Resources can be marked as overlayable, which means they can be overlaid by runtime resource overlays. This change propagates this state to the final resource table that is installed on device. Future work: - Have the idmap tool respect the overlayable state and ignore entries that overlay anything else. Bug: 64980941 Test: make aapt2_tests Change-Id: Id45b1e141a281be2ee32a4ac3096fcf1114d523b
130 lines
4.7 KiB
C++
130 lines
4.7 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef AAPT_FORMAT_BINARY_RESOURCEPARSER_H
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#define AAPT_FORMAT_BINARY_RESOURCEPARSER_H
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#include <string>
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#include "android-base/macros.h"
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#include "androidfw/ResourceTypes.h"
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#include "ResourceTable.h"
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#include "ResourceValues.h"
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#include "Source.h"
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#include "process/IResourceTableConsumer.h"
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#include "util/Util.h"
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namespace aapt {
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struct SymbolTable_entry;
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// Parses a binary resource table (resources.arsc) and adds the entries to a ResourceTable.
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// This is different than the libandroidfw ResTable in that it scans the table from top to bottom
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// and doesn't require support for random access.
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class BinaryResourceParser {
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public:
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// Creates a parser, which will read `len` bytes from `data`, and add any resources parsed to
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// `table`. `source` is for logging purposes.
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BinaryResourceParser(IDiagnostics* diag, ResourceTable* table, const Source& source,
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const void* data, size_t data_len, io::IFileCollection* files = nullptr);
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// Parses the binary resource table and returns true if successful.
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bool Parse();
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private:
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DISALLOW_COPY_AND_ASSIGN(BinaryResourceParser);
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bool ParseTable(const android::ResChunk_header* chunk);
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bool ParsePackage(const android::ResChunk_header* chunk);
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bool ParseTypeSpec(const ResourceTablePackage* package, const android::ResChunk_header* chunk);
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bool ParseType(const ResourceTablePackage* package, const android::ResChunk_header* chunk);
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bool ParseLibrary(const android::ResChunk_header* chunk);
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std::unique_ptr<Item> ParseValue(const ResourceNameRef& name, const ConfigDescription& config,
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const android::Res_value& value);
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std::unique_ptr<Value> ParseMapEntry(const ResourceNameRef& name, const ConfigDescription& config,
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const android::ResTable_map_entry* map);
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std::unique_ptr<Style> ParseStyle(const ResourceNameRef& name, const ConfigDescription& config,
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const android::ResTable_map_entry* map);
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std::unique_ptr<Attribute> ParseAttr(const ResourceNameRef& name, const ConfigDescription& config,
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const android::ResTable_map_entry* map);
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std::unique_ptr<Array> ParseArray(const ResourceNameRef& name, const ConfigDescription& config,
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const android::ResTable_map_entry* map);
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std::unique_ptr<Plural> ParsePlural(const ResourceNameRef& name, const ConfigDescription& config,
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const android::ResTable_map_entry* map);
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/**
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* If the mapEntry is a special type that denotes meta data (source, comment),
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* then it is
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* read and added to the Value.
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* Returns true if the mapEntry was meta data.
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*/
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bool CollectMetaData(const android::ResTable_map& map_entry, Value* value);
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IDiagnostics* diag_;
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ResourceTable* table_;
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const Source source_;
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const void* data_;
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const size_t data_len_;
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// Optional file collection from which to create io::IFile objects.
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io::IFileCollection* files_;
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// The standard value string pool for resource values.
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android::ResStringPool value_pool_;
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// The string pool that holds the names of the types defined
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// in this table.
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android::ResStringPool type_pool_;
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// The string pool that holds the names of the entries defined
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// in this table.
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android::ResStringPool key_pool_;
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// A mapping of resource ID to resource name. When we finish parsing
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// we use this to convert all resource IDs to symbolic references.
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std::map<ResourceId, ResourceName> id_index_;
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// A mapping of resource ID to type spec flags.
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std::unordered_map<ResourceId, uint32_t> entry_type_spec_flags_;
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};
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} // namespace aapt
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namespace android {
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// Iterator functionality for ResTable_map_entry.
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inline const ResTable_map* begin(const ResTable_map_entry* map) {
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return (const ResTable_map*)((const uint8_t*)map + ::aapt::util::DeviceToHost32(map->size));
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}
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inline const ResTable_map* end(const ResTable_map_entry* map) {
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return begin(map) + aapt::util::DeviceToHost32(map->count);
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}
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} // namespace android
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#endif // AAPT_FORMAT_BINARY_RESOURCEPARSER_H
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