The major goal of this rewrite is to make it easier to implement power management policies correctly. According, the new implementation primarily uses state-based rather than event-based triggers for applying changes to the current power state. For example, when an application requests that the proximity sensor be used to manage the screen state (by way of a wake lock), the power manager makes note of the fact that the set of wake locks changed. Then it executes a common update function that recalculates the entire state, first looking at wake locks, then considering user activity, and eventually determining whether the screen should be turned on or off. At this point it may make a request to a component called the DisplayPowerController to asynchronously update the display's powe state. Likewise, DisplayPowerController makes note of the updated power request and schedules its own update function to figure out what needs to be changed. The big benefit of this approach is that it's easy to mutate multiple properties of the power state simultaneously then apply their joint effects together all at once. Transitions between states are detected and resolved by the update in a consistent manner. The new power manager service has is implemented as a set of loosely coupled components. For the most part, information only flows one way through these components (by issuing a request to that component) although some components support sending a message back to indicate when the work has been completed. For example, the DisplayPowerController posts a callback runnable asynchronously to tell the PowerManagerService when the display is ready. An important feature of this approach is that each component neatly encapsulates its state and maintains its own invariants. Moreover, we do not need to worry about deadlocks or awkward mutual exclusion semantics because most of the requests are asynchronous. The benefits of this design are especially apparent in the implementation of the screen on / off and brightness control animations which are able to take advantage of framework features like properties, ObjectAnimator and Choreographer. The screen on / off animation is now the responsibility of the power manager (instead of surface flinger). This change makes it much easier to ensure that the animation is properly coordinated with other power state changes and eliminates the cause of race conditions in the older implementation. The because of the userActivity() function has been changed so that it never wakes the device from sleep. This change removes ambiguity around forcing or disabling user activity for various purposes. To wake the device, use wakeUp(). To put it to sleep, use goToSleep(). Simple. The power manager service interface and API has been significantly simplified and consolidated. Also fixed some inconsistencies related to how the minimum and maximum screen brightness setting was presented in brightness control widgets and enforced behind the scenes. At present the following features are implemented: - Wake locks. - User activity. - Wake up / go to sleep. - Power state broadcasts. - Battery stats and event log notifications. - Dreams. - Proximity screen off. - Animated screen on / off transitions. - Auto-dimming. - Auto-brightness control for the screen backlight with different timeouts for ramping up versus ramping down. - Auto-on when plugged or unplugged. - Stay on when plugged. - Device administration maximum user activity timeout. - Application controlled brightness via window manager. The following features are not yet implemented: - Reduced user activity timeout for the key guard. - Reduced user activity timeout for the phone application. - Coordinating screen on barriers with the window manager. - Preventing auto-rotation during power state changes. - Auto-brightness adjustment setting (feature was disabled in previous version of the power manager service pending an improved UI design so leaving it out for now). - Interpolated brightness control (a proposed new scheme for more compactly specifying auto-brightness levels in config.xml). - Button / keyboard backlight control. - Change window manager to associated WorkSource with KEEP_SCREEN_ON_FLAG wake lock instead of talking directly to the battery stats service. - Optionally support animating screen brightness when turning on/off instead of playing electron beam animation (config_animateScreenLights). Change-Id: I1d7a52e98f0449f76d70bf421f6a7f245957d1d7
459 lines
15 KiB
Java
459 lines
15 KiB
Java
/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.server.power;
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import com.android.internal.app.IBatteryStats;
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import com.android.server.EventLogTags;
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import android.app.ActivityManagerNative;
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import android.content.BroadcastReceiver;
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import android.content.Context;
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import android.content.Intent;
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import android.os.BatteryStats;
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import android.os.Handler;
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import android.os.Looper;
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import android.os.Message;
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import android.os.PowerManager;
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import android.os.Process;
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import android.os.RemoteException;
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import android.os.SystemClock;
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import android.os.WorkSource;
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import android.util.EventLog;
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import android.util.Slog;
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import android.view.WindowManagerPolicy;
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import android.view.WindowManagerPolicy.ScreenOnListener;
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/**
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* Sends broadcasts about important power state changes.
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*
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* This methods of this class may be called by the power manager service while
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* its lock is being held. Internally it takes care of sending broadcasts to
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* notify other components of the system or applications asynchronously.
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*
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* The notifier is designed to collapse unnecessary broadcasts when it is not
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* possible for the system to have observed an intermediate state.
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*
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* For example, if the device wakes up, goes to sleep and wakes up again immediately
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* before the go to sleep broadcast has been sent, then no broadcast will be
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* sent about the system going to sleep and waking up.
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*/
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final class Notifier {
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private static final String TAG = "PowerManagerNotifier";
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private static final boolean DEBUG = false;
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private static final int POWER_STATE_UNKNOWN = 0;
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private static final int POWER_STATE_AWAKE = 1;
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private static final int POWER_STATE_ASLEEP = 2;
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private static final int MSG_USER_ACTIVITY = 1;
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private static final int MSG_BROADCAST = 2;
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private final Object mLock = new Object();
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private final Context mContext;
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private final IBatteryStats mBatteryStats;
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private final SuspendBlocker mSuspendBlocker;
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private final WindowManagerPolicy mPolicy;
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private final ScreenOnListener mScreenOnListener;
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private final NotifierHandler mHandler;
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private final Intent mScreenOnIntent;
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private final Intent mScreenOffIntent;
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// The current power state.
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private int mActualPowerState;
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private int mLastGoToSleepReason;
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// The currently broadcasted power state. This reflects what other parts of the
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// system have observed.
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private int mBroadcastedPowerState;
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private boolean mBroadcastInProgress;
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private long mBroadcastStartTime;
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// True if a user activity message should be sent.
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private boolean mUserActivityPending;
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public Notifier(Looper looper, Context context, IBatteryStats batteryStats,
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SuspendBlocker suspendBlocker, WindowManagerPolicy policy,
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ScreenOnListener screenOnListener) {
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mContext = context;
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mBatteryStats = batteryStats;
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mSuspendBlocker = suspendBlocker;
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mPolicy = policy;
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mScreenOnListener = screenOnListener;
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mHandler = new NotifierHandler(looper);
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mScreenOnIntent = new Intent(Intent.ACTION_SCREEN_ON);
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mScreenOnIntent.addFlags(
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Intent.FLAG_RECEIVER_REGISTERED_ONLY | Intent.FLAG_RECEIVER_FOREGROUND);
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mScreenOffIntent = new Intent(Intent.ACTION_SCREEN_OFF);
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mScreenOffIntent.addFlags(
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Intent.FLAG_RECEIVER_REGISTERED_ONLY | Intent.FLAG_RECEIVER_FOREGROUND);
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}
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/**
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* Called when a wake lock is acquired.
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*/
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public void onWakeLockAcquired(int flags, String tag, int ownerUid, int ownerPid,
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WorkSource workSource) {
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if (DEBUG) {
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Slog.d(TAG, "onWakeLockAcquired: flags=" + flags + ", tag=\"" + tag
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+ "\", ownerUid=" + ownerUid + ", ownerPid=" + ownerPid
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+ ", workSource=" + workSource);
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}
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if (!isWakeLockAlreadyReportedToBatteryStats(tag, ownerUid)) {
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try {
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final int monitorType = getBatteryStatsWakeLockMonitorType(flags);
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if (workSource != null) {
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mBatteryStats.noteStartWakelockFromSource(
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workSource, ownerPid, tag, monitorType);
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} else {
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mBatteryStats.noteStartWakelock(
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ownerUid, ownerPid, tag, monitorType);
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}
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} catch (RemoteException ex) {
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// Ignore
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}
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}
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}
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/**
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* Called when a wake lock is released.
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*/
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public void onWakeLockReleased(int flags, String tag, int ownerUid, int ownerPid,
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WorkSource workSource) {
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if (DEBUG) {
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Slog.d(TAG, "onWakeLockReleased: flags=" + flags + ", tag=\"" + tag
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+ "\", ownerUid=" + ownerUid + ", ownerPid=" + ownerPid
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+ ", workSource=" + workSource);
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}
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if (!isWakeLockAlreadyReportedToBatteryStats(tag, ownerUid)) {
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try {
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final int monitorType = getBatteryStatsWakeLockMonitorType(flags);
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if (workSource != null) {
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mBatteryStats.noteStopWakelockFromSource(
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workSource, ownerPid, tag, monitorType);
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} else {
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mBatteryStats.noteStopWakelock(
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ownerUid, ownerPid, tag, monitorType);
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}
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} catch (RemoteException ex) {
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// Ignore
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}
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}
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}
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private static boolean isWakeLockAlreadyReportedToBatteryStats(String tag, int uid) {
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// The window manager already takes care of reporting battery stats associated
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// with the use of the KEEP_SCREEN_ON_FLAG.
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// TODO: Use a WorkSource to handle this situation instead of hardcoding it here.
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return uid == Process.SYSTEM_UID
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&& tag.equals(PowerManager.KEEP_SCREEN_ON_FLAG_TAG);
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}
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private static int getBatteryStatsWakeLockMonitorType(int flags) {
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switch (flags & PowerManager.WAKE_LOCK_LEVEL_MASK) {
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case PowerManager.PARTIAL_WAKE_LOCK:
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case PowerManager.PROXIMITY_SCREEN_OFF_WAKE_LOCK:
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return BatteryStats.WAKE_TYPE_PARTIAL;
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default:
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return BatteryStats.WAKE_TYPE_FULL;
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}
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}
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/**
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* Called when the screen is turned on.
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*/
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public void onScreenOn() {
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if (DEBUG) {
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Slog.d(TAG, "onScreenOn");
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}
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try {
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mBatteryStats.noteScreenOn();
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} catch (RemoteException ex) {
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// Ignore
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}
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}
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/**
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* Called when the screen is turned off.
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*/
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public void onScreenOff() {
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if (DEBUG) {
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Slog.d(TAG, "onScreenOff");
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}
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try {
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mBatteryStats.noteScreenOff();
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} catch (RemoteException ex) {
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// Ignore
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}
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}
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/**
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* Called when the screen changes brightness.
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*/
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public void onScreenBrightness(int brightness) {
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if (DEBUG) {
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Slog.d(TAG, "onScreenBrightness: brightness=" + brightness);
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}
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try {
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mBatteryStats.noteScreenBrightness(brightness);
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} catch (RemoteException ex) {
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// Ignore
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}
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}
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/**
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* Called when the device is waking up from sleep and the
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* display is about to be turned on.
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*/
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public void onWakeUpStarted() {
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if (DEBUG) {
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Slog.d(TAG, "onWakeUpStarted");
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}
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synchronized (mLock) {
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if (mActualPowerState != POWER_STATE_AWAKE) {
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mActualPowerState = POWER_STATE_AWAKE;
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updatePendingBroadcastLocked();
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}
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}
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}
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/**
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* Called when the device has finished waking up from sleep
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* and the display has been turned on.
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*/
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public void onWakeUpFinished() {
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if (DEBUG) {
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Slog.d(TAG, "onWakeUpFinished");
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}
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}
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/**
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* Called when the device is going to sleep.
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*/
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public void onGoToSleepStarted(int reason) {
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if (DEBUG) {
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Slog.d(TAG, "onGoToSleepStarted");
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}
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synchronized (mLock) {
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mLastGoToSleepReason = reason;
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}
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}
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/**
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* Called when the device has finished going to sleep and the
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* display has been turned off.
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*
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* This is a good time to make transitions that we don't want the user to see,
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* such as bringing the key guard to focus. There's no guarantee for this,
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* however because the user could turn the device on again at any time.
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* Some things may need to be protected by other mechanisms that defer screen on.
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*/
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public void onGoToSleepFinished() {
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if (DEBUG) {
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Slog.d(TAG, "onGoToSleepFinished");
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}
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synchronized (mLock) {
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if (mActualPowerState != POWER_STATE_ASLEEP) {
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mActualPowerState = POWER_STATE_ASLEEP;
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if (mUserActivityPending) {
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mUserActivityPending = false;
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mHandler.removeMessages(MSG_USER_ACTIVITY);
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}
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updatePendingBroadcastLocked();
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}
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}
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}
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/**
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* Called when there has been user activity.
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*/
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public void onUserActivity(int event, int uid) {
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if (DEBUG) {
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Slog.d(TAG, "onUserActivity: event=" + event + ", uid=" + uid);
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}
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try {
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mBatteryStats.noteUserActivity(uid, event);
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} catch (RemoteException ex) {
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// Ignore
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}
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synchronized (mLock) {
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if (!mUserActivityPending) {
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mUserActivityPending = true;
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Message msg = mHandler.obtainMessage(MSG_USER_ACTIVITY);
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msg.setAsynchronous(true);
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mHandler.sendMessage(msg);
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}
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}
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}
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private void updatePendingBroadcastLocked() {
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if (!mBroadcastInProgress
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&& mActualPowerState != POWER_STATE_UNKNOWN
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&& mActualPowerState != mBroadcastedPowerState) {
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mBroadcastInProgress = true;
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mSuspendBlocker.acquire();
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Message msg = mHandler.obtainMessage(MSG_BROADCAST);
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msg.setAsynchronous(true);
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mHandler.sendMessage(msg);
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}
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}
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private void sendUserActivity() {
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synchronized (mLock) {
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if (!mUserActivityPending) {
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return;
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}
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mUserActivityPending = false;
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}
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mPolicy.userActivity();
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}
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private void sendNextBroadcast() {
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final int powerState;
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final int goToSleepReason;
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synchronized (mLock) {
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if (mActualPowerState == POWER_STATE_UNKNOWN
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|| mActualPowerState == mBroadcastedPowerState) {
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mBroadcastInProgress = false;
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mSuspendBlocker.release();
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return;
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}
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powerState = mActualPowerState;
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goToSleepReason = mLastGoToSleepReason;
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mBroadcastedPowerState = powerState;
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mBroadcastStartTime = SystemClock.uptimeMillis();
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}
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EventLog.writeEvent(EventLogTags.POWER_SCREEN_BROADCAST_SEND, 1);
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if (powerState == POWER_STATE_AWAKE) {
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sendWakeUpBroadcast();
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} else {
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sendGoToSleepBroadcast(goToSleepReason);
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}
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}
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private void sendWakeUpBroadcast() {
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if (DEBUG) {
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Slog.d(TAG, "Sending wake up broadcast.");
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}
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EventLog.writeEvent(EventLogTags.POWER_SCREEN_STATE, 1, 0, 0, 0);
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mPolicy.screenTurningOn(mScreenOnListener);
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try {
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ActivityManagerNative.getDefault().wakingUp();
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} catch (RemoteException e) {
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// ignore it
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}
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if (ActivityManagerNative.isSystemReady()) {
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mContext.sendOrderedBroadcast(mScreenOnIntent, null,
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mWakeUpBroadcastDone, mHandler, 0, null, null);
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} else {
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EventLog.writeEvent(EventLogTags.POWER_SCREEN_BROADCAST_STOP, 2, 1);
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sendNextBroadcast();
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}
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}
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private final BroadcastReceiver mWakeUpBroadcastDone = new BroadcastReceiver() {
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@Override
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public void onReceive(Context context, Intent intent) {
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EventLog.writeEvent(EventLogTags.POWER_SCREEN_BROADCAST_DONE, 1,
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SystemClock.uptimeMillis() - mBroadcastStartTime, 1);
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sendNextBroadcast();
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}
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};
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private void sendGoToSleepBroadcast(int reason) {
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if (DEBUG) {
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Slog.d(TAG, "Sending go to sleep broadcast.");
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}
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int why = WindowManagerPolicy.OFF_BECAUSE_OF_USER;
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switch (reason) {
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case PowerManager.GO_TO_SLEEP_REASON_DEVICE_ADMIN:
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why = WindowManagerPolicy.OFF_BECAUSE_OF_ADMIN;
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break;
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case PowerManager.GO_TO_SLEEP_REASON_TIMEOUT:
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why = WindowManagerPolicy.OFF_BECAUSE_OF_TIMEOUT;
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break;
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}
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EventLog.writeEvent(EventLogTags.POWER_SCREEN_STATE, 0, why, 0, 0);
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mPolicy.screenTurnedOff(why);
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try {
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ActivityManagerNative.getDefault().goingToSleep();
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} catch (RemoteException e) {
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// ignore it.
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}
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if (ActivityManagerNative.isSystemReady()) {
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mContext.sendOrderedBroadcast(mScreenOffIntent, null,
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mGoToSleepBroadcastDone, mHandler, 0, null, null);
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} else {
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EventLog.writeEvent(EventLogTags.POWER_SCREEN_BROADCAST_STOP, 3, 1);
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sendNextBroadcast();
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}
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}
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private final BroadcastReceiver mGoToSleepBroadcastDone = new BroadcastReceiver() {
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@Override
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public void onReceive(Context context, Intent intent) {
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EventLog.writeEvent(EventLogTags.POWER_SCREEN_BROADCAST_DONE, 0,
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SystemClock.uptimeMillis() - mBroadcastStartTime, 1);
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sendNextBroadcast();
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}
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};
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private final class NotifierHandler extends Handler {
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public NotifierHandler(Looper looper) {
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super(looper);
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}
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@Override
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public void handleMessage(Message msg) {
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switch (msg.what) {
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case MSG_USER_ACTIVITY:
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sendUserActivity();
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break;
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case MSG_BROADCAST:
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sendNextBroadcast();
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break;
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}
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}
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}
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}
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