Files
frameworks_base/tools/aapt2/format/binary/BinaryResourceParser.h
Yurii Zubrytskyi 834f4e6c92 [aapt2] Fix finalized resources removal
The code used to expect all original staged resources to get
parsed before their finalized version. Looks like that's not the
actual case, and parsing code needs to expect those to come
later, and preserve the information that they aren't needed
anymore

Bug: 203779955
Test: manual, aapt2 dump resources <finalized framework SDK>
Change-Id: I6d9efe2eb7b406d05ca49a0a6ed745a1c509e2ef
2021-10-21 09:36:00 -07:00

145 lines
5.4 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AAPT_FORMAT_BINARY_RESOURCEPARSER_H
#define AAPT_FORMAT_BINARY_RESOURCEPARSER_H
#include <string>
#include "android-base/macros.h"
#include "androidfw/ConfigDescription.h"
#include "androidfw/ResourceTypes.h"
#include "ResourceTable.h"
#include "ResourceValues.h"
#include "Source.h"
#include "process/IResourceTableConsumer.h"
#include "util/Util.h"
namespace aapt {
struct SymbolTable_entry;
// Parses a binary resource table (resources.arsc) and adds the entries to a ResourceTable.
// This is different than the libandroidfw ResTable in that it scans the table from top to bottom
// and doesn't require support for random access.
class BinaryResourceParser {
public:
// Creates a parser, which will read `len` bytes from `data`, and add any resources parsed to
// `table`. `source` is for logging purposes.
BinaryResourceParser(IDiagnostics* diag, ResourceTable* table, const Source& source,
const void* data, size_t data_len, io::IFileCollection* files = nullptr);
// Parses the binary resource table and returns true if successful.
bool Parse();
private:
DISALLOW_COPY_AND_ASSIGN(BinaryResourceParser);
bool ParseTable(const android::ResChunk_header* chunk);
bool ParsePackage(const android::ResChunk_header* chunk);
bool ParseTypeSpec(const ResourceTablePackage* package, const android::ResChunk_header* chunk,
uint8_t package_id);
bool ParseType(const ResourceTablePackage* package, const android::ResChunk_header* chunk,
uint8_t package_id);
bool ParseLibrary(const android::ResChunk_header* chunk);
bool ParseOverlayable(const android::ResChunk_header* chunk);
bool ParseStagedAliases(const android::ResChunk_header* chunk);
std::unique_ptr<Item> ParseValue(const ResourceNameRef& name,
const android::ConfigDescription& config,
const android::Res_value& value);
std::unique_ptr<Value> ParseMapEntry(const ResourceNameRef& name,
const android::ConfigDescription& config,
const android::ResTable_map_entry* map);
std::unique_ptr<Style> ParseStyle(const ResourceNameRef& name,
const android::ConfigDescription& config,
const android::ResTable_map_entry* map);
std::unique_ptr<Attribute> ParseAttr(const ResourceNameRef& name,
const android::ConfigDescription& config,
const android::ResTable_map_entry* map);
std::unique_ptr<Array> ParseArray(const ResourceNameRef& name,
const android::ConfigDescription& config,
const android::ResTable_map_entry* map);
std::unique_ptr<Plural> ParsePlural(const ResourceNameRef& name,
const android::ConfigDescription& config,
const android::ResTable_map_entry* map);
/**
* If the mapEntry is a special type that denotes meta data (source, comment),
* then it is
* read and added to the Value.
* Returns true if the mapEntry was meta data.
*/
bool CollectMetaData(const android::ResTable_map& map_entry, Value* value);
IDiagnostics* diag_;
ResourceTable* table_;
const Source source_;
const void* data_;
const size_t data_len_;
// Optional file collection from which to create io::IFile objects.
io::IFileCollection* files_;
// The standard value string pool for resource values.
android::ResStringPool value_pool_;
// The string pool that holds the names of the types defined
// in this table.
android::ResStringPool type_pool_;
// The string pool that holds the names of the entries defined
// in this table.
android::ResStringPool key_pool_;
// A mapping of resource ID to resource name. When we finish parsing
// we use this to convert all resource IDs to symbolic references.
std::map<ResourceId, ResourceName> id_index_;
// A mapping of resource ID to type spec flags.
std::unordered_map<ResourceId, uint32_t> entry_type_spec_flags_;
// A collection of staged resources that got finalized already and we're supposed to prune -
// but the original staged resource record hasn't been parsed yet.
std::set<std::pair<ResourceName, ResourceId>> staged_entries_to_remove_;
};
} // namespace aapt
namespace android {
// Iterator functionality for ResTable_map_entry.
inline const ResTable_map* begin(const ResTable_map_entry* map) {
return (const ResTable_map*)((const uint8_t*)map + ::aapt::util::DeviceToHost32(map->size));
}
inline const ResTable_map* end(const ResTable_map_entry* map) {
return begin(map) + aapt::util::DeviceToHost32(map->count);
}
} // namespace android
#endif // AAPT_FORMAT_BINARY_RESOURCEPARSER_H