Files
frameworks_base/packages/SystemUI/src/com/android/systemui/ImageWallpaper.java
Ahan Wu 4a29779808 Remove unnecessary transition logic from ImageWallpaper
Since we have blur and zoom effect, the desaturation transition of
ImageWallpaper is no longer necessary, so we remove related logic.

Bug: 153511553
Test: Manually test
Test: atest com.android.systemui
Change-Id: Id88fd5931f9168b7c4821dfdbb84165523c7dfa9
2020-04-16 03:32:00 +08:00

272 lines
9.3 KiB
Java

/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui;
import android.graphics.Rect;
import android.os.Handler;
import android.os.HandlerThread;
import android.os.SystemClock;
import android.os.Trace;
import android.service.wallpaper.WallpaperService;
import android.util.Log;
import android.util.Size;
import android.view.SurfaceHolder;
import com.android.internal.annotations.VisibleForTesting;
import com.android.systemui.glwallpaper.EglHelper;
import com.android.systemui.glwallpaper.GLWallpaperRenderer;
import com.android.systemui.glwallpaper.ImageWallpaperRenderer;
import java.io.FileDescriptor;
import java.io.PrintWriter;
import javax.inject.Inject;
/**
* Default built-in wallpaper that simply shows a static image.
*/
@SuppressWarnings({"UnusedDeclaration"})
public class ImageWallpaper extends WallpaperService {
private static final String TAG = ImageWallpaper.class.getSimpleName();
// We delayed destroy render context that subsequent render requests have chance to cancel it.
// This is to avoid destroying then recreating render context in a very short time.
private static final int DELAY_FINISH_RENDERING = 1000;
private static final boolean DEBUG = false;
private HandlerThread mWorker;
@Inject
public ImageWallpaper() {
super();
}
@Override
public void onCreate() {
super.onCreate();
mWorker = new HandlerThread(TAG);
mWorker.start();
}
@Override
public Engine onCreateEngine() {
return new GLEngine();
}
@Override
public void onDestroy() {
super.onDestroy();
mWorker.quitSafely();
mWorker = null;
}
class GLEngine extends Engine {
// Surface is rejected if size below a threshold on some devices (ie. 8px on elfin)
// set min to 64 px (CTS covers this), please refer to ag/4867989 for detail.
@VisibleForTesting
static final int MIN_SURFACE_WIDTH = 64;
@VisibleForTesting
static final int MIN_SURFACE_HEIGHT = 64;
private GLWallpaperRenderer mRenderer;
private EglHelper mEglHelper;
private final Runnable mFinishRenderingTask = this::finishRendering;
private boolean mNeedRedraw;
GLEngine() {
}
@VisibleForTesting
GLEngine(Handler handler) {
super(SystemClock::elapsedRealtime, handler);
}
@Override
public void onCreate(SurfaceHolder surfaceHolder) {
mEglHelper = getEglHelperInstance();
// Deferred init renderer because we need to get wallpaper by display context.
mRenderer = getRendererInstance();
setFixedSizeAllowed(true);
setOffsetNotificationsEnabled(false);
updateSurfaceSize();
}
EglHelper getEglHelperInstance() {
return new EglHelper();
}
ImageWallpaperRenderer getRendererInstance() {
return new ImageWallpaperRenderer(getDisplayContext());
}
private void updateSurfaceSize() {
SurfaceHolder holder = getSurfaceHolder();
Size frameSize = mRenderer.reportSurfaceSize();
int width = Math.max(MIN_SURFACE_WIDTH, frameSize.getWidth());
int height = Math.max(MIN_SURFACE_HEIGHT, frameSize.getHeight());
holder.setFixedSize(width, height);
}
@Override
public boolean shouldZoomOutWallpaper() {
return true;
}
@Override
public void onDestroy() {
mWorker.getThreadHandler().post(() -> {
mRenderer.finish();
mRenderer = null;
mEglHelper.finish();
mEglHelper = null;
});
}
@Override
public void onSurfaceCreated(SurfaceHolder holder) {
if (mWorker == null) return;
mWorker.getThreadHandler().post(() -> {
mEglHelper.init(holder, needSupportWideColorGamut());
mRenderer.onSurfaceCreated();
});
}
@Override
public void onSurfaceChanged(SurfaceHolder holder, int format, int width, int height) {
if (mWorker == null) return;
mWorker.getThreadHandler().post(() -> mRenderer.onSurfaceChanged(width, height));
}
@Override
public void onSurfaceRedrawNeeded(SurfaceHolder holder) {
if (mWorker == null) return;
mWorker.getThreadHandler().post(this::drawFrame);
}
private void drawFrame() {
preRender();
requestRender();
postRender();
}
public void preRender() {
// This method should only be invoked from worker thread.
Trace.beginSection("ImageWallpaper#preRender");
preRenderInternal();
Trace.endSection();
}
private void preRenderInternal() {
boolean contextRecreated = false;
Rect frame = getSurfaceHolder().getSurfaceFrame();
cancelFinishRenderingTask();
// Check if we need to recreate egl context.
if (!mEglHelper.hasEglContext()) {
mEglHelper.destroyEglSurface();
if (!mEglHelper.createEglContext()) {
Log.w(TAG, "recreate egl context failed!");
} else {
contextRecreated = true;
}
}
// Check if we need to recreate egl surface.
if (mEglHelper.hasEglContext() && !mEglHelper.hasEglSurface()) {
if (!mEglHelper.createEglSurface(getSurfaceHolder(), needSupportWideColorGamut())) {
Log.w(TAG, "recreate egl surface failed!");
}
}
// If we recreate egl context, notify renderer to setup again.
if (mEglHelper.hasEglContext() && mEglHelper.hasEglSurface() && contextRecreated) {
mRenderer.onSurfaceCreated();
mRenderer.onSurfaceChanged(frame.width(), frame.height());
}
}
public void requestRender() {
// This method should only be invoked from worker thread.
Trace.beginSection("ImageWallpaper#requestRender");
requestRenderInternal();
Trace.endSection();
}
private void requestRenderInternal() {
Rect frame = getSurfaceHolder().getSurfaceFrame();
boolean readyToRender = mEglHelper.hasEglContext() && mEglHelper.hasEglSurface()
&& frame.width() > 0 && frame.height() > 0;
if (readyToRender) {
mRenderer.onDrawFrame();
if (!mEglHelper.swapBuffer()) {
Log.e(TAG, "drawFrame failed!");
}
} else {
Log.e(TAG, "requestRender: not ready, has context=" + mEglHelper.hasEglContext()
+ ", has surface=" + mEglHelper.hasEglSurface()
+ ", frame=" + frame);
}
}
public void postRender() {
// This method should only be invoked from worker thread.
Trace.beginSection("ImageWallpaper#postRender");
scheduleFinishRendering();
Trace.endSection();
}
private void cancelFinishRenderingTask() {
if (mWorker == null) return;
mWorker.getThreadHandler().removeCallbacks(mFinishRenderingTask);
}
private void scheduleFinishRendering() {
if (mWorker == null) return;
cancelFinishRenderingTask();
mWorker.getThreadHandler().postDelayed(mFinishRenderingTask, DELAY_FINISH_RENDERING);
}
private void finishRendering() {
Trace.beginSection("ImageWallpaper#finishRendering");
if (mEglHelper != null) {
mEglHelper.destroyEglSurface();
mEglHelper.destroyEglContext();
}
Trace.endSection();
}
private boolean needSupportWideColorGamut() {
return mRenderer.isWcgContent();
}
@Override
protected void dump(String prefix, FileDescriptor fd, PrintWriter out, String[] args) {
super.dump(prefix, fd, out, args);
out.print(prefix); out.print("Engine="); out.println(this);
out.print(prefix); out.print("valid surface=");
out.println(getSurfaceHolder() != null && getSurfaceHolder().getSurface() != null
? getSurfaceHolder().getSurface().isValid()
: "null");
out.print(prefix); out.print("surface frame=");
out.println(getSurfaceHolder() != null ? getSurfaceHolder().getSurfaceFrame() : "null");
mEglHelper.dump(prefix, fd, out, args);
mRenderer.dump(prefix, fd, out, args);
}
}
}