInterpolator();
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private static final int OPACITY_ENTER_DURATION = 600;
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private static final int OPACITY_ENTER_DURATION_FAST = 120;
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private static final int OPACITY_EXIT_DURATION = 480;
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// Hardware rendering properties.
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private CanvasProperty<Paint> mPropPaint;
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private CanvasProperty<Float> mPropRadius;
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private CanvasProperty<Float> mPropX;
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private CanvasProperty<Float> mPropY;
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// Software rendering properties.
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private float mOpacity = 0;
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/** Whether this ripple is bounded. */
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private boolean mIsBounded;
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public RippleBackground(RippleDrawable owner, Rect bounds, boolean isBounded,
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boolean forceSoftware) {
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super(owner, bounds, forceSoftware);
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mIsBounded = isBounded;
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}
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public boolean isVisible() {
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return mOpacity > 0 || isHardwareAnimating();
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}
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@Override
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protected boolean drawSoftware(Canvas c, Paint p) {
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boolean hasContent = false;
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final int origAlpha = p.getAlpha();
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final int alpha = (int) (origAlpha * mOpacity + 0.5f);
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if (alpha > 0) {
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p.setAlpha(alpha);
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c.drawCircle(0, 0, mTargetRadius, p);
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p.setAlpha(origAlpha);
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hasContent = true;
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}
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return hasContent;
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}
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@Override
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protected boolean drawHardware(DisplayListCanvas c) {
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c.drawCircle(mPropX, mPropY, mPropRadius, mPropPaint);
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return true;
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}
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@Override
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protected Animator createSoftwareEnter(boolean fast) {
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// Linear enter based on current opacity.
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final int maxDuration = fast ? OPACITY_ENTER_DURATION_FAST : OPACITY_ENTER_DURATION;
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final int duration = (int) ((1 - mOpacity) * maxDuration);
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final ObjectAnimator opacity = ObjectAnimator.ofFloat(this, OPACITY, 1);
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opacity.setAutoCancel(true);
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opacity.setDuration(duration);
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opacity.setInterpolator(LINEAR_INTERPOLATOR);
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return opacity;
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}
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@Override
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protected Animator createSoftwareExit() {
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final AnimatorSet set = new AnimatorSet();
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// Linear exit after enter is completed.
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final ObjectAnimator exit = ObjectAnimator.ofFloat(this, RippleBackground.OPACITY, 0);
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exit.setInterpolator(LINEAR_INTERPOLATOR);
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exit.setDuration(OPACITY_EXIT_DURATION);
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exit.setAutoCancel(true);
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final AnimatorSet.Builder builder = set.play(exit);
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// Linear "fast" enter based on current opacity.
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final int fastEnterDuration = mIsBounded ?
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(int) ((1 - mOpacity) * OPACITY_ENTER_DURATION_FAST) : 0;
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if (fastEnterDuration > 0) {
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final ObjectAnimator enter = ObjectAnimator.ofFloat(this, RippleBackground.OPACITY, 1);
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enter.setInterpolator(LINEAR_INTERPOLATOR);
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enter.setDuration(fastEnterDuration);
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enter.setAutoCancel(true);
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builder.after(enter);
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}
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return set;
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}
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@Override
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protected RenderNodeAnimatorSet createHardwareExit(Paint p) {
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final RenderNodeAnimatorSet set = new RenderNodeAnimatorSet();
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final int targetAlpha = p.getAlpha();
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final int currentAlpha = (int) (mOpacity * targetAlpha + 0.5f);
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p.setAlpha(currentAlpha);
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mPropPaint = CanvasProperty.createPaint(p);
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mPropRadius = CanvasProperty.createFloat(mTargetRadius);
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mPropX = CanvasProperty.createFloat(0);
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mPropY = CanvasProperty.createFloat(0);
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final int fastEnterDuration = mIsBounded ?
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(int) ((1 - mOpacity) * OPACITY_ENTER_DURATION_FAST) : 0;
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// Linear exit after enter is completed.
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final RenderNodeAnimator exit = new RenderNodeAnimator(
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mPropPaint, RenderNodeAnimator.PAINT_ALPHA, 0);
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exit.setInterpolator(LINEAR_INTERPOLATOR);
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exit.setDuration(OPACITY_EXIT_DURATION);
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if (fastEnterDuration > 0) {
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exit.setStartDelay(fastEnterDuration);
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exit.setStartValue(targetAlpha);
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}
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set.add(exit);
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// Linear "fast" enter based on current opacity.
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if (fastEnterDuration > 0) {
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final RenderNodeAnimator enter = new RenderNodeAnimator(
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mPropPaint, RenderNodeAnimator.PAINT_ALPHA, targetAlpha);
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enter.setInterpolator(LINEAR_INTERPOLATOR);
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enter.setDuration(fastEnterDuration);
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set.add(enter);
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}
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return set;
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}
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@Override
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protected void jumpValuesToExit() {
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mOpacity = 0;
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}
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private static abstract class BackgroundProperty extends FloatProperty<RippleBackground> {
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public BackgroundProperty(String name) {
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super(name);
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}
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}
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private static final BackgroundProperty OPACITY = new BackgroundProperty("opacity") {
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@Override
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public void setValue(RippleBackground object, float value) {
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object.mOpacity = value;
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object.invalidateSelf();
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}
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@Override
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public Float get(RippleBackground object) {
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return object.mOpacity;
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}
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};
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}
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